tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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No Speed Limit
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Download v1.0.0.3 (27.2 KB) |
Komotho |
No Speed Limit is a simple Mod that disables the horizontal speed limit in Terraria.
That's it. The effect enables itself with the Mod. Be aware that you can go at very high speeds while using some items. I just did it for the memes. v1.0.0.3 -Added Configuration to enable and disable the effect. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Better Reforges
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Download v4.2 (3.3 MB) |
Lulu |
v4.0 UPDATE
• If you have any issues please message me via Discord @Lulu#1628 • I am in the following servers if you don't want to add me: tModLoader, Calamity, Thorium, Anarchist !! WARNING !! • Expect this mod to remove prefixes from existing items. Even if you are only updating. • Enabling the "Max Speed Tools" config removes prefixes from all tools and disallows reforging them. TODO: • Make an add-on for Anarchist Mod's Enchantment system • Finally add my own custom prefixes to help weaker classes a bit Changelog 4.2: • Fixed items getting the wrong Quick prefix for the third time. 4.1: • Fixed an issue where custom reforge npcs would not reforge any item • Fixed an error caused by reforging certain items 4.0: • Fixed a logic issue causing "Unlimited" and "Infinite" versions of previously consumable items to have prefixes • Reformatted a lot of code to load even faster • Greatly improved loading time in general • No longer needs to reload when changing thresholds • Items created in chests during world generation now no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled. • Items purchased from NPCs no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled. • Added handling for cases where the Minimum Threshold is higher than the Maxmimum Threshold 3.9: • Improved loading time • Reduced RAM usage by about 30% • Fixed an issue with attempting to load prefixes for walls • Fixed a bug causing Terraria to stop loading 3.8: • Added a config option to remove prefixes from items when they are created. Defaults to true. • Cost of reforging is now configurable. Defaults to 3x. • This is only temporary while I figure out some math involving the amount of removed prefixes compared to the average cost of reforging the best prefix 3.7: • Doubled the price of reforging items that already have a prefix • Fixed an bug where non-sword melee weapons could recieve melee prefixes (ie yoyos getting Legendary) 3.6: • Fixed an bug where Max Speed Tools was not properly set on items • Fixed a crash 3.5: • Now normalizes valid prefix stat changes. This fixes a number of items not having prefixes to roll. • Due to this, the default Minimum Tool Threshold has been raised to 0.7 3.4: • Fixed a crash caused by certain mods calling GlobalItem.ChoosePrefix when loading • Disabled prefixes for "unlimited"/"endless" items that count as ammo or fire projectiles 3.3: • Fixed the icon being too small 3.2: • Added a dummy github homepage • Added an icon 3.0: • Completely revamped how prefixes are chosen for items. Each item is now individually tested with each valid prefix. • Fully fleshed out mod support. Should now work with any mod's prefixes and for any modded item. • As a side note, any ModPrefix that applies to accessories is immediately assumed to be Tier 4. Thus they will always be rollable assuming the config allows it. • Made every config change require a reload. Sadly there's no getting around this due to the way I've cached prefixes. • Due to this possibly being an issue, I have pre-set config values to what I think should be a good threshold for the "best" prefixes. Keep in mind this threshold is just a default and you are free to change it if need be. • Fixed a bug where max speed tools would not be properly reset. • Fixed a bug where max speed tools would lose their favoriting if they somehow gained a prefix. • Fixed a bug where max speed tools could gain a prefix via reforging. 2.1: • Added mod support for Calamity's Rogue class • Added mod support for Thorium's Bard class • Added mod support for Anarchist's Dark Artist class 2.0: • Fixed an issue with magic weapons getting incorrect prefixes 1.9: • Now forces a reload when toggling 'Fastest Tools' • Fixed an issue with summon items having duplicate prefixes in their pool • Fixed an issue with items not rolling for certain prefixes 1.8: • Fixed an issue with inifnite ammo sources gaining prefixes 1.7: • Fixed an issue with stackable weapons gaining prefixes • Fixed an bug where some summon weapons couldn't recieve knockback prefixes 1.6: • Fixed a crash 1.5: • Small refactor 1.4: • Fixed weapons getting the wrong 'quick' prefix 1.3: • Ok actually fixed accessories getting the wrong 'quick' this time 1.2: • Fixed accessories getting the