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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
scrublandiasfinest
Download v0.2 (175.3 KB)

Pancakes85

scrublandiasfinest is a mod that adds things that may or may not be poor recreations of references to other games. am having trouble in many aspects so this is nowhere close to the final version.
adds erda enemies, a couple accessories, and a few funny and powerful admin weapons. all of these terribly made sprites are by me.

Localizer Package
5 years ago tModLoader v0.11.8.1 Edit | Delete
Shiny Weapons
Download v1.7 (83.6 KB)

tifey

add :
1 new aromor set
3 new weapons
1 new material
1 new buff potion
will be new content in the future

if u have ideas for my mod text me vk.com/xie_hua_piao_piao


























v1.7---added an alpha(new ranged weapon, post-skeletron)
v1.6---added ultimative potion
v1.5---changed recipe for compacted armor, ruby sword and sapphire yo-yo,
chaged recipe for compacted metal gold bar, platinum bar, tungsten bar, silver bar -> gold bar(or platinum bar) and silver bar(or tungsten bar)
v1.4---rebalanced armor and ruby sword recipe / ruby sword damadge 30 -> 35
v1.3---added compacted armor/ change ruby sword recipe 12 gold bar -> 7 compacted metal/ rebalanced ruby sword 20 damage -> 30
v1.2---added compacted metal
v1.1---added sapphire yoyo/rebalanced ruby sword
v1.0---added ruby sword

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
destondragons
Download v0.2 (27.5 KB)

Dulldeston

destondragons is a mod a bout weppon and dragons.

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Joke Weapons
Download v0.1 (195.7 KB)

frenzymee


Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Penguinbear1's Tiered Class Weapons
Download v0.1 (3.6 KB)

EpicSpooder and Penguinb…

No mod content just yet.

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
ZenithSpellBook
Download v0.2 (126.4 KB)

Lead82 (Victor Poudero…

ZenithSpellBook add a singular magic book made from various iconic magic weapons . It slowly charge while firing random projectiles in a diminishing spread , when the projectiles start to overlap the book open and fire a large animated laser beam .

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Jayemen Mod
Download v1.0 (5.9 KB)

Jmn

Swaps the recipe for Wormhole potions, making them less obnoxious to craft.

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Atheria Fix
Download v0.1 (87.6 KB)

erikobryant

I accidentaly broke Atheria and this is all i salvaged from it, Ill continue to update this mod as I figure out how to make stuff, just like the old atheria, I apologize for the inconvinience.

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Pickswords Mod

https://i.imgur.com/AMFvXkt.png
Download v2.0 (74.2 KB)

Clugiamp

My first mod.
It's a sword? it's a pickaxe? NO it's a PICKSWORD.
NOW U CAN USE BOT PICK AND SWORD IN A SINGLE MELEE WEAPON, SLAUGHTER BUNNIES AND MINE THEM AT THE SAME TIME.
to not be confused with "Picksword v0.2" by SweetheartJayce.

Version History:
V1.0:
-Added all vanilla pre-hardmode/hardmode ore Pickswords;
-Added corruption and crimson ore Pickswords;
-Added Cactus Picksword;
-Added Enchanted, True Excalibur and Terra Blade based Pickswords (these Pickswords can be crafted back in the used swords).
V2.o:
-Added Candy cane Picksword
-Added Bone Picksword
-Added Shroomite Picksword(there's no shroomite sword so use more bars)
-Added Spectre Picksword(same as shroomite)
-Added Lunar Picksword
-Added mod Icon

If you find some bugs or want to help with the mod code-sprites join my discord server https://discord.gg/jr7nWCMdWY

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Clarkium

https://i.imgur.com/6BCjnke.png
Download v0.1.3 (42.1 KB)

Biganon

ClarkiumOre is post-MoonLord ore that crafts into ClarkiumBars, which can then be crafted into end game OP Gear.
This mod IS a WIP, but i still want people to download it and test it. :)

Upcoming updates:
-ore generation only when hardmode has begun, (if possible when MoonLord has been defeated).
-More weapons with Clarkium Theme.
-Armor/accessories.

Maybe will come in later updates:
-Decoration blocks
-NPCs
-Enemies
-Boss

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
NewItems+

https://i.imgur.com/I2LK6DQ.png
Download v1.3.4 (159.3 KB)

CatFrom

This mod adds a lot of new weapons(not enough yet).
Thanks for 30000 downloads!
Updates Log:
1.2.0 - 1.2.5 - added tall wooden bow, new variations of tall swords, flesh chopper, dark light sword and 2 new wings!
1.2.6 - added minigun.
1.2.7 - added true dirt rod!
1.2.8 - added mod icon.
1.2.9 - added Speed mask. It gives you more speed than shoes, and it can also be worn as a hat.
1.3 - added tooth crusher, dark cristal and crystal demonite bar.
1.3.1 - fixed the texture of the wooden claymore and the tooth crusher in the inventory. The tall swords are renamed to claymore.
1.3.2 - Fixed the rarity and price of items (previously, the rarity and price values were random). Dark crystal crafting now uses a crystal demonite bar instead of a fallen star.
1.3.3 - Changed a lot of textures. Minigun now is mega orca.

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
World Remover
Download v0.1 (19 KB)

BroodRiven

World Remover!

READ:
I am NOT held accountable for destroying anybody's world or pc.
By downloading this mod you're at risk for destroying your world, (or someone else's world.)

Now then.

This mod currently has:
Dynamite Staff: (I would recommend you get a recipe browser. and very far away.)

Nuke: Very boring way (and long way) of removing almost the entire world (this froze my pc up for a good 5 minutes)

Version: 0.1

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
MorshuNPC
Download v0.1 (24 KB)

DonGT

Morshu becomes an NPC is Terraria. Having a ruby in your inventory should allow him to spawn.

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Skeletron Prime Theme

https://i.imgur.com/xsn5QHj.png
Download v1.0.1 (1.8 MB)

apotofkoolaid & Risyosa

IMPORTANT NOTE: No music in this mod was made by me.

This mod gives Skeletron Prime his own theme along with a music box. The theme used was made by Risyosa, check them out on SoundCloud.

~ Changelogs

v1.0.1 - New sprite for the music box

v1.0 - Release

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
The Ironic Doge Summon Mod
Download v0.2 (34.4 KB)

Sag

its just the description.

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
Donald Trump's hair
Download v0.11.8 (11.2 KB)

BerriSeed


Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
No Natural Life Regeneration
Download v1.0 (5.5 KB)

Chem

Disables natural life regeneration.
Equipment and buffs that heal over time as well as healing potions will still function, but other than that you won't be able to generate life naturally.
This actually makes healing potions and regenerative accessories/buffs that much more impactful and important, which I think is great for challenges.

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Zenith Pickaxe

https://i.imgur.com/35HW8km.png
Download v1.2.5 (103.6 KB)

RandomComputerUser

Adds 5 pickaxes to the game:
- Jungle Pickaxe
- Midnight Pickaxe
- Terra Pickaxe
- Zenith Pickaxe
- True Zenith Pickaxe

Use the Guide and some pre-existing pickaxes to view the recipes for the new pickaxes.

If you're experiencing lag, try disabling shaders in this mod's configuration menu.

The True Zenith Pickaxe can switch between slow, medium, and fast mining speeds. Right clicking while the fast speed mode is active will throw pickaxes similarly to how the Zenith in 1.4 throws swords.

v1.2.5 (2021-02-18)
- Updated Midnight Pickaxe and Jungle Pickaxe sprites
- True Zenith Pickaxe slow mode is now faster when smart cursor is enabled and slower when smart cursor is disabled
- Projectiles and shaders now render correctly when both game zoom and UI zoom are above 100%
- Minor tweak to shaders

v1.2.4 (2021-02-16)
- True Zenith Pickaxe recipe requirements updated:
> All modded pickaxes are searched to find the highest pickaxe power (limited to 300%)
> If highest (limited) power is above 230%, at least one pickaxe with at least the highest (limited) power is required to craft the True Zenith Pickaxe
> Pickaxes with at least 500% power or 1000 damage do not activate the requirement, but may be used if the requirement is active
> Pickaxes with at least 1000 damage may only be used if they also satisfy the pickaxe power requirement
- Added a slow mode to the True Zenith Pickaxe
- Shaders are now visible while the game is paused
- Tweaked shaders
- Optimized netcode

v1.2.3.1 (2021-02-15)
- Fixed shader going in wrong direction while in reversed gravity

v1.2.3 (2021-02-15)
- True Zenith Pickaxe now requires a stronger pickaxe (up to 300% pickaxe power) to craft if one exists in another mod and can be crafted itself
- Lowered Luminite Bar requirement for True Zenith Pickaxe from 200 to 100
- Reduced pickaxe power of Zenith Pickaxe to 230%
- Updated motion of True Zenith Pickaxe projectiles
- Reduced damage of Zenith Pickaxe and True Zenith Pickaxe
- True Zenith Pickaxe now appears smaller in projectile
- Updated shaders
- Updated dusts

v1.2.2 (2021-02-14)
- Slightly buffed True Zenith Pickaxe Fast Mode
- Removed unused textures

v1.2.1 (2021-02-14)
- Fixed invisible True Zenith Pickaxe projectile bug (should now show Jungle Pickaxe)

v1.2.0 (2021-02-13)
- Added Terraria Community Forums homepage
- Added the Jungle Pickaxe, Midnight Pickaxe, and Terra Pickaxe
- Added shaders and a new configuation option
- Improved custom smart cursor logic
- Zenith Pickaxe now respects pickaxe power (True Zenith Pickaxe can still mine blocks above its pickaxe power)
- Tweaked motion of True Zenith Pickaxe projectiles
- Slightly reduced damage of True Zenith Pickaxe projectiles
- Updated Fast Mode UI
- Improved multiplayer support (hopefully)
- Fixed slight stuttering when using non-fast right-click on the True Zenith Pickaxe
- Fixed bugs related to autopause
- Removed accidental debug text
- Updated dusts

The rest of the changelog can be found on the homepage

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
PsychedelicPrism
Download v0.5.7 (66.1 KB)

txin

My first mod, originally intended to be a test.

