tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Screw Your Regen!
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Download v1.0.1 (10.1 KB) |
Luna |
Localizer Package |
5 years ago | tModLoader v0.11.7.4 | Edit | Delete |
BLU
|
Download v1.0 (3.1 MB) |
Washington4/Martypotty |
races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.
It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4. If this is updated, it'll likely be for tweaks / balancing. An additional race is not as likely. Races Ashiin Gaian (Reworked endurnace) Scroom MetalScroom (Had fixes and reworked endurance.) Castellan Rigan (Changed Health drain from ST and lowered normal Mana regen) Dullahan (Had a fix? And nerfed slightly.) Haseldan (Recovery movement buff and FS max endurance nerf.) Dinakeri (Fixedup passive deaggro. ER grants more aggro.) Construct (Had a minor fix and a very, very small buff.) Kasparan (Slight nerf on Endurance gains.) Fischeran (Small nerf+buff on AWS + max-endurance nerf.) Navaran Morvid Dzin (Decently reworked/Somewhat major changes. Might alter.) Vind I might undo my endurance rework if I find a way to cap it off or heavily reduce all the external gains. However at the moment I do want to keep it this way. ^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more. I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.] Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.] Credit for what/who helped with the races in this mod; Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not. MrPlague's tutorial on how to make a race & the Exampliar code. SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one. Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!] Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something. My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this. {If this mod frustrates you, please keep in mind that these people weren't directly involved in this creation, and might not have even known it entirely. Don't go to them, contact Martypotty#9781 instead.} If the main mod didn't work, this would've been difficult / probably wouldn't have happened by me. Credits for the "MrPlague's Authentic Races" mod. (I'm not 100% sure as to how I should credit the original mod exactly, but here it is!) -MrPlague (spriter, animator, and coder) -Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support) -SnowMelon (adjusted some of the audio fi"> This is a Terraria parody of Rogue Lineage: The races in this mod aren't exactly balanced; except maybe between each other. Any lore heard from the Race's lore pages may be incorrect or at most somewhat true / speculation. (There're also tiny bits of new "lore" related to Terraria stuff but that's just made up for fun.) Mod Homepage leads to a Google document about recent and past changes/additions* The races in this addon are decently different from their Rogue counterparts. Despite this fact, you will likely see some extreme exaggerations or similarities between most of the races of this mod and the races of Rogue Lineage. For example Gaian is tanky, Rigan has high mana regen, and Ashiin has multiple class-based stats. Also 15 out of the 16 races this addon adds have a unique ability and offer somewhat differing things! The races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update. It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4. If this is updated, it'll likely be for tweaks / balancing. An additional race is not as likely. Races Ashiin Gaian (Reworked endurnace) Scroom MetalScroom (Had fixes and reworked endurance.) Castellan Rigan (Changed Health drain from ST and lowered normal Mana regen) Dullahan (Had a fix? And nerfed slightly.) Haseldan (Recovery movement buff and FS max endurance nerf.) Dinakeri (Fixedup passive deaggro. ER grants more aggro.) Construct (Had a minor fix and a very, very small buff.) Kasparan (Slight nerf on Endurance gains.) Fischeran (Small nerf+buff on AWS + max-endurance nerf.) Navaran Morvid Dzin (Decently reworked/Somewhat major changes. Might alter.) Vind I might undo my endurance rework if I find a way to cap it off or heavily reduce all the external gains. However at the moment I do want to keep it this way. ^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more. I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.] Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.] Credit for what/who helped with the races in this mod; Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not. MrPlague's tutorial on how to make a race & the Exampliar code. SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one. Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!] Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something. My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this. {If this mod frustrates you, please keep in mind that these people weren't directly involved in this creation, and might not have even known it entirely. Don't go to them, contact Martypotty#9781 instead.} If the main mod didn't work, this would've been difficult / probably wouldn't have happened by me. Credits for the "MrPlague's Authentic Races" mod. (I'm not 100% sure as to how I should credit the original mod exactly, but here it is!) -MrPlague (spriter, animator, and coder) -Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support) -SnowMelon (adjusted some of the audio fi Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Enor Mod
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Download v0.3.0.12 (25.5 KB) |
leternz |
-boreal fired blade
-Mana Rose somehow the rose has magical properties ver 0.3: icon added soul melted armour now works. Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Content Expansion
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Download v0.1.5 (31.3 KB) |
CE Dev Team |
(Zombie Magic Update) Content Expansion is a small Content Mod for the Terraria Early-Game.
Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
CrimsonTek's Mod Pack
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Download v0.3 (4.2 KB) |
CrimsonTek |
This is for my friends and I. Ignore it.
Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Bayonet Musket Alternative
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Download v1.1 (7.2 KB) |
Mish Marsh |
Musket Melee Alternative Q/A
Q1 How do I get the musket alt? A1 By putting the musket into a demon altar. Q2 How much Dmg does it do? A2 31 Dmg Q3 Can I craft it back? Q3 No Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
DJ's Gizmo
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Download v0.2.2.1 (80.2 KB) |
seldom |
DJ's Gizmo is a mod initially inspired by Lucio from overwatch. It features a multitude of accessories which allows you to switch between buffs such as speed / healing, the buffs can later be amplified, giving a huge buff for a short time with a cooldown.
Likely problems you might face: - 'My summons are removed once auras are switched' If this happens, just summon your summons before the aura buffs are applied. I don't know why it works but it does :) - 'I equipped an item but my buffs aren't being applied' Just initiate the cycle by pressing your 'crossfade' key. Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
PepperMint Vanity Set
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Download v1.0 (21.3 KB) |
Hex |
Adds PepperMint Vanity Set.
