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Constant Violent Screen Shake
Download v1.3 (7 KB)

RandomZachOfKindness

Constant Violent Screen Shake causes your screen to violently shake when ingame.

Localizer Package
6 years ago tModLoader v0.11.6.2 Edit | Delete
Terraria Sound Suite

https://i.imgur.com/ORTofjx.png
Download v0.1.3.1 (97.9 KB)

direwolf420

Do you want to use a weapon but can't stand the sound it makes? All the grunting sounds zombies make annoy you? Want to make your boots sound like squeaky ducks? Well, here is the solution!

This clientside mod comes with an extensive config (found under "Mod Configuration" ingame and on the cog icon in the mod list) that allows you to play, adjust, change and remove sounds in the game.

It also allows you to "see" sounds, which comes in handy for people with hearing impairment, called "Deaf Mode".
To use this mod to its fullest capabilities, use the "Inspect Mode".

An explanation of the config and the sounds, aswell as a changelog, can be found on the homepage.

Localizer Package
5 years ago tModLoader v0.11.7.8 Edit | Delete
Industrial Pickaxes (Auto-smelt Pickaxes!)

https://i.imgur.com/hLK5z7K.png
Download v5.0.7 (233.3 KB)

Crimsanity

Industrial Pickaxes adds some pickaxes with a special ability at their disposal, inspired by the Zenith Forge from Keybrands+.
They can smelt whole bars from ores, the chance is based on how many ores it takes to smelt a bar, the less ore needed, the better the chance.
There is a catch of course, they're much more expensive than ordinary pickaxes and are considerably slower, plus they can't smelt alloys of the same or a later tier.
For an example of what an industrial pickaxe can do, the Blazing Molten Pickaxe can smelt Copper/Tin, Iron/Lead, Silver/Tungsten, Gold/Platinum and Cobalt/Palladium (etc), but not Hellstone since it's an alloy of the same tier as the pickaxe.
There are Industrial Pickaxes for pretty much every tier starting with the Enchanted Pickaxe, which can be bought from the Merchant after defeating the Eye of Cthulhu, all the way to the endgame.

TL;DR
Adds several new pickaxes that can smelt bars from ores

It even has mod support!

Currently supported mods...
- Shadows of Abaddon (Solus Flarium Pickaxe and Draconic Asthraltite Picksaw + Ores)
- Calamity (Viridescent Blossom Pickaxe + Ores)
- Thorium (Ores Only)
- Mod of Redemption (Experimental Nano Pickaxe + Ores)
- Elements Awoken (Master Manipulator Only)
- Spirit Mod (Ores Only)
- Qwerty's Bosses and Items (Ores Only)
- Ultranium (Ores Only)

Next planned mod: Polarities

Support for mods will be added one by one. (But in some special cases, multiple may be added)
Let it be known that the more you demand support for a specific mod, the more it'll be delayed. (Well not really, but it's very annoying)
The same goes for demanding support to be rushed, we'll take as much time as we need, no more no less.
Support for just about every mod that have pickaxes and ore are already planned.
As for what pickaxes will be industrialized, we only have plans for those obtained post-Moonlord.
They must be a considerable upgrade from Lunar tier. (So tools like the Terrarium Canyon Splitter or the Gallant Pickaxe won't be supported, since you get them shortly after Moon lord, and Industrial Celestial Pickaxe already exists for that purpose)

This mod pairs very well with Veinminer, just make sure to have the tool equipped while veinmining, otherwise remaining ore will drop as normal.

Developers...
Ideas and sprites - DirgeofSwans
Code and Master Manipulator sprite - ChemAtDark
Some bug fixes and code cleaning - GoodPro712

Contributors...
Help with multiplayer compatibility - CrazyContraption
Glowmask helper - Qwerty

Version History:
5.0.7
[+] Added a much more convenient way to apply the Industrial prefix to standard pickaxes, sold by the Merchant
[-] Removed the ability to obtain the Industrial prefix via reforging

5.0.6
[~] Updated amount of ore required to smelt Auric Ore to match its new conversion rate since Calamity 1.5
[~] Fixed a bug that would cause the mod to not work after a reload

5.0.5
[~] Added a config option to shorten the world entry message

5.0.4
[~] Adjusted Experimental Nano Pickaxe recipe, it no longer requires cyberscrap or KS3 drops, instead using their respective Mk3 counterparts

5.0.3
[~] Updated some of Loreholder's quotes

5.0.2
[~] Fixed mod-specific pickaxes not loading for whatever reason

5.0.1
[~] Whoops, forgot to change some decription stuff

5.0.0 - Rewarded Patience
[+] The smelting system has been revamped, using the new system backported from 1.4 Industrial Pickaxes! This doesn't affect gameplay, but it DOES have a significant boost on code performance and efficiency, which is always nice
[+] Finally added support for multiplayer! Took long enough...
[+] Added a prefix available to all non-industrial pickaxes that will allow you to smelt ores, with the same drawback of being slowed down
[-] Removed support for Ancients Awakened, a soul for a soul

4.8.2
[~] Cross-mod pickaxes are now unloaded if the respective mods are not enabled

4.8.1
[~] Enchanted Pickaxe and its skins now emits particles on swing

4.8.0 - Tying Up Loose Ends
[+] Added a new skin for the A.C.D.E. and Violet Thaumaturgy
[+] Added the Enchanted Pickaxe, a new prehardmode industrial pickaxe, bought from the Merchant after the Eye of Cthulhu is defeated
The Enchanted Pickaxe is now the first industrial pickaxe you can obtain, no more waiting to get the Blazing Molten Pickaxe!
[+] Added the Steampunk Excavator, a new hardmode industrial pickaxe, bought from the Steampunker after any mechanical boss is defeated
The Steampunk Excavator bridges the gap between the Blazing Molten Pickaxe and Graceful Chlorophyte Pickaxe

4.7.4
[~] Fixed a multiplayer issue with the A.C.D.E.

4.7.3
[+] Added support for Qwerty's and Ultranium
[~] Avali Manipulator got

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Luminite NPC

https://i.imgur.com/mUrzhdS.png
Download v1.4.1.1 (26.7 KB)

Falcon

Luminite NPC adds a town NPC that sells luminite, lunar fragments and super healing potions.
It doesn't have a proper sprite, sorry.
(But it does have Census, Shadows of Abaddon & Calamity Mod support)

You need at least 1 luminite bar in your inventory for it to spawn.

Changelog:

1.4.1.1 - The NPC now sells Lunidium Coins from Shadows of Abaddon

1.4.1 - Added Census support & added support for more SoA stuff:
Trace of Chaos
Vial of Fiery Blood
Luminous Energy

1.4 - Added support for the following Calamity Mod items:
Divine Geode (post-Providence)
Ruinous Soul (post-Polterghast)
Cosmilite Bar (post-DoG)
Nightmare Fuel (post-DoG)
Endothermic Energy (post-DoG)
Darksun Fragment (post-buffed Mothron)
Yharon Soul Fragment (post-Yharon phase 2)
Calamitous Essence (post-SCal)

1.3.0.2 - Added unload code

1.3.0.1 - Tweaked the icon and added a homepage

1.3 - Changed the luminite merchant's attack from a normal bullet to a luminite bullet, and buffed his damage from 25 to 50. Changed the icon of the mod.

1.2.2 - Added icon

1.2.1 - A small tweak

1.2 - Added more SoA support (fragments of blight and hatred, post-Araghur only)

1.1 - Added Shadows of Abaddon support (quasar fragments)

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Recipe Tweaker 2
Download v0.2 (99.8 KB)

Jacklz

Important
***Recipe changes will only take effect after reloading
***Currently does NOT support adding custom recipe groups, existing recipe groups should be fine
***Marked recipes will not stay marked after a reload
***Don't forget to save your recipe changes
***It is recommended to NOT edit the config file outside of the custom UI, as errors can occur
***Click the show help button on the UI to bring up the 'how to use' text in chat

How to use:
***Before starting a new recipe, click the N button or click an existing recipe and edit from there
***Use left click in the recipe grid to show recipe ingredients and workstations
***Use middle click in the recipe grid to disable/remove the recipe
***To remove items or workstations from the recipe, use middle click in their respective grids
***Use left click in the item grid to add the item to the ingredient list
***Use right click in the item grid to add the item to the workstation list
***Use middle click in the item grid to set the crafted item of the new recipe
***When you're ready to add your recipe, click the F button
***Use right click in the recipe grid to mark recipes for later use

Search for items and recipes using multiple different search criteria:
@ = mod search
! = exclude mod search
# = tooltip search
% = workstation search (for recipes only)
$ = sub search - used to find items within expressed search criteria
& = marked recipe search (does not need $)"> Recipe Tweaker 2 (nevermind what happened to 1) is a mod that allows you to enable/disable any recipe in your game and also
supports adding custom recipes. Don't like a recipe that a mod adds? No problem!
Simply set a hotkey in your controls menu to bring up the UI and begin editing

Important
***Recipe changes will only take effect after reloading
***Currently does NOT support adding custom recipe groups, existing recipe groups should be fine
***Marked recipes will not stay marked after a reload
***Don't forget to save your recipe changes
***It is recommended to NOT edit the config file outside of the custom UI, as errors can occur
***Click the show help button on the UI to bring up the 'how to use' text in chat

How to use:
***Before starting a new recipe, click the N button or click an existing recipe and edit from there
***Use left click in the recipe grid to show recipe ingredients and workstations
***Use middle click in the recipe grid to disable/remove the recipe
***To remove items or workstations from the recipe, use middle click in their respective grids
***Use left click in the item grid to add the item to the ingredient list
***Use right click in the item grid to add the item to the workstation list
***Use middle click in the item grid to set the crafted item of the new recipe
***When you're ready to add your recipe, click the F button
***Use right click in the recipe grid to mark recipes for later use

Search for items and recipes using multiple different search criteria:
@ = mod search
! = exclude mod search
# = tooltip search
% = workstation search (for recipes only)
$ = sub search - used to find items within expressed search criteria
& = marked recipe search (does not need $)

Localizer Package
6 years ago tModLoader v0.11.4 Edit | Delete
Trash Mod
Download v0.1 (12.8 KB)

CCmalakai & DigiCode

Trash Mod... I'm bored. So is DigiCode. Random stuff in this mod so... download if you want I guess.

Localizer Package
5 years ago tModLoader v0.11.8.1 Edit | Delete
Non Consumables Boss Summons
Download v2.1 (34.3 KB)

Omega Nightfueled

The thing i most hate of terraria is grinding bosses. is so boring getting the summoning item. There are mods that adds an npc that sells boss summons but it's too expensive so this will make things easier to farm.
i couldn't do the Fishy guy spawn so i did a truffle worm spawn.
ver.2.1
Now all Biome Bosses can be spawned everywhere

Localizer Package
6 years ago tModLoader v0.11.4 Edit | Delete
Athos's Class Overhaul

https://i.imgur.com/y7AWtlW.png
Download v0.6.6 (206.7 KB)

Athos E. Akaiger

An Overhaul over Classes, now Jobs.

-Proper class setups:
-Damage rebalance.
-No multiclassing(class restricted weapons and armor).
-Enforcement of strengths and weaknesses of each job.
-Normal mode Treasure Bags!
-Support for Consolaria and Calamity!
-Simple and pretty.
-Now in PT-BR too!


Changelog

0.6.6
-Hotfix on character creation and loading.

0.6.5
-Alternate crafting recipes for Scale Helmet and Leggings.
-Replacement for Scale Mail crafting recipe.
-New Rogue Armor.
-Rebalance of rogue armors.
-Fixed an issue with certain zombies being overpowered.
-Fixed bug related to player taking damage.

0.6.4
-Gellyfish set bonus now works in PVP.
-Fixed stuff related to job selection window.

0.6.3
-Bugfix regarding prefixes and item spawning.
-Adjusted Gellyfish armor.
-Adjustments to tooltips
-PT-BR translation

0.6.2
-Hotfix regarding an error when equiping items with magic defense on vanity slot.

0.6.1
-Hotfix for the magic defense UI positioning.
-Repositioning the job selection UI.

0.6.0
-Treasure bags for non-expert mode bosses, using their default loot chances. Replacing the default loots.
-Adjusted npc and player immune times.
-Magic projectiles are now properly unable to crit.
-Reverted Toxic Flask being unavaible. It'll have its changes when I'm done.
-Introduced Magic Defense.
-Magic Defense-related prefixes to Armor and Accessory items.
-Magic items no longer get crit bonus from prefixes(vanilla). Instead, their damage increase by 3x their previous crit bonus.
-Accessory prefixes can now be given to Armor items.
-Ranged Mana(Mana guns) possible prefixes adjusted.

0.5.7
-Hotfix for omnitools not working for non-Knight classes.

0.5.6
-Changed the Mana Sickness (Ranged) debuff's damage reduction to half of its original value(2.5% per second, instead of 5%).
-Frost Armor and Forbidden Armor sets now allow the use of its job counterparts' weapons.
-Summoners now benefit from Rogue dash and Armor penetration passives when using Old One's Rogue sets.
-Changed Knight's defense bonus from (20) to (10 + 'item rarity' * 2). (starts as 18, goes up to 30).
-Buffed Frost Breastplate's defense by (6) points.
-Fixed Shinobi Infiltrator set also getting treated as knight set.
-Fixed Squire and Valhalla Knight chest armors not getting knight defense bonus.
-Nerfed Knight sets' melee damage, melee crit, melee speed and move speed.

0.5.5
-Using mana potions also gives you a Mana Sickness debuff that reduces Ranged damage.
-Ranged Mana prefixes(modifiers) got fixed.

0.5.4
-A fix, anything new around here?
-A few tweaks on Consolaria.

0.5.1~0.5.3
-A bunch of hotfixes.
-Sightly supports Consolaria. There will be adjustments. You can equip armors and use items normally, now.

0.5.0
-Code optimization.
-Stun debuff introduced.
-Buffed all shields' defenses, except for EoC.
-Cobalt shield no longer grants knockback immunity(Obsidian and the next ones still do).
-Battle mechanics around knockback (and now, stun too) changed. Details on WIKI.
-Dealt with errors around item index in this mod.

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Rin's Levels
Download v0.1 (200.7 KB)

RagnarokNite

Rin's Levels is currently in alpha testing and more then likely won't work with other mods.

Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
IonTools
Download v0.1 (9.2 KB)

BowtieStudios


Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
Demonic Doofus Head
Download v0.1 (20 KB)

TerriFried

DemonicREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
RocketRidgeswordsMod
Download v0.1 (13 KB)

RocketRidge

RocketRidgeswordsMod is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
Bows & Arrows

https://i.imgur.com/w3HkuqI.png
Download v0.1.3.6 (70.9 KB)

KSI Edge

Bows & Arrows

This mods add various bow related playthrough items and are balanced!!!

New Arrows:
Each vanilla arrow type has a their respective endless quiver variant :D

"Shadow Flame Arrow" 35x Wooden Arrows, 1x Shadow Flame Essence
"Frost Arrows" 35x Wooden Arrows, 10x Ice Blocks
"Poisoned Arrow" 35x Wooden Arrows, 1x Stinger
"FrostFire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows
"Eternal Arrow" 10x Cursed Arrows, 10x Shadow Flame Arrows
"Spectre Arrow" 35x Wooden Arrows, 1x Ectoplasm
"Quad Fire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows 10x Cursed Arrows, 10x Shadow Flame Arrows


Asterisks means not implemented yet***

New Bow:
"Jungle Bow" 1x Rich Mahogany Bow, 14x Jungle Spores, 2x Stingers, 1x Vine
"Desert Storm" 10% Drop rate from desert antlions
"Snow Fall" 7x Platinum/Gold Bars, 9 Shiverthorns, 99 Snow Blocks
"Spectre Bow" 18x Spectre Bars
"Shroomite Impact Bow" 18x Shroomite Bars
"Venus Crossbow" 25% Drop rate from Plantera
"Current" 3% Drop rate from Angry Bones in the Dungeon

Misc Items:
"Shadow Flame Essence" Sold by the goblin tinkerer during hardmode
"Bone War Axe" 10% Drop rate from desert antlions
"> Bows & Arrows

This mods add various bow related playthrough items and are balanced!!!

New Arrows:
Each vanilla arrow type has a their respective endless quiver variant :D

"Shadow Flame Arrow" 35x Wooden Arrows, 1x Shadow Flame Essence
"Frost Arrows" 35x Wooden Arrows, 10x Ice Blocks
"Poisoned Arrow" 35x Wooden Arrows, 1x Stinger
"FrostFire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows
"Eternal Arrow" 10x Cursed Arrows, 10x Shadow Flame Arrows
"Spectre Arrow" 35x Wooden Arrows, 1x Ectoplasm
"Quad Fire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows 10x Cursed Arrows, 10x Shadow Flame Arrows


Asterisks means not implemented yet***

New Bow:
"Jungle Bow" 1x Rich Mahogany Bow, 14x Jungle Spores, 2x Stingers, 1x Vine
"Desert Storm" 10% Drop rate from desert antlions
"Snow Fall" 7x Platinum/Gold Bars, 9 Shiverthorns, 99 Snow Blocks
"Spectre Bow" 18x Spectre Bars
"Shroomite Impact Bow" 18x Shroomite Bars
"Venus Crossbow" 25% Drop rate from Plantera
"Current" 3% Drop rate from Angry Bones in the Dungeon

Misc Items:
"Shadow Flame Essence" Sold by the goblin tinkerer during hardmode
"Bone War Axe" 10% Drop rate from desert antlions

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Anti-Lag Mod
Download v0.1.2 (14.4 KB)

doombubbles

A mod that adds a few options that can reduce lag a bit.

Options for disabling Gore, Dust, and Combat Text either always or during boss fights (or never)
Option for despawning projectiles that are too far off screen
Option for just reducing dust

Careful about turning dust off, as some projectiles are only visible with dust.

Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
Undying Army
Download v1.0 (79.3 KB)

Lukilator

Undying Army adds a new post moonlord boss to the game that focuses on using invasion style tactics.

It includes:
- A boss (to craft summon item you need 2 luminite bars, 5 wires and a celestial sigil at an ancient manipulator)
- 4 minibosses, all part of the main boss fight (1 is expert only)
- 11 enemies, all part of the main boss fight
- A town npc that is available after the boss is defeated
- An armor set available after the boss is defeated (includes wings)
- 3 weapons (2 starter swords and one duel use weapon available after the boss is defeated)
- A pet (expert exclusive)

Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
More Slimes

https://i.imgur.com/8dzPHQc.png
Download v0.3.0.3 (195.2 KB)

DerHobbyTroller

More Slimes Mod!

This mod is a really new one(this will probably still be here after 10 years).
Currently there are only a few new things.

Contents:
5 Slimes
1 Gel
1 Pickaxe
1 Sword
1 Gun


"> More Slimes Mod!

This mod is a really new one(this will probably still be here after 10 years).
Currently there are only a few new things.

Contents:
5 Slimes
1 Gel
1 Pickaxe
1 Sword
1 Gun



Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
Ultimate God Destroyers (UGD)

https://i.imgur.com/fWZZAa2.png
Download v0.3 (204.7 KB)

BumSushi

Ultimate God Destroyers is a mod based on weapons strong enough to destroy gods & is in Alpha!

This mod adds:
New Weapons
New Tools

Next update will add:
More Weapons
More Tools
New Bars
New Ores
An Icon!

UGD Alpha 0.3

Localizer Package
6 years ago tModLoader v0.11.3 Edit | Delete
Aerovelence Mod

https://i.imgur.com/tOyS9pp.png
Download v1.7.44.4 (31 MB)

Aerovelence Development …

Aerovelence is a large content mod themed around space and the sky, with an interesting twist! Aerovelence has plenty of new content, new enemies to fight, and secrets to be uncovered.
If there are any issues with the mod, join the Discord server linked at the bottom and report bugs in #bug-reports.
THIS MOD IS IN DEVELOPMENT.


https://forums.terraria.org/index.php?threads/aerovelence.103492/ - Forums link!

This mod version fixes a lot of bugs as well as adding hardmode features to the Rock Collector.

Current rundown:
-372+ Items
-Large collection of new NPCs with fun and unique AI
-3 fun boss fights
-A brand new biome, the Crystal Caverns
-Legendary items that have a low drop rate from any boss, modded and vanilla alike!

If this mod seems interesting to you, join our Discord here: https://discord.gg/QwqqZzc

CREDITS

Directed by Arcri

MAJOR CONTRIBUTORS:
- Vortex of Rainbows (Cyvercry Boss AI)
- IDGCaptainRussia (Rimegeist Boss AI)
- Wombat (Ice Generation)
- Hamstar (Crystal Caverns Generation)
- Eldrazi (Support with Tumbler AI)
- Graydee (Shaders & Primitives)

Music by: A44 and iFlicky

Code by: Yelloface, ExitiumTheCat, Stardust, Dominic Karma, RighteousRyan, Naka, TraoX, FullOfXP, GabeHasWon, Hamstar, Just Req, Grrenix, Eldrazi, and Felipe350

Sprites by: Arcri, Criitiical, SpicySpaceSnake, HondaCivicMoment, Blossom, Xinix, Stryke, TraoX, Orion, Naka, Seasalt, and Tiredghostdude

Structures by: DarkArtist

Lore and Storywriting by: Maker of Scratchock Live

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
blade

https://i.imgur.com/WUWIjjd.png
Download v6.3 (267.8 KB)

Phat001

blade mod have more weapon
+26 weapon
+1 magic item
+18 ammo
+13 accessories
+1 mount
+1 light pet


Localizer Package
5 years ago tModLoader v0.11.7 Edit | Delete
TheyTrynaBeCrate
Download v0.1 (15.6 KB)

cRATE

TheyTrynaBeCrate is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
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