tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
|---|---|---|---|---|---|---|
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The Stoney Mod
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Download v1.0.3 (57.9 KB) |
RoboTriDragon |
the Stoney mod basicly has nothing to do with stone...... BUT unlike my other mod New Tech this one will actually work and will have
some frighting guns under the illegal class and will have more to come! Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
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Strangeness Overhaul
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Download v1.0 (50.3 KB) |
Soniczac7 |
Description of the mod:
Strangeness Overhaul is a mod which adds lots more items, mounts, ect to the game. Items in the mod: Magic Table Magical Car Keys PLACEHOLDER_MAGIC_POWDER Sword Neo Mounts in the mod: Flying Car Crafting Stations in the mod: Magic Table Crafting Recepies: Magic Table - Wood (10), Fallen Star (5) - Heavy Workbench Magical Car Keys - PLACEHOLDER_MAGIC_POWDER (2) - Magic Table Sword Neo - FILLME (???) - TODO Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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OP ITEM SET
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Download v0.2 (8.6 KB) |
Reapermen |
OP ITEM SET
- 1 Sword - 1 Pickaxe You get very op weapons! Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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Brubian Mod
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Download v2.0 (441.9 KB) |
Reapermen |
Brubian Mod
Alot to list but i hope you enjoy this mod! Still in progress. Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
RL Races (Fixes and Semi-Reworks)
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Download v0.349 (3.4 MB) |
Washington4/Martypotty |
races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.
It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4. If this is updated, it'll likely be for tweaks / balancing. An additional race is not as likely. Races Ashiin Gaian (Reworked endurnace) Scroom MetalScroom (Had fixes and reworked endurance.) Castellan Rigan (Changed Health drain from ST and lowered normal Mana regen) Dullahan (Had a fix? And nerfed slightly.) Haseldan (Recovery movement buff and FS max endurance nerf.) Dinakeri (Fixedup passive deaggro. ER grants more aggro.) Construct (Had a minor fix and a very, very small buff.) Kasparan (Slight nerf on Endurance gains.) Fischeran (Small nerf+buff on AWS + max-endurance nerf.) Navaran Morvid Dzin (Decently reworked/Somewhat major changes. Might alter.) Vind I might undo my endurance rework if I find a way to cap it off or heavily reduce all the external gains. However at the moment I do want to keep it this way. ^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more. I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.] Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.] Credit for what/who helped with the races in this mod; Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not. MrPlague's tutorial on how to make a race & the Exampliar code. SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one. Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!] Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something. My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this. {If this mod frustrates you, please keep in mind that these people weren't directly involved in this creation, and might not have even known it entirely. Don't go to them, contact Martypotty#9781 instead.} If the main mod didn't work, this would've been difficult / probably wouldn't have happened by me. Credits for the "MrPlague's Authentic Races" mod. (I'm not 100% sure as to how I should credit the original mod exactly, but here it is!) -MrPlague (spriter, animator, and coder) -Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support) -SnowMelon (adjusted some of the audio fi"> This is a Terraria parody of Rogue Lineage: The races in this mod aren't exactly balanced; except maybe between each other. Any lore heard from the Race's lore pages may be incorrect or at most somewhat true / speculation. (There're also tiny bits of new "lore" related to Terraria stuff but that's just made up for fun.) Mod Homepage leads to a Google document about recent and past changes/additions* The races in this addon are decently different from their Rogue counterparts. Despite this fact, you will likely see some extreme exaggerations or similarities between most of the races of this mod and the races of Rogue Lineage. For example Gaian is tanky, Rigan has high mana regen, and Ashiin has multiple class-based stats. Also 15 out of the 16 races this addon adds have a unique ability and offer somewhat differing things! The races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update. It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4. If this is updated, it'll likely be for tweaks / balancing. An additional race is not as likely. Races Ashiin Gaian (Reworked endurnace) Scroom MetalScroom (Had fixes and reworked endurance.) Castellan Rigan (Changed Health drain from ST and lowered normal Mana regen) Dullahan (Had a fix? And nerfed slightly.) Haseldan (Recovery movement buff and FS max endurance nerf.) Dinakeri (Fixedup passive deaggro. ER grants more aggro.) Construct (Had a minor fix and a very, very small buff.) Kasparan (Slight nerf on Endurance gains.) Fischeran (Small nerf+buff on AWS + max-endurance nerf.) Navaran Morvid Dzin (Decently reworked/Somewhat major changes. Might alter.) Vind I might undo my endurance rework if I find a way to cap it off or heavily reduce all the external gains. However at the moment I do want to keep it this way. ^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more. I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.] Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.] Credit for what/who helped with the races in this mod; Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not. MrPlague's tutorial on how to make a race & the Exampliar code. SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one. Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!] Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something. My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this. {If this mod frustrates you, please keep in mind that these people weren't directly involved in this creation, and might not have even known it entirely. Don't go to them, contact Martypotty#9781 instead.} If the main mod didn't work, this would've been difficult / probably wouldn't have happened by me. Credits for the "MrPlague's Authentic Races" mod. (I'm not 100% sure as to how I should credit the original mod exactly, but here it is!) -MrPlague (spriter, animator, and coder) -Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support) -SnowMelon (adjusted some of the audio fi Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
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Open Inventory while dead
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Download v1.0 (18.4 KB) |
NotLe0n |
This mod simply allows you to open your inventory, map and the settings while you're dead.
Changelog: v1.0 - Added homepage, Made mod Client Side v0.1 - Initial release Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
No More Chilled Or Cursed
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Download v1.1 (9.3 KB) |
stormytuna |
No More Chilled Or Cursed is pretty self explanatory, you won't be inflicted with chilled or cursed. I might add other infuriating/unfair debuffs
Changelog: Version 1.1: - Added icon Version 1.0: - Released Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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Aarons Mod
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Download v0.11.8.5 (3 MB) |
Aaron Michael Scott |
Localizer Package |
4 years ago | tModLoader v0.11.8.5 | Edit | Delete |
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Soulspeed Silver
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Download v0.2.4 (78.1 KB) |
MineTerraGaming |
Soulspeed Silver adds rapiers to the game, which are used as basically much longer shortswords
with very fast attack speeds. It is reccommended to use this mod in conjunction with the mod "Directional Melee." Rapiers are, at least in this mod, in the most basic sense, long shortswords with autoswing and a fast hit rate. Rapiers also occasionally allow you to dodge attacks, as every hit has a [1/(10 * hits per second)] chance to give you 10 seconds of Shadow Dodge. Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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DJ's Gizmo
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Download v0.2.2.1 (80.2 KB) |
seldom |
DJ's Gizmo is a mod initially inspired by Lucio from overwatch. It features a multitude of accessories which allows you to switch between buffs such as speed / healing, the buffs can later be amplified, giving a huge buff for a short time with a cooldown.
Likely problems you might face: - 'My summons are removed once auras are switched' If this happens, just summon your summons before the aura buffs are applied. I don't know why it works but it does :) - 'I equipped an item but my buffs aren't being applied' Just initiate the cycle by pressing your 'crossfade' key. Localizer Package |
4 years ago | tModLoader v0.11.8.5 | Edit | Delete |
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DeathRoll
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Download v0.3 (23.1 KB) |
Sebfrede |
DeathRoll is the mod for all those who miss the thrill of deathrolling your hard earned money with other players as is done in other MMORPGs.
Simply type /roll <number> and you will roll a random number between 1 and your number. (Must be below 2,147,483,647) RULES: Place your bet beforehand. Select a number to start with - ie 10000 Whatever is rolled is the new max - ie 7321 Continue untill one of you rolls 1 - if you do, you lost Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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ServerUtilities
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Download v1.0.12 (21.6 KB) |
mas205 |
Server utilities is a WIP mod that hopes to give a wide selection of server side commands
Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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Mystery terraria
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Download v0.1 (36.1 KB) |
MYSTICAL CREATOR |
Mod
Мод Localizer Package |
4 years ago | tModLoader v0.11.8.1 | Edit | Delete |
The Celestial Mod Music Pack
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Download v0.2 (12.8 MB) |
Alphamega |
This is the music mod meant to be played with "The Celestial Mod"
The pack currently adds four tracks to the game if you have the Celestial Mod enabled: The Great Beyond - Celestial Mod Main Theme(Created by me) (Played by a music box) Gelatine Revenge - Theme of Expert Mode King Slime(Created by me) The Eye That Curses The Night - Theme of Expert Mode Eye of Cthulhu(Created by me) Magnetic Magnitude - Theme of Magnetite Mistress(Created by HelplessHarp) Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
New Ammo Switcher
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Download v1.1 (16.4 KB) |
Anshroid |
Ammo Switcher is a mod that allows you to switch the items in the 1st&2nd and 3rd&4th ammo slots. It does this without modifying the weapon or the ammo in any way and so allows you to use modded or "Infinite" bullet variants without buggy or glitchy behaviour.
1.0.1: Add icon.png 1.1: Fully setup Localizer Package |
4 years ago | tModLoader v0.11.8.3 | Edit | Delete |
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RandomlyGeneratedWeaponMod
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Download v0.1 (11.4 KB) |
gooseman |
RandomlyGeneratedWeaponMod Haizea Arne Haizea Arne Haizea Arne Haizea Arne A ra na
sasdawfasd Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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CrimsonTek's Mod Pack
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Download v0.3 (4.2 KB) |
CrimsonTek |
This is for my friends and I. Ignore it.
Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Balanced Wings
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Download v1.1 (7.4 KB) |
Smug |
Aims to change the dynamics of how players utilise wings.
Players would often time jump from carelessly tall heights and have their wings protect them from any form of fall damage just by existing. This will no longer be the case. Players will now take fall damage, as a result they'll need to take mechanics such as gliding seriously if they don't want to suffer the tragic consequences. Update 1.1 - Thanks to NobleDraconian: Fixes to shortsighted features such as accounting for liquid Fixes to damage calculation Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Potat
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Download v1.2.4 (43.2 KB) |
zig |
Potat mod adds Potat throwable consumable weapon and a couple of accessories to upgrade it to its final form.
Last Update: - Potat can appear in Wooden Chests Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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PostTerraria
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Download v2.0 (369.5 KB) |
Mediocre Pancake |
Terraria+ tries to add to the terraria post-game and lore, but balances some early game classes.
Intended to be added to playthroughs that ended after beating Moonlord, for example this mod could be paired with the Polarites Mod. Newest Update: Slime's End Update: Mod is now fully completable. Localizer Package |
4 years ago | tModLoader v0.11.8.5 | Edit | Delete |