Made by me Hex! pls commission me im doing custom furry vanity sets msg me on discord Hecks#1616 Character owned by: PepperMint The Moth Ball#1823 on discord. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Illustriam
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Download v1.0.2 (86.5 KB) |
Meanasou |
Illustriam is my first mod, I want to learn C# to make better Terraria mods and I'm gonna expand on this mod from just cheat items. Join my Discord server to say hello or to report any issues! https://discord.gg/ecRAMDau5m Patreon: https://www.patreon.com/Meanasou This mod is only in BETA. Thanks to KRxia and J O S H for helping with sprites and emotional support. Version 0.1: + Cheater Bow added + Cheater Hamaxe added + Cheater Dagger added + Cheater Pickaxe added Version 0.2: + Icon added Version 0.3: + True Death Sickle added + True Arkhalis added Version 0.4: + Rival Of The Ancients added Version 0.5: +Literally nothing, just a description change. Version 0.6: + Patch Version 0.7: + Resized the True Death Sickle sprite + Resized the Rival Of The Ancients sprite Version 0.8: + Trilton pickaxe added (Notes: New Icon coming in either 0.9 or 1.0 update.) Version 0.9: + New icon added (Thanks to J O S H for making the pickaxe) Version 1.0: (Note: Finally, we have version 1.0) + Jester Pickaxe added + Jester Ore added + Jester Bar added + Jester Sword added + Ore Generation added Version 1.0.1: +Blood God added +Book Of Blood added +Bloody Antler added Localizer Package |
4 years ago | tModLoader v0.11.8.1 | Edit | Delete |
Lihzahrd
|
Download v10.2 (14.8 KB) |
Integral |
This mod ...
LihzahrdShark: A laser shark called the LihzahrdShark! It requires a power cell to use, after obtaining just one cell; you do not need anything else to shoot it. This weapon can be obtained by the dryad. DryadWeapon: An accessory that grants the dryad's blessing buff. This Accessory can be obtained early from the dryad. This mod requires GlowMask API Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Tortoise Sword Mod
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Download v0.1 (13.3 KB) |
eagleclaw |
Tortoise Sword Mod adds one things: a tortise sword that turns things into tortoises.
Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Jsalsa64's Mod
|
Download v0.1 (179.8 KB) |
Jsalsa64 |
This is a mod that I will be working on for problably a few years. Keep in mind that I am new to coding so this won't be that advanced for problably 1 to 2 years.
This Mod Currently Has... 9 Weapons (8 Melee and 1 Magic) 1 Misc Item (Cyber Fruit) 1 NPC (Rude Stickman) I May Add Bosses In The Future. Anyways, Please Enjoy The Mod! Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
PVP damage cap
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Download v0.2 (5.9 KB) |
Angel/perfet Icoe |
This mod prevents the player from taking more than 20% of their health in damage if the damage source is another player... thats it... that's all this mod does
Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Trolling
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Download v0.1 (42.1 KB) |
blobnom |
trolling
Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
PASS
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Download v0.1 (14.5 KB) |
sockmit2007 |
PASS
Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Flari's Basic Weapons
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Download v0.1.5 (3.9 MB) |
Flari |
This is mainly just a test for some weapons I wanted to add in for a texture pack, but couldn't due to the resolution.
v0.1.5 - Found out that the Howlah's Howl ended up being incredibly busted pre-hardmode, plus the pre-hardmode options were pretty much stuck to two guns, the Howlah's Howl, and the Terminator, so I added more weapons. - Added the Ol' Reliable, M16, and Skorpion - Added the Rusty Garand, M1 Garand, and Hell's Call - Added the Broken Barreled Shotgun, Hellbreaker, and Hellrazer This is the first wave of new weapons, so expect more in the future. When will it happen? No clue. Also, there will be a bit of a upgrade for crafting the current and future weapons, so keep an eye out for that. Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Continuum (UNFINISHED)
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Download v0.72 (66.9 KB) |
Nexor |
CONTINUUM.
This mod is far from done, and it doesnt add too much content. But, so far this mod adds: - 3 New enemies - 6 New weapons - 4 New accesories (1 of them being a wing) - 3 New Materials - And a new way to craft bloody spine (the last feature is only here because me and my friends world generated a very small crimson) Yea thats it so far... -------------Changelogs---------------- Version 0.72 - Added 2 Npcs, 3 Weapons and the new pre hardmode wings Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Grim's Big Mod
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Download v0.1 (54.6 KB) |
GrimPixelZ |
Hey, hey! I made a mod. It's not something I'm the best at, but everything works perfectly in the mod. It adds things I find cool.
King Dedede's Hammer - crafted with 1 Pwnhammer at a workbench Tizona - crafted with Excalibur, 15 Adamantite or Titanium and 5 Souls of Sight, Fright and Might Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
DemiVanities
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Download v0.1 (13.8 KB) |
Demigodish |
Just a mod i made to add some custom vanities for me and some of my friends, feel free to download if you like
Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Necro Soulsonium
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Download v0.3 (50.7 KB) |
NGeorge#5042 |
*Optional Require (-> NecroResources <-) Mod
But if you want full experience install it. If ( NecroSoulsoniumAddon ) Mod is installed it will add a new recipe for [Soul of Voidium] This mod is supposed to be played on Higher Difficulty since it adds lot of Defense , Damage , Things Adds Lite Enchants and souls its kinda based Fargo but not all of that it has no sprite or code taken from that Mod this was just my idea to make another mod but just lite like not to be complicated only to add damage , health , minions , effects , etc etc This mod won't have Compatibiltiy with Calamity , Thorium , Split , Spirit , Mod Of Redemption and so on. Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |