tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
---|---|---|---|---|---|---|
Lex Vanity Set
![]() |
Download v1.0 (19.5 KB) |
Hex |
Adds Lex Vanity Set.
Made by me Hex! pls commission me im doing custom furry vanity sets msg me on discord Hecks#1616 Character owned by: Sabor#1410 on discord. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Element-Machine
![]() |
Download v0.1.3.1 (358.2 KB) |
DragonDance |
作者由于开学高二下学期了再加上制作组就一个人所以可能日后更新速度会减慢很多!
Me, the author will be a Senior 3 student and the only author is me so i will update mod really slow from March! qq群号1158130257 这是一个比较老的mod的重启,老mod由于过于冗杂已经难以前进,故我重启mod 背景交代: 故事发生在一片漂浮在泰拉瑞亚大陆之外独立的空岛——械元域,由于本身是从泰拉瑞亚大陆上分裂出的一块,所以结构没有变化 由于长期漂浮在泰拉瑞亚大陆之外,更容易受到能量的侵袭,所以这里的人研究出两条道路来对抗滋生的怪物 即:元素和机械 元素侧信仰元素神灵,修建神庙等祈祷来获取强大的力量与武装;而机械侧则认为万物皆是能量的流动产物,用金属与导能介质模拟元素的魔力 又因为长期与泰拉瑞亚大陆互不通讯,在泰拉瑞亚大陆原有的武器种类之外,还发展出多种附带元素能量的新种类武器如「钩镰」,「匕首」等,同时也发展出许多新教派 你是一位本在泰拉瑞亚大陆上人尽皆知的勇者,击败了各种邪恶力量后被奇特的能量漩涡卷到了天上这个人们本以为是星辰的空岛 你发现自己的一身神装在能量漩涡中被分解成了元素微粒,这里仍旧充斥着邪恶力量,却不只有你熟悉的那些血腥,腐化,神圣......同时在泰拉瑞亚大陆上时常发生的异次元入侵在这里也很常见——深渊,硫磺...... 岛屿之外注视着的眼光也不止那头你熟悉的月背章鱼怪,还有更多各色的奇特目光在游荡,一个长得跟向导一样的男人救起了你,他自称是一位机械师与考古学家,正在野外进行勘探,给你了基础三件套后他委托你帮他做调查,似乎...又是一场新的冒险...... 目前40+物品,1敌怪(有1个还未实装),3物块,boss仍在制作中 v0.1.3.0更新概要 -更新了祭坛与祭品的设定 -添加了物品悬停提示的背景 -初步添加物品元素 -数值完善 v0.1.2.4更新概要 -新的机械侧套装 -修复了可以站在机械分析仪上的bug -添加了mod界面的自定义背景 -添加初级合金武器 V0.1.2.3更新概要 -添加一套新的机械侧套装 -修复了向导售卖物品的bug -数值平衡 V0.1.2.2更新概要 -添加前期元素侧合成台——元素星象仪,修改前期沙漠与雪地两套套装合成所需合成台 -添加两个丛林可获得的旋刃 -数值完善 V0.1.2.1更新概要 -添加一些机械侧设定与分析机制,解决前期挖不到矿石无法发展机械侧的问题 -为向导添加商店,出售已分析过的机械侧锭 -为雪地对应前期套装添加敌怪,提高雪地套装合成难度,以防数值崩坏 -数值完善 V0.1.1.1更新概要 -添加前期沙漠和雪地的两套元素侧对应装备和对应武器 -添加少量机械侧物品 -添加特殊种类近战武器——钩镰 -雪地对应武器长矛的AI修改为与原版不同的蓄力刺出 Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
ParticleLibrary
![]() |
Download v1.1.0.0 (54.2 KB) |
SnowyStarfall |
Built for 1.4 Alpha version of tModLoader.
ParticleLibrary is a library that aims to improve upon the existing Dusts system in Terraria by creating a Particle system focused on control and fidelity. Note that this mod does not change gameplay unless explicitly used by other mods. Modders who do not plan to modify the library should rely on the library as a strong mod reference, as this is the safest dependency route. Modders who plan to modify the library are highly encouraged to open a PR to the repo on GitHub once the changes are tested and verified as safe. Modders and Players are encouraged to report bugs and talk about improvements in our server. GitHub: https://github.com/SnowyStarfall/ParticleLibrary Discord: https://discord.gg/bhCuppRdVF in the Particle Library category Mod icon by Maskano: https://mobile.twitter.com/maskanomask Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Test Mod
|
Download v0.1 (8.7 KB) |
Sheep777 |
Test Mod hahahahaha
Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
The Mandalorian Mod
|
Download v0.4 (107.2 KB) |
Panda Siege |
This mod adds various items and suits from The Mandalorian.
Armours: - Boba Fetts Suit - Din Djarins Suit - Signet of the Mudhorn Pets: - Grogu Materials: -Beskar Ore -Beskar Ingot NPCs: - The Armorer Tools: - Gravity Hammer Weapons: - EE-3 Blaster Rifle - IB-94 Blaster - Beskar Spear - Darksaber - Magnetic Tongs Accessories: - Boba Fett's Jetpack - Din Djarin's Jetpack Crafting Stations: - Beskar Anvil - Cryo-furnace Vanity: - Boba Fetts Suit - Din Djarins Suit And remember, This is the way. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Upgraded weapons
|
Download v0.6.0.1 (125 KB) |
Newbie_Modder |
Upgraded weapons uses ores and bars to make upgraders to make better weapons! It also adds new weapons!
It currently has upgraded every copper weapon/tool 3 tiers except copper bow. Every time you upgrade a weapon (3 times being the max) it will gain one green stripe on it. This might be hard to see. In total it adds 1 new enemy, 18 tools, 19 melee weapons, 15 bows, 5 buffs and 5 new materials. This will be a small content mod which I will try to update regulary (if I haven't updated in a while it means I am working on a big update). Mod by Newbie_Modder =========================================== The "I forgot to add the boreal sword" update ---Added tier 1,2 and 3 boreal sword ---Added mod homepage ---Fixed a bug so copper bow tier 3 wouldn't say copper broadsword tier 3 ---Fixed it so ebonwood bow tier 1, 2 and 3 wouldn't say copper broadsword tier 1 ---Fixed it so ebonwood bow, copper bow, boreal bow, palm bow and wooden bow is not melee damage =========================================== The "Wood" update Version 0.6 ---Changed Copper enhancment sprite ---Added Wooden hammer tier 1, 2 and 3 ---Nerfed Double edged copper sword from 12-10 damage ---Nerfed Double edged copper sword tier 1 from 18-12 damage ---Nerfed Double edged copper sword tier 2 from 25-14 damage ---Nerfed Double edged copper sword tier 3 from 32-17 damage ---Added copper slime ---Added copper enhancment buff which gives 2 defense and lasts 10 seconds ---If you have the copper enhancment buff you can't use copper enhancment ---You get the copper enhancment buff by using copper enhacment (same thing for all other enhancment's they all give their own buffs). ---Added boreal enhancment. ---Added boreal enhancment buff which gives 1 defense and lasts 10 seconds ---Added wood enhancment buff which gives 1 defense and lasts 10 seconds ---Added beach enhancment ---Added beach enhancment buff which gives 1 defense and lasts 10 seconds ---Added corrupt enhancment ---Added beach corrupt buff which gives 15% increased movement speed and lasts 10 seconds ---Added palm enhancment ---Added palm enhancment buff which gives 1 defense and lasts 10 seconds ---Added palm wood sword tier 1, 2 and 3 ---Added palm hammer tier 1, 2 and 3 ---Added palm wood bow tier 1, 2 and 3 ---Added boreal bow tier 1, 2 and 3 ---Added boreal hammer tier 1, 2 and 3 ---Added copper bow tier 1, 2 and 3 ---Added wooden bow tier 1, 2 and 3 ---Added wooden hammer tier 1, 2 and 3 ---Added wooden sword tier 1, 2 and 3 ---Added ebonwood bow tier 1, 2 and 3 ---Added ebonwood hammer tier 1, 2 and 3 ---Added ebonwood sword tier 1, 2 and 3 ---Added boreal wood sword tier 1, 2 and 3 ---Fixed copper axe tier 2 and 3 so instead of saying tier 1 they say their respective tiers =========================================== The "new sword" update Version 0.5.1 ---Added Double edged copper sword ---Added Double edged copper sword Tier 1, 2 and 3 ---Nerfed copper shortsword Tier 1, 2 and 3's knockback ---Nerfed copper broadsword Tier 1, 2 and 3's knockback =========================================== The "patch" update Version 0.5 ---Added tier 1, 2 and 3 copper broadsword ---Added 5 fallen stars to tier 3 copper axe's crafting recipe ---Fixed a bug where copper axe tier 1, 2 and 3 would have axe power around 200% --Fixed a bug where the tier 1, 2 and 3 copper axe would say tier 1, 2 and 3 copper hammer =========================================== The "axe" update Version 0.4 ---Added tier 1, 2 and 3 copper axe =========================================== The "icon" update Version 0.3 ---Tried to add icon =========================================== The "icon" update Version 0.2 ---Tried to add icon =========================================== The "release" update Version 0.1 ---Mod released ---Adds copper enhancement ---Adds tier 1, 2 and 3 copper pickaxe ---Adds tier 1, 2 and 3 copper shortsword ---Adds tier 1, 2 and 3 copper hammer Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Cheaper Bars (+ Calamity Support)
![]() |
Download v0.1.1 (10.6 KB) |
ScuttleBaka |
Cheaper Bars is basically a mod that makes it so you can craft bars with less ore or more bars with the same amount or less/more
- Current Mod Support - Calamity - Planned Mod Support - Thorium Polarities Mod of Redemption Spirit Elements Awoken Ancients Awakened SGA Mod may or may not rename the mod, not sure yet Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
ClassicWeaponsPlus
|
Download v0.3.1.9 (124.9 KB) |
Karolik |
Extension to classic terraria weapons and tools.
Work is still in progress, but for now there's available: - 32 weapons - 22 tools - and few other items ~ Update v0.3.1.9 ~ - Balanced weapons ~ Update v0.3.1.8 ~ - Added muramasa type weapons - Fixed bugs ~ Update v0.3.1.6 ~ - Added few weapons - Balanced weapons ~ Update v0.3.1.5 ~ - Added few weapons ~ Update v0.3.1.4 ~ - Added few magic weapons - Changed every phantom missile projectile ~ Update v0.3.1.3 ~ - Fixed visual bugs - Adjusted craftings ~ Update v0.3.1.2 ~ - Fixed bug, where monsters were not scored as killed ~ Update v0.3.1.1 ~ - Added few hardmode range weapons - Adjusted stats of end game swords ~ Update v0.3 ~ - All hardmode axes, are in game - Updated icon ~ Update v0.2.2 ~ - All hardmode pickaxes, are in game - Adjusted mana usage of magic items ~ Update v0.2.1 ~ - Added few hardmode pickaxes - Added homepage - Updated icon Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
TWAILA
![]() |
Download v0.4.0.0 (134 KB) |
Jadams |
AntiCheat: Only updates the UI if the tile has been reveled on the map
- Content Toggles: Toggles the various UI features on and off - UseDefaultPosition: Centers the panel on the top of the screen - LockPosition: Stops the mouse from being able to move the panel - AnchorX, AnchorY: Represents what part of the panel's positioning is constant when the content changes its size - AnchorPosX, AnchorPosY: The exact pixel location of the anchor point - MaxWidth, MaxHeight: The maximum percentage of the screen the panel can be - PanelPadding: How much space there is (in pixels) between the content and the edge of the panel - CycleDelay: How many ticks before the panel cycles its type - ContentSetting: Settings that describe what to do with the content when it is too big for the panel - HoverOpacity: How visible the panel should be when it is hovered over - ShowBackground: Displays the background panel - UIDisplay: Options for when the panel should be visible or hidden - HideUIForAir: Hides the UI when hovering over tiles that would otherwise