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Mod Helpers

https://i.imgur.com/5V9YKmc.png
Download v5.14.1.1 (1.9 MB)

hamstar

Supplies numerous helper functions, classes, services, utilities, and information for other mods. Features include:
* In-game mod control panel UI for reporting bugs, seeing status/tags of loaded mods, and other helpful in-game options.
* Descriptive mod tags that may be viewed and edited by anyone, for any mod. Mod searches in the browser may be filtered by these tags.
* Per-world mod locking available via. control panel to prevent mod mismatch mishaps.

Modders: See the homepage for information on setting up your mod to receive bug reports!

Credits:
Nvar: Coal item's tile sprite sheet
Darkpuppy: Tweaked mod icon

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
1.4 Crafting Recipes (Check Config!)

https://i.imgur.com/0oU2NPw.png
Download v1.5.1 (482.3 KB)

MeowLorrrd

NOTE: 1.4 tModLoader is released, so I won't be updating this mod anymore (or not as much). I will probably make a 1.4 QoL mod, but we'll see :)

Current changes:
*Recipes*
-Basic Dye materials give 2 Dye >
-Hardmode Bars are cheaper
> // >
-Pre-Hardmode Bar recipes are cheaper >
-Platforms don't require Crafting Stations
-Added serveral uncraftable items, such as:
+ > // + >
+ > // + >

*Weapons*
-Almost ALL weapons have their stats equivelant to 1.4.4
-Trident gives off light when used underwater

*Armor*
-Almost ALL Armor pieces and sets have their stats equivelant
to 1.4.4, for example:
reduces spawn rates
has a thorns effect

*Buffs*
-All Potion buffs have their duration increased
-All station buffs have their timer removed
-Max player buffs is increased to 44
-Buff effects are updated
reflects 100% damage, reduces spawn rates

*Accessories*
-ALL Wings are updated to 1.4.4
-Most accessories are updated to 1.4.4, for example:
grants melee users autoswing
reduces lava damage
can always be used
shoots a X-Bone when equipped

*NPCs*
-Most NPCs have their stats updated to 1.4.4
-Most NPC shops have their stats updated to 1.4.4,
for example:
Mechanic sells Teleporters (in Pre-Hardmode!)

*Throwing Class*
-All weapons are Ranged
-All Throwing armor sets are updated

Config!
-See any feature you don't like? Disable them in the mod's
config!
-There are 2 pages, one for recipes and the other one for item
stats


Updates:
1.5.1
- Thorns Potion no longer requires Stinger and Worm Tooth
- Fixed cross-mod Terra Blade recipe
- Metal Bricks are crafted with a 1:5 Ore to Stone ratio
- Hardened Sand and Sandstone blocks are craftable
- Serveral furniture items are crafted at a Sawmill or Anvil
- Merchant stops selling Lesser Potions in Hardmode
- Molotov Cocktail is crafted with Gel
- The Grand Design uses Mechanical Ruler
- Updated config description


Notes:
I won't add items added in 1.4, such as 'Stone Platform' or 'Ultrabright Helmet', since that is property of Re-Logic, and I don't want do deal with copyright stuff.

You can freely use and decompile this mod for educational purposes, just don't re-upload it and take credit. Thank you.

If you have any issues/feedback/suggestions, please report them to MeowLorrrd#4776 (Discord) or use the Forms link from the homepage.

Thank you for downloading!"> This mod changes some 1.4 recipes (and item stats) into the 1.3 Modloader! With this mod, it takes less materials to craft items, and you can craft previously unavailable items, such as the Band of Starpower in a Crimson world!
Visit the Homepage to view all changes!

Check the config to disable features you don't like!

NOTE: 1.4 tModLoader is released, so I won't be updating this mod anymore (or not as much). I will probably make a 1.4 QoL mod, but we'll see :)

Current changes:
*Recipes*
-Basic Dye materials give 2 Dye >
-Hardmode Bars are cheaper
> // >
-Pre-Hardmode Bar recipes are cheaper >
-Platforms don't require Crafting Stations
-Added serveral uncraftable items, such as:
+ > // + >
+ > // + >

*Weapons*
-Almost ALL weapons have their stats equivelant to 1.4.4
-Trident gives off light when used underwater

*Armor*
-Almost ALL Armor pieces and sets have their stats equivelant
to 1.4.4, for example:
reduces spawn rates
has a thorns effect

*Buffs*
-All Potion buffs have their duration increased
-All station buffs have their timer removed
-Max player buffs is increased to 44
-Buff effects are updated
reflects 100% damage, reduces spawn rates

*Accessories*
-ALL Wings are updated to 1.4.4
-Most accessories are updated to 1.4.4, for example:
grants melee users autoswing
reduces lava damage
can always be used
shoots a X-Bone when equipped

*NPCs*
-Most NPCs have their stats updated to 1.4.4
-Most NPC shops have their stats updated to 1.4.4,
for example:
Mechanic sells Teleporters (in Pre-Hardmode!)

*Throwing Class*
-All weapons are Ranged
-All Throwing armor sets are updated

Config!
-See any feature you don't like? Disable them in the mod's
config!
-There are 2 pages, one for recipes and the other one for item
stats


Updates:
1.5.1
- Thorns Potion no longer requires Stinger and Worm Tooth
- Fixed cross-mod Terra Blade recipe
- Metal Bricks are crafted with a 1:5 Ore to Stone ratio
- Hardened Sand and Sandstone blocks are craftable
- Serveral furniture items are crafted at a Sawmill or Anvil
- Merchant stops selling Lesser Potions in Hardmode
- Molotov Cocktail is crafted with Gel
- The Grand Design uses Mechanical Ruler
- Updated config description


Notes:
I won't add items added in 1.4, such as 'Stone Platform' or 'Ultrabright Helmet', since that is property of Re-Logic, and I don't want do deal with copyright stuff.

You can freely use and decompile this mod for educational purposes, just don't re-upload it and take credit. Thank you.

If you have any issues/feedback/suggestions, please report them to MeowLorrrd#4776 (Discord) or use the Forms link from the homepage.

Thank you for downloading!

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Antisocial

https://i.imgur.com/9jYrD7M.png
Download v1.2.1 (65.6 KB)

jopojelly

Antisocial allows all social accessory slots to be used as normal accessory slots. It's super cheaty, obviously.

A config allows for social armor to also be used, as well as limiting the number of affected social accessory slots.

When using HerosMod, the "Modify Antisocial Config" can be used to limit who can change the config settings.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Craftable accesories
Download v0.1 (23.3 KB)

Newbie_Modder


Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Gay Heart Mod
Download v1.9 (5 KB)

DarthGraydin


Localizer Package
2 years ago tModLoader v0.11.8.4 Edit | Delete
randomweapons
Download v0.4 (27.1 KB)

Insectman5


Localizer Package
3 years ago tModLoader v0.11.7.5 Edit | Delete
AlchemistNPC Lite

https://i.imgur.com/P4QrXTD.png
Download v1.8.10 (723.2 KB)

Gregg/VVV101, b2mauler, …

This mod adds 7 NPCs (Alchemist, Brewer, Jeweler, Young Brewer, Operator, Architect and Musician), who sell potions, materials and some other stuff.
New combinations of potions are sold by the Young Brewer.
The spawn condition for the Alchemist, the Jeweler & the Brewer is to kill the Eye of Ctulhu.
The Young Brewer spawns while both the Alchemist & the Brewer are in the world in Hardmode.
The spawn condition for the Operator is to beat EoW/BoC.
The Architect will come if you have at least 3 NPC.
The Musician will come if you defeat Skeletron.
Mod's Discord: https://discord.gg/WGKyKun
v1.8.10
-Disable shop changing delay when autopause is on and allow 0 delay for disabling with autopause off
-Fix UI scale not being 100% drawing the lifeform analyzer arrow in the wrong place
-Add Tinkerer to Census integration
-(1.3) Rebalance endgame Calamity bag price
-(1.4) Update to tModLoader v0.12 Alpha 02024925
-(1.4) Add Bast Statue to Jeweler's Arena shop
-(1.4) Temporarily add Luck Potions to Alchemist (will be relocated eventually)
-(1.4) Add hocruxes back to Jeweler
v1.8.9
-Fix with shops and multiplayer
v1.8.8
-Backport updates (For 1.3 Version)
-Add Calamity 1.5 treasure bags and music boxes
v1.8.7
-Update to tModLoader v0.12 ec7a4927
v1.8.6
-Improve locator arrow code
v1.8.5
-Updated locator to 1.4
-Added configurable delay before shop changing is allowed
v1.8.4
-Make items researchable in Journey Mode
v1.8.3
-Fixed Duke Fishron bag in Operator shop condition
v1.8.2
-Fixed multiplayer client freeze bug.
-Fixed Alchemist Charm tier 4 missing a tooltip.
v1.8.1
-Fixed SaveWorldData issue.
v1.8.0
Big thanks to b2mauler for porting Lite version to alpha 1.4.
-Updated to tModloader 0.12.
-Added Queen Slime and Empress of Light's bags in Operator's vanilla bags shop.
-Fixed issue with excessive prices scaling of Tinkerer and potions sellers in multiplayer.
v1.7.4
-Added Old Duke's bag in Operator's modded bags shop.
-Added Sulphurskin Potion to Brewer's shop.
-Fixed Calamity mod's Rage and Adrenaline related mechanics.
-Fixed Chandeliers prices.
-Some code polishing.
-Changed price of Marble and Granite blocks.
v1.7.2
-Added support to Elements Awoken mod for Operator. Fixed some other mod's errors.
-Added support for Mod of Redemption for Operator.
-Added all Broken Hero stuff from Vanilla/Thorium/Spirit/Litho's Armory mods.
Available after beating Golem.
-Added Solar Veil to Operator's shop.
Available after beating Plantera.
-Added Boom Box to Musician's 3rd shop.
Allows to passively play music boxes placed in the last inventory slot.
-Added recipes for Obsidian, Honey and Crispy Honey blocks.
-Added Calamity mod's Tesla Potion to Brewer's 2nd shop.
-Fixed mod's NPC summoning items not working.
-Fixed Materia Transmutators not working as Thorium Anvil and Arcane Armor Fabricator.
v1.7.1
-Added Tinkerer's Horcrux to Jeweler's shop.
-Added Feathers to Operator's shop.
Available after beating Skeletron.
-Added Forbidden Fragments to Operator's shop.
Available after beating Sand Elemental.
-Added config option to disable catcheability of mod's town NPCs.
v1.7
-Added Tinkerer NPC. But unlike in AlchemistNPC, his accessories would be unlocked during progression.
-Added Recall/Wormhole Potion price config options.
-Added more materials to Operator's materials shops.
-Now Lifeform Analizer also creates laser pointer to rare creature (ticks each second).
Can be toggled by Mod Configuration.
-Added Assassin and Hydration potions to Thorium Combination.
-Added fragments from Thorium mod to Operator.
-Alchemist's Tremor shop is now replaced with Plants shop.
-Removed dash ability from Ninja potion.
-Fixed Simple Crafting Penny and both Materia Transmutators were not giving chance to save ingredients during craft (Alchemy Table feature).
-Fixed Thorium Combination crafting bug.
-Fixed NetSend error in world file.
-New awesome mod's icon by Alemeow#7389.
v1.6.6
-Fixed possible Operator's shop change menu mouse stucking.
v1.6.5
-Added Materia Transmutators and their components.
-Alchemist Charms now also add some duration to buff potions depending on tier.
-Potion of Darkness can no longer be used if any boss is alive. Removed Heart Ache debuff.
-Added Swiftness potion to both Tank Combinations and Universal Combination.
-Beach Teleporter potion now always teleport you to actual left or right side beach.
It is independant from palms now.
-Rebalanced some of the Operator's prices.
-All Calamity references to crit were redone as mod calls.
-Now Operator has separated shops for vanilla boss drops & materials shop and modded boss drops & materials shop.
-Now defeating buffed Pumpking/Ice Queen is required to unlock Nightmare Fuel/Endothermic

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Zylon Mod Fan Expansion

https://mirror.sgkoi.dev/direct/ZylonFanExpansion.png
Download v0.0.0.2 (34.1 KB)

Zylon Mod Fan Devs


Localizer Package
3 years ago tModLoader v0.11.7.5 Edit | Delete
Ridiculously Many Yoyos

https://mirror.sgkoi.dev/direct/MellosUniverses.png
Download v0.0.7.1 (217.9 KB)

Mello and Uno Reverse Ca…


Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Calamity Mod Infernum Mode

https://i.imgur.com/PZDi96h.png
Download v0.8.3 (15.6 MB)

Dominic Karma

Infernum

This difficulty is harder than Death mode and can be activated with the Infernal Chalice when Revengeance Mode is active.
The primary focus of the mod is expansive reworking of boss AIs.

Possible plans to add custom music, items, and exclusive bosses in the future.... maybe.
Some bosses may gain (unnecessary) extra phases for maximum "It's not over yet!" energy.

NOTE: As of now, only Pre-HM (along with some HM) boss AIs are included, and bosses may be subject to rebalancing.
Furthermore, the mod is not supported for multiplayer at this time."> An extension mod for Calamity that adds an extra difficulty - Infernum

This difficulty is harder than Death mode and can be activated with the Infernal Chalice when Revengeance Mode is active.
The primary focus of the mod is expansive reworking of boss AIs.

Possible plans to add custom music, items, and exclusive bosses in the future.... maybe.
Some bosses may gain (unnecessary) extra phases for maximum "It's not over yet!" energy.

NOTE: As of now, only Pre-HM (along with some HM) boss AIs are included, and bosses may be subject to rebalancing.
Furthermore, the mod is not supported for multiplayer at this time.

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Mages' Paradise
Download v2.2.1 (76.8 KB)

Derik Moore

Mages' Paradise is a mod that plans to make the mage class better and more enjoyable.

7 Spellbooks; 6 of which have 4 tiers the last combining all 6
1 dagger with 5 tiers
2 Swords with 6 tiers(More being added)
10 Projectiles

There is more items being added soon.
Anyone who wishes to have ideas can add me on Discord.
Discord Username: Kor'goth#8441
Discord Server: https//discord.gg/NxJGQX4

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
TerraBow

https://mirror.sgkoi.dev/direct/TerraBow.png
Download v1.1.4 (27.7 KB)

Phat


Localizer Package
3 years ago tModLoader v0.11.7.5 Edit | Delete
Extensible Inventory

https://i.imgur.com/jDrQ7EJ.png
Download v1.5.3 (115 KB)

hamstar

Implements an extensible, paginated inventory for players, able to be scaled endlessly.

New (v1.5.2): Now includes a hotkey to create a new page just after the current page.

Localizer Package
2 years ago tModLoader v0.11.8.4 Edit | Delete
Primordials, Preping for 1.4

https://i.imgur.com/JePO2BA.png
Download v1.0 (28.6 MB)

Phobos

Warning! PLEASE READ

This mod is no longer being developed! Instead, it is being completely rebuilt from the ground up due to many porting issues to tModloader 1.4.



Note: The final version of this mod only comes with one new boss. It's a mostly complete post-golem boss. It can only be summoned through Cheatsheet or Hero's mod. Just search for "Moros" and enjoy!

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Ultimate Guns Mod
Download v0.1.1.6 (49.2 KB)

Moo Moo


Localizer Package
2 years ago tModLoader v0.11.8.4 Edit | Delete
Ark's Mod

https://mirror.sgkoi.dev/direct/ArksStuff.png
Download v1.8 (24.9 MB)

ArkOfReis_ & AlfieInABox


Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Beyond The Forgotten Ages

https://mirror.sgkoi.dev/direct/ForgottenMemories.png
Download v0.4.2.1 (6 MB)

Dev team in mod desc


Localizer Package
5 years ago tModLoader v0.10.1.4 Edit | Delete
Zenith Alternative (First Fractal)
Download v1.0 (3.3 MB)

BlazenBreaker


Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Leveled Mod

https://i.imgur.com/AgWCWvg.png
Download v1.1.4 (2.4 MB)

Gotest, Webmilio

Leveled is a mod to add leveling to Terraria, while attempting to keep vanilla balance. This mod will not be including things such as classes, races, quests, and so on. Just Leveling.
Some things might not work correctly, such as proper projectile scaling by anything but players, due to tMod limitations.
Hearts, mana stars, equipment, and weapons are still VERY important to character strength.

Unleveled also supports this mod. So if you like interface mods, get Unleveled!

Please don't mix leveling mods. It extremely breaks the balance of the game and can also cause huge problems.

Notable additions:
*Levels and EXP.
*Max level is 100.
*Basic stats such as Stamina(HP), Strength(Melee), Resistance(Defense), Dexterity(Ranged), Agility(Throwing), Spirit(Summon), and Intelligence(Magic).
*Customizable stats that grant passive abilities and bonus basic stats.
*Passive abilities that you can enable or disable, at the cost of AP(Ability Points).
*A new stat "Armor" is essentially your total defense from equipment. Defense is your defensive power after the increase from your Resistance and level.
*EXP gain from mining pre-hardmode ores and fishing!
*Vanilla enemies have fixed levels. They will also scale up to a minimum level in Expert HardMode according to progression, but will not affect bosses.
*Enemies from mods will have their level reflect the level of the biome you're in. This isn't ideal for how the devs wanted their mod balanced and would need to support Leveled by giving them an appropriate level.
*Weapons that use mana have had their mana costs adjusted for the changes to maximum mana.

Tip: Entity HP bars will not show up until you unlock the Scan ability after leveling up a bit.

Credits:
*Gotest - Author, Coder, Spriter
*Webmilio - Coder, API

Special Thanks:
*ReLogic -> Terraria - Thank you so much for making a game that I have enjoyed for so long.


---Change Log---
--1.1.4--
*Changed the way NPC level data is stored. Big change to the API to allow easier compatibility.
*Added UpdateEquips override for the ability API.
*Fixed Aptitude and Finesse being swapped. You may want to get a stat reset if you used these.
*Updated Mana Shield and Barrier with their rebalances that the standalone received.
*Fixed an issue where NPCs that don't full heal like they're supposed to when they transform.
*Fixed an error when loading characters where having an ability active that no longer exists in the table. Such as an added ability from another mod.

--1.1.3--
*Implemented some of the balance changes introduced in the updated Standalone.

--1.1.2--
Updated for tMod 0.11.7.8.

--1.0.4.1--
*Fixed all NPCs level scaling.

--1.0.4--
*Updated to tMod 0.11.3
*Added a not so invasive tutorial for new players to help describe the mods features.
*Added seasonal effects to Power Flower, recommendation of AnArtBob.
*Adjusted damage scaling to be less major between levels.
*Fixed being unable to select world evil type when choosing Critical Mode.
*Fixed banner buff damage boost causing 300% more damage to projectiles.
*Fixed issue in multiplayer where modded enemy NPCs would not level scale to biome.

--1.0.3.4 to 1.0.3.7 --
These versions are hotfixes.
Currently working on bug: NPCs are all level 100.
*1.0.3.7 : Yoesph fix: NPCs no longer dissapear once hit.
*1.0.3.6 : Yoesph fix: old Leveled characters no longer explode.
*1.0.3.5 : Fixed critical bug in interface that made the game print an ungodly amount of errors in the chat.
*1.0.3.4 : Temporarily disabled the tutorial as its not complete.
*1.0.3.4 : [API]You can use the LeveledLanguageManager to add localized names and tooltips to your abilities, which was a obvious thing to do.

---1.0.3---
*Added a level cap to NPCs (same as the Player's).
*[API] Renamed NPCStats to LeveledNPCStats to prevent conflicting with other mods who are also unoriginal.

---1.0.2---
*Added API methods in NPCStats to make Town NPCs scale with custom conditions. See https://github.com/Arrenton/Leveled/wiki/NPCs.

---1.0---
*Massive reconstruction of the code of the mod to clean it up and make it easier to use.
*New API created to allow mod devs to give their mod support for Leveled.
*!!Native support for other mods has been removed and left to be done through the API.!!
*Made Ore EXP flags about 30% more efficient in RAM and in save data.
*The value that shows EXP to next level now says "MAX" when at level 100.
*New texture for the power flower.
*Weapons that use mana have had their mana costs altered according to the item's base rarity to be better fit with MP scaling. 40% to 170% respectively.
*Experience curve altered.
*Power Flower SP curve altered.
*Altered base stats from 3 to 2.
*Altered Damage/Defense/HP mul

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Autofish

https://i.imgur.com/SEzXNHd.png
Download v0.2.7.2 (20.5 KB)

-Cyril-

Auto Catch Crates"
" Auto Catch Accessories"
" Auto Catch Tools and Weapons"
" Auto Catch Quest Fishes"
" Auto Catch Normal Catches"

Hotkeys:
"Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers.
"Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole".

Below are Chinese translated description.

以上是英文版简介

这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。
注意你需要绑定一个按键才可以开关自动抛鱼线。

你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish

设置选项:
"拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。
" 自动钓宝匣"
" 自动钓饰品"
" 自动钓工具和武器"
" 自动钓任务鱼"
" 自动钓一般渔获"

快捷键:
“Toggle Auto Cast Fishing Pole”:开关自动抛鱼线
“Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。"> This mod can help you fish automatically. Which means auto pull and cast bobbers while holding a fishing pole.
Note that you need to bind a key to toggle auto cast bobbers.

You can see this mod's source code here: https://github.com/Crapsky233/Autofish

Configuration:
"Pulling Delay": The delay of pulling bobber up after detecting available fish.
" Auto Catch Crates"
" Auto Catch Accessories"
" Auto Catch Tools and Weapons"
" Auto Catch Quest Fishes"
" Auto Catch Normal Catches"

Hotkeys:
"Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers.
"Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole".

Below are Chinese translated description.

以上是英文版简介

这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。
注意你需要绑定一个按键才可以开关自动抛鱼线。

你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish

设置选项:
"拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。
" 自动钓宝匣"
" 自动钓饰品"
" 自动钓工具和武器"
" 自动钓任务鱼"
" 自动钓一般渔获"

快捷键:
“Toggle Auto Cast Fishing Pole”:开关自动抛鱼线
“Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
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