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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
The Excorcist
Download v0.5.1 (9.9 KB)

Jester


Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
The Executioner
Download v0.3.5 (81.3 KB)

FarmerusMaximus

Learning how to develop mods for Terraria. In the future this mod will add lore friendly recipes and items, and change dependig which mod you have.

V0.3.5 Fixed Black Mirror problems and modify how it works. It still have some bugs that i'm trying to fix.
V0.3.4 More Items Added.
V0.3.3 Fixed the recipes not appearing.
V0.3.2 Added recipes for vanilla items and conversion between crimson and corrupt items variations.
V0.3.1 I broke the mod, my bad, here is the fix and new items; note that if you are using Calamity som recipes will be diferent.
V0.3 - Learning how to make complex methods and starting to make unique variants and "Mod compatibilities".
V0.2 - Learning how to make more complex items and use other mod's resources.
V0.1 - Starting to learn.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Exhaustion Disabler

https://i.imgur.com/RzKzIQe.png
Download v0.0.0.3 (5.5 KB)

Cleyera

-Description-
===========================================
This mod disable exhaustion from Thorium Mod.
===========================================
-Changelogs-
===========================================
v0.0.0.3: Changed Mod Side to client
-------------------------------------------
v0.0.0.2: Supported Thorium Mod v1.6.1.x~
-------------------------------------------
v0.0.0.1: Supported Thorium Mod v1.6.0.x
-------------------------------------------
v0.0.0.0: Published
==========================================="> ===========================================
-Description-
===========================================
This mod disable exhaustion from Thorium Mod.
===========================================
-Changelogs-
===========================================
v0.0.0.3: Changed Mod Side to client
-------------------------------------------
v0.0.0.2: Supported Thorium Mod v1.6.1.x~
-------------------------------------------
v0.0.0.1: Supported Thorium Mod v1.6.0.x
-------------------------------------------
v0.0.0.0: Published
===========================================

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Exitium's Challenges of Suffering

https://i.imgur.com/VDAnZak.png
Download v0.1.2 (44.4 KB)

Exitium, Ascended Cat

This mod adds in various items that can be used for challenges, so far it has:

An item that grants permanent Obstructed
An item that grants permanent Chaos State
An item that grants permanent Water Candle
An item that grants permanent Ichor
An item that grants permanent Slowness
An item that grants permanent Withered Armor and Weapon
An item that grants permanent Potion Sickness, Bleeding and Moon Bite, so you will only be able to heal through dropped hearts and through the Nurse
An item that makes you randomly have Confusion
An item that makes you randomly have Distorted
An item that makes you randomly have Cursed
An item that is the opposite of the Philosopher's Stone
An item that grants you the physics you would get while holding the Portal Gun
An item that makes you not be able to regen mana naturally
An item that makes you always have 0 defense
An item that inflicts many debuffs at once
An item that ???

*All effects are granted while the items are in your inventory

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Exitium Vitae

https://i.imgur.com/wGyMXIq.png
Download v0.260 (108.1 KB)

Aukave

Exitium Vitae is a mod centered around a new rarity drop system. It is rather early in development, but currently adds:

30 Weapons (13 Legendary, 3 Relic)
3 Items

With much more to come!

Changelog:
V0.260
-Looooots of resprites. Significantly better now.
-Still have to fix relic sword being in all shops.

V0.250
-Fixed broken guns (I'm sorry)
-Made drops more rare
-Added a few more rare drops, 3 legendaries

V0.200
-Added drops for EVERYTHING not craftable
-Added 2 relic swords

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Exitium's Quality of Life Pack
Download v1.0 (150.4 KB)

ExitiumTheCat

Exitium's Quality of Life Pack contains multiple things that can all be toggled on and off, so far it has:

- Auto Drink Mana Potions
- Warning when Potion Sickness wears off
- Warning when Fish bites hook
- Speedrun Timer
- No Visual for Magic Weapons

Any suggestions are appreciated!

Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
Exodus Mod
Download v1.1.0.1 (5.4 MB)

M4trix, NovaDee

Learn how to mod with tModLoader by exploring the source code for this mod.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Calamity Alternate Exo Mechs Theme

https://i.imgur.com/KXxDjAM.png
Download v1.0 (1.8 MB)

apotofkoolaid

This mod makes the Exo Mechs fight use DM DOKURO's remix of 'Run!' from Cave Story instead of the normal theme.
A decent amount of people wanted this, so here it is.

It also adds a music box and item toggle for the theme.

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Exo Mod

https://mirror.sgkoi.dev/direct/ExoMod.png
Download v1.1.3 (57.6 KB)

CodyDev

Exo Mod has the intent of adding additional content to Terraria that players can use to gain advantage in vanilla gameplay.

Important note:
This mod will lack a lot of polish when I release it, unless it gets popular enough. After that I might make it look better, and the sprites will be more consistent with the Terraria artstyle.

Discord: https://discord.gg/tmb37H5

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Exo Pack (Sciencemod remastered)
Download v0.0.1 (48.5 KB)

Exoduss

Science Mod finally makes it's new comeupance renamed Exo Pack as finally DrScienceGuy now rebranded as Exo has finally come back to his roots of taking hours to code and screwing it up royally
I have banded a small team but everything added so far has been sprited by me (Hours of reteaching code aside), except for the crescent moon I do not remember who made it so please message me on discord (I presume you could find me on the spriters discord) and I will credit you<br>V0.0.1<br>7 New Weapons<br>1 New Soul (Jungle)<br>3 New Ores (Not worldspawned yet)<br>3 New Bars (No uses yet)<br>Anvil and Forge to go with the new ores, once again pointless now<br>

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Exo Mod

https://i.imgur.com/pqTeY2x.png
Download v0.17 (57.4 KB)

Neil

tech demo, check it out if you want, or dont
only basic stuff
1. some items
2. placeholders
3. a new dimension

- new item, obtainable by crafting, currently really bad

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Exorium Mod
Download v0.1 (6.7 KB)

Mr A


Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Exorium Mod

https://i.imgur.com/fRRFIyc.png
Download v0.1.107 (12.3 MB)

Mr. A

Exorium Mod is an in-development mod somewhat based upon a Dungeons & Dragons campaign. This mod is in its early stages and currently only contains pre-hardmode content.

This mod currently adds
- 1 Biome
- 1 Structure
- 2 Bosses
- 30+ Weapons (Including summoner weapons)
- 1 Town NPC
- And more

Please excuse my spritework. I am not the best at it.

Join the Discord server if you want to give me some feedback, I would love to hear it!

NOTICE: There was an issue where a crash was caused upon generating a new world. To my knowledge it was fixed, but it was rare in the first place so there is a slight chance it slipped under the radar. In the case of this occuring just generate another world.

CREDITS
Music by grapetape64 - Check him out! https://www.youtube.com/channel/UCcd_I7-qCv6KEwDdgoQDJlQ/featured
Some spritework by grapetape64 and Potato_Land

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Exo's Mod
Download v0.9.1 (188.3 KB)

Exotrine


Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
EXOsphere
Download v0.5.2 (351.8 KB)

EXOtic950

The EXOsphere mod is an addon to brighten your terraria journey.

latest update:

just a small progress update... no really this is kinda rushed but it's all i got

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Expanded Biome Content

https://i.imgur.com/liBxxip.png
Download v0.1.2 (19.4 KB)

Bluezinho

Expanded Biome Content Mod


This Mod Add More items to all terraria biomes.

Version 0.1.2
- Fixed Error ( crashing the mod because the heart on the name )

Version 0.1.1
- Mandible Sword Sprite change
- New npc (Ent)
- Changed all swords raritys
- Changed all swords size
- changed swords name
Version 0.0.1
- BorealWood Great Sword
- EbonWood Great Sword
- Palmwood Great Sword
- PearlWood Great Sword
- Rich Mahogany Great Sword
- ShadeWood Great Sword
- SpookyWood Great Sword
- Wood Sword
- Mandible Sword (dropped from Ants)

"> Expanded Biome Content Mod


This Mod Add More items to all terraria biomes.

Version 0.1.2
- Fixed Error ( crashing the mod because the heart on the name )

Version 0.1.1
- Mandible Sword Sprite change
- New npc (Ent)
- Changed all swords raritys
- Changed all swords size
- changed swords name
Version 0.0.1
- BorealWood Great Sword
- EbonWood Great Sword
- Palmwood Great Sword
- PearlWood Great Sword
- Rich Mahogany Great Sword
- ShadeWood Great Sword
- SpookyWood Great Sword
- Wood Sword
- Mandible Sword (dropped from Ants)


Localizer Package
6 years ago tModLoader v0.10.1.3 Edit | Delete
ExpandedGuns
Download v0.8 (52.4 KB)

uglycoal

Mod that adds more ranged weapons.
New plans is accesories and nah... maaybe armor,
If you find any bugs, please report them on mod homepage.
0.8
Balance changes, i hope they are good
Full russian translation


Localizer Package
7 years ago tModLoader v0.10.0.1 Edit | Delete
Expanded Items Mod
Download v0.70 (98.5 KB)

steam: vibe_cat | discor…

Adds a bunch of new random items to your worlds.

Changelog:
(v0.7)
- Added arthite sword
- Added arthite pickaxe
- Added arthite axe
- Added arthite hammer
- Added circuit board
- Added tool driver chip
- Added plastic board
- Added electrical parts
- Added pickaxe driver chip
- Added axe driver chip
- Added hammer driver chip
- Added battery
- Added plastic
- Added plastic mould
- Added electronic pickaxe
- Added electronic axe
- Added electronic hammer

Mod still has a long way to go, and downloading it really helps me! You could share it with your friends if you enjoy it, thanks! :D

if you want to help me out even more, please join the discord so i can
take in suggestions more efficiently!
Looking for good pixel artists and anyone who wants to help develop the mod
(programming it, helps out if you know C#, and you get a role on the server)

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Expanded Mythology Mod

https://i.imgur.com/kfyAHkD.png
Download v0.1.2.4 (158.3 KB)

Estrobe

=================
Expanded Mythology Mod is a mod that expands upon the
vanilla enemies and friendly NPCs (such as ducks).
Be warned however, as this mod is probably really
boring standalone as it is my first mod.
=================
v0.1.2
Added Icon
=================

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Expanded Sentries

https://i.imgur.com/oWrc7Wy.png
Download v0.984 (1.1 MB)

TheLoneGamer

This mod adds a new-ish class by making sentry weapons their own damage type. New weapons, armors, accessories, and two potions are added. Current version is supported up to the end of hardmode with custom items. Since this is an alpha, much is subjected to change and there are plenty of known issues. This mod is open source. In general this mod covers...

- New class, the Defender, that deals Sentry damage.
- Plenty of new weapons.
- Four new armor sets and seven hardmode ore helmets.
- Some new accessories.
- Sentries require line of sight to place. A late game accessory or setting can bypass this.
- This mod's sentries can be used for the DD2 event at the cost of Etherian Mana after the turret slot limit is reached.
- Sentries last for 24 real life hours.
- HUD displays max number of sentries if it is greater than one (can be changed in config).
- A buff gets added if any sentries are out, which can be canceled to remove all sentries.

Vanilla changes related to sentries have been done...

- All vanilla turrets now scale from sentry damage.
- Crimson Rod, Nimbus Rod, and Clinger Staff now scale from sentry damage instead of magic damage and obeys the player's max sentries limit.
- DD2 armors and accessories now boost sentry damage instead of summon damage.
- Buffed Frost Hydra to penetrate unlimited times and cause Frostburn on hit.
- DD2 turrets can be used before defeating the Old One's Army for the first time. This had to be done due to hardcoding to be able to freely use this mod's sentires.
- Tier 2 and 3 DD2 helmets additional increases sentry limit by one.
- Tier 3 DD2 armor set bonuses additional increases sentry limit by one.
- All vanilla sentry weapons now have auto reuse.
- Engineering Helmet is no longer vanity, but now an armor piece that provides some stats.

Known Issues because I either can code it better or can't due to hardcoding...

- Some of my older projectile sprites are still in, looking poor next to the resprites.
- Water Tornado sometimes doesn't behave properly, causing parts of it to remain while others are missing.
- Due to how I had to attempt to remove any summon damage bonuses from sentry weapons, there might be rounding errors which mean summon damage bonuses alone might have a minute effect on sentry weapon damage, usually amounting to one less damage.
- DD2 accessories gives turret slot and minion damage bonus based on accessory slot it's equipped in. This happens even with no mods enabled so it might be a tModLoader issue. I've attempted to fix this, but it won't work correctly if you decide to equip more than one DD2 accessory at once, use extra accessory slots through Cheat Sheet, or have the Antisocial mod enabled.
- Sometimes during the DD2 event, attempting to place sentries might end up wasting Etherian Mana without actually placing the sentry.
- The wrong player may be given credit for kills done by another player's sentries. It's been a while since I was able to test this, so it may or may not be true anymore.
- The Taboo Trap's Sandnado currently lacks the full visual effects of vanilla Sandnados till I figure out how to code it correctly.
- Cross mod end game armors added don't yet have all the features of their respective armors. For JoostMod, no special key press ability yet. For Shadows of Abaddon, one of the helmets is crafted instead of brought from a NPC since I have yet to code adding the item to the shop properly with custom currency. For Spirit Mod, sentries don't get an on hit benefit yet.
- Betsy Turret may not reach far away targets if the player has increased sentry range. The vanilla code I've used I had much trouble attempting to make work properly.
- Reworked gem layers have a visual effect to aid in placing them within range, but this effect doesn't stay if the item is used outside the hotbar.

Future Plans...

- More weapons.
- Cross mod support to add new sentries and items to fit within the themes of the mods.
- Better balancing.
- Bugfixes.

Change Log...

- 0.984: Fixed issue where having greater than 100% summon damage would cause sentries to have 1 less damage.
- Updated handling of Thorium Mod mod calls.
- Fixed UFO Deathray not being set to place floating properly.
- Engineering armor set bonus no longer gives unlimited mana usage for sentries, but Expanded Sentries floating turrets.
- Renamed Gritharvollr to Gridarvol.
- Added Pulsar Potion, for cross More Potions support. Also added upgradable Luiafk unlimited items to go with the new potion.
- Pulsar Jetpack can now allow flying up faster by holding up like the vanilla Jetpack.
- Pulsar Drill lowered to a tile boost of 2 to be more in line with 1.4 vanilla lunar drills.
- Lunar Portal Staff and Rainbow Crystal Staff now have double

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
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