wrong 'quick' prefix 1.1: • Fixed too"> Better Reforges is a configurable mod that calculates the efficiency of prefixes for every existing item. Then it checks config settings to see if that efficiency value is within the given thresholds. It also has a personal QoL option to make every tool as fast as possible while maintaining their power. This option removes existing prefixes from all tools. v4.0 UPDATE • If you have any issues please message me via Discord @Lulu#1628 • I am in the following servers if you don't want to add me: tModLoader, Calamity, Thorium, Anarchist !! WARNING !! • Expect this mod to remove prefixes from existing items. Even if you are only updating. • Enabling the "Max Speed Tools" config removes prefixes from all tools and disallows reforging them. TODO: • Make an add-on for Anarchist Mod's Enchantment system • Finally add my own custom prefixes to help weaker classes a bit Changelog 4.2: • Fixed items getting the wrong Quick prefix for the third time. 4.1: • Fixed an issue where custom reforge npcs would not reforge any item • Fixed an error caused by reforging certain items 4.0: • Fixed a logic issue causing "Unlimited" and "Infinite" versions of previously consumable items to have prefixes • Reformatted a lot of code to load even faster • Greatly improved loading time in general • No longer needs to reload when changing thresholds • Items created in chests during world generation now no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled. • Items purchased from NPCs no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled. • Added handling for cases where the Minimum Threshold is higher than the Maxmimum Threshold 3.9: • Improved loading time • Reduced RAM usage by about 30% • Fixed an issue with attempting to load prefixes for walls • Fixed a bug causing Terraria to stop loading 3.8: • Added a config option to remove prefixes from items when they are created. Defaults to true. • Cost of reforging is now configurable. Defaults to 3x. • This is only temporary while I figure out some math involving the amount of removed prefixes compared to the average cost of reforging the best prefix 3.7: • Doubled the price of reforging items that already have a prefix • Fixed an bug where non-sword melee weapons could recieve melee prefixes (ie yoyos getting Legendary) 3.6: • Fixed an bug where Max Speed Tools was not properly set on items • Fixed a crash 3.5: • Now normalizes valid prefix stat changes. This fixes a number of items not having prefixes to roll. • Due to this, the default Minimum Tool Threshold has been raised to 0.7 3.4: • Fixed a crash caused by certain mods calling GlobalItem.ChoosePrefix when loading • Disabled prefixes for "unlimited"/"endless" items that count as ammo or fire projectiles 3.3: • Fixed the icon being too small 3.2: • Added a dummy github homepage • Added an icon 3.0: • Completely revamped how prefixes are chosen for items. Each item is now individually tested with each valid prefix. • Fully fleshed out mod support. Should now work with any mod's prefixes and for any modded item. • As a side note, any ModPrefix that applies to accessories is immediately assumed to be Tier 4. Thus they will always be rollable assuming the config allows it. • Made every config change require a reload. Sadly there's no getting around this due to the way I've cached prefixes. • Due to this possibly being an issue, I have pre-set config values to what I think should be a good threshold for the "best" prefixes. Keep in mind this threshold is just a default and you are free to change it if need be. • Fixed a bug where max speed tools would not be properly reset. • Fixed a bug where max speed tools would lose their favoriting if they somehow gained a prefix. • Fixed a bug where max speed tools could gain a prefix via reforging. 2.1: • Added mod support for Calamity's Rogue class • Added mod support for Thorium's Bard class • Added mod support for Anarchist's Dark Artist class 2.0: • Fixed an issue with magic weapons getting incorrect prefixes 1.9: • Now forces a reload when toggling 'Fastest Tools' • Fixed an issue with summon items having duplicate prefixes in their pool • Fixed an issue with items not rolling for certain prefixes 1.8: • Fixed an issue with inifnite ammo sources gaining prefixes 1.7: • Fixed an issue with stackable weapons gaining prefixes • Fixed an bug where some summon weapons couldn't recieve knockback prefixes 1.6: • Fixed a crash 1.5: • Small refactor 1.4: • Fixed weapons getting the wrong 'quick' prefix 1.3: • Ok actually fixed accessories getting the wrong 'quick' this time 1.2: • Fixed accessories getting the wrong 'quick' prefix 1.1: • Fixed too Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Insidious
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Download v0.2.10 (1.6 MB) |
Atner |
Please Note; This mod is currently in Beta,
more will be added over time and bugs fixed. Visit the mods hompage at https://terrariamods.gamepedia.com/Insidious This mod currently adds one new early hardmode boss and one new prehardmode boss; "Mulung, the heart of hell" and "The Mask" with and corresponding drops and items (For expert mode and normal mode). Changelog: v0.2.10 -Broken Totem functionality change -Finally fixed the problem with offset dust in Mulung projectiles -Removed Mana sounds from playing during Mulung fight v0.2.9 -Very minor changes to The Mask and Broken Totem -Added Bowl of Venom equipeed sprite v0.2.8 -Many balance changes -More sprite changes -New Item: Broken Totem, the new expert mode drop for the mask -Bowl of venom no longer expert mode exclusive drop -Some much needed nerfs for Ancient Tiki armour and Bone Shell -Ancient Tiki Armour is now crafted with a new Mask drop Mask Cores and Mask fragments -The Mask now drops mask fragments -New Item: Mask Core, crafting item dropped by The Mask -Sell value and npc value changes to stop you getting many platnium per boss fight. -Inverted changlog direction to make it easier to read (finally) v0.2.7 -Updates for new tmodloader version -Sprite changes -Some minor name and description changes -Crafting changes -Ancient Tiki Armour nerf -Bowl of Venom buff v0.2.6 -Very Minor Balance changes. -Added Possessed Mask Banner v0.2.5 -Hopefully fixes 'the mask' bug where it would constently fall through the world. -Reduced possessed mask spawnrate in normal mode. -Reduced size of Totem item to make it more natural to hold. -Made boss bags in expert mode for Mask and Mulung work proper -Other bug fixes. v0.2.4 -Reuploade of v0.2.3 because inability to download new version. v0.2.3 -The Mask now despawns when all players are killed or inactive where it was broken before. -Servants of Mulung now despawn alongside Mulung. v0.2.2 -Fixes BossChecklst multiplayer issues. (Thanks to Direwolf again ya legend) v0.2.1 -Adds new downedMask and downedMulung bools for cross mod compatibility -Adds compatibility with BossChecklist mod -Adds new Arrow variant: Hellrite Arrow, a power ful new arrow that transmutes into a fireball on death. -Removed unused or duplicate files. v0.2 -Adds a new enemy to the underground jungle: The possesed mask, a spirit like mob that drops Tiki Mask Fragments. -Adds a new prehardmode boss: The Mask, a jungle dwelling construct that summons enemies and teleports to cut you down. -Adds The Mask's respective drops -Adds The Maks' expert AI -Adds a new Item, the Tiki Totem a new item to summon the Mask. -Atner Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Limited Life
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Download v1.6.6 (218.3 KB) |
Dual |
The Limited Life Mod For new playthroughs only. Premise - Your maximum life is stuck at 15,000. - All normal forms of healing are nullified. - Only treasure bags, , and heal you. - Death is permanent. Limited Life is multiplayer-compatible! Supports CalamityMod items! Other - CalamityMod's health items (e.g. Dragonfruit) heal 1,000 life. - These values are configurable. - Visit the homepage for a changelog, detailed information, support, and a list of known issues. - Locked heart sprite by Moonburn (@Moonburn IT on forums). Good luck."> The Limited Life Mod For new playthroughs only. Premise - Your maximum life is stuck at 15,000. - All normal forms of healing are nullified. - Only treasure bags, , and heal you. - Death is permanent. Limited Life is multiplayer-compatible! Supports CalamityMod items! Other - CalamityMod's health items (e.g. Dragonfruit) heal 1,000 life. - These values are configurable. - Visit the homepage for a changelog, detailed information, support, and a list of known issues. - Locked heart sprite by Moonburn (@Moonburn IT on forums). Good luck. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Ark's Mod
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Download v1.8 (24.9 MB) |
ArkOfReis_ & AlfieInABox |
Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
'The' Fixer
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Download v1.0.1 (3.9 MB) |
iWasHere |
Changes the way the game renders the tooltips for items starting with the word "The".
There are two modes you can choose from in the console: Mode 0 will replace "The" with the item's prefix, if it has one. "Legendary The Axe" is now shown as "Legendary Axe". Mode 1 will move "The" to the front of the item's name. "Legendary The Axe" becomes "The Legendary Axe". Note that this does not effect the name of the weapon as shown at the top left. Changelog: v1.0.1 * Update to tModloader v0.10.1 + Added mod icon v1.0 * Made the mod Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
A Bizzare Terraria
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Download v1.5.4.4 (305.5 KB) |
redpandaf7 |
A Bizzare Terraria is a fan based mod based of the long-running ainme and manga series JoJo's Bizzare Adventure.
