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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Column Creep

https://i.imgur.com/wDDtvGw.png
Download v1.3.1 (53.3 KB)

Kestrel_

Column Creep replaces the standard hardmode biome "V" with two randomly positioned columns. The purpose of this mod is to allow for much easier control of biome creep without needing to disable it entirely. You can control exactly where these columns appear by placing a Beacon of Light (Hallow) and/or a Beacon of Night (Crimson/Corruption) Somewhere in your world. Column width and fade can be configured in the mod settings.

Planned features:
- support for both crimson and corruption columns (or a choice between them) in one world.
- custom ui for beacons.

WARNING: This mod may cause conflict with other mods that also modify hardmode biome generation.

P.S. If you have any issues with this mod, or would like to suggest features, you can find me on discord @ Kestrel#5483

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Big Bean Mod
Download v0.0.3 (335.4 KB)

Beanieswag

This mod is pretty interesting, it has so many cool things, such as sand guns and sand guns and sand guns, you should check it out!
Link to the discord to see the stuff is: https://discord.gg/Uy5QR8GcD7

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Extended Crafting Recipes

https://i.imgur.com/qDlI7Xh.png
Download v1.0.1 (36.1 KB)

LiquidSushii

This mod adds 250+ crafting recipes for Vanilla items that are chest-only, rarely dropped by mobs or rarely found in general.

Items that are affected by this mod:

* many Pre-HM accessories
* Pre-HM and HM weapons
* all Ankh-Shield items
* Traps and Spikes
* all previously uncraftable Mounts
* some crafting materials and crafting stations
* COMPANION CUBE
* several items obtained by fishing-related activities
* and more ...

You can also convert all Corruption and Crimson items and materials, as well as ores/bars and wood types.

No new items are added and all crafting recipes are balanced and relate to their item.

I highly suggest using the Recipe Browser Mod when using this mod.





If you want to report any bugs or have suggestions, message me on Steam, Discord or Terraria Forum!

Steam: LiquidSushii
Discord: sushii#0110

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Cango & Squid's Shit
Download v0.1 (23.7 KB)

Cango & Squids

Cango & Squid Mod is poggers, ofc still being worked on.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Pens Arsenal
Download v0.3 (38.2 KB)

Uminoika


Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Avali blocks and furniture
Download v0.2 (115.1 KB)

Arkhalide

Avali blocks and furniture is a mod made to bring many Avali themed items to terraria. Starbound is kinda not doing so hot, and TMod was lacking in avali content. Enjoy.



Currently, the mod contains:
- 4 avali themed blocks and walls.
- about half of an avali furniture set (mostly lighting items).
- a handful of plushies of different characters. Some recognizable, some less so.


There's a ton more to come in the future, but for now here's an appetizer while the rest is in progress.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Ice Gridz Custom mod
Download v1.1 (28.3 KB)

firecatinblack


Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Herbalist NPC

https://i.imgur.com/I9n1RSt.png
Download v0.2 (40.5 KB)

przmk

Herbalist NPC adds an NPC that sells all herbs with their corresponding seeds and mushrooms.

NPC spawns after KIng Slime has been defeated.

Credits to Jungliana for the sprite and dialogues.

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
The Snow mod!
Download v0.6 (106.4 KB)

Snowmix

This mod isnt centered on anything really, I just add whatever I want to it. This is also my first mod, so it isnt that good. Its also in an early stage of development, expect a lot of more content soon! Big thanks to VestigeRepel and Steph�s Stuff for making some of the sprites!

Btw I strongly reccomend playing on expert since the mod is mostly balanced on that mode



Changelog v0.6
- Added a new mask
- Added a new boss: Evangellium, summoned with an abstract book (Theres no loot yet but it will be added on the next update)
- Most Enemies that drop funny escence received a massive overhaul in both appearance and behaviour
- Funny escence has a new texture
- Champion Medal, for the worthy pre-hardmode players

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Ryuusei's Clown Mod
Download v0.1 (8.9 KB)

Lion8cake

Clown mod
what did you expect
adds the clown sword
idk people on Ryuuseis discord can add content or what ever

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Echo-Everything

https://i.imgur.com/pXi9rhF.png
Download v1.0.1 (202.4 KB)

Just Req

Echo-Everything is a mod that adds several Echo tiles.

So far, the mod adds Echo Blocks, Echo Walls, Echo Platforms, and Lit Echo Blocks (acts as a light source). As more time passes, more items will be added, including Echo Chairs, Tables, Chests, and more.

* Note that the Echo Block and Spectre Goggles items will be in the mod for as long as tModLoader isn't updated to Terraria 1.4. Once the update happens, both items will be removed.

If you have any questions, comments, concerns, suggestions, etc., you can express them in my Discord server by clicking the "Homepage" button below

1.0.1
- Mod icon *yay*

1.0.0
- Mod exists

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Half-Generated World
Download v0.1 (8.7 KB)

Cal

A mod created by request in the tML discord by Sofa Worshiper.

This mod makes it so half of the blocks in your Terraria world are removed after generating a new world.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
AHAB Vanity
Download v0.2 (58.2 KB)

AHAB

AHAB Vanity is just a mod adding some Vanity I want to use with my friends.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Castle Crashers Weapon Mod
Download v1.0 (218.1 KB)

sylexic#2485, Shuu

Castle Crashers Weapons Mod, All DLCS Included. Excluding Playable Characters.

- Made by sylexic#2485 & Shuu

This mod adds all weapons from the game known as Castle Crashers.

Weapons are taken from the original/remastered edition. We do not own these weapons.

Mod Desc:

Weapon DMG are based from MAX ATK stats.

Shuu - Aseprite
sylexic#2485 - Visual Studio Community 2019,Aseprite, DMG/Crit Testing
Recipes are both decided from us. Every weapon is 50x50. Some recipes make sense and some doesn't. Mostly all of them doesn't make sense.

Started: June 11, 3PM
End: June 23AM, 2AM
(Upload is delayed, sylexic#2485 is having issues publishing this mod.)

Mod Includes:

80+ Items (Melee, Dev Items)
Group 1 Included
Group 2 Included
Group 3 Included
Group 4 Included
Group 5 Included
Group 6 Included
Group 7 Included
Group 8 Included
Group 9 Included
Group 10 Included
Group 11 Included
Group 12 Included

All rights belongs to the ones who made Castle Crashers.
(The Behemoth)

Disclaimer: We will not continue/fix bugs on this project.
File Size: 363KB

Bug(s) Encountered:
Transparents for Glowstick

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Better Tanks
Download v0.1 (24 KB)

Rexe0

Better tanks is a mod that creates a few new shield items for hardmode. It creates item that help buff tanks and help their team.

The first item is crafted after Plantera is defeated from a Paladin Shield and Flesh Knuckles

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Coins are Health

https://i.imgur.com/rEd6HcN.png
Download v1.0.1.4 (157 KB)

absoluteAquarian

THIS MOD IS STILL A WORK-IN-PROGRESS.
MULTIPLAYER HAS NOT BEEN TESTED.
USE AT YOUR OWN RISK.

This mod replaces your health with your coins.
(Any mentions of "Health" or "HP" listed below are for the coins' worth of health instead of actual HP.)

Micromanaging money just became a whole lot worse... Are you up to the challenge?

=== CHANGES ===
- Positive life regeneration is completely disabled. Damage-Over-Time effects, such as "On Fire!" can still drain your health though.

- Healing via the Nurse has been replaced with a trade of for an Extra Life.
- Once the trade has been done, you'll have to wait a few days before you can get another Extra Life.
- Dying while having Extra Lives will instead give the player 50HP and brief invincibility.

- New and respawning players start with 50 HP
- This amount can be increased by consuming Life Crystals and Life Fruit
- Players that were created before using this mod and have no coins are considered "new" players
- Health modifications from sources such as the Lifeforce Potion are only 20% effective

- Running out of coins in your Inventory, Piggy Bank , Safe and Defender's Forge will start a short countdown. Once this countdown ends, the player will die.
- The countdown lasts for 2 seconds in Softcore, 5 seconds in Mediumcore and for 10 seconds in Hardcore

- Picking up Hearts , Candy Apples and Candy Canes will give +3 HP

- Items that heal the player, such as the Healing Potion , will give 1/10th the normal amount of health.
- For example, consuming a Healing Potion , which normally gives +100 HP, would give +10 HP instead.

- All monsters drop more money (except for bosses).

- All shop items that don't use custom currency, such as the Defender's Medal , have increased prices.

- Invincibility after being hit is doubled in duration

- Pickup range for coins has been slightly increased

- The Coin Gun has a chance to not consume ammo based on what coin type was used for ammo

=== BUGS ===
- Other mods trying to do things to the UI layers might cause problems"> THIS MOD IS STILL A WORK-IN-PROGRESS.
MULTIPLAYER HAS NOT BEEN TESTED.
USE AT YOUR OWN RISK.

This mod replaces your health with your coins.
(Any mentions of "Health" or "HP" listed below are for the coins' worth of health instead of actual HP.)

Micromanaging money just became a whole lot worse... Are you up to the challenge?

=== CHANGES ===
- Positive life regeneration is completely disabled. Damage-Over-Time effects, such as "On Fire!" can still drain your health though.

- Healing via the Nurse has been replaced with a trade of for an Extra Life.
- Once the trade has been done, you'll have to wait a few days before you can get another Extra Life.
- Dying while having Extra Lives will instead give the player 50HP and brief invincibility.

- New and respawning players start with 50 HP
- This amount can be increased by consuming Life Crystals and Life Fruit
- Players that were created before using this mod and have no coins are considered "new" players
- Health modifications from sources such as the Lifeforce Potion are only 20% effective

- Running out of coins in your Inventory, Piggy Bank , Safe and Defender's Forge will start a short countdown. Once this countdown ends, the player will die.
- The countdown lasts for 2 seconds in Softcore, 5 seconds in Mediumcore and for 10 seconds in Hardcore

- Picking up Hearts , Candy Apples and Candy Canes will give +3 HP

- Items that heal the player, such as the Healing Potion , will give 1/10th the normal amount of health.
- For example, consuming a Healing Potion , which normally gives +100 HP, would give +10 HP instead.

- All monsters drop more money (except for bosses).

- All shop items that don't use custom currency, such as the Defender's Medal , have increased prices.

- Invincibility after being hit is doubled in duration

- Pickup range for coins has been slightly increased

- The Coin Gun has a chance to not consume ammo based on what coin type was used for ammo

=== BUGS ===
- Other mods trying to do things to the UI layers might cause problems

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Ghast Race
Download v0.1.0.1 (429.4 KB)

Zefy

This Is a another race for MrPlagues Authentic Races

Become the ultimate glass cannon with half health and a ton of dmg buffs, may not be balanced but im working on that







Sprites are from Mr.Plauges Authentic races cause I dont know how to sprite

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
One Hit Decimator

https://i.imgur.com/3B1jzKz.png
Download v0.1.0.6 (260.4 KB)

TRYAGAIN211

This is a weapon for Can terraria bosses survive on the gameraiders channel.

This is the most powerful weapon out of every mod. It can kill any enemy. AND they drop loot.
How can I tell? It can kill ENRAGED echdeath.

Also miniture version of it in the icon.

v0.1.0.6;
Added a right click ability to the Lunar Decimator.
Projectiles from both weapons now produce light.

v0.1.0.5;
Lunar Decimator can now kill anything.
Added a right click ability to the Solar Destruction.
Solar Destruction and Lunar Decimator now provide stat bonuses while being held.

v0.1.0.4:
The One Hit Decimator is now called Lunar Decimator.
Added Lunar Decimator's little brother, Solar Destruction.

v0.1.0.3: Added stuff to the icon. (Miniture solar pillar planet and comets added)

v0.1.0.2: Every tooltip now says something different. (Damage, Crit, Speed, and Knockback tooltips are now changed)

v0.1.0.1: Icon now shows in mod browser and extended tooltip for the weapon.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Multidimension Mod

https://i.imgur.com/249EXkz.png
Download v0.6.1.4 (4.5 MB)

Dorira

The Multidimension Mod is a small content mod rn but will grow bigger as I gain experience and team members.

Dimensions arent included yet but there are several planned that will be implemented in the future.
Just telling you so you arent confused by the mods name, the mod is just named after a personal project.

The mod currently adds:

- 75 Weapons
- 39 Accessories
- 1 Armor Set
- 13 Placeable furniture items
- 12 Potions
- 2 Pets
- 6 Vanity Items
- 11 Enemies
- 1 Boss
- 1 Town NPC
- 1 unfisnished biome
- Boss Souls acting as lore items, can be crafted into boss soul weapons.
- Some changes to vanilla enemy lootpools and recipes for normally not craftable items.
- A transmutation system, allowing the player to convert materials into their counterpart or even awakening a items hidden power.

I'm not really the best coder and have some bigger planned content,
so if you are a coder, spriter or musician and you are interested in my work and want to help me, join my discord server
Or just do it for news ig, lol.

Developer:

Dorira owner/spriter/coder

megs coder

torra th spriting

Yhariel coder

DrVoodoo musician


Contributor:

RAZOR spriting

naka spriting

HybridDeath code/spriting

ZSolar1 For making the wiki logo

EggsBenedict ideas/spriting

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
Crystal Dragons Race Mod

https://i.imgur.com/2XgbbEZ.png
Download v1.7.3 (1.1 MB)

Kazun

Description:
The Crystal Dragons are a set of 7 dragon-like races based on Terraria's gemstones that provide impactful stat changes and unique 10-minute cooldown abilities for an interesting twist on the Terraria experience. Each race comes with a unique sprite and an always-displayed faintly glowing horn based on the gemstone of their species.

This mod was made for Terraria's 10th anniversary, and is based on the characters of my friend group that was first formed because of a Terraria playthrough. I dedicate this mod to Lake Gang:
Jave, Ghil, Drue, Ruggust, and Hetuni (who is very small).

Each race has its own playstyle:
Amethyst Dragon: Summoner / Healer. Mainly focuses on supporting their team.

Diamond Dragon: Melee / Tank. Frontlines-focused, has more defenses and health than average.

Topaz Kobold: All-rounder. Can use pretty much anything, but not as efficiently as the specialists. Great support because of their unique prefixes granted from their 10-minute ability.

Ruby Dragon: Ranged (Guns) / Offense. Strong spike damage and inherent wings, but not very good at much else besides guns and explosives and can't use magic.

Amber Raptor: Ranged (Bows) / Scout. Fast and maneuverable, but only really good with bows.

Sapphire Dragon: Mage / Offense. Better innate magic abilities and high damage potential with 10-minute ability, gain bonuses while submerged or in rain, but fragile due to half immunity frames and only really good at magic.

Emerald Dragon: Melee, Throwing (& Rogue) / Offense. Focused on critical hits, having high base crit and dealing more damage with crits, but less damage with non-crits.

Credits:
-Kazun (coding)
-Jave (spritework)
-MrPlague (base race mod)

Changelog:
1.7.3
- Fixed a bug with Topaz Kobolds being unable to use difficulty-changing items such as Revengeance while in Multiplayer.
NOTE: This fix required the removal of the functionality for HUGE walls being considered sunlight-blocking. This may cause problems in particularly large builds if there isn't a ceiling nearby, you may be considered "exposed" even if you're behind a large wall. I may look into fixing this later but this is MrPlague's code, so I need to look more deeply into the specifics for a fix here.

1.7.2
- Fixed a bug with the Gem Lock buff that caused the buff to repeatedly turn on and off while in range under certain game configurations.

1.7.1
- Fixed a bug where non-crystal-dragons would get an "ERROR: FindDragonType failed! Returning 0 (amethyst)" message spammed repeatedly in chat.

1.7.0
- Added Bonuses when nearby a Gem Lock with a slotted gem corresponding to your Dragon's gem (e.g. Amethyst Gem Locks only provide bonuses for Amethyst Dragons). These bonuses can stack up to 5 times:

Amethyst: Increases the regen provided by Amethyst Aura by 1 per gem (Max +5).
Diamond: Reduces damage taken by 2% per gem (Max -10%).
Topaz: Increases the likelihood of rolling a rare prefix by 2.5% per gem (base chance ~16%, max bonus brings this to ~28.5%). At 5 stacks, also increases the chance of the legendary prefix from 0.5% to 0.8%.
Ruby: Increase Gun/Explosive damage by 2% per gem (max +10%)
Amber: Increase Bow speed by 4% per gem (max +20%)
Sapphire: Reduce mana cost by 2% per gem (Max -10%)
Emerald: Increases Melee, Thrown (Calamity-specific: and Rogue) crit chance by 2% per gem (Max +10%)

- Adjusted Spirit Codex unlocks to unlock earlier. Now unlocks new spells after defeating Skeletron, Wall of Flesh, and any Mechanical bosses (changed from WoF, Any Mech, and Plantera).
"> Description:
The Crystal Dragons are a set of 7 dragon-like races based on Terraria's gemstones that provide impactful stat changes and unique 10-minute cooldown abilities for an interesting twist on the Terraria experience. Each race comes with a unique sprite and an always-displayed faintly glowing horn based on the gemstone of their species.

This mod was made for Terraria's 10th anniversary, and is based on the characters of my friend group that was first formed because of a Terraria playthrough. I dedicate this mod to Lake Gang:
Jave, Ghil, Drue, Ruggust, and Hetuni (who is very small).

Each race has its own playstyle:
Amethyst Dragon: Summoner / Healer. Mainly focuses on supporting their team.

Diamond Dragon: Melee / Tank. Frontlines-focused, has more defenses and health than average.

Topaz Kobold: All-rounder. Can use pretty much anything, but not as efficiently as the specialists. Great support because of their unique prefixes granted from their 10-minute ability.

Ruby Dragon: Ranged (Guns) / Offense. Strong spike damage and inherent wings, but not very good at much else besides guns and explosives and can't use magic.

Amber Raptor: Ranged (Bows) / Scout. Fast and maneuverable, but only really good with bows.

Sapphire Dragon: Mage / Offense. Better innate magic abilities and high damage potential with 10-minute ability, gain bonuses while submerged or in rain, but fragile due to half immunity frames and only really good at magic.

Emerald Dragon: Melee, Throwing (& Rogue) / Offense. Focused on critical hits, having high base crit and dealing more damage with crits, but less damage with non-crits.

Credits:
-Kazun (coding)
-Jave (spritework)
-MrPlague (base race mod)

Changelog:
1.7.3
- Fixed a bug with Topaz Kobolds being unable to use difficulty-changing items such as Revengeance while in Multiplayer.
NOTE: This fix required the removal of the functionality for HUGE walls being considered sunlight-blocking. This may cause problems in particularly large builds if there isn't a ceiling nearby, you may be considered "exposed" even if you're behind a large wall. I may look into fixing this later but this is MrPlague's code, so I need to look more deeply into the specifics for a fix here.

1.7.2
- Fixed a bug with the Gem Lock buff that caused the buff to repeatedly turn on and off while in range under certain game configurations.

1.7.1
- Fixed a bug where non-crystal-dragons would get an "ERROR: FindDragonType failed! Returning 0 (amethyst)" message spammed repeatedly in chat.

1.7.0
- Added Bonuses when nearby a Gem Lock with a slotted gem corresponding to your Dragon's gem (e.g. Amethyst Gem Locks only provide bonuses for Amethyst Dragons). These bonuses can stack up to 5 times:

Amethyst: Increases the regen provided by Amethyst Aura by 1 per gem (Max +5).
Diamond: Reduces damage taken by 2% per gem (Max -10%).
Topaz: Increases the likelihood of rolling a rare prefix by 2.5% per gem (base chance ~16%, max bonus brings this to ~28.5%). At 5 stacks, also increases the chance of the legendary prefix from 0.5% to 0.8%.
Ruby: Increase Gun/Explosive damage by 2% per gem (max +10%)
Amber: Increase Bow speed by 4% per gem (max +20%)
Sapphire: Reduce mana cost by 2% per gem (Max -10%)
Emerald: Increases Melee, Thrown (Calamity-specific: and Rogue) crit chance by 2% per gem (Max +10%)

- Adjusted Spirit Codex unlocks to unlock earlier. Now unlocks new spells after defeating Skeletron, Wall of Flesh, and any Mechanical bosses (changed from WoF, Any Mech, and Plantera).

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
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