tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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DoomSlayerXIsabelle
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Download v0.1 (7.9 KB) |
Rouva |
DoomSlayerXIsabelle Adds Extra Prefixes TO WEAapons andn accecscsorysi, duh retrard!
Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Real Saber
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Download v0.1 (8.8 KB) |
pinkk |
Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Nae Nae Sword
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Download v0.1 (7.9 KB) |
BroodRiven |
This sword was casted under the Underworld with a special
but now forgotten material, "Nae Nae Ingots" Only ONE sword exist, And now? you wield it Nae and Tear, Until it is done. Requires 100 dirt blocks and a copper shortsword to be made on an anvil Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Creeper, aw man
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Download v1.1.15 (9.3 MB) |
NobeliumUranium_ |
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Bags
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Download v2.8.6 (472.9 KB) |
Jonas |
DISCLAIMER: Most of the incompatibilities with Calamity 1.5 are fixed by now, the new versions of Bags are NOT compatible with anything older than Calamity 1.5.0.001 anymore. Use the newest versions of both mods.
Important: This Mod only works with Calamity. I created a Discord Server as a place for feedback, suggestions and to get information. Feel free to join! Click the "Visit the Homepage-Button" to join. Visit my thread on the forums for more information, if you have feedback, suggestions, etc. This Mod adds 41 Bags to the mod which can drop from enemies. Every single boss triggers a new one to be dropped. There is a Town NPC who can spawn after King Slime has been killed who has items in his shop to give the player some useful information about the Bags. There is also one who sells potions which lower the current tier of dropped bags. It also adds some ammunition bags in the shops to make buying ammo less tiring. This Mod was created with the purpose to put the focus a bit more on action, and a bit less on farming and waiting. The newest update allows you to adjust the droprates of different categories of items just like you want it to be for the perfect experience. (These are just the most important changes, full lists of changes are on my discord server) v2.8.6: -A few minor additions and changes v2.8.5: -A few minor additions v2.8.4: -Adjustments for Calamity compatibility v2.8.3: -A few minor additions and fixes v2.8.2: -A few minor additions and fixes v2.8.1: -Added a new command and reworked the bag command -A few other minor changes v2.8: -Massive Early-Hardmode Bag Rework v2.7.6: -Removed Post-Polterghast Abyss Bag but added a Post-Calamitas and a Post-Polterghast Abyss Activation Crystal -Added material from the Arsenal Labs v2.7.5: -Updated /bag command and both Town NPCs v2.7.4: -A few more compatibility things -Added the Post-Draedon and the Post-Eidolon Wyrm Bag v2.7.3: -Added the Gem Bag -Removed all the Developer Items from the Post-Supreme Calamitas Bag v2.7.2: -A few small compatibility things -Gave the Bag Tooltips some color v2.7.1: -Removed the Post-Yharon Phase 1 Bag -Compatibility with the new Early Hardmode Progression Rework v2.7: -Bag Expert revamped -All Legendary Items and Rare Item Variants removed from Bags v2.6: -Added bags for Martian Madness, Pumpkin and Frost Moon which drop when certain requirements are met (use /bag for info) -A few minor fixes v2.5: -Removed all the 4 fragments -Added 4 different clams (Forest, Corruption, Crimson, Hallow) and their respective pearls, used to craft Potion of Beginner's Luck, Wealth, Fortune and Absolute Luck v2.4: -Added bags for Giant Clam, Earth Elemental and all 3 biome mimics which drop when certain requirements are met (use /bag for info) -Added the Corruption, Crimson and Hallowed Activation Crystal, working similar to the others mentioned below -A few other minor changes and new drops v2.3: -Added the Golden, Shadow and Abyss Activation Crystal, items made from golden and shadow keys to activate certain drops -Removed /bagt completely, but revived /bag. /bag is now an informational command for dependencies and is basically /bag and /bagt in one v2.2.4: -Nerfed bag droprates during Pumpkin and Frost Moon Post-ML and Pre-Devourer of Gods v2.2.3: -Recolored all the potions in the Manipulators shop v2.2.2: -Added buff icon resprites and a few missing dependencies v2.2.1: -Added a line to the tooltip of all bags dropping hardmode ores to prevent confusion v2.2: -A bunch of rebalances -Renamed Bag Guide to Bag Expert and added a Config Option to deactivate him for people who already know the mod well -A few bug fixes v2.1.1: -Fixed a bug that caused you to get too much loot with leftclick in Multiplayer and slowed done opening speed to reduce lag v2.1: -Added a feature that allows you to open bags very quickly by using/left clicking them v2.0.1: -Removed /bag and /bagt but enhanced the drop table document on the discord server v2.0: -Resprites for ALL bags (except the ones in the shops) -A new config so you can customize your game however you want by disabling/enabling different categories of items and/or lowering the dropchances of them -A few bug fixes -Recipes for Blood Orbs, Darksun Fragments, Nightmare Fuel and Endothermic Energy using fragment leftovers v1.13.6: -Fixed a missing dependency in the Post-DoG Bag -Lowered droprates of Stress Pills, Laudanum and Heart of Darkness v1.13.5: -Reduced Auric Ore droprate -Fixed a missing dependency in the Post-Plantera Bag v1.13.4: -Fixed Pro Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Secrets Of The Shadows
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Download v0.21.1 (25.5 MB) |
Vortex Of Rainbows |
A mod which probably has something to do with Secrets and Shadows.
