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Megaman X Weaponry

https://i.imgur.com/3bCkl1q.png
Download v1.17.1.0 (3.5 MB)

BLKNeko

Megaman X Weaponry is a mod that add a lot of Megaman universe weapons to Terraria.

This mod contais some of Megaman series SFX.

So far i added to this mod:
V 1.0.0.0
-MegaBuster (Ranged weapons with charge function)
-XBuster (Ranged weapons with charge function)
-ZSaber (Meelee weapon with charge function)
-SigmaBlade (Meelee weapo with two actions)
-CyberElf (Pet that emit lights, add +20 HP and +5 HP Regen)
-X Armor set (Give X abilities like slide walls, dash, etc)
-X Mask (Vanity item)
-MaxBuster (Ranged weapons with charge function)
-ZSaberBlack (Meelee weapon with charge function)
-AwakenSigmaBlade (Meelee weapon with charge function)
-UltimateBuster (Ranged weapons with charge function)

V 1.3.2.0
-Pantheon Guardian (Zombie like monster)
-Half-Charge for base attacks
-BattleChip StormEagle for X-Buster (Change X-Buster regular and charged attacks to StormTornado)
-Fix Busters position
-Fix Descriptions and names (Thanks to deviantanomaly)

V1.4.4.0
-BattleChip BombMan for Mega Buster (Change Mega Buster regular and charged attacks to HyperBomb)
-Fix negative mana issue when try to use weapons without necessary MP.
-Fix Busters Half-Charge

V1.9.3.0
-Phanteon Hunter (Ranged enemy)
-BattonBone (Bat like monster)
-BattleChip ChillPenguin for X-Buster (Change X-Buster regular and charged attacks to ShotgunIce)
-BattleChip TunnelRhino for Max-Buster (Change Max-Buster regular and charged attacks to TornadoFang)
-Pantheon Mask (Vanity Item)
-Fix Reforge high value
-Possible fix for Z-Saber
-Fix redundant recipies

V1.17.1.0
-Zero Armor set (Give Zero abilities like slide walls, dash, double jump, etc)
-Zero Mask (Vanity Item)
-Sigma Virus (Floating Night Hardmode monster)
-Battlechip ShiningFirefly for Ultimae-Buster (Change Ultimate-Buster regular and charged attacks to Flash Laser)
-Pantheon mask D's Version (deviantanomaly version for Pantheon Mask)
-Rush Jet Chip (Rush Jet Mount)
-E-Tank (Healing Item)
-Megaman Door (Door like classic megaman boss door)
-Fix vanity heads strange movement (Thanks deviantanomaly)


If you want to talk about the mod or chat you can DM me in Discord BLKNeko#8448

I know that chargeLoop SFX is not looping perfectly, but i just can't make a decent loop, sorry.

I know that Orinal Door SFX is playing too, but i just can't find a way to stop it, sorry.

Thanks to:
- @lia_shimizu that make all Buster sprites and X armor set
- My Friends that help with balance and art.
- Vibrant Reverie that creates the charge system, i used his mod as a base.
- deviantanomaly, for helping with names, descriptions, fixes and some sprites!.
- @lia_shimizu that make Zero Armor Set!

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Catalyst Mod

https://i.imgur.com/DUPUKml.png
Download v1.0 (3.4 MB)

The Catalyst Dev Team

The Catalyst Mod is a new game+ style add-on for the Calamity Mod. It currently adds various new items and enemies based on Astrageldon, a hardmode superboss.

The mod is planned to add more content in the future such as new biomes to explore and more superbosses.

~ Credits ~
Programming: Vortex, Nalyd T., apotofkoolaid, YuH, and turingcomplete30
Sprites: Heart Plus Up!, PokerFace, MarieArk, SpicySpaceSnake, Seasalt, and Mochi
Music: DM DOKURO and Heart Plus Up!
Concept Art: Hat in a River
Sound Design: egshels
Contributor: DylanDoe21

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Random mod
Download v2.0 (3.4 MB)

Hajime

You have no idea what you are dealing with.

Localizer Package
5 years ago tModLoader v0.11.3 Edit | Delete
Super Ancients Awakened

https://i.imgur.com/6UdEbWn.png
Download v1.0.0.1 (3.4 MB)

Alphakip

Ancients Awakened Challengers:
Do you want to have a fight with the ancients with real power?
If you want to challenge yourself or want to experience the real power of ancients, try this mod.

You must be familiar with each weapons in AAMod, which could help you with choosing the best weapons.

WARNING: This mod will seriously affect your normal playthrough. If some bosses are too powerful for you to defeat, this is very much the norm. That's why we nerf them. Maybe you can try your best and figure out how to defeat them.

Localizer Package
4 years ago tModLoader v0.11.7.2 Edit | Delete
JinWayMod
Download v1.0 (3.4 MB)

SV

JinWayMod v1.0
Mod adds to the game:
+20 new items
+1 new boss
+1 new Enemy NPC
+1 new Mount

Mod created by SV
My Steam profile - https://steamcommunity.com/id/pokarayu/

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
RL Races (Fixes and Semi-Reworks)

https://i.imgur.com/QeWCOFo.png
Download v0.349 (3.4 MB)

Washington4/Martypotty

races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi"> This is a Terraria parody of Rogue Lineage:
The races in this mod aren't exactly balanced; except maybe between each other.
Any lore heard from the Race's lore pages may be incorrect or at most somewhat true / speculation. (There're also tiny bits of new "lore" related to Terraria stuff but that's just made up for fun.)

Mod Homepage leads to a Google document about recent and past changes/additions*

The races in this addon are decently different from their Rogue counterparts.
Despite this fact, you will likely see some extreme exaggerations or similarities between most of the races of this mod and the races of Rogue Lineage. For example Gaian is tanky, Rigan has high mana regen, and Ashiin has multiple class-based stats. Also 15 out of the 16 races this addon adds have a unique ability and offer somewhat differing things!
The races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
Cogs and more
Download v0.1.4.11 (3.4 MB)

Dor_78

Cogs and more is a mod, it does...this.

I don't make the music.

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Calamity BossRush Calamitas Bug Fix 灾厄BR普灾bug修复
Download v1.0 (3.4 MB)

Plantare(BiliBili@世纪小花)

*English Description*
Only For Calamity 1.4.5.003, On Which Version BossRush Cannot Go On Normally After Defeatting Clonemitas.
This Mod Will Kill CalClone Phase 1 Directly When You Have Defeated Cal Once In This BossRush To Fix The Bug.
As The Bug Is From, Actually, Only Defeating Cal Phase 1 Allows BR To Continue While Cal Phase 1 Turn To P2 Immidiately On 75% Health.
*中文介绍*
只为灾厄1.4.5.003服务,在这个版本里BossRush击败普灾后进度无法继续推进。
开启这个mod后,如果你已经在这个BR里击败过一次普灾二阶段,会直接秒杀所有一阶段普灾直到BR进度成功推动。
实际上,这个bug的原因是,BR判定你击败普灾是判定你击败普灾一阶段,而普灾一阶段到75%血量会立即转变成二阶段,所以永远无法击败。

Localizer Package
4 years ago tModLoader v0.11.7.6 Edit | Delete
Historya
Download v0.1.2.1 (3.3 MB)

Henryq

0.1.2.1 - Added new mini boss Discharge Drake, added new class Assassin, added new weapons Buer, Vox Javelin, Thunder, Weight, Wood Dagger, Shard Grenade, Lock Pick, Laser weapons, added new armor pieces for Cursed, Vox, Sanctum, Powerite and Burst armors, now you can catch critters, added new structure, added new fishing quests, added various new gores and spawn rates increassed

Welcome to the odd world of Historya, where you will explore lot of different lands, the bizarre river pink forest and sun lands, the metalic wastelands full of horrors and various others.

Current content:

67 new weapons
12 new armor sets, 4 includes a head wear for each class
10 new vanity items
36 new accessories, including lot wings
3 new town npcs