In this mod you get all of equipables, weapons, items, and even an NPC, but mainly you get 33 different stands. Note: Some stands are not only minions. They can be weapons or equipables. Thx sooooooo much for 10,000 download, I've never thought this would happen! Because of this I've worked on a massive graphics update to make everything look crispy clean! As well as this I've added to knew because of Stone Ocean Part 2 coming out recently. The new stands are: Survivor Diver Drive Survivor has an 100% drop rate from a gold worm. Diver Drive is made with stand crystals and a Diver Arm. I couldn't of been influenced to do this with all the 10,000+ of you who downloaded this mod, so once again, thank you These are the 39 stands: Star Platinum Magician's Red Hermit Purple Hierophant Green Silver Chariot The Fool Pet Shop & Horus The World The World Over Heaven Star Platinum The World Crazy Diamond The Hand Echoes Act 1-3 Heaven's Door Harvest Killer Queen Gold Experience Sticky Fingers Moody Blues Six Pistols Aerosmith Purple Haze Spice Girl Mr.President Chariot Requiem Gold Experience Requiem King Crimson Epitaph Metallica Stone Free Kiss Burning Down the House Foo Fighters Weather Report Whitesnake Goo Goo Dolls Anubis Justice Emperor Diver Drive Survivor C-Moon Made In Heaven Patch Notes: Finally the new important stands from the last batch of Part 6 are here! Two New Stands, C-Moon and Made In heaven! White Snake is available earlier on, after the mechanincal bosses, and it's easier to craft him. New Amazing sprites for most of the stands, it took me a very long time, so I hope you like them. Some stands have new projectiles they shoot too. Localizer Package |
one year ago | tModLoader v0.11.8.9 | Edit | Delete |
Striderr's Alchemy Mod
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Download v1.7 (31.3 KB) |
Striderr |
Striderr's Alchemy Mod is a mod that allows one to convert some items into matter, which can then be turned into other items.
Thanks, and have fun! -Striderr Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Logicality
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Download v0.2.6.2 (4.2 MB) |
BroskiPlays |
Logicalty adds brand new items for boring items that don't have any recipes
Also adds new content that is wacky and just plain fun!<br><br>I am talking about the Acorns, Starfishes, shells etc<br><br>Now these items finally have some useful weapons/items/accessories for them<br><br>0.2.6.1<br>- Added loads of new items but all of them are unused due to them being part of a huge update coming soon!<br>- Balanced alot of items<br>- Removed Bunny Bars & Sapphite Bars due to bad idea choice<br>- Fixed tons of bugs and sounds and etc<br><br>Over 100+ Items already!<br><br>There are currently 1 new NPC, 43 weapons, 10 tools, 4 accessories, 1 new hat, 2 new blocks, 1 new furniture, 1 new biome, 2 enemies and 3 new buffs in the mod and more will be added as times goes on:<br><br>More items will be added daily!<br>Also some tweaks to the previous weapons!<br><br>Hope you enjoy :D<br> Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Sins Mod(WIP)
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Download v0.0.0.12 (41.4 MB) |
Cleyera |
-Description-
=========================================== This mod is aiming to expand the game by adding items, bosses, etc. This mod is WIP now so contents are overpowered and unstable. If you can have good ideas, or fix typos, you can join the discord server (link on forum page) and help me. =========================================== -Supporting Mods- =========================================== -Boss Checklist -Census =========================================== -Changelogs- =========================================== v0.0.0.0 to v0.0.0.12: WIP ------------------------------------------- 2021 5/29 V0.0.0.12 -New items -Added some structures. -Can be generated stella biome after Moon Lord has been defeated. -Can be generated Deepsea. -Some resprites -Fixed fatal multiplayer bug -Added 4 music by ra_men0 -Added Dark Matter set -Removed Andromeda, Spiral, Magellanic and Milkyway Armor ------------------------------------------- 2020 11/22 V0.0.0.11 -Ores generated in the sky will be replaced by skyline ores. -You can now use fonts that include Japanese -Added ablility bar UI -Stella biome almost compleated -Added stella npcs -Some resprites -Buffed some vanilla bosses when Limit Cut is activated ------------------------------------------- 2020 8/1 V0.0.0.10 -Removed or changed thrower class contents -Resprited Demonite Staff -Resprited Adam & Eve -Add some sprites -Removed mystic & distortion -Added stella biome. It will be gen PML but not for now. -Betsy's curse applied to players.