This mod's main plan is to add structures and other unique generation to the world, which can act as dungeons or help spice up exploration. !! This mod is early in development !! !! A large world is recommended in order for the generated structures to spawn without overriding vanilla structures !! Bosses -> Currently 6, all with original AI! Items -> Nearly 600, designed to unique! Ores -> 3 New Subclass: Void -Unleash very powerful attacks, at a cost -High risk, high reward -Has melee, ranged, magic, and summon items Major Stuctures: 2 -Pyramid Dungeon Worldgen -Planetarium Temple Worldgen -A generous amount of smaller structures Credits: (Current Developers) Code, Direction, Art: Vortex#6230 Music, SFX, Direction, Art: Heart Plus Up! Code, Audio Engineering: apotofkoolaid Art: Mochi, MrPetkins (Contributors and Other Credits) Art: HugeKraken, Arcri, Pokerface Testers/Other: Mushnib~, Astrobit, DreadSoul, Crimsonkeep, Bman, TheoR Code: Graydee, ENNWAY, Qwerty3.14, OS, Nalyd T. Minor Art: Naka, DeJuiceTD, Nomis (Past Developers) Emotional Support, Direction, Art: Coolio Misc, Direction: FlameFreezer Music: BananaLizard Art: Blasfah Update 0.21.1 -Attempted a fix for Recipe Browser crash -Buffed Lux's survivablity across the board -Other balance related changes Update 0.21.0 "The Construct Update" -New worldgen structure in the Dungeon and Jungle -New Polaris summon shrine + 3 new ores -Added the 3 remaining Constructs, all Hardmode -Replaced Celestial Serpent with a new boss, Lux -Reworked and added more items. New enemies -Void Reworks, such as enemies being able to deal void damage, and different void regen mechanics -Various balance changes -Added a config option to lower the intesity of visuals and help with performance. Mainly affects certain boss related visuals, lasers, trails, etc. -Many resprites and visual improvements -Internal Optimizations and many Bug fixes Update 0.20.2 -A new item, Plasma Accelerator, and reworked Bore Bullets -A few bug fixes and internal optimizations that should hopefully make the mod less laggy Update 0.20.1 -Reworked Treasure Slimes -Added Permafrost and Tidal Spirit Staves -Added two new starter house variants (courtesy of Astrobit and Mushnib~) -A few resprites, bug fixes, and balance changes Update 0.20.0 "The Pyramid Update" -The Pyramid worldgen overhauled/improved. Added new enemies and a wave event and music. -The Planetarium now features a vastly improved set of visuals. -Other places have also recieved visual improvements, such as buff icons, bosses, enemies, armor, and weapons. -Pharaoh's Curse has been completely reworked -Several items have recieved visual and functional reworks -A handful of new items have been added -Many balance changes, bug fixes, and QoL additions -Many internal code optimizations and fixes Update 0.19.3 -New Expert drops for Icy Amalgamation, Subspace Serpent, and Pharaoh's -A TON of various resprites -A handful a balance changes -Bug Fixes Update 0.19.2 -More Items, such as the introduction of Void+Summon items -New Worldgen structures in the Ocean, Sky, and Planetarium -Putrid Pinky Reworks, both visual and functional -Subspace Serpent has been completely reworked -Many item reworks, both visual and functional Update 0.19.1 -Just a quick hotfix in attempt to fix some bugs such as... -Fixed game crash on attempting to load world -Fixed enemies from other mods spawning too frequently in planetarium -New Mod icon Update 0.19.0 -Big thanks to qwerty3.14 for extensive feedback in many areas of the mod (and glowmask code)! -Balancing changes, overhauls, and visual improvements in many areas (including various items) -New Boss and Biome with lots of new items -Various bug fixes Update 0.18.4 -Pyramid prioritizes finding a non-underground desert -Pyramid is now smaller, has new rooms, now generates with clogged hallways. -Visual improvements in various places, added banners. -Expanded content, Remade some old content. -Buffed default void regen speed, modified void costs in various areas -Bug fixes (Thanks Creeper da Snek and the people in the Discord server) Update 0.18.3.2 -Some small tweaks -Homepage added! Update 0.18.3 -Pyramid worldgen improved -Visual improvements in various places -Permafrost Fragment item pool expansion -More Items, Enemies, and an Armor set -Remade some items and added old ones back. -Item balancing, especially with summon items -Bug fixes Update 0.18.2 -Fixed undownloadable error -Icon added Update 0.18.1 -More pyramid stuff and resprites Update 0.18 The Purge -Reworked or Removed almost every old ite Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Auto Trash
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Download v0.5.2 (78 KB) |
jopojelly |
Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory. Ctrl+Shift click inventory items to quickly add to auto trash list. You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops. Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Faster Tools
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Download v1.5.1 (19.9 KB) |
valkyrienyanko, convicte… |
Axes, hammers and pickaxes swing 25% faster. (Configurable)
Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Terrario
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Download v0.1 (732.5 KB) |
Skidipapap |
Localizer Package |
3 years ago | tModLoader v0.11.7.8 | Edit | Delete |
M.O.R.E
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Download v0.1 (44.8 KB) |
Kingnuker |
Localizer Package |
4 years ago | tModLoader v0.11.5 | Edit | Delete |
Zoologist Furry Accessories
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Download v1.0.0 (23.6 KB) |
Katrina |
Hi! This mod adds the Zoologist vanity accessories from Terraria 1.4 (The fox, dog, lizard and bunny ears and tails).
Sadly, there's no legit way to get them, so you just have to spawn them in using cheat sheet. Please dm me on discord at @Katrina#7207 if there are any problems, or if you just wanna talk to me... Have fun! Localizer Package |
4 years ago | tModLoader v0.11.7.6 | Edit | Delete |
Useful NPCs
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Download v2.0.5 (248 KB) |
Gortart, Lonely Star |
Useful NPCs add various NPCs that sell items that are annoying to get.
See the linked forum thread for more information. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Faster Weapons
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Download v1.6.1 (28.4 KB) |
valkyrienyanko, convicte… |
v1.6 - Fixed bug where magic weapons were not effected
All weapons use time is 25% faster. (Configurable) E.g. Minishark shoots 25% faster E.g. Sword swinging is 25% faster Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Too much melee weapons (3k+)
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Download v1.0.2 (86.4 KB) |
ItsFluffyx |
Too much melee weapons (as you guessed) adds A LOT of melee weapons to the game. and that's it.
it currently adds 47 melee weapons. --- LIST: --- 18 swords 9 boomerangs 4 sickles 10 ongols 3 spears 1 flail 2 other melee weapons --- LATEST UPDATE --- there was no latest update lol - if you spot a bug, please report it at my homepage! thanks for so many downloads! Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Calamity's Vanities
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Download v4.0.3 (227.4 KB) |
LysHypera |
Localizer Package |
5 years ago | tModLoader v0.11.4 | Edit | Delete |
Absolution Mod
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Download v0.1.6.7 (4.1 MB) |
Optima |
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Terraria Overhaul
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Download v4.5.4.1 (108.8 MB) |
Mirsario |
(Check the mod's homepage for trailers & screenshots)
This is a huge mod, which, instead of adding new content to the game, focuses on adding new gameplay mechanics and completely remaking existing ones. It remakes melee, ranged and magic combat, adds seasons, dodgerolls, block climbing, walljumps, wallrolls, atmospheric sounds & footsteps, emotes, a weakness & resistance system, makes gore ridiculously enjoyable, adds blood on tiles, a fire and an electricity systems, makes everything more interactive, enhances enemy ai, completely remakes player rendering, makes trees fall like in starbound, and does a thousand more things i can't even memorize. Believe me, it's colossal. Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Flare's Items Mod
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Download v1.4.3.2 (38.6 KB) |
BrokenFlareGun |
Localizer Package |
3 years ago | tModLoader v0.11.8.1 | Edit | Delete |
Verde's Yoyos
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Download v3.2.1 (120.1 KB) |
verdenvidia |
A mid-sized mod that currently adds 30 yoyos, strings, and other items. Note that this is still a work in progress. I will be adding, changing, and fixing things as time goes on.
Partial Changelog (full changelog in homepage link): 3.2 +Added 2 yoyos. Trawler damage decreased from 13 to 12. Jungle, Shadow, Crimson strings - recipes edited. Crimson, Shadow, Jungle, Honey strings - effects edited. Enchanted Yoyo now craftable with any wood yoyo. Minour edits and additions. 3.1 +Added Enchanted Yoyo Sanguine, Cactus Yoyo, Heart of the Sea, Heatwave - damage edited. Sanguine can now steal life. Heart of the Sea crafting recipe edited. Crimson Arrows can now steal life, are craftable by 25 instead of 15. Earthbound Yoyo can now spawn electrospheres. 3.0 +Added 9 yoyos. Fixed damage values of 7 yoyos. Cactus and Boreal yoyo crafting recipes tweaked. ------------------------------------------ 2.0 Since Journey's End comes out tommorrow at the time of writing this, I'm balancing for Journey's End pre-emptively but didn't want to mess with the existing balance, hence why I haven't updated in a while. Various sprite edits. Moulder sprite's ooze tweaked to fix resemblance problems. Tweaked damage values of 5 yoyos. Fixed various minour errors such as the occasional missing letter. +Added yellow dev set. ------------------------------------------ 1.3.2 +Added Crimson Arrows. 1.3 Sanguine effect properly implemented. Pollinator bee damage increased from 9 to 18. No effect from Hive Pack. Moulder tweaked. Heatwave, Shadowflame, Stickler, and Pollinator effect chances increased. +Added 1 yoyo. +Added strings. Act as vanilla strings plus status effects. Made at loom. ------------------------------------------ 1.2.3 Sanguine damage increased from 39 to 40. Moulder damage increased from 36 to 37. 1.2.2 +Added 2 dev sets. 1.2 Overhauls to crafting recipes, sprites, and drop rates. +Added 2 dev sets. ------------------------------------------ 1.1.3 Added Dark Shard to Sanguine and Moulder recipes. Minour sprite edits of three yoyos. Sanguine damage increased from 38 to 39. Moulder damage increased from 33 to 36. 1.1.2 The Weaver drop chance tripled. +Added 2 yoyos. 1.1 Stickler now properly drops from King Slime. Shadowflame Yoyo now mutually excludes itself from other Goblin Summoner drops. +Added 7 yoyos. ------------------------------------------ 1.0.2 Riptide damage reduced from 53 to 51. Shadowflame Yoyo damage increased from 38 to 46. Snow Ball damage increased from 11 to 12. 1.0.1 Official release. ------------------------------------------ CREDITS DEVELOPERS: verdenvidia CONTRIBUTORS: zach/Yhellow - testing, ideas (Riptide, Cactus yoyo, Shadowflame yoyo) andog/tacticalrake - testing, ideas (dev yoyos) DonMacaroni - code questions, ideas (Emblem yoyos) mario/SmileAtTheSour - ideas (dev sets) Wistand/RogaBear - ideas (Weaver) Koopafan75 - code questions Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Terraria Randomizer Mod
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Download v1.2.0 (41.6 KB) |
NuovaPrime, Fargowilta |
All configs are off by default, make sure to turn the ones you want on.
This randomizer mod lets you randomize many features of your game to create interesting playthroughs or even just chaos, some of the features that can be randomized include: NPC AI Randomization - Lets you randomize the AI of all enemies and creatures spawned, meaning you can have a bunny with bat AI or a demon eye with skeletron ai. Item & NPC Name Randomization - Randomizes the names of all items and npcs, creating some pretty wacky names. Item Stats Randomization - Randomizes the damage, knockback, use speed and projectile firing of all weapons, it tends to roll lower values than higher ones, so don't worry about balance. Item Sprites Randomization - Randomizes the sprites of all items to make one item have the sprite of a different item, so you can have a muramasa with the sprite of a mushroom. Item & NPC Sound Randomization - Randomizes the use sounds of items, and the hit and death sounds of npcs. Projectile AI Randomization - Randomizes the AI of all projectiles, creating some really odd projectiles. NPC Shop Randomization - Randomizing the shop contents and shop prices for all npc's that have them. NPC Loot Randomization - Makes all enemies drop a random item when killed. Worldgen Randomization - Randomizes every tile (that isn't from a biome) in the world upon worldgen. Everything rerandomizes whenever you reload your mods/game, so be warned of that. Changelog: V1.2.0 1) Added the ability to make only bosses drop a random item, chest randomization, the ability to override immortality on enemies, as well as some meme settings for AI. 2) Changed usetime randomization to also have a better chance to roll lower values. 3) Split off randomized projectiles from item stats randomization into it's own config. 4) Fixed a crash with item sprites randomization and the mod browser. 5) Made the eternia portal and crystal part of the "important npc's" config option for AI randomization. 6) Made most of the config options not force a reload. V1.1.1 1) Fixed an issue preventing people from loading the mod after updating. V1.1.0 1) Added randomization of npc shops, worldgen and npc loot. 2) Added more options to npc ai randomization. 3) Split name randomization into items and npcs. V1.0.3 1) Made the mod multiplayer compatible, whoops. V1.0.2 1) Made it so the item stat randomization doesn't apply to tools. Credits to Oli.H for making npc shop and worldgen randomization. Credits to fargowilta, the thorium discord and the tmodloader discord for giving me some ideas as I made this. Credit to catsounds for the mod icon. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |