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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Refined Mod
Download v0.1 (4.6 KB)

titedog

---REFINED MOD:---
This mod adds tons of new items, mobs, ores, and more!
New Updates come out soon, so remember to update and
check if Refined mod has any updates!
Enjoy!
------------------

Localizer Package
6 years ago tModLoader v0.10.1.1 Edit | Delete
Refined Weapons

https://i.imgur.com/9M0OlAW.png
Download v0.2 (174.7 KB)

Raytozone

Combine multiple items of the same weapon to craft a stronger, refined version of that weapon!

(More weapons to be added in future updates)

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Refined Yoyos

https://i.imgur.com/ZwJoOTb.png
Download v0.4 (42.1 KB)

Raytozone

Combine multiple items of the same yoyo to craft a stronger, refined version of that yoyo!

v0.2: Small balances
v0.3: Small balances
v0.4: Small balances

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Reflections Mod

https://i.imgur.com/kbCjVIY.png
Download v1.3.3 (1.3 MB)

Breadish Union

Version 1.3 "The Raincatcher's Flight" is live! This update feature Reflection's very first boss enemy along with the several new threats appearing during the rain.

54 Total items!
3 New Enemies!
Several buffs and pets!
1 Boss!


Note: Reflections Version 1.3.3 will likely be the final update for Reflections on TML 1.3 . Further updates will be released on TML 1.4. Please join the Discord server (check homepage) for more information


= Version 1.3.3 Changelogs =

- Raincatcher Treasure Bag will now drop Lightning Rod, Bolt Staff, and Rainfall
- Raincatcher Feather has been removed
- Added more surprises to the surprise
- Added name for Axolotl Pet summon item
- Fixed glitch where several armors decreased rather than increased states
- Increased spawn rates for Raincatcher Hatchling
- Cursed Deity Visor now uses Cursed Deity Leggings for set bonus. Prior to this, Deity Leggings were required
- Penguin Feathers are now dropped by Penguins, Black Penguins, Crimson Penguins, and Corrupt Penguins
- Raincatcher no longer drops feathers
- Increased pierce of Monocrome

= Version 1.3.2 Changelogs =

- Brass Axe's axe power has been lowered to 55
- Changed sprite of Raincatcher Wings to better reflect the Raincatcher
- Grim Scythe tooltip changed
- Grim Scythe no longer inflicts 'On Fire!'
- Updated Grim Scythe's sprite
- Lunar Scythe tooltip changed
- Lunar Scythe's projectile has more pierce
- Added 1 more projectile to the Surprise
- Updated Terrabow sprite

= Version 1.3.1 Patch Notes =
- Fixed glitch where Raincatcher treasure bag would not drop
- Bow of Light and Monochrome will now fire a new projectile

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Reforge Armor
Download v1.0 (9.4 KB)

Dark-Assassin

Reforge Armor by Dark-Assassin

Visit homepage for description and changelog

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Better Reforges

https://i.imgur.com/GKZ6AcP.png
Download v4.2 (3.3 MB)

Lulu

v4.0 UPDATE
• If you have any issues please message me via Discord @Lulu#1628
• I am in the following servers if you don't want to add me: tModLoader, Calamity, Thorium, Anarchist

!! WARNING !!
• Expect this mod to remove prefixes from existing items. Even if you are only updating.
• Enabling the "Max Speed Tools" config removes prefixes from all tools and disallows reforging them.

TODO:
• Make an add-on for Anarchist Mod's Enchantment system
• Finally add my own custom prefixes to help weaker classes a bit

Changelog
4.2:
• Fixed items getting the wrong Quick prefix for the third time.
4.1:
• Fixed an issue where custom reforge npcs would not reforge any item
• Fixed an error caused by reforging certain items
4.0:
• Fixed a logic issue causing "Unlimited" and "Infinite" versions of previously consumable items to have prefixes
• Reformatted a lot of code to load even faster
• Greatly improved loading time in general
• No longer needs to reload when changing thresholds
• Items created in chests during world generation now no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled.
• Items purchased from NPCs no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled.
• Added handling for cases where the Minimum Threshold is higher than the Maxmimum Threshold
3.9:
• Improved loading time
• Reduced RAM usage by about 30%
• Fixed an issue with attempting to load prefixes for walls
• Fixed a bug causing Terraria to stop loading
3.8:
• Added a config option to remove prefixes from items when they are created. Defaults to true.
• Cost of reforging is now configurable. Defaults to 3x.
• This is only temporary while I figure out some math involving the amount of removed prefixes compared to the average cost of reforging the best prefix
3.7:
• Doubled the price of reforging items that already have a prefix
• Fixed an bug where non-sword melee weapons could recieve melee prefixes (ie yoyos getting Legendary)
3.6:
• Fixed an bug where Max Speed Tools was not properly set on items
• Fixed a crash
3.5:
• Now normalizes valid prefix stat changes. This fixes a number of items not having prefixes to roll.
• Due to this, the default Minimum Tool Threshold has been raised to 0.7
3.4:
• Fixed a crash caused by certain mods calling GlobalItem.ChoosePrefix when loading
• Disabled prefixes for "unlimited"/"endless" items that count as ammo or fire projectiles
3.3:
• Fixed the icon being too small
3.2:
• Added a dummy github homepage
• Added an icon
3.0:
• Completely revamped how prefixes are chosen for items. Each item is now individually tested with each valid prefix.
• Fully fleshed out mod support. Should now work with any mod's prefixes and for any modded item.
• As a side note, any ModPrefix that applies to accessories is immediately assumed to be Tier 4. Thus they will always be rollable assuming the config allows it.
• Made every config change require a reload. Sadly there's no getting around this due to the way I've cached prefixes.
• Due to this possibly being an issue, I have pre-set config values to what I think should be a good threshold for the "best" prefixes. Keep in mind this threshold is just a default and you are free to change it if need be.
• Fixed a bug where max speed tools would not be properly reset.
• Fixed a bug where max speed tools would lose their favoriting if they somehow gained a prefix.
• Fixed a bug where max speed tools could gain a prefix via reforging.
2.1:
• Added mod support for Calamity's Rogue class
• Added mod support for Thorium's Bard class
• Added mod support for Anarchist's Dark Artist class
2.0:
• Fixed an issue with magic weapons getting incorrect prefixes
1.9:
• Now forces a reload when toggling 'Fastest Tools'
• Fixed an issue with summon items having duplicate prefixes in their pool
• Fixed an issue with items not rolling for certain prefixes
1.8:
• Fixed an issue with inifnite ammo sources gaining prefixes
1.7:
• Fixed an issue with stackable weapons gaining prefixes
• Fixed an bug where some summon weapons couldn't recieve knockback prefixes
1.6:
• Fixed a crash
1.5:
• Small refactor
1.4:
• Fixed weapons getting the wrong 'quick' prefix
1.3:
• Ok actually fixed accessories getting the wrong 'quick' this time
1.2:
• Fixed accessories getting the wrong 'quick' prefix
1.1:
• Fixed too"> Better Reforges is a configurable mod that calculates the efficiency of prefixes for every existing item. Then it checks config settings to see if that efficiency value is within the given thresholds.
It also has a personal QoL option to make every tool as fast as possible while maintaining their power. This option removes existing prefixes from all tools.

v4.0 UPDATE
• If you have any issues please message me via Discord @Lulu#1628
• I am in the following servers if you don't want to add me: tModLoader, Calamity, Thorium, Anarchist

!! WARNING !!
• Expect this mod to remove prefixes from existing items. Even if you are only updating.
• Enabling the "Max Speed Tools" config removes prefixes from all tools and disallows reforging them.

TODO:
• Make an add-on for Anarchist Mod's Enchantment system
• Finally add my own custom prefixes to help weaker classes a bit

Changelog
4.2:
• Fixed items getting the wrong Quick prefix for the third time.
4.1:
• Fixed an issue where custom reforge npcs would not reforge any item
• Fixed an error caused by reforging certain items
4.0:
• Fixed a logic issue causing "Unlimited" and "Infinite" versions of previously consumable items to have prefixes
• Reformatted a lot of code to load even faster
• Greatly improved loading time in general
• No longer needs to reload when changing thresholds
• Items created in chests during world generation now no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled.
• Items purchased from NPCs no longer have prefixes if the "Disable Prefixing Items on Creation" config option is enabled.
• Added handling for cases where the Minimum Threshold is higher than the Maxmimum Threshold
3.9:
• Improved loading time
• Reduced RAM usage by about 30%
• Fixed an issue with attempting to load prefixes for walls
• Fixed a bug causing Terraria to stop loading
3.8:
• Added a config option to remove prefixes from items when they are created. Defaults to true.
• Cost of reforging is now configurable. Defaults to 3x.
• This is only temporary while I figure out some math involving the amount of removed prefixes compared to the average cost of reforging the best prefix
3.7:
• Doubled the price of reforging items that already have a prefix
• Fixed an bug where non-sword melee weapons could recieve melee prefixes (ie yoyos getting Legendary)
3.6:
• Fixed an bug where Max Speed Tools was not properly set on items
• Fixed a crash
3.5:
• Now normalizes valid prefix stat changes. This fixes a number of items not having prefixes to roll.
• Due to this, the default Minimum Tool Threshold has been raised to 0.7
3.4:
• Fixed a crash caused by certain mods calling GlobalItem.ChoosePrefix when loading
• Disabled prefixes for "unlimited"/"endless" items that count as ammo or fire projectiles
3.3:
• Fixed the icon being too small
3.2:
• Added a dummy github homepage
• Added an icon
3.0:
• Completely revamped how prefixes are chosen for items. Each item is now individually tested with each valid prefix.
• Fully fleshed out mod support. Should now work with any mod's prefixes and for any modded item.
• As a side note, any ModPrefix that applies to accessories is immediately assumed to be Tier 4. Thus they will always be rollable assuming the config allows it.
• Made every config change require a reload. Sadly there's no getting around this due to the way I've cached prefixes.
• Due to this possibly being an issue, I have pre-set config values to what I think should be a good threshold for the "best" prefixes. Keep in mind this threshold is just a default and you are free to change it if need be.
• Fixed a bug where max speed tools would not be properly reset.
• Fixed a bug where max speed tools would lose their favoriting if they somehow gained a prefix.
• Fixed a bug where max speed tools could gain a prefix via reforging.
2.1:
• Added mod support for Calamity's Rogue class
• Added mod support for Thorium's Bard class
• Added mod support for Anarchist's Dark Artist class
2.0:
• Fixed an issue with magic weapons getting incorrect prefixes
1.9:
• Now forces a reload when toggling 'Fastest Tools'
• Fixed an issue with summon items having duplicate prefixes in their pool
• Fixed an issue with items not rolling for certain prefixes
1.8:
• Fixed an issue with inifnite ammo sources gaining prefixes
1.7:
• Fixed an issue with stackable weapons gaining prefixes
• Fixed an bug where some summon weapons couldn't recieve knockback prefixes
1.6:
• Fixed a crash
1.5:
• Small refactor
1.4:
• Fixed weapons getting the wrong 'quick' prefix
1.3:
• Ok actually fixed accessories getting the wrong 'quick' this time
1.2:
• Fixed accessories getting the wrong 'quick' prefix
1.1:
• Fixed too

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Reforge Tickets
Download v0.0.0.2 (14 KB)

Sigma Iota

This mod adds Reforge Ticket.
If Reforge is performed with this ticket held by mouse, the ticket will be consumed and the item will be given the Modifier of the ticket.

Currently, only accessories are supported.


If you find some bugs or have ideas on how to make this mod better, Please send me Direct Messages on twitter.
My twitter URL: https://twitter.com/TofuSeiYak

--- The following is written in Japanese. That is to say, the explanation is for Japanese who have installed Japanese font. If this is not the case, it is normal to see ***.

このModは Accessory Reforge Ticket なるアイテムを追加します。
これを手に持った状態または装備した状態でアクセサリのリフォージを行うことで、このアイテムを消費し、リフォージしたアイテムにこのチケットが持っていた接頭辞を付与することができます。


●他Modとの連携要素:
· Arcane Rune Mod (v0.3.1.0以降)
Accessory Reforge Ticket を Goblin Tinkerer から購入する際、Arcane Rune Mod の追加Modifierが確率で付与される。
追加Modifierが付与されたTicketを利用することで、本来ならば対応しない他のアクセ類にも当該Modifierの付与が可能に。


バグを見つけたりなんか良いアイデアがあったりしたらtwitterでDM送ってね。

twitter URL:
https://twitter.com/TofuSeiYak

Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Refresh Starter Items
Download v1.1 (10.9 KB)

Exterminator

Adds a bag that contains the items you get when you create your player character.

Useful when adding a mod to an already started playthrough and you don't want to create a new character to get the mod's starting items or if you lost one of the starting items or want another one of it.

Crafted at a Demon/Crimson Altar.

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Reference the Gungeon
Download v1.2.0.3 (479.1 KB)

Tyfyter (Tyfyter2002 on …

You can probably guess what game this is a reference to from the title.
That's right, whatever I felt like referencing that could benefit from the mechanics I programmed...
Enter the Gungeon is a pretty cool game though, you should check it out!
No, this was not sponsored.

Changelog:
1.2.0.2:
Major fix with WorldGen, now compatible with Calamity

1.2.0.1:
Gungeon bandoleer fixes.

1.2:
Slightly nerfed dark souls references.
Fixed stuck chime bug.
Added "Schrodinger's ranged weapon".
Added crossbow (is crossbow).
Added plague crossbow (is more kill).
Added Hexagun (instead of turning things into chickens it just does more things that I programmed it to do. Now that's real magic!).
Added "Tactical" Pistol.
Switched to a superior nullable type, but that will be meaningless to anyone who hasn't used System.Nullable<T>.

1.1:
Gungeon bandoleer now has infinite slots.
Gungeon bandoleer now generally works better.
Added a few more passives (Alpha Bullets, Omega bullets, etc.)
Gave the gungeon bandoleer its own texture.
Added "Schrodinger's ranged weapon"

1.0:
Technically out of open beta now.
Finally actually added passive items.
Added a knife. It's kind of cool.
Fixed Nightwatch Ogris not using multishot (and added yet another "unintentional feature")
Buffed and renamed old hero's bow.
Added hero's bow.
Fixed hex daggers visual glitch when you have a multishot boost.
Fixed changelog spacing.

0.4:
Added things, but I forgot to change the changelog when I added them, so just know that there's more things (Including a weapon with a synergy)

Me:"Note to self: you haven't released this one yet, and you might as well just move this line to the next version."
Also me:"releases 0.3 without ever releasing 0.2"

0.3:
Added a little bit of calamity-based balancing (with no stat changes and nothing changed at all if you don't have calamity).
Added a gun that you might not want to use with bright bullets if you have epilepsy (it's also the first thine I've made that's a reference to a synergy).
Added a few guns based solely on random puns.
Added 3 weapons that belong in this mod even less than the pyromancy flame, I'm honestly just adding anything that fits with the mechanics at this point.

0.2:
Accidentally skipped 0.2.

0.1.1:
fixed an item or two.
fixed a recipie or two.
fixed a spell or two.

0.1:
inital release
Only guns are Fightsabre, Marine Sidearm(using its original name), Sticky Crossbow(renamed to crossboom for resons mentioned in the tooltip), and a few dark souls based spell-casting weapons.

Special Thanks to:
The Tmodloader dev team, without them, this wouldn't be possible... not just because they developed the api, also because I have no clue what I'm doing a quarter of the time and half of that results in glitch items and crashes (the other half makes "features")
The other people in the tmodloader discord (Mostly Dark;Light tbh)
Dodge roll games, they inspired this mod and ten of the items in it.
And the 23 people who downloaded version 0.1 (especially #23, who downloaded it while I was developing 0.1.1, but will likely never know)

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Regen From Bosses

https://i.imgur.com/PLKDHT7.png
Download v3.1 (42.9 KB)

Zwip-Zwap Zapony

Regen From Bosses makes your character regenerate some life per second, based on the amount of bosses that you have slain at least once in a world.

This mod exists to make Squire's Great Helm and Valhalla Knight's Breastplate less essential for people who don't want to use consumable health potions, although this mod can stack with those items.

This mod seems to have no effect in multiplayer - I don't know why.

This mod should currently support bosses from the following:
Terraria v1.3.5.2
Example Mod v0.11.3
The Antiaris v0.1.0.11
Calamity Mod (No Calamity Music) v1.4.2.103
Crystilium v11.3.1.5
Echoes of the Ancients v0.1.1
Exodus Mod v1.1.0.1
Ocram 'n Stuff v1.0.2.4
Pumpking's Mod v1.1.4.1
Mod of Redemption v0.7.5.3
Spirit Mod v1.3.4.1
Tremor Mod Remastered v1.3.2.7
Thorium Mod v1.5.1.2
Varia (Open Beta) v1.0.5.1
W1K's Mod Redux v1.1.1

"Integration" with the Boss Checklist mod has been considered for wide automatic mod-boss support, but it seems impossible to me at the moment.


Changelog:

Version 3.1:
- Updated support for Mod of Redemption

Version 3.0.2:
- Fixed two "sums" in the mod configuration menu being listed at wrong places in the menu

Version 3.0.1:
- Coloured the headers in the mod configuration menu for this mod, just to make it look prettier
- Minor source code cleanup

Version 3.0:
- Updated to tModLoader 0.11+, and uses the ModConfig system introduced in it
- (This means that any configuration from previous versions before 3.0 no longer applies, though the new method is more user-friendly)
- You can now adjust how much maximum life regeneration you can obtain by slaying all bosses/mini-bosses/events in a world, and how much it stacks with life regeneration from other sources, within the game
- Now supports additional life regeneration for slaying mini-bosses and events, as well as an always-active passive bonus, although none of those things are enabled by default (though they can be configured in-game)
- You can now also make it so that this

Localizer Package
5 years ago tModLoader v0.11.4 Edit | Delete
Regret(悔恨)

https://i.imgur.com/2NfjA2U.png
Download v0.6 (4.1 MB)

Volknet_Online

This mod add Regret from Library of Ruina/Lobotomy Corporation.
You can craft it with Iron/Lead bars, Chains, Ectoplasm and Beetle husks on a Mythril Anvil which is near the lava.

Changelog:
v0.2
-Modified the details of special effects.
v0.3
-Bug fixed.
v0.4
-Bug fixed * 2
v0.5
-Fixed the screen broken effects.
-Water candle will not cause the horror buff.
v0.6
-Bug fixed




该模组加入了《脑叶公司》及《废墟图书馆》中的悔恨武器。
你可以在使用铁/铅锭,链条,灵气和甲虫壳在靠近岩浆的秘银砧上合成。

更新日志:
v0.2
-调整了特效的细节。
v0.3
-修复bug。
v0.4
-修复bug*2
v0.5
-修复了碎屏特效。
-水蜡烛现在不会产生恐惧buff了。
v0.6
-修复bug。

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Regular Stealth Gen While Moving
Download v1.0 (10.2 KB)

niol

Finally recreated the mod that got me into modding as that mod is no longer working.
Special thanks to Bran and Pip for keeping interested in this mod and WVlad for making the original rogue improvements mod.
Note: This hasn't been tested in multiplayer.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Rein's Mod
Download v0.1 (84.9 KB)

Rein


Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Relaxia
Download v0.1.3 (4.9 KB)

MinertheMan

Relaxia Makes terraria more relaxing

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Party Girl never misses a party!!

https://i.imgur.com/ToH8mxQ.png
Download v0.1.1 (10.1 KB)

SheepishShepherd

This Mod is here to help your chances at spawning the Party Girl! Rather than increasing the odds, this mod adds a new way for the Party Girl to spawn in. The Party Girl will now has a 100% chance to arrive when a genuine party occurs. While this doesn't provide any immediate way to get the Party Girl, your chance of getting her is improved from 2.5% each day to 25%!

Localizer Package
3 years ago tModLoader v0.11.7.8 Edit | Delete
Religious Class
Download v1.2 (137.6 KB)

Volectrik

I add a new class



































































sheesh

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Reloadable Guns

https://i.imgur.com/qTIjC8X.png
Download v0.3 (52.2 KB)

Ameer Arena

Reloadable Guns is a mod that changes the way bullet shooting guns work, by adding a reloading mechanic. (no this is not a nerf to ranged weapons), guns can shoot up a max amount of bullets before having to be reloaded via pressing a hotkey, after reloading your next shoot will do 300% more damage.
all gun weapons will also have a +12% damage increase as compromise.
the purpose of this mod is to make it so that there is more things to do as a gunslinger aside from holding right-click.


==Changes==
v1.1 :-
-the mod can now work in multiplayer.
-increased "Firing Moment" damage from 200% to 300%.
-made the reloading mechanic more compatable with other guns.


Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Reloading Guns
Download v0.4 (25.5 KB)

Graydee

A simple mod that adds reloading to guns. Works with modded guns, and clip size is determined by how fast the gun shoots. To balance, guns now do 35% more damage.

Pres the "reload" hotkey while holding it to reload.

Localizer Package
7 years ago tModLoader v0.10.0.1 Edit | Delete
Turquoise's Music Replacements
Download v0.0 (36.5 KB)

Turquoise, spcreat

This mod is a supported version of the Calamity Mod Extra Music mod by Turquoise. It aims to add themes for vanilla features that don't already have unique themes.
All music made by Turquoise, coding by Turquoise and me (spcreat).

Boss themes: Every boss!

Event themes:
-Blizzard

Biome themes:
-Meteor

Music boxes:
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-King Slime
-Blizzard
-Meteor
-Eater of Worlds

Please note that no new music will be added to this mod.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
REMNANTS MOD

https://i.imgur.com/uNti92n.png
Download v1.0.6 (11 MB)

Wombat

THIS MOD IS STANDALONE, AND INCOMPATIBLE WITH ANYTHING THAT MODIFIES WORLD GENERATION.

Remnants currently adds:
- Reworks to much of the vanilla worldgen
- A new procedural dungeon to explore
- Various QoL changes

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
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