not be upated by the UI - Panel Color: Changes the color of the background panel - TextShadow: Displays a black border around the text - OverrideColor: Overrides any pre-existing colors on the text - Text Color: Changes the color of the text - UseItemTextures: Priotizes displaying the texture of the item that places the tile as opposed to the texture of the tile itself (Only works for tiles that have items that place them) - ReservedImageWidth: The percentage of the panel that is reserved for the image if the text is too long [Controls] - Cycle UI Display Mode (Mouse3 by default): Cycles through the UIDisplay options [Changelog] v0.4.0.0 (4/12/2022) - Added Walls and Liquids to the UI - The panel now cycles through tile types (tile, wall, liquid) if more than one type applies v0.3.1.0 (3/30/2022) - Added more config options including AntiCheat, TextShadow, ContentToggles, and Colors - Fixed an issue where item textures would not default to tile textures if no item texture was found - The panel's text can how handle text tags - Toggle UI was changed to Cycle UI Display Mode to allow for the new Automatic display option - Plants now properly display on the UI when in their blooming state v0.3.0.0 (3/20/2022) - Added configuration settings for positioning and anchoring - The panel can now be moved with the mouse - Added the Trim, Shrink, and Overflow options to handle content that is too big for the panel v0.2.2.1 (3/12/2022) - Fixed a game crash when hovering over a giant mushroom v0.2.2.0 (3/9/2022) - Fixed issues with tiles that have extra data or can be activiated (Doors, Campfires, etc) - Fixed several incorrect or missing item textures - Fixed naming for locked chests and the enchanted sword shrine v0.2.1.0 (3/2/2022) - Gave names to tiles that don't technically have names in vanilla Terraria - Many name and texture fixes v0.2.0.0 (2/26/2022) - UI Scaling now works properly with the UI - The UI updates more efficiently - Fixed an issue where the UI would update with tiles that were off screen - The UI now explicitly prioritizes smart cursor over mouse coordinates - The default texture is now the confused buff texture v0.1.3.0 (2/18/2022) - Cacti now display the proper name and texture on the UI v0.1.2.0 (2/13/2022) - Saplings now display the proper name on the UI v0.1.1.0 (2/12/2022) - Trees now display the proper name and texture on the UI - Fixed a blurry texture issue v0.1.0.1 (2/11/2022) - Initial Release - The UI Panel displays the name, mod, and texture of most tiles in vanilla and modded Terraria"> Displays the name and mod of the tile you are looking at in the world This mod is greatly inspired by the Minecraft Mod WAILA by ProfMobius and is intended to function in a similar way [IMPORTANT NOTES] This mod is currently in development and is not complete [Config Options] - Visit the Forum page for more details on config options - AntiCheat: Only updates the UI if the tile has been reveled on the map - Content Toggles: Toggles the various UI features on and off - UseDefaultPosition: Centers the panel on the top of the screen - LockPosition: Stops the mouse from being able to move the panel - AnchorX, AnchorY: Represents what part of the panel's positioning is constant when the content changes its size - AnchorPosX, AnchorPosY: The exact pixel location of the anchor point - MaxWidth, MaxHeight: The maximum percentage of the screen the panel can be - PanelPadding: How much space there is (in pixels) between the content and the edge of the panel - CycleDelay: How many ticks before the panel cycles its type - ContentSetting: Settings that describe what to do with the content when it is too big for the panel - HoverOpacity: How visible the panel should be when it is hovered over - ShowBackground: Displays the background panel - UIDisplay: Options for when the panel should be visible or hidden - HideUIForAir: Hides the UI when hovering over tiles that would otherwise not be upated by the UI - Panel Color: Changes the color of the background panel - TextShadow: Displays a black border around the text - OverrideColor: Overrides any pre-existing colors on the text - Text Color: Changes the color of the text - UseItemTextures: Priotizes displaying the texture of the item that places the tile as opposed to the texture of the tile itself (Only works for tiles that have items that place them) - ReservedImageWidth: The percentage of the panel that is reserved for the image if the text is too long [Controls] - Cycle UI Display Mode (Mouse3 by default): Cycles through the UIDisplay options [Changelog] v0.4.0.0 (4/12/2022) - Added Walls and Liquids to the UI - The panel now cycles through tile types (tile, wall, liquid) if more than one type applies v0.3.1.0 (3/30/2022) - Added more config options including AntiCheat, TextShadow, ContentToggles, and Colors - Fixed an issue where item textures would not default to tile textures if no item texture was found - The panel's text can how handle text tags - Toggle UI was changed to Cycle UI Display Mode to allow for the new Automatic display option - Plants now properly display on the UI when in their blooming state v0.3.0.0 (3/20/2022) - Added configuration settings for positioning and anchoring - The panel can now be moved with the mouse - Added the Trim, Shrink, and Overflow options to handle content that is too big for the panel v0.2.2.1 (3/12/2022) - Fixed a game crash when hovering over a giant mushroom v0.2.2.0 (3/9/2022) - Fixed issues with tiles that have extra data or can be activiated (Doors, Campfires, etc) - Fixed several incorrect or missing item textures - Fixed naming for locked chests and the enchanted sword shrine v0.2.1.0 (3/2/2022) - Gave names to tiles that don't technically have names in vanilla Terraria - Many name and texture fixes v0.2.0.0 (2/26/2022) - UI Scaling now works properly with the UI - The UI updates more efficiently - Fixed an issue where the UI would update with tiles that were off screen - The UI now explicitly prioritizes smart cursor over mouse coordinates - The default texture is now the confused buff texture v0.1.3.0 (2/18/2022) - Cacti now display the proper name and texture on the UI v0.1.2.0 (2/13/2022) - Saplings now display the proper name on the UI v0.1.1.0 (2/12/2022) - Trees now display the proper name and texture on the UI - Fixed a blurry texture issue v0.1.0.1 (2/11/2022) - Initial Release - The UI Panel displays the name, mod, and texture of most tiles in vanilla and modded Terraria Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
OP sword (test)
|
Download v0.1 (7.3 KB) |
Me, no not you. |
OP sword (test) is a made by a very new person to coding and is only really meant to be for the creator of the mod.
But you can still download it if you want to. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Leveling mod
|
Download v1.1 (301.1 KB) |
charptr |
Players + Levels + Stats.
Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Tannerstone Mod
![]() |
Download v1.2 (38.5 KB) |
CriminalPancake |
Replaces any instance of "Hell" with "Tanner" in the names of items and enemies. In the future I want this effect to extend to buff names/tooltips, debuff names/tooltips, as well as NPC dialogue lines.
Supports the Following Mods (Items only): imkSushisMod MagicStorage Fargowiltas Thorium Calamity Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Critters Don't Die
![]() |
Download v1.0.0.4 (18.8 KB) |
MeowLorrrd (for SirCweep… |
All friendly NPCs (critters, NPCs) are immune to ALL damage!
Configure whatever you like in the config Made this because 'Friendly NPCs Don't Die' by 'Caseratis' isn't supported anymore Mod requested by 'SirCweepysburgh' CHANGELOG: 1.0.0 Release 1.0.0.1 Fixed a bug relating to critters still being killable Fixed bugs relating to configs not doing anything or breaking other configs 1.0.0.2 Actually added the crappy mod icon 1.0.0.3 Fixed another bug relating to NPCs being hittable with enemy projectiles 1.0.0.4 Fixed Eternia Crystal being immortal Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Better Movement
|
Download v1.0 (16.9 KB) |
Alceris |
A mod to drastically improve movement, in customizable ways! Now for 1.3!
Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Ascension Mod
|
Download v0.4.4 (70.9 KB) |
-=Soul=-, sochechka |
v0.4.4
- Charged Necton Changes: Descriprion Changed. - Fixed Russian Localization. v0.4.3 - Hard Light Changes: New Sprite. v0.4.2 - Tar 21 Changes: Size (4 => 5). - Tar 21 Drum Changes: Size (4 => 5). v0.4.1 - Tar 21 Changes: Damage (15 => 90), Critical Chance (3 => 14), Recipe Changed. - Tar 21 Drum Changes: Damage (8 => 85), Critical Chance (15 => 35), Recipe Changed. - Resprite "Hard Light Gun". Changes: Damage (28 => 94). v0.4.0 + 5 Items v0.3.1 - Resprite vanity item "Asoka's Hair" and "Asoka's Hair Hood". v0.3.0 - Fixed and resprite vanity item "Asoka's Hair". + 1 Item v0.2.1 - Fixed and resprite vanity item "Asoka's Hair". - Nerfed weapon use speed "Hard Light". v0.2.0 + 1 Item v0.1.0 - Relese. + 1 Item"> This mod with open source code. v0(big update).0(small update).0(nerfs,buffs,fixes) Content: + 9 Items Changelog: v0.4.4 - Charged Necton Changes: Descriprion Changed. - Fixed Russian Localization. v0.4.3 - Hard Light Changes: New Sprite. v0.4.2 - Tar 21 Changes: Size (4 => 5). - Tar 21 Drum Changes: Size (4 => 5). v0.4.1 - Tar 21 Changes: Damage (15 => 90), Critical Chance (3 => 14), Recipe Changed. - Tar 21 Drum Changes: Damage (8 => 85), Critical Chance (15 => 35), Recipe Changed. - Resprite "Hard Light Gun". Changes: Damage (28 => 94). v0.4.0 + 5 Items v0.3.1 - Resprite vanity item "Asoka's Hair" and "Asoka's Hair Hood". v0.3.0 - Fixed and resprite vanity item "Asoka's Hair". + 1 Item v0.2.1 - Fixed and resprite vanity item "Asoka's Hair". - Nerfed weapon use speed "Hard Light". v0.2.0 + 1 Item v0.1.0 - Relese. + 1 Item Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Can't Deal Damage
|
Download v0.1 (8.8 KB) |
Shiftenas |
This mod is a mod done in 5 minutes to make the player's weapon do 1 damage.
It doesn't take in account automatically spawned projectiles like Stardust Armor set bonus and Town NPC's projectiles. Have Fun! Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Vanilla Extra
![]() |
Download v0.6 (266.5 KB) |
Eldocz |
Vanilla Extra currently adds 7 new items with more to come soon™
Check out the mods' forum page by clicking the very wide blue button below! v0.6 Changelog - Added Mining Shirt and Mining Pants to the Merchant's shop Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
All-in-One Tools
![]() |
Download v1.0 (32.9 KB) |
St. Jimmy |
Gold tier can mine Meteorite
![]() Evil tier can mine Hellstone ![]() Hellstone tier can mine Cobalt/Palladium ![]() Adamantite tier can mine Cryonic and Hallowed ores from Calamity ![]() Hallowed tier can mine Chlorophyte ![]() Golem tier can mine Lihzahrd brick ![]() Lunar tier can mine everything in the base game as well as Uelibloom ore from Calamity ![]() Post-ML tier can mine Auric ore from Calamity. Sprites are currently placeholders. Inspired by the plethora of multipurpose tools in various Minecraft mods."> All-in-One Tools adds a new class of tools, all-in-one tools (henceforth known as AIOTs). These handy bois function as a pickaxe axe normally but can be swapped into a hammer on right click, and vice versa. As a result, you are saved an additional hotbar slot for weapons and whatnot. Use your imagination. Nine tiers of AIOT are added, from Copper tier all the way to Post-ML for Calamity. In terms of progression, AIOTs are also a bit easier to get compared to the comparable vanilla tool so you can get past the monotony of mining a bit quicker. Higher tier AIOTs also pack a punch and can be used as servicable weapons. Gold tier can mine Meteorite ![]() Evil tier can mine Hellstone ![]() Hellstone tier can mine Cobalt/Palladium ![]() Adamantite tier can mine Cryonic and Hallowed ores from Calamity ![]() Hallowed tier can mine Chlorophyte ![]() Golem tier can mine Lihzahrd brick ![]() Lunar tier can mine everything in the base game as well as Uelibloom ore from Calamity ![]() Post-ML tier can mine Auric ore from Calamity. Sprites are currently placeholders. Inspired by the plethora of multipurpose tools in various Minecraft mods. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
W1KCalamity
|
Download v0.1 (5.9 KB) |
Draw |
Some stuff what I made while playing Terraria Calamity mod with someone
There aren't much items added but will get updated Want an item to get added? DM me Draw#7458 Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
swords mega expansion
|
Download v0.1 (21.1 KB) |
springmorph |
welcome friends to swords mega expansion this mod will become great things currently we only have three swords
I am still new to terraria modding as this is my first mod i plan to have a sword for almost any ingredient in game i also plan to add over fifty swords in the next update , and to add special effect the each sword but as i said i am still learing so this will take a while but i hope you will enjoy. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |