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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Post Lunar
Download v0.1 (17.1 KB)

LinkPlayz

Post Lunar is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
8 years ago tModLoader v0.10.1.1 Edit | Delete
The Exhile Mod
Download v0.36 (7.6 KB)

Clondrah

This mod will add a variety of weapons. Most of them will be quite overpowered so, use them wisely. This is my first mod so the sprite might be bad.

Currently Adds
Delete Sword (1 Dirt @ a Workbench) Recipe will change.
The Infernal Demon (10 Souls of Night and 20 Hellstone Bar @ a Workbench) Recipe will change.
Wooden Blade (10 Wood @ a Workbench)

Version History

0.36 Added Wooden Blade, Update recipes, Tweaked Sprites
0.35 Added Mod icon
0.34 Cahnged The Infernal Demon Sprite
0.33 Changed Delete Sword Sprite & Added The Infernal Demon
0.31 Update Delete Sword Sprite

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
You Gelly Pack
Download v0.10.1.1 (56.8 KB)

Bart&Melvin

I think you're Gelly and you can't prove me wrong

Localizer Package
8 years ago tModLoader v0.10.1.1 Edit | Delete
Picklemania
Download v0.2 (1.7 MB)

Picklo Joe

This is a mod that is supposed to add lots of items,it is mainly focused on weapons.
I don't really know what to put in the description,so i guess ill say what things do

I don't really plan on making this mod complicated,i wanted to make this mod for those that
arn't into mods such as Calamity/maybe Tremor that are really complicated in terms of getting
good weapons,as when i look into crafting recipies it annoys the crap out of me when i have to get a
crafting station that takes me like 1 hour to get just to make 1 thing i want.


Khaladolate ore: you can't detect it with spelunker potions,makes pretty decent late pre-hardmode armor,
You can make a sword for it before the eye,and as you progress pre-hardmode you can keep upgrading it to get insane upgrades.
It is a melee set

Yinx ore: Glowing ore that is for magic/throwing weapons,you can create the Upgrade Anvil with it.
Creates a few magic weapons so far and 1 throwing weapon, its main use i planned to be upgrading weapons with it.
It does not have a armor set

Mana shards:Create 5 of these with 1 fallen star at a workbench.Most of the stuff to craft with it must be crafted using an Anvil.
Can create a decent early game armor set and some early game weapons too. You can't create any sort of tool with it,only early game weapons
/ materials.

Upgrade Anvil: Pretty self explanatory,you grab a weapon you want to upgrade,some Yinx bars and a material that coresponds to whatever weapon.
Certain weapons that are popular within use get special abilities with the upgrade, such as maybe exploding into miniature heat seeking missles,
or possible splitting into 2.

Soon to come:

Combination Station: A crafting station from my other mod,Sorcerer's Seceret. Allows you to combinate 2 certain weapons to create 1 powerful weapon.
Most of the combinations are 2 specific weapons,one is how its shot and the other is its projectiles, such as the Boomstick and the Flower of Fire,
creates a fireball sho

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Woodsy's Mod
Download v0.7.0.0 (1.2 MB)

Woodsy

WoodsTest Is A Mod Meant For My Friend And I.
If You Can't Tell From The Items, I Like The Colour Blue.


Current Items Added:

Weapons:
NANI (Sword)
Ronen Is A C*nt (Sword)
SlowAF (Sword)
MP5K (Gun)
BestPickaxe (Sword)
Staff Of Magnus(Magic) WIP

Tools:
BestSword (Pickaxe)

Armour:
Blue Helmet
Blue Breastplate
Blue Leggings

Crafting Items:

Souls:
Blue Soul

Bars:
Blue Bar

Vanity:
Yuri Mask WIP

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
SlapDash
Download v0.1 (8.1 KB)

Nix

This mod is in very, very, VERY early development...

Future Content (Hopefully):

Some bosses
A new biome
A new event
Post Moonlord stuffs
Ect.

Localizer Package
8 years ago tModLoader v0.10.1.1 Edit | Delete
TestMod
Download v0.1 (6.2 KB)

Cavebat

TestMod is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
8 years ago tModLoader v0.10.1.1 Edit | Delete
Eastern Wonder
Download v0.1.1.1 (91.8 KB)

(Sincon)aka:Tanuki

Ok getting back on this

We have some more books etc


0.~~~~
- Fixed a bit of stuff and added some stuff :)
0.8

- sorry but I added mushrooms that are concidered magic




:O 0.7


Added a few book worm items from touhou 6

Added something else for someone

Expect a update again soon




:O 0.6

From Gensokyo

Marisa items have been added

Sanae items have been added

New *5 Bombs added from marisa and sanae's deck

- Craft BOMBS out of power

- gain power from mercilessly attacking enemies with touhou items
*tip is that some items are better at generating power*

Thats all for now ; I suggest using a cheat mod to get the items as it isnt balanced out yet ! (still valid lol )

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Voltage's Mod
Download v1.0 (18.7 KB)

VoltageGaming

At this moment my mod only has weapons and one accesible vanity peice. My plans for this mod are to have a little bit of everything.

Localizer Package
8 years ago tModLoader v0.10.1.1 Edit | Delete
Dryboi's Mod
Download v0.21 (22.2 KB)

Dryboi

Variety pack of JOJO and other stuff
Don't Download

-Adds Narancia and Aerosmith

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Item Uprades Mod
Download v0.1.1 (3.6 KB)

castleminer314

The Item Upgrades Mod brings 1 new item to Terraria called the Stone Knife. Later on i'll get better at making items and I will be able to make a upgrade to the Stone Knife.



Update 0.1.1:
*Tweaked The Stone Knife Again.
*Stone Knife Damage is now 8, and no longer has Insane Knockback.
*Stone Knife Tooltip Changed.
*Stone Knife Use Time Changed.
*Stone Knife Rarity Changed.
*Stone Knife Recipe Changed. No Longer Needs Dirt Blocks or Iron Bars.
*Stone Knife No Longer Needs 75 of Regular Wood. It Has Now Been Changed to 75 of Any Wood.

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Reduced Respawn Timer
Download v0.0.2 (2.3 KB)

JazzyP

Halves the normal respawn time for both difficulties. Simple.

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
The Far Lands Mod
Download v0.1.0.14 (283.7 KB)

Jabberwocky

A mod to introduce thematic experiences from other places as I learn to mod Terraria.
There's new uses for various kinds of rope, if you're a novice Summoner. The Guide knows more. Save those Throwing Knives to whittle with!
He also knows a couple of new tricks involving acorns that he's picked up from famous Wizards near and far; natural hedge magic that requires the use of a Living Loom.
...and a fluffy, insidious new evil lurks in the snowy expanses!

Localizer Package
6 years ago tModLoader v0.11.6.2 Edit | Delete
Virtuous Weapon Pack

https://i.imgur.com/JXDmoQD.png
Download v1.1.1.2 (206.7 KB)

Samrux

Samrux's Virtuous weapon pack! Aiming to create new and fun weapon mechanics.

UPDATE 1.1.1: See forum thread or discord server for patchnotes.

Have you ever wanted to shoot an arrow at the sky and have it rain despair on your enemies, fling your foes into the air and make them take fall damage, or hastily punch mobs to death like in a true anime scene? In this first release we include 19 unique weapons to play around with, most of which balanced for late-hardmode to Moon Lord.

Featuring:
- The Gobbler: This fantastic invention allows you to suck up any item from the ground, and then shoot them at your enemies! Each and every item in the game will possess different damage, properties and behavior; try everything in your inventory! Don't worry, the items are returned after being shot. (Experimental)
- A completely new weapon type: Orbitals. These 12 items spread throughout the game choose the player's highest damage between magic and melee, and while active they stay near the caster as they deal damage to enemies and provide boosts and effects. The orbitals don't occupy buff slots and their damage doesn't interfere with other piercing weapons!
- 3 melee weapons, 4 ranged weapons, and 3 magic weapons, all unique and finetuned, with new mechanics.

With the homepage button below you will be taken to the forum thread, where you will find more info such as pictures, item recipes, and changelog, as well as links to Discord server and GitHub repo.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Thorns Mod
Download v0.1 (4.6 KB)

Forest Studios

Thorns Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Thor's hammer
Download v0.1.6 (6.2 KB)

MagicStick

Forged in the heart of a fallen star, Mjolnir cannot be stopped by anyone... or anything. (pierces infinitely and destoys blocks on contact)
Damage increases non-linearly with player's max health.
Ignores explosion-proof blocks, platforms and minecart tracks, torches, chairs, tables and banners for ease of use.

Previously used to ignore prefixes and armor bonuses, *is now affected normally by prefixed and armor bonuses*
Currently also replaces the projectile image for paladin's hammer, change is cosmetic only(working to fix it).

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Player & Enemy Stats Multipliers
Download v1.0.7 (15.5 KB)

whis & compa

Allows you to change global enemy/player stats.

Visit the home page for more info on how to set up your configuration file!
Update 1.0.7: Added GlobalItemManaUsageMultiplier. Because Player Mana has a strange cap and can't go any higher than 400 it seems. (also for example with 20 mana & 10x multiplier the game won't allow you to go past 120 mana which correspond to a 6x multiplier)

Update 1.0.6: Fix for Crit Chance Multiplier. forgot some damage type (thrown)

Update 1.0.5: Added "GlobalPlayerDefenseMultiplier" which this time will multiply ALL player defense globally including, accessories, prefixes, buffs ....

Update 1.0.4: Added Player Crit Chance multipliers. haven't tested over 100% crit chance if you go crazy on them. Keep in mind this makes more damage & also way more knockback when a crit happens (default game behavior, it's just a reminder for balancing).

Update 1.0.3: Fixed items Mana usage being changed due to left over testing code. sorry folks

Update 1.0.2: Renamed "GlobalItemDefenseMultiplier" to "GlobalArmorDefenseMultiplier", your values will be transferred from the old to the new value. reason being that all my testing shows this value only ever affected Armor base defense, prefixes bonus defense never got multiplied. so this new name reflect that.

Update 1.0.1: Fixed items not being considered for player changes, they are now multiplied correctly.

Update 1.0.0: RELEASE. also concatenated the multiple config files in one.

Update 0.9.5: Thanks to JopoJelly, added player health & mana modifiers.

Update 0.9.4: removed specific per mod per boss modifiers too much support.

Update 0.9.3: removed scaling for non-boss, it was causing AI problems for some entities.
scaling for boss is still here use at your own risk.

Update 0.9.2: removed non boss only knockback modifier, boss & global are enough, can divide if needed.

Update 0.9.1: Fixed global stats. a lot of entities were NOT affected by the changes due to the way

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Good Luck Have Fun (Harder Terraria Mod)
Download v1.0 (54.4 KB)

Caseratis

So I found expert mode easy after a while so I made a mod to make me rage quit. This mod works in normal mode and will stack with expert mode and any other similar mods. The effects are active when you have the mod enabled. With all that said, let's take a look at the actual changes.
All enemies now have:

1.5x Health
1.5x Damage
1.5x Defense
1.5x Knockback Resistance
1.5x Money Dropped
Natural Regeneration (stronger regen in hardmode)
Immunity to traps and lava

All vanilla bosses get additional attacks/changes
King Slime will shoot spikes
Eye of Cthulhu will shoot tears
Eater of Worlds head segments are double the size
Brain of Cthulhu creepers are 50% larger
Queen Bee will occasionally drop bee hives
Skeletron throws bones at you with his hands
Wall of Flesh alternates between shooting cursed flames and ichor from its mouth
The Twins will glow yellow for a second and will reflect projectiles
The Destroyer and Probes are 250% bigger and the Destroyer's Head does 2x the damage
Skeletron Prime shoots lasers
Plantera's tentacles will block projectiles
The Detached Golem head can fire cultist fireballs and the Golem has insane life regen
Duke Fishron makes it rain deadly projectiles
Lunatic Cultist spawns "Shadow Clones" that shoot his projectiles
Moon Lord Core fires the same projectiles the Lunatic Cultist fires (shoots faster at half health)

You have a chance to get the bleeding debuff when damaged.

There are now poorly sprited biome cores which are accessories. They have a 1/500 chance to drop in their respective biome in hardmode. Each one increases a different stat and they can all be combined to create a powerful accessory.

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Entropy

https://i.imgur.com/rmy2L7E.png
Download v1.0 (35 KB)

GoldenRound

Good lord, I've been a lazy slacker, this was slated for like, october or so, and it's here two months later, geez.
I lost all my progress on the mod except sprite work, losing all your code can be pretty de-motivating. I've come back with new inspiration to see this mod through to the end. This mod includes all balanced versions of the claymores. I also learned a lesson about backing up data, which is important.
So the mod offers right now 19 total weapons, I might add a few additional ones just to bolster the roster a little here in the next few days.
God I hope I'm not missing anything

Mod Version - 1.0.0, more updates in the coming weeks/days

_____________________________________________________________________
Additonal Information

The next few updates will include minor changes, while the more major ones will include armor and possibly enemies, gearing up to bosses

_____________________________________________________________________

The mod page will be up soon enough, next update
There will be a dedicated GitHub so I don't lose this data this time and so you can see what shoddy code I'm using
The mod is now open source so there will be literally no chance of me dropping the ball this time, I'm also including minor notes such as stuff I had to fix before releasing the version, as well as a mini mod guide for common errors I've stumbled across
I've stumbled across more errors this time remaking the mod, then last time. Some were tiny things like a spelling error, others were simply I used a number value when it was asking for a ID value (look in text files in mod, can be found when looking in code)
More balancing changes along the way, I just haven't had much time to play with everything. Here in the coming days, I'll more than likely remove most of my mod list and do a normal playthrough and see how the stuff balance

_____________________________________________________________________
Spriting Help

I suck at spriting so feel fr

Localizer Package
8 years ago tModLoader v0.10.1.1 Edit | Delete
Fishing Mod
Download v0.2 (10.7 KB)

Nourios

-= NOTE: THIS MOD IS WIP =-
Fishing Mod (I need to change the name) adds new fishing stuff
-= CHANGELOG =-
v0.1 - Added Fishing Souls
v0.2 - Fishing Souls can now be obtained through fishing + New Texture

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
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