(It has own buff icon) -Changed mod icon ------------------------------------------- 2020 6/20 V0.0.0.9 -Some weapons work fine > Centry Weapons, Worm Minion Weapons, Mageranic Blaze -Buffed some vanilla bosses when Limit Cut is activated ------------------------------------------- 2020 4/28 V0.0.0.8 -Small fixes ------------------------------------------- 2020 4/26 V0.0.0.7 -Fixed stuck on the "resetting game objects" and just does not move when making a new world -Fixed Tidal Stream texture -Added JP translation ------------------------------------------- 2020 2/29 V0.0.0.6: Early Access -Removed items > All ???, All Cross Bow, All Ballistic Arrow, Asura Armorset, etc -Removed Mystic and distortion meteors -Added the ore that is generated when you defeated Wall of Flesh -Added new mode -Shadowflame and Daybroken debuff applied to players. ------------------------------------------- 2020 1/4 V0.0.0.5: Early Access -Added new 3 biomes -Changed ritual texture ------------------------------------------- 2019 11/10 V0.0.0.3 -Supported Boss Highlights -Added new boss -Added items but most items still unavailable ==========================================="> =========================================== -Description- =========================================== This mod is aiming to expand the game by adding items, bosses, etc. This mod is WIP now so contents are overpowered and unstable. If you can have good ideas, or fix typos, you can join the discord server (link on forum page) and help me. =========================================== -Supporting Mods- =========================================== -Boss Checklist -Census =========================================== -Changelogs- =========================================== v0.0.0.0 to v0.0.0.12: WIP ------------------------------------------- 2021 5/29 V0.0.0.12 -New items -Added some structures. -Can be generated stella biome after Moon Lord has been defeated. -Can be generated Deepsea. -Some resprites -Fixed fatal multiplayer bug -Added 4 music by ra_men0 -Added Dark Matter set -Removed Andromeda, Spiral, Magellanic and Milkyway Armor ------------------------------------------- 2020 11/22 V0.0.0.11 -Ores generated in the sky will be replaced by skyline ores. -You can now use fonts that include Japanese -Added ablility bar UI -Stella biome almost compleated -Added stella npcs -Some resprites -Buffed some vanilla bosses when Limit Cut is activated ------------------------------------------- 2020 8/1 V0.0.0.10 -Removed or changed thrower class contents -Resprited Demonite Staff -Resprited Adam & Eve -Add some sprites -Removed mystic & distortion -Added stella biome. It will be gen PML but not for now. -Betsy's curse applied to players.(It has own buff icon) -Changed mod icon ------------------------------------------- 2020 6/20 V0.0.0.9 -Some weapons work fine > Centry Weapons, Worm Minion Weapons, Mageranic Blaze -Buffed some vanilla bosses when Limit Cut is activated ------------------------------------------- 2020 4/28 V0.0.0.8 -Small fixes ------------------------------------------- 2020 4/26 V0.0.0.7 -Fixed stuck on the "resetting game objects" and just does not move when making a new world -Fixed Tidal Stream texture -Added JP translation ------------------------------------------- 2020 2/29 V0.0.0.6: Early Access -Removed items > All ???, All Cross Bow, All Ballistic Arrow, Asura Armorset, etc -Removed Mystic and distortion meteors -Added the ore that is generated when you defeated Wall of Flesh -Added new mode -Shadowflame and Daybroken debuff applied to players. ------------------------------------------- 2020 1/4 V0.0.0.5: Early Access -Added new 3 biomes -Changed ritual texture ------------------------------------------- 2019 11/10 V0.0.0.3 -Supported Boss Highlights -Added new boss -Added items but most items still unavailable =========================================== Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Multiplayer Boss-Fight Stats
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Download v0.4.3 (47.3 KB) |
Seedonator |
This mod sends the follow stats in chat after a bossfight ends:
Damage Dealt Damage Taken Death Count/Time Alive (can choose one in the config) Average DPS You can also use a keybind to send stats so far mid-bossfight. Changelog 0.4.3: Fixed a bug where if you did zero damage in a previous bossfight, your damage taken would stack up with the next 0.4.2: Fixed a bug that would spam the chat if you killed a boss in less than 1 second 0.4.1: Fixed mod description 0.4.0: Added Average DPS stat Stat text has been formatted to be easier to read 0.3.0: Now counts majority of boss summons in Vanilla and also Calamity and Catalyst Added an option to just count all damage done to any NPCs during boss fights 0.2.6: Now counts other parts of bosses like Skeletron Hands and BoC Creepers 0.2.5: Added an option to not automatically send stats if zero damage was dealt (on by default) 0.2.4: Now counts damage dealt to Golem's fists and head before and after detaching Added an option to clamp damage taken 0.2.3: Added support for single player Automatically uses time alive if in single player 0.2.2: Updated mod icon 0.2.1: Fixed time alive displaying incorrectly 0.2: Now displays both damage taken and time alive Added a config setting for time alive or death count Changed text colours Updated mod icon Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Disable Spreading
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Download v1.0.0 (98.3 KB) |
f4iTh |
Allows the player to disable biome spreading.
Automatically disables corruption and crimson spreading, but hallow will still spread by default. Command list: '/currentspread' => Show current spread settings. '/togglecorruption' => Toggle corruption spreading. '/togglecrimson' => Toggle crimson spreading. '/togglehallow' => Toggle hallow spreading. Version history: 1.0.0: Initial release. Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Reloading Guns
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Download v0.4 (25.5 KB) |
Graydee |
A simple mod that adds reloading to guns. Works with modded guns, and clip size is determined by how fast the gun shoots. To balance, guns now do 35% more damage.
Pres the "reload" hotkey while holding it to reload. Localizer Package |
7 years ago | tModLoader v0.10.0.1 | Edit | Delete |
Nathan's Tweaks
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Download v1.1.2 (5.1 KB) |
nathanthesnooper |
Hello! Thank you for downloading my FIRST mod!
The mod adds a few tweaks to the game, along with a fun test "weapon" 1.1: - It now takes 1/4 the time to respawn! (Inspired by ShorterRespawnTime) - The Mod will be renamed to Nathan's Tweaks 1.0: - All item automatically swing/use (Inspired by OmniSwing) - All pickaxes have 0 use time (They go really fast!) - All items have half the use time - The "FunGun" shoots harmless stars at a crazy fast rate, mostly to test out my mod but also to freak out your friends! Localizer Package |
7 years ago | tModLoader v0.10.0.1 | Edit | Delete |
Serum W (血清-W)
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Download v0.5 (3.5 MB) |
Volknet_Online(网络核心) |
* 15, Recall Potions * 10, Lumite Bar * 10, and Nanites * 250 to craft one near an Ancient Manipulator. Due to technical issues, this mod is not stable much, but I'll do my best to fix it. This mod cannot be used in multiplayer. Changelog: v0.2 -Some bugs fix. -Now environment effects will not affect warping player. -Doubles the cooldown of Serum. -Wires will not be activated when warping. v0.3 -Fix the issue that player cannot explore maps when warping. -Fix the issue about warping on the boundary of the world. -Now player will not get stuck easily after warping. v0.4 -Minor details fixed. -Serum can damage town NPCs when you equip the corresponding voodoo dolls. v0.5 -Fixed the bug that dangersense potion buff highlights all the tiles. -Speed up the warping process. 该mod加入了游戏《废墟图书馆》中的血清-W。 你可以使用15瓶随机传送药水,10瓶回忆药水,10个夜明锭,和250个纳米机器人在远古操纵机 处合成。 由于技术原因,该mod并非十分稳定,但我会尽量修复。 该mod不能联机。 更新日志: v0.2 -一些bug修复。 -现在环境效果不会影响正在穿梭的玩家。 -血清冷却时间加倍。 -穿梭时不会激活电路。 v0.3 -修复穿梭无法探明地图的问题。 -修复了在世界边界穿梭的问题。 -现在玩家不会轻易在传送结束后卡住了。 v0.4 -修复了少量细节。 -装备巫毒娃娃时血清可以瞄准并伤害对应城镇NPC。 v0.5 -修复了危险感药水高亮所有物块的bug。 -加速传送过程。"> This mod adds the Serum W from game 'Library of Ruina'. You can use Teleportation Potions * 15, Recall Potions * 10, Lumite Bar * 10, and Nanites * 250 to craft one near an Ancient Manipulator. Due to technical issues, this mod is not stable much, but I'll do my best to fix it. This mod cannot be used in multiplayer. Changelog: v0.2 -Some bugs fix. -Now environment effects will not affect warping player. -Doubles the cooldown of Serum. -Wires will not be activated when warping. v0.3 -Fix the issue that player cannot explore maps when warping. -Fix the issue about warping on the boundary of the world. -Now player will not get stuck easily after warping. v0.4 -Minor details fixed. -Serum can damage town NPCs when you equip the corresponding voodoo dolls. v0.5 -Fixed the bug that dangersense potion buff highlights all the tiles. -Speed up the warping process. 该mod加入了游戏《废墟图书馆》中的血清-W。 你可以使用15瓶随机传送药水,10瓶回忆药水,10个夜明锭,和250个纳米机器人在远古操纵机 处合成。 由于技术原因,该mod并非十分稳定,但我会尽量修复。 该mod不能联机。 更新日志: v0.2 -一些bug修复。 -现在环境效果不会影响正在穿梭的玩家。 -血清冷却时间加倍。 -穿梭时不会激活电路。 v0.3 -修复穿梭无法探明地图的问题。 -修复了在世界边界穿梭的问题。 -现在玩家不会轻易在传送结束后卡住了。 v0.4 -修复了少量细节。 -装备巫毒娃娃时血清可以瞄准并伤害对应城镇NPC。 v0.5 -修复了危险感药水高亮所有物块的bug。 -加速传送过程。 Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Aronotopia \ Zenith Weapon Dan
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Download v1.9.3.1 (4.7 MB) |
Dan |
Autor this mod DanMi
There are many weapons, accessories, and ride mechanisms in the mod. There are also prototype zenith weapons. Pay attention to the flying saucer. If you want me to translate it into your language, please write to me in English. My Discord: DanMi#6199 1.0 Added Royal. 1.2 Updated Royal and added its variety. 1.3 Added weapons after the moon lord. Added Zenith bow! 1.4 Fixed a bug where the weapon summoned by the zenith bow did not disappear. 1.45 Hot fix. 1.5 Add new Accessories! Bloodie Wings, Ore Radar, Tarian Wings and new ammo pack. Dynamite Quiver, Endless CrystaDart Quiver, Endless Cursed Dart Quiver, Endless Dart Quiver, Endless Ichor Bullet, and... 1.6 Add Zenith Staff. 1.7 AWESOME. New rideable carriage - flying saucer. 1.8 Added many types of weapons allowing you to shoot with the left and right mouse button. Added a bed that allows you to skip day and night. 1.9 Added Throwing weapons: Sets vampire knifes. 1.9.0.2 Add more Endless Quiver and Pouch ammo. 1.9.0.3-4 HotFix 1.9.0.5-6 Added new throwing vampire knives and daggers 1.9.0.7 BuG fIx 1.9.0.8 add two machine weapon: Gun (Mortridon) and Dart (Rorh) 1.9.0.9 add machine magic weapon: Shonhi 1.9.1.0 Add Heavy Sword Zenith: Rungin +Update Zenith weapons: Bow - Boreyriandr, Staff - Delgalielium 1.9.1.1-1.2 fix+ 1.9.1.7 localization RU Fix bug item (Truffle Bottle) 1.9.1.8 New item: Range weapon low level Coal and related items 1.9.1.9 Bug fix New item: Steel Melee weapon - Steel Sword 1.9.2.0 Bug Fix grenade and dynamite gun New item: Mechanical Bloody Arms - Automates auto-attack. 1.9.2.1 Bug Fix 1.9.2.2-8 Bug fix New range weapon Add effects range mod weapon 1.9.3 Add news weapon! Dual use guns. New dart guns. Bug fix. New packs ammunation. 1.9.3.1 Auranda new sprites. Rebalanse items. New item: Bullets and arrows. Localizer Package |
one year ago | tModLoader v0.11.8.9 | Edit | Delete |
Better Start
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Download v0.2.1 (4.2 KB) |
bobiepants706 |
Better Start adds the ability to craft that useless Copper Shortsword of yours into a different weapon depending on how you are going to play (Mage, Ranger, etc.)
All you need to do is craft a workbench, then you can proceed to craft your Shortsword into a... Copper Broadsword (Melee), Copper Bow (Ranger), Amethyst Staff (Mage), Slime Staff (Summoner), or 900 Throwing Knives (Throwers)! Enjoy! Changelog: Removed the 3 items because they were useless. Added in a secret item for cheaters ;) P.S. How the heck does this mod have 4000+ installs, seriously what? ---Credit--- bobiepants706 - Coding Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
RadioctiveTaco's Mod
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Download v0.1.3.20 (180.3 KB) |
RadioctiveTaco |
RadioctiveTaco's Mod. I named it this because I couldn't think of a better name. Check out my TCF page.
The mod is a content mod that adds like 40 items of something, and a few enemies right now. v0.1 ~Added Four Swords: Cloud Katana, Bloodthirst, Blacklash, Infernalkite (goes straight to version 0.1.3 for some reason) v0.1.3 ~Added mod Homepage v0.1.3.2 ~Added Nature's Wrath ~Added Frostbite ~Added 2 new potions, ~Added Mystic Ice Dust v0.1.3.3 ~Added Hellfury Boots ~Added Amphibian Boots v0.1.3.4 ~Added Belts. Craft them with a buckle and a Leather Belt. Belts give various stat bonuses. Currently only adds Copper, Tin, Lead, Iron, Silver and Tungsten belts. v0.1.3.5 ~Finished pre-hardmode belts. Added Gold, Platinum, Shadow(Demonite), Flesh(Crimtane), Blazing(Hellstone) and Meteorite belts ~Added Cursed Belt (crafting material) v0.1.3.6 ~Two new armor sets, both summoner class. They are soulweave and bramble armor. ~A tonload of new belts for most of the hardmode metals, plus a few special ones. ~Three new weapons: Bramblebrand, Slimy Pistol and Twigstaff ~A new accessory, Cursedune Amulet ~A bunch of new crafting materials (4 I think?) ~Changed some stuff with the four Katanas: decreased base damage of all of them, and removed the mana cost ~"Saveit's Ninth Brew" still doesn't do anything! v0.1.3.7 ~Three new throwing weapons: Tectonic Tomahawk, Silver Javelin, Shub Niggurath ~New Weapon set, includes: Shub Niggurath, Whisperwinds, and Chaos Wand. Obtainable after Plantera. ~Other weapons include: Forbidden Hexcast, Rainbow Quartz Staff, True Rainbow Quartz Staff ~Huge overhauls to a ton of textures. ~Draught of Divine Intervention: Heals 400 health and mana, and makes you nearly invinicible for 7 seconds. v0.1.3.8 ~Added a new NPC, the Tiny Jelly. Drops Cnidarian Mantra and Sea Jelly ~Added Seafoam armor, a summoner set. ~Added a new weapon set, which you can get from a grab bag dropped by harpies. ~Added Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
StarterWeapons
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Download v3.3 (132.7 KB) |
BIL |
Updated to new tmodloader. New players get a crafting wand. When you get a new weapon, in backpack hold the wand and right click on the weapon of choice, and it adds the "crafted" tag, so it can be improved.
New weapon, made with a long sword or iron bars, and gemstones. Made WeaponMaster advance a little faster. Starter Weapons has several new early game normal weapons, for start inventory. New graphics. Will add to them, and upgrade them with updates. Added a starter wand. And now a leather helm and a battle torch. Sling Shot. Needs testing. v3- Made leather easier to attain. Biggest change, instead of getting a starter weapon, you get a voucher you craft into your weapon. This way you get to use the Weapon Mastery with it. Magic Mastery complete. Wands and staves that you craft now have Mastery. Range Mastery complete. Bows and other ranged items you craft how have Mastery. Next update, I am going to work on a magic bonus for weapons. +1, up to +5. These bonuses will be crafteable, useing stars and hearts. AFter that, I'm going to make found weapons destructable, with gems coming from them, to upgrade your crafted weapon with. For example, you have a crafte long sword. You found a cutlass. You destroy the cutlass and get a gem of autoswing that you can upgrade your long sword with. Ice Blade would give the ice bolt ability to your long sword. etc. Update 1.3: Catch Bunnies to make leather, turn leather into leather armor. Turn a lot of stone into brass bars. Turn Leather armor and brass bars into scale mail. 1.4 Holy water and altar. The altar is made with 2 candles and a workbench. The holy water requires 1 bottled water and the altar nearby. 1.5 Altar can be made with candles or platinum candles. 1.6 wood and Brass Plating for weapons. Made in sawmills and anvils. While holding the plating, right click on a weapon that does melee damage. The wood plating can cause splinters in the enemy, but too many times, and the plating will break. 2.0 Mushroom coating made at a table will cover your weapon in a temporary poison. 2.3 updated to 10. Coating doesn't do anything right now. Hero from the villagers mod will sell these. And the halfling will sell slingshots. 2.4 Plating works now, will add new plating types soon. 2.6 Natural series platings and coatings completed. The bars are made on Heavy Workbenches. If you like what I’m doing, and would like me to continue in this direction, consider donating. If you do donate, that means I’m working for you. Feel free to post a note to let me know what you’d like to see in my future work, I'll make any weapon you want. Thank you. Homepage button links to: https://www.paypal.com/paypalme2/brightidearetrogames Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Double-Player Example
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Download v1.0.3.0 (22.5 KB) |
Solo Ion |
Ever wanted to pilot an armed drone and take down your enemies from afar? Well, with this mod and an XBox 360 controller, you can. Plug in a XBOX 360 controller (or emulate a non-XBOX controller... visit this mods webpage for more info), craft the item 'Drone Controller' from Iron and Wire at a work bench, equip it to an accessory slot and your ready to take down enemies from afar.
Fore more fun, hand the controller to a friend and have them pilot the drone while you play like a Boss! Craft the Drone Controller at a work bench from Iron/Lead and wire. Equip it to an accessory slot to spawn a drone. Pilot with the left stick and shoot with the right. Fire a grenaide with the right shoulder button and enter/exit autopilot mode with start. NOTE: since the 1.3.1 update, this will only work if you have TWO controllers connected. Controller 1 is for playing Terraria normally and controller 2 controlls the drone. Localizer Package |
7 years ago | tModLoader v0.10.0.1 | Edit | Delete |