Adds a custom Last Prism variant that summons 5 orbiting prisms that rougly converge around the cursor in a helix pattern. Each prism fires off a purple Last Prism beam, as well as random vanilla laser projectiles with increased damage and speed. Hold the cursor on the player for a pentagram pinwheel that spans the whole screen!

As strong a weapon it is for early and mid game with its base damage of 1, by far the weapon's biggest strength is its ability to shred every enemy imaginable, all the way through not only late game, but every enemy and boss in every mod. The fully charged beams gain a dark energy centre which can penetrate through anything and everything. No matter how high the foe's HP is, no matter how high the defense, regen or DR, even invulnerability frames and invincibility status does not protect an enemy from the Psychedelic Prism's destructive capability.

This mod is not designed to be particularly balanced in any respect. Its purpose is to be used for fun, or for those pesky bosses in some mods that are just too difficult to beat. It's weaker against weaker enemies, and gets stronger against stronger enemies. When fully charged, this weapon is able to wipe out any boss, including invincible ones, and does so at a satisfying, but intentionally not instant, pace. Deals knockback to all enemies including worms and bosses, weakens and destroys enemy projectiles countering with a shower of homing and star projectiles, and killing an enemy with it grants a plethora of buffs to the user.


Patch notes (Latest first):

Update 0.5.7: SLIIIDE TO THE LEFT *slides and crashes* Updated the mod/inventory icon to remove all those nasty mixels. - smudgedpasta

Update 0.5.6: Fixed several issues with the target NPC despawning instead of dying, no longer breaks with attack speed modifiers.

Update 0.5.5: Deflected projectiles close to the player can no longer damage them.

Update 0.5.4: No longer hogs projectile cap when countering a large swarm of projectiles or boss minions.

Update 0.5.3: Improved reliability of percentage-based damage on bosses with custom damage formulas.

Update 0.5.2: Ported latest updates to the 1.3 version.

Update 0.5.1: Fixed small error in beam colour calculation.

Update 0.5.0: Adjusted damage formula. Now takes longer to kill weaker bosses, but is scaled by magic damage, magic crit chance, and luck. Prism orbital speed is now increased by melee speed stat. Now deals knockback to everything it hits, such as lunar pillars and enemy projectiles. Knockback now scales to inverse square of distance.

Update 0.4.6: Made it easier to hold beams on the player.

Update 0.4.5: Fixed inappropriately instakilling enemies after reloading world.

Update 0.4.4: Now able to destroy normally destroyable NPC-based projectiles such as Ancient Light once again.

Update 0.4.3: Laser barrage no longer scales with enemy defense. Now deals a bit more knockback when fully charged. Made it slightly easier to block projectiles.

Update 0.4.2: Fixed item use time, which was previously causing issues for those obtaining the item in many prior versions.

Update 0.4.1: Beam hitscan is now performed from the tip of the second intersection of the secant formed by the beam through the expanding orbital circle, preventing the beams being blocked by walls behind the player while charging up.

Update 0.4.0: Initial animation now has vanilla Last Prism's rainbow colours, fading to purple, white, then black. Can no longer penetrate walls until dark beams appear.

Update 0.3.9: Touched on startup particle effects, fixed small visual bugs, slightly improved overall computational performance.

Update 0.3.7: Improved reliability of killing enemies that are not supposed to be killable, such as training dummies. Main attack deals slightly less damage to bosses. Startup animation on first load has been optimised.

Update 0.3.6: Main beams no longer deliver instakill damage on targets with 1HP; only dark beams should.

Update 0.3.5: Attenuated some sound effects, laser barrage made weaker against bosses, dark energy beams now drain all health an enemy has gained.

Update 0.3.4: Minor bugfixes, allowed beam enemy kills to trigger player.OnHitNPCWithProj

Update 0.3.0: Optimised hit detection, improved laser targeting algorithm to incorporate linear trajectory intercepts, added new sound effects, and slightly reduced overall damage. Defeating an enemy or countering a projectile with the main beams will now produce a shower of star-themed projectiles.

Update 0.2.12: Updated damage scaling slightly again; main beams are no longer allowed to collide like regular projectiles are, and are only permitted to deal damage through the

Localizer Package
4 years ago tModLoader v0.11.8.6 Edit | Delete
Elite Riot Gear - NCR Ranger
Download v2.0.1 (49.1 KB)

Johannesburgy

Terraria sat vigilant, waiting for its master to return, shoes covered in Mojave dust.
Adds a Post-Mech teir ranged armor set based on the Elite Riot Gear from Fallout: New Vegas, as well as an Anti-Material Rifle, a hard upgrade to the Sniper Rifle.
Ideally, this is good enough to ride a ranged build to Moon Lord.

Future Plans: E-DE as a minion

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
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