tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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MaxModpack
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Download v3.5.2 (10.3 KB) |
maxiboyvj |
MaxModpack adds several new weapons to Terraria.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Champion Mod
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Download v0.220 (400.7 KB) |
Mariothedog |
-=-Champion Mod Info-=-
Champion Mod is a small community made project meant to make Terraria more interesting. Currently it has a slow production but is seen as a labor of love from the small team involved in its development. It would be the team's dream to expand our horizons and recruit any new people willing to help out. The mod currently adds many different weapon types, crafting materials and miscellaneous items to spice of Terraria gameplay. There currently is a new NPC, the Farmer, and a boss in development. -=-Content-=- Weapons to flesh out each biome more. Custom Potions, Tools, and Accessories to come. -=-Credits-=- Cornetto iFlicky Mariothedog RandomTerrarian JoJo Aurakhalis Unpleasant Steviegt6 Alpha Destroyer 32768 Magicmason1000 -=-Changelog-=- Beta 0.22: New Items: - Immolator - Sky Blue - Devil's Knife - Optical Residue - Primal Cleaver - Primal Fury - Primal Justice - Primal Staff - Eater's Mandible - Bolide Bringer Changes: - Nature's Bounty Particle Effects and Animation improved - Baron's Blade no longer heals the player when hitting target dummies - Risky Revolver's crit now stacks with crit buffs (E.g. Shroomite Armor) - Memory Fish sprite changed - Wyverns now have a 12% chance to drop the Sky Blue - Corrosive Alchemer Gun sprite changed - Acidic Alchemer Gun sprite changed - Dreadful Alchemer Gun sprite changed - Peashooter sprite changed - Stone Bullet item sprite changed - Snowball Rifle sprite changed - Acorn Staff sprite changed - Acorn Staff projectile (acorn) sprite changed - Nature's Protection item sprite changed - Bayonet item and projectile sprite changed - Enchanted Katana item sprite changed - Snowball sledgeshot item sprite changed - Bolide Bringer item sprite changed - Risk Revolver item sprite changed - Bonded Multisword item sprite changed - Sagittarius item sprite changed - Astral Rampage item sprite changed - Sun Staff item sprite changed - Moon Staff item sprite changed ==="> Discord server link: https://discord.gg/x28RTWk Wiki link: https://terrariamods.gamepedia.com/Champion_Mod Please report bugs to Mariothedog#4707 on Discord. -=-Champion Mod Info-=- Champion Mod is a small community made project meant to make Terraria more interesting. Currently it has a slow production but is seen as a labor of love from the small team involved in its development. It would be the team's dream to expand our horizons and recruit any new people willing to help out. The mod currently adds many different weapon types, crafting materials and miscellaneous items to spice of Terraria gameplay. There currently is a new NPC, the Farmer, and a boss in development. -=-Content-=- Weapons to flesh out each biome more. Custom Potions, Tools, and Accessories to come. -=-Credits-=- Cornetto iFlicky Mariothedog RandomTerrarian JoJo Aurakhalis Unpleasant Steviegt6 Alpha Destroyer 32768 Magicmason1000 -=-Changelog-=- Beta 0.22: New Items: - Immolator - Sky Blue - Devil's Knife - Optical Residue - Primal Cleaver - Primal Fury - Primal Justice - Primal Staff - Eater's Mandible - Bolide Bringer Changes: - Nature's Bounty Particle Effects and Animation improved - Baron's Blade no longer heals the player when hitting target dummies - Risky Revolver's crit now stacks with crit buffs (E.g. Shroomite Armor) - Memory Fish sprite changed - Wyverns now have a 12% chance to drop the Sky Blue - Corrosive Alchemer Gun sprite changed - Acidic Alchemer Gun sprite changed - Dreadful Alchemer Gun sprite changed - Peashooter sprite changed - Stone Bullet item sprite changed - Snowball Rifle sprite changed - Acorn Staff sprite changed - Acorn Staff projectile (acorn) sprite changed - Nature's Protection item sprite changed - Bayonet item and projectile sprite changed - Enchanted Katana item sprite changed - Snowball sledgeshot item sprite changed - Bolide Bringer item sprite changed - Risk Revolver item sprite changed - Bonded Multisword item sprite changed - Sagittarius item sprite changed - Astral Rampage item sprite changed - Sun Staff item sprite changed - Moon Staff item sprite changed === Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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Mini Weapon Pack
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Download v2.89 (16.5 KB) |
Golden |
That Mod adds some cool weapons!
Enjoy! Check My Mods, Author Name : Golden Real Name & Surname : Alessandro Crimaldi. Email : alexybig@gmail.com Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Old Gen Console
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Download v0.1 (10.1 KB) |
Braycam1 |
Brings back removed items.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Hyper Mod
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Download v0.1.1 (8.7 MB) |
JayStarPlays |
My Hyper Mod. Adds a decent number of stuff into the game, especially where I thought the game was lacking such as in pre-hardmode and post-moonlord.
I have a YouTube channel - https://www.youtube.com/channel/UCv2MCd0jSsf2UVUuobvfWlg Credit to Overwatch for some sounds. Updates - v0.1.1 (6/20/2019) - First published! v0 (6/??/2019) - Started working on. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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CTG
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Download v100.13 (22.6 KB) |
Ben Gottem |
This is a mod I made for a CTG game my friends and I made so that we could make it easier to balance classes and items.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Squirrel Currency
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Download v0.2 (10.2 KB) |
Crimson |
This mod adds various squirrels purchasable from the merchant to be used as a form of storing money safely
Do be aware that you have to relog in order to sell the squirrels back at full price Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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villagers
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Download v3.24 (2.5 MB) |
BIL |
3.23 The Doctors Sonic Screwdriver works, place it in a tool slot. And the TARDIS key works, hold it and click.
Updating it to the Census mod(highly recommended, search for Census in the mod browser.) and applying new requirements for some of the villagers. 14 villagers now. 3.22 New villager arrives! 3.21 Retired Adventurer visiting from Kalciphoz's RPG Mod. (Recommended by me) and a quote from Kalcipho: " Any of my content may be used, but please give proper attribution (credits) and if using a larger part of my mod (such as a major mechanic), please refer people to the original." 2.8 Better graphics for the new people. Archer is much better. Fix update, no more crashes. If you have crashes with any mods by anybody, using jopojelly's CheatSheet mod usually fixes them. If you like what I’m doing, and would like me to continue in this direction, consider donating. If you do donate, that means I’m working for you. Feel free to post a note to let me know what you’d like to see in my future work, I'll make a villager custom to you. Thank you. https://www.paypal.com/paypalme2/brightidearetrogames Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
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dnd
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Download v3.1 (44.3 KB) |
BIL |
DnD Challenge starts you out with lower hp. You gain more, fairly quickly, if you survive. This makes early game harder. It is dependent on the attributes mod. Will not work well with other mods that change player hp, such as the t-race mod. Specifically, The t-race dwarf gives big start bonus, but the t-race elf, very challenging.
Retired Adventurer visiting from Kalciphoz's RPG Mod. (Recommended by me) and a quote from Kalcipho: " Any of my content may be used, but please give proper attribution (credits) and if using a larger part of my mod (such as a major mechanic), please refer people to the original. The Retired Adventurer sells a contract now. The way it works is, as long as you hold the contract in your inventory, he will try to follow you and fight for you. If you right click on the contract, it will summon him to you, wherever you are, but the contract is gone after that. The way to work the system is to have at least 2 contracts, so when you use 1 to summon him, you still have the second one to keep him following you. Don't let him lag too far behind, or he might port back to his house. If you like what I’m doing, and would like me to continue in this direction, consider donating. If you do donate, that means I’m working for you. Feel free to post a note to let me know what you’d like to see in my future work, I could make any Town NPC a contract for you to buy, so they follow you, just leave a note with the donation, whichever NPC you want to contract. Thank you. https://www.paypal.com/paypalme2/brightidearetrogames Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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StarterWeapons
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Download v3.3 (132.7 KB) |
BIL |
Updated to new tmodloader. New players get a crafting wand. When you get a new weapon, in backpack hold the wand and right click on the weapon of choice, and it adds the "crafted" tag, so it can be improved.
New weapon, made with a long sword or iron bars, and gemstones. Made WeaponMaster advance a little faster. Starter Weapons has several new early game normal weapons, for start inventory. New graphics. Will add to them, and upgrade them with updates. Added a starter wand. And now a leather helm and a battle torch. Sling Shot. Needs testing. v3- Made leather easier to attain. Biggest change, instead of getting a starter weapon, you get a voucher you craft into your weapon. This way you get to use the Weapon Mastery with it. Magic Mastery complete. Wands and staves that you craft now have Mastery. Range Mastery complete. Bows and other ranged items you craft how have Mastery. Next update, I am going to work on a magic bonus for weapons. +1, up to +5. These bonuses will be crafteable, useing stars and hearts. AFter that, I'm going to make found weapons destructable, with gems coming from them, to upgrade your crafted weapon with. For example, you have a crafte long sword. You found a cutlass. You destroy the cutlass and get a gem of autoswing that you can upgrade your long sword with. Ice Blade would give the ice bolt ability to your long sword. etc. Update 1.3: Catch Bunnies to make leather, turn leather into leather armor. Turn a lot of stone into brass bars. Turn Leather armor and brass bars into scale mail. 1.4 Holy water and altar. The altar is made with 2 candles and a workbench. The holy water requires 1 bottled water and the altar nearby. 1.5 Altar can be made with candles or platinum candles. 1.6 wood and Brass Plating for weapons. Made in sawmills and anvils. While holding the plating, right click on a weapon that does melee damage. The wood plating can cause splinters in the enemy, but too many times, and the plating will break. 2.0 Mushroom coating made at a table will cover your weapon in a temporary poison. 2.3 updated to 10. Coating doesn't do anything right now. Hero from the villagers mod will sell these. And the halfling will sell slingshots. 2.4 Plating works now, will add new plating types soon. 2.6 Natural series platings and coatings completed. The bars are made on Heavy Workbenches. If you like what I’m doing, and would like me to continue in this direction, consider donating. If you do donate, that means I’m working for you. Feel free to post a note to let me know what you’d like to see in my future work, I'll make any weapon you want. Thank you. Homepage button links to: https://www.paypal.com/paypalme2/brightidearetrogames Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
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BasicClasses
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Download v4.0 (409.7 KB) |
BIL |
This mod chooses a random class or race for you, based on basic dnd. There is a teacher npc that can sell you different classes to be. Requires the attributes mod, which gives you stats and a character sheet. If you aren't starting out new, then you will need to buy the character sheet from the villagers mod, when you get the hero villager. Or use cheat sheet to get it.
This is the one that brings them all together, designed to work with dnd, villagers, attributes, and starter weapons. Elves and Magic Users now have 3 spells, spellbook gained at dawn. Holy symbol placeable. 1.1 Major update to cleric. Bonus lives from dnd mod gives bonus wisdom. Wisdom gives bonus to class skill. Turn undead an item (for now) that gives a short buff. It hurts all monsters (for now). Small update to halflings. 1.23 If you roll a race, it will stay now if you take another class. 1.3 If you are a dwarf or halfling, the world looks mighty big to you. Also some benifits to Magic Users. And Theives. Upgraded Dwarves. 1.5 Paladins require 17 chr. If you are a fighting man, all you have to do is get your chr to 17. Extra lives give bonus to stats, based on class. Monks require 15 wis, 12, str, and 15 dex. 1.6 fixed Cleric. Paladin now has big benifit with holy avenger. Assassin class requires Thief class with dex, str, and int of 12 or better. 1.8 Updated some of the buff sprites, new sprites by Gilly. 1.9 A Bur-a-Hobbit. Feet, elf ears, dwarf beard, for new characters. 3.3 Druid added, if you qualify. Only purchasable from the Teacher if you meet the requirements. Turns into a beast at night with the class ability, be sure to set the key for it. If you like what I’m doing, and would like me to continue in this direction, consider donating. If you do donate, that means I’m working for you. Leave a note to let me know what you’d like to see in my future work, I'll make a custom class for you. And by class, I mean anything in D&D, warforged, teifling, dragonkin, etc. Thank you. https://www.paypal.com/paypalme2/brightidearetrogames Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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attributes
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Download v3.7 (483 KB) |
BIL |
Attributes Adds old school dnd stats. Don't lose your character sheet!
I've added Gauntlets of Ogre Might. Increases your Strength. The stat bonus is (3d6)/3-3. This gives a range from -3 to +3 to different bonuses. The character sheet shows your stats, and can be stored in a chest. The dice will reroll your stats, but be carefull, because they can go lower. Fate rerolls all of them, and the others reroll individual. The first aid kit is for healing, using the wisdom bonus. It does not cause potion countdown. If your wisdom is low, you are better off with potions. Strength gives bonus to melee damage, and knockback. The different weapon tooltips will show the base and the bonus. Other mods will throw these numbers, so if you see damage 9 = 7 + 3, then you have a mod, or a debuff that is taking the 1 point away. Intelligence adds to magic damage and mana regen speed. Wisdom adds to max mana, and first aid kits. Dexterity adds to ranged damage, and a little bit to defense. Consitution is bonus max hp. Charisma adds to minion damage and max number of minions. Wild Magic! Be sure to set your keybinding for it to work. (Hit escape, go to settings, controls, and scroll to the bottom until you see mod controls and attributes:Daily. Click on <unbound> and then press what key you want it to be. I use the numberpad.) This will give you a few seconds of a random buff (using ExampleMod base). It might be a good buff, or a bad buff. Go to the discord attributes sub for more details and plans. Wild Magic is a little overpowered right now, so enjoy it till I nerf it. Melee weapons will show the weapon damage, and below that it will show the base damage and the str bonus. It will not show anything else that would add to bonus. Intelligence now adds to magic damage, and above average Dexterity adds to defense. If you like what I’m doing, and would like me to continue in this direction, consider donating. If you do donate, that means I’m working for you. Feel free to post a note to let me know what you’d like to see in my future work, I'll make a custom Magic Item for you, what stat needs a bonus? Homepage links to donation link: https://www.paypal.com/paypalme2/brightidearetrogames Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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UnknownsCompany
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Download v0.0.0.1 (1.7 KB) |
Unknown's Company |
This is test of my mod creator
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Elemental Weapons and Things
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Download v1.2 (14.5 KB) |
kurbaga |
ELemental Weapons currently adds:
a hot sword. a chill sword. a scythe named jaw. a heavy pick-axe that does not breaks things. (not a real pickaxe) INNNNNNNFINITY BLADE - I want to add more cool things. btw, you need meteorite to make the hot sword. you need ice to make the chill sword. you need cactus to make the jaw (which is actually a scythe) you need some clouds to make the zzap. have fun with these. ------- 1.1 added INNNNNNNFINITY blade. 1.0 chille now requires normal ice block, not purple. 0.8 this time really fixed the zzap not being slow. adjusted all weapons. 0.7 fixed zzap not being slow. 0.6 changed description. 0.5 added zzap. 0.4 added icon. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Slime Mod
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Download v0.0.3 (4 KB) |
Dankos retfing |
This mod adds various new slime themed items to the game.
------------------------------------------ Table of Contents + 1 New Sword + 1 New Sword ------------------------------------------ Version History v0.0.1 - Updated sprite of Slime Sword, changed it's recipe and added particle effects on swing v0.0.3 - Removed particle effects from Slime Sword - New recipe for Slime Sword - Added Slime Pickaxe Created by Dankos retfing Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Adept
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Download v0.1 (2.7 KB) |
ejektaflex |
Adept changes the game so that Expert mode is a little bit less challenging. Think of it like an "Adept" difficulty in between Normal and Expert (You must play in an Expert world for this to take effect, though!)
I play on a server with a lot of people with many different playstyles, and some of them wanted Expert mode but others did not because it was too difficult. Adept is a middleground that changes Expert mode values to a good in-between between the two difficulties. Just load Adept and play in an Expert mode world and you will see the effects. * Enemy damage dealt reduced to 1.5x of Normal Mode (Regularly 2x of Normal Mode). Since defense in Expert mode is 50% more effective, this should make enemies deal about the same amount of damage as Normal mode when using the same armor (But 50% more damage than Normal mode with no armor!) * Enemy health reduced to 1.5x of Normal Mode (Regularly 2x Normal Mode). This does not apply to bosses. This makes them a little bit less tanky while still a greater threat than that of Normal mode. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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More Slime Mod
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Download v1.3.2 (19.2 KB) |
Noodles |
More Slime Mod
------------------------------------- What The Mod Adds +1 New Workbench +1 New Set of Armor +1 New Sword +1 New Bow +1 Pickaxe +1 Axe ------------------------------------- Update 1.3 - Slime Workbench Works ------------------------------------- Working On (WIP) ~ Recolor Everything (blue) ~ Fix Slime Armor ------------------------------------- Created By - Noodles ------------------------------------- 1.5 Will Probably Be Last Update."> More Slime Mod ------------------------------------- What The Mod Adds +1 New Workbench +1 New Set of Armor +1 New Sword +1 New Bow +1 Pickaxe +1 Axe ------------------------------------- Update 1.3 - Slime Workbench Works ------------------------------------- Working On (WIP) ~ Recolor Everything (blue) ~ Fix Slime Armor ------------------------------------- Created By - Noodles ------------------------------------- 1.5 Will Probably Be Last Update. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Kinda Like Overhaul Camera
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Download v1.3.2 (26.5 KB) |
4keY |
Pretty simple mod.
Changes your camera to look more like in Overhaul mod for more immersive experience. v1.3 Tweaked camera distance v1.2 added camera shake to some weapons and projectiles Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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Calamity Minion Resummon Workaround
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Download v0.3 (20.4 KB) |
Newy |
Attempts to force last summoned Calamity minion to the position of the cursor, working around inconsistent summon spawning.
Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |
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Spawn Booster
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Download v0.1 (5.4 KB) |
RyuseiToshiri |
Spawn rate booster
Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |