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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
CircuitsMod
Download v0.1 (43.8 KB)

Circuit

CircuitsMod is a mod that focuses of some of the parts in terraia that could use more fetures, it treies to stick to the original terraia feeling

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Civitas Mod
Download v1.1.2.2 (4 MB)

Misa372, Nokilos, IgnusT…

CivitasMod Alpha v.1.1.2.2

Developers:
Misa372, Nokilos, IgnusThaum, Bazhenoff, Rekstri and many others.

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Civvv's First Mod
Download v0.1 (59.3 KB)

Civvv

This mod adds the Beginnerite material, a very-early material that can be used to create early weapons! Has weapons for Melee, Ranged, and Mage, with a boss meant to be fought day or night 1!

Localizer Package
4 years ago tModLoader v0.11.5 Edit | Delete
CJmod
Download v1.1.0.1 (15.8 KB)

CrackJackery

CJmod is my first mod!
At the moment it adds 2 new weapons: A sword called Nature's Respite and a bow called the Scorcher.
I will add more to the mod as time goes on.
I hope you like it!

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Calamity for Discord Rich Presence

https://i.imgur.com/14C1lbN.png
Download v1.4.4.4 (10.9 KB)

Purplefin Neptuna

Calamity for Discord Rich Presence is adding Calamity Mod's Biome and Bosses to Rich Presence

All biomes added
All bosses added

Localizer Package
4 years ago tModLoader v0.11.7.3 Edit | Delete
Calamity Mod Extra Music

https://i.imgur.com/kopDvwu.png
Download v1.0.7.5 (34.8 MB)

Turquoise

This mod aims to add themes for vanilla features that don't already have unique themes. Most, if not all bosses will sometime recieve their own themes exclusive to this mod!
All themes and code done by me (Turquoise), though big thanks to Fabsol for pointing me in the right direction in terms of music overrides.

Current boss themes:
-Eye of Cthulhu
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-Duke Fishron
-King Slime
-Eater of Worlds
-Brain of Cthulhu
-Wall of Flesh
-Lunatic Cultist (Side note: it's an updated version of what's already in the regular Calamity Music mod.)

Current event themes:
-Blizzard
-Acid Rain

Current biome themes:
-Meteor

Current music boxes:
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-King Slime
-Blizzard
-Meteor
-Eater of Worlds

Localizer Package
5 years ago tModLoader v0.11.4 Edit | Delete
Logicality (obsolete Download Other one)
Download v0.2.6.1 (4.1 MB)

BroskiPlays

Logicalty adds brand new items for boring items that don't have any recipes
Also adds new content that is wacky and just plain fun!<br><br>I am talking about the Acorns, Starfishes, shells etc<br><br>Now these items finally have some useful weapons/items/accessories for them<br><br>0.2.6.1 <br>- removed illegal sprites from the mod, will be updated with new ones asap!<br><br>Over 70+ Items already!<br><br>There are currently 1 new NPC, 36 weapons, 10 tools, 4 accessories, 1 new hat, 2 new blocks, 1 new furniture, 1 new biome, 2 enemies and 3 new buffs in the mod and more will be added as times goes on:<br><br>More items will be added daily!<br>Also some tweaks to the previous weapons!<br><br>Hope you enjoy :D<br>

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Calamity Rare Recipes

https://i.imgur.com/IimtNPg.png
Download v0.2.1 (25.7 KB)

ScuttleBaka

This mod aims to add recipes for rare items in the calamity mod

v2.1: Drastically reduced the materials for the items!

Current Recipes Added -
Shrine Items
Legendaries
Rare Item Variants
Murasama
Yharim's Crystal
Halibut Cannon
Terminus
[Charging Station and Power Cell Factory recipes temporarily removed due to a bug in v2.0]

Planned Recipes/Other Stuff -
None!

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Class Lock

https://i.imgur.com/xgOraBL.png
Download v1.0.0.9 (35.4 KB)

Graumen

Class Lock lets you restrict yourself to any Combination of Damage Types. When playing with a non class-locked Character, you are presented with a List of available Damage Types. After choosing your desired Damage Types, doubleclick the Confirm Button. You will only be able to hit Enemies with Weapons of these Damage Types with that Character permanently.
Class Lock does not support custom Damage Types natively, however, it does have Cross Mod Support. For Information on how to add a custom Damage Type/Subclass etc. to Class Lock, visit the Homepage.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Class Disable
Download v1.0.0.0 (23.6 KB)

MasterOfBob

Class Disable is a simple mod that adds some items that allow you to disable the use of certain classes.

These items will start in your inventory but if you ever lose these items they can be crafted at a demon altar.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Classes Expansion
Download v1.3.1.3 (1 MB)

CAT


Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Class Essences

https://i.imgur.com/W5mb0ZS.png
Download v0.2.0.1 (18 KB)

SeveralPeople

Class Essences aims to add accessories for each vanilla class that increase their effectiveness in battle, it currently only adds accessories made for the ranger class, these accessories are available in hardmode.


V0.0.0.3 changelog:
Tweaked the stats gained by the accessories, finished the ranger accessory tree by adding the Ranger [Glass Cannon Variant] accessory, which boosts ranged damage by a lot at the cost of lower defense, and the Ranger [Bulky Variant] accessory, which gives defense but doesn't boost damage as much as the glass cannon variant.


Sprites are placeholder and of low quality, most items just have the same sprite or a slightly modified one, I really am not good at doing sprites.


More to come soon!

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
ClassFocusEmblems
Download v2.2 (99.5 KB)

Neuronalon

You can choose one of the current 7 classes.


-Bloodmage (Mage) magician with the focus on high life.

-Blood Summoner (Summoner) Sacrifice life to improve your Minions.

-AngelWarrior (Ranged) Wings that improve and increase your ranged abilities.

-Fairy (Mage) Wings that improve (different than AngelWarrior) Mana is
only used up a little bit.

-Knight (Melee) High defense and increased damage. But you are a little bit slower.

-Magical Survivor (Nothing) High life and life regeneration.

-Ranger (Ranged) A good alrounder for the ranged class.
------------------
Big update for balancing and crafting is in progress but could take a while.


Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
ClassLock+
Download v1.0.1 (21.6 KB)

HellGoesOn

ClassLock+ allows you hard lock yourself into playing one class.
You are still able to use weapons of other classes but you will fail to deal damage.

Version 1.0.1:
Fixed an issue, where you could kill town or immortal NPCs when you shouldn't be able to
Rotten Eggs can now be used to kill town NPCs regardless of class
Fixed a bug that caused target dummies to be untouchable with projectiles of other classes even though they should

Localizer Package
5 years ago tModLoader v0.11.3 Edit | Delete
Athos's Class Overhaul

https://i.imgur.com/y7AWtlW.png
Download v0.6.6 (206.7 KB)

Athos E. Akaiger

An Overhaul over Classes, now Jobs.

-Proper class setups:
-Damage rebalance.
-No multiclassing(class restricted weapons and armor).
-Enforcement of strengths and weaknesses of each job.
-Normal mode Treasure Bags!
-Support for Consolaria and Calamity!
-Simple and pretty.
-Now in PT-BR too!


Changelog

0.6.6
-Hotfix on character creation and loading.

0.6.5
-Alternate crafting recipes for Scale Helmet and Leggings.
-Replacement for Scale Mail crafting recipe.
-New Rogue Armor.
-Rebalance of rogue armors.
-Fixed an issue with certain zombies being overpowered.
-Fixed bug related to player taking damage.

0.6.4
-Gellyfish set bonus now works in PVP.
-Fixed stuff related to job selection window.

0.6.3
-Bugfix regarding prefixes and item spawning.
-Adjusted Gellyfish armor.
-Adjustments to tooltips
-PT-BR translation

0.6.2
-Hotfix regarding an error when equiping items with magic defense on vanity slot.

0.6.1
-Hotfix for the magic defense UI positioning.
-Repositioning the job selection UI.

0.6.0
-Treasure bags for non-expert mode bosses, using their default loot chances. Replacing the default loots.
-Adjusted npc and player immune times.
-Magic projectiles are now properly unable to crit.
-Reverted Toxic Flask being unavaible. It'll have its changes when I'm done.
-Introduced Magic Defense.
-Magic Defense-related prefixes to Armor and Accessory items.
-Magic items no longer get crit bonus from prefixes(vanilla). Instead, their damage increase by 3x their previous crit bonus.
-Accessory prefixes can now be given to Armor items.
-Ranged Mana(Mana guns) possible prefixes adjusted.

0.5.7
-Hotfix for omnitools not working for non-Knight classes.

0.5.6
-Changed the Mana Sickness (Ranged) debuff's damage reduction to half of its original value(2.5% per second, instead of 5%).
-Frost Armor and Forbidden Armor sets now allow the use of its job counterparts' weapons.
-Summoners now benefit from Rogue dash and Armor penetration passives when using Old One's Rogue sets.
-Changed Knight's defense bonus from (20) to (10 + 'item rarity' * 2). (starts as 18, goes up to 30).
-Buffed Frost Breastplate's defense by (6) points.
-Fixed Shinobi Infiltrator set also getting treated as knight set.
-Fixed Squire and Valhalla Knight chest armors not getting knight defense bonus.
-Nerfed Knight sets' melee damage, melee crit, melee speed and move speed.

0.5.5
-Using mana potions also gives you a Mana Sickness debuff that reduces Ranged damage.
-Ranged Mana prefixes(modifiers) got fixed.

0.5.4
-A fix, anything new around here?
-A few tweaks on Consolaria.

0.5.1~0.5.3
-A bunch of hotfixes.
-Sightly supports Consolaria. There will be adjustments. You can equip armors and use items normally, now.

0.5.0
-Code optimization.
-Stun debuff introduced.
-Buffed all shields' defenses, except for EoC.
-Cobalt shield no longer grants knockback immunity(Obsidian and the next ones still do).
-Battle mechanics around knockback (and now, stun too) changed. Details on WIKI.
-Dealt with errors around item index in this mod.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Claws+

https://i.imgur.com/PHe8pPF.png
Download v3.0.0 (34.5 KB)

Heracrotix

This mod adds a vareity of new claw-weapons into the game.

Please visit thie homepage discord for more details.

Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Claws in Terraria - Subclass
Download v1.1.1 (34.8 KB)

majqel_

This mod adds a claw subclass (for melee) into Terraria. It's not meant for boss fights and more for basic combat.

Claws are characterized by their extreme speed, but short range.
There are currently 9 types of claws but more will be added in the next updates for this mod.

btw i know the sprites are terrible

1.1.1 changelog:

- Claws can no longer mine
- Claws now have different speeds depending on the material they were made from.
- The Claw now shoots a beam.

1.1 changelog:

- New claw sprites (Still terrible but at least better than the old ones)
- Added "The Claw" (crafted from 12 hallowed bars and 1 soul from each mech boss)
- Claws are now somewhat slower

1.0 changelog:

- Added Demonite, Crimtane and Meteor claws

Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
Scottish Claymore

https://i.imgur.com/p2yXfz8.png
Download v1.1.1 (11.2 KB)

Sharpfart

This just adds a scottish claymore.
The sprite is based on the Claymore from Dark Souls

The Sword is crafted with 15 hallowed bars and 5 souls of might.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Claymore
Download v0.1 (9.2 KB)

Primus

Claymore is a pretty cool mod, it adds the Claymore-Sword from Dark Souls.

Localizer Package
4 years ago tModLoader v0.11.7.4 Edit | Delete
More MidPreHardmode Swords
Download v0.2 (39.1 KB)

Sp0kyBoi (not spoky :'v)

More MidPreHardmode Swords is a mod that includes three new "types" of swords from the "pre bosses metals" (copper to platinum), the types are:

Claymores: Big, thicc and juicy swords that are well...big, these do a lot of damage, have a lot of knockback and are massive but they are SLOW

Sabers: Sm0l and thin but quick and deadly, plus they have axe power for some reason...yes you can cut trees with these swords, it will be SLOW but it is possible

Rapiers: Big shortswords lol, these are a middle point between the previous but are used like shortswords

And also these swords grow stronger based on the material but not by increasing damage only, the stronger the metal, the higher knockback, size, damage and speed but a very tiny amount but it does increase.

(btw the crafting for each sword is: Broadsword, 5 bars, 2 wood and 5 tissue sample/shadow scale in an anvil)

Looking back at the sword they MAY be a bit op, but they'll give you a little advantage compared to other weapons is not like "using sdmg vs destroyer" type of op but more like "using megashark vs destroyer" type of op. So not really op

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
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