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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
More Worlds
Download v1.4 (146 KB)

tockus

More Worlds allows players to host their own world through a server. The main server acts as a relay/proxy to save users the effort of port forwarding and also to protect the privacy of clients. The main server requires an additional port to act as a relay for clients (Normal port +1).

Players can easily switch between each others worlds and owners of a world can manage permissions that other players have in their own world.
Use /worldhelp for additional usage information.

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
GhostPlayers mod
Download v0.4.5 (76.4 KB)

GhostPlayer

(please note I have school and cant always be updating this, thanks!)

hello there! this is my mod
to start off this is a mod sorta based off plants (they dont like you too much)
first someone on discord "Biggestmeme" said they had a mod idea and they didnt know how to make a mod, so I said id try out modding, and here I am
today (10/15/2020) I have 1 NPC that wants to hurt you, youll see it! (maybe if the code is right)
I also want to say im not anywhere NEAR being good at coding, its somewhat fun but I have like no experience and im still learning a lot, so if there are bugs, report them here
today im still working on it
WHAT I WANT TO DO IN THE FUTURE
I want to add all this stuff into a event where in the day time, a event will happen and the things come out, and when night comes it ends, kinda like the solar eclips but with plants
well thats all I think I have to say, I hope you consider using my mod! (even though it has like almost nothing besides a gun, a plant monster, and a sword)
Join my discord server for help and to suggest things to me!

0.3 fixed Killer plant hitbox and knock back

0.4 added the "sleeper", a enemy that spawns at night. all it does is hide in the dark and doesnt move at all, so you just get hurt from a mouth coming out of the dirt

0.4.2 added 2 new monsters in the corruption and crimson, ones a blood worm and the other is a walking innfected plant

0.4.3 added copper long sword, leafs (dropped by the plant monsters), and the grass sword!!

0.4.4 added items to the corruption and crimson. 2 swords, 2 materials

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
Snowe's Rando Weapons
Download v0.2.5 (63.1 KB)

Snowe Z

Snowe's Rando Weapons Mod Adds A Lot Of... Random Weapons That The Player Gets To Use To Defeat Those Bosses. This Mod Allows The Player To Craft Silly/Random Weapons Throughout The Mod.

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
KEKMODE
Download v0.1.5 (71.6 KB)

SergKoster

WOW YOU SEE IT??
ALALA
aLAlA
Al
aL
Alal
al
al
alal
al
a
ABRIKOS
New mob: strangemushrom!

Localizer Package
5 years ago tModLoader v0.11.7.6 Edit | Delete
Hard To Less Hard

https://i.imgur.com/vTE3cin.png
Download v5.0 (42.9 MB)

Sockmit2007

Hard To Less Hard is a mod made for a easier experience.

4.0 The God Of Blood

1 new boss
2 new npcs
5 new items

4.3 The Flames Of Fury HotFix

1 new item

4.5 Fright Brings MIGHT SIGHT LIGHT AND NIGHT

4 new recipes

5 Stark Lore

5 new recipes

5 new items

1 new boss

1 new npc

Localizer Package
5 years ago tModLoader v0.11.7.8 Edit | Delete
Runo Mod
Download v0.1.2 (96.5 KB)

Ourin

Runo Mod (Runo's First Mod and Test Published)

The codes are written by Runo4.


Description :

This mod is my first time mod.
I'm learning C # recently, and since Terraria is also a project made up of C #,
mod production has become very meaningful.
The contents of the mod are also simple, such as adding equipment and items.
It is not recommended to introduce it because it was made for the purpose of studying my own mod production.

Note :

v0.1.1 This mod was published.

v0.1.2 Some weapon added.

Enjoy :)

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
KagMod

https://i.imgur.com/IjbXMGO.png
Download v1.7.1.1 (22.3 MB)

Kagiyeeta

[KAGMOD]
A mod that does basically whatever it wants. Somewhat like Joostmod. Please check out Joostmod if you get the chance, it's pretty good.
Progression currently goes up to after Moon Lord, most recipes are in Hardmode.

[WHAT YOU CAN DO]
Collect materials to craft into different items like basically every content mod.
Each boss has its own unique weapon drop (WIP).
Build a house for the Eggplant Wizard when you get at least 1 Crimite, also defeat the Eater of Worlds or Brain of Cthulhu to get another NPC to spawn.
Going into the Cavern is dangerous, but it can provide you with powerful materials if you're careful.
There's three different Post-Golem item classes!
Watch out for the Pog Ball. He is funny.
You may fight one of two final bosses (warning, there is even another).

There's another "final" boss that you can fight with using the Lurker God's totem... but is there another? Maybe the TV has an answer...

Infected biome surface background textures are mostly placeholders until I can make better designs.

[COMPATIBILE WITH BOSS CHECKLIST]

[CHANGELOG]
7/16/2022: Finally added proper boss drop items for the main progression line of bosses, fixed things, and added things. Removed Herobrine. Updated localization files.
4/16/2022: Sorry for cranking out so many updates. Sinister Stability is made better, other slight random changes, added a few other random things. Nerfed some things.
4/2/2022: MANDATORY bugfix update, fixes and balances things and makes Eggplant God's AI actually good. Also removed the last of the accidental double damage projectiles.
3/29/2022: Huge hotfix, sliced the damage of hostile projectiles in half because they apparently do double damage (good game design /s). I have no idea if I added anything new.
3/14/2022: Apologies for another update, required hotfixes needed to be made. Space Cadet armor has been buffed. New Fallen Star-like items drop during Hardmode. Gorigan enemy now spawns in the Desert. etc things.
3/2/2022: Chiropka's AI has been completely reworked, no more cheesing via staying close. Added a very special boss to the Hunger and removed recipes for most spaceship cannons. Added a traveling NPC that will randomly visit your town and stay there (very humorous). Removed Herobrine.
2/13/2022: Entirely new biome has been added, but don't remake your worlds, it is generated AFTER killing the big spider boss in the Cavern! The biome adds two new bosses, three enemies, and a few other things. Added Boss Checklist stuff.
1/24/2022: Removed some bloat, changed Tank's AI finally, changed a few sprites. Gorigan, a few other enemies, and Sky Alien are being worked on in addition to a HUGE upcoming boss.
1/14/2022: Tactical UFO has been revised and remade, Sun Stones and Moon Stones were made to spawn after the Wall of Flesh is killed, Eggplant Goddess now spawns after Tactical UFO is dead, and a few other reworks/changes.
1/7/2022: Lurker Pyromancer is complete, made Chilled Lurker easier, still working on Tank.
10/25/2021: Lurker God was made better, no more Skeletron AI, currently working on the Tank and Lurker Pyromancer to be more original.
10/25/2021: Reworked the steel items (specifically the swords) to be better, changed Heliron to not use Vanilla AI, made Green Menace have original AI, etc. Stim Doctor's design has been changed.
10/25/2021: Finally a content update. Added a very long boss fight that took AGES to make, but I hopefully haven't forgotten anything about it. You can get a cool sword from it :) (if the fight is too easy I WILL make it harder)
8/19/2021: Eggplant God has been added, Martian Emperor has been reworked, enjoy.
8/17/2021: I forgot to make the Eggplant Commander/etc not spawn at all jajajaja. Okay but seriously he doesn't spawn anymore, at least for now. (Martian Emperor is bugged atm so don't panic) EGGPLANT GOD COMING VERY SOON
7/17/2021: It has occurred to me that the final two bosses had... unreasonable attack power, I did testing with an endgame character and kept dying. Oops, heh. Fixed that though.
6/26/2021: Added Monstro as a Pre-HM boss! Additionally improved some balancing.
6/16/2021: A few changes that include bug fixes and balancing.
6/14/2021: Full mod completed! Changes and additions will be coming along! At the moment the demonic final boss's essences aren't used for anything (changing soon so recipes will be added).
6/10/2021: Very minor changes regarding two new names for the Stim NPC and balancing fixes.
6/9/2021: Cleanup of the mod and added Stim items to increase specific stats based on progression, and an NPC to sell them.

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Starter packs

https://i.imgur.com/SyjQyYc.png
Download v0.12 (18.1 KB)

CDK Entertainment

This mod adds 5 starting packs:
Melee starter pack,
Ranger starter pack,
Mage starter pack,
Summoner starter pack,
Thrower starter pack;
All packs contain class items.

UPDATE 0.12:
Added thrower starter pack.

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Personal General Mod Fixes

https://mirror.sgkoi.dev/direct/GMBF.png
Download v0.4 (10.2 KB)

Naharie


Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Fractala Mod

https://i.imgur.com/1Ompxl6.png
Download v1.0.9 (391.1 KB)

Protechol & The boys

The Fractala mod adds a bit of content. As of now, there isn't much, but eventually there will be. There are new darts, weapons, and a cool yoyo. Wanna help with production? Or just be apart of the community? I'm Protechol#8313, and here's the Discord link! https://discord.gg/tfjVSuH: Developers are Corgi#9712, Kirbygamer58556#2266, and Zweihand22#8921.

v1.0.2 - Added Two Flamethrowers, Tungsten, and Silver Variants. Probably gonna make a full flamethrower 'class'. Also fixed the rarities for most items.
v1.0.3 - Added more Flamethrowers for different stages of the game, and they're craftable so you're good.
v1.0.4 - Added more Flamethrowers, close to just making it a full class.
v1.0.5 - Fixes.
v1.0.6 - More Fixes
v1.0.7 - Even MORE Fixes
v1.0.8 - Added 2 new weapons, 2 Dev Sets, a vanity item, and lost 1/4 of my motivation. But I think the next update will be pretty big.
v1.0.9 - Changed the name of the big gun, it's now called the GigaGlock. Apparently it violated some mod ToS. And for some quick promotion, I make videos on my youtube channel, Protechol/

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
StarBurst
Download v0.2 (7.2 KB)

Grimsy

Adds a new sword.

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Dungreed-Lasley

https://i.imgur.com/QZgIRLg.png
Download v0.0.1.1 (47.9 KB)

↑↓

Turning you into Lasley
让你变成Lasley

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Nickel Broadsword
Download v0.1 (6.9 KB)

Grmisy

Adds a new sword.

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Valduim Sword
Download v0.1 (7.2 KB)

Grimsy

Adds a new sword.

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
A Different GodMode(沙雕上帝)
Download v0.11 (402.8 KB)

网络核心

This mod can help you get rid of debuffs and death,even if they were code-kill.
And use the modded item to do something interesting,just for fun.
这个模组可以帮助你摆脱死亡和debuff的困扰,即使是代码杀。
并且使用模组物品可以做一些有趣的事情,仅供娱乐。

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
Gold Claymore
Download v0.1 (7 KB)

Grimsy

This Mod Adds A Better Early Game Sword.

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
OKat Basic Mod
Download v0.0.1 (11.1 KB)

WilliamOKat


Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
useful armory
Download v0.1 (12.6 KB)

snipeparpar


Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Mana Fruit Mod

https://i.imgur.com/gvFjhFZ.png
Download v0.1.4 (21.8 KB)

pollen

convicted tomatophile (Stevie) for mana cap increase.
Thanks to SmugB for world gen rewrite.

Changelog:
v0.1.4 ~
~ Increased spawn rate
~ Fixed mod unloading improperly
~ Increased mana fruit spawn rate

v0.1.3 ~
~ Increased max mana cap from 400 to 500

v0.1.2.1 ~
~ Fixed a bug that allowed for consumption of more than 10 mana fruit

v0.1.2 ~
~ Added Spelling and a more comprehensive description

v0.1.1 ~
~ Fixed issues with certain resolutions and UI zoom
~ Added an icon and a github repo

v0.1 ~
~ Added base functionality
"> This mod adds 4 things:

~ Mana Fruit Item
~ Mana Fruit Tile
~ Mana Fruit UI
~ Increases max mana cap from 400 to 500

Mana Fruit spawns after defeating all three mechanical bosses. They spawn in the jungle and can be detected by both metal detectors and spelunker potions. You can consume a maximum of 10 fruits for a total of 300 mana.

Credit to convicted tomatophile (Stevie) for mana cap increase.
Thanks to SmugB for world gen rewrite.

Changelog:
v0.1.4 ~
~ Increased spawn rate
~ Fixed mod unloading improperly
~ Increased mana fruit spawn rate

v0.1.3 ~
~ Increased max mana cap from 400 to 500

v0.1.2.1 ~
~ Fixed a bug that allowed for consumption of more than 10 mana fruit

v0.1.2 ~
~ Added Spelling and a more comprehensive description

v0.1.1 ~
~ Fixed issues with certain resolutions and UI zoom
~ Added an icon and a github repo

v0.1 ~
~ Added base functionality

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Better Bees
Download v1.0 (6.7 KB)

Chem

A contrast to the mod "No, Not The Bees!", this mod makes bees a little more unique and not as busted probably? I haven't done extensive testing but whatever I still think it's balanced.
All damage from bees and wasps is greatly reduced, however they have local NPC immunity which allows multiple bees to inflict damage at once.
In addition to this, they last twice as long and bees inflict poison while wasps inflict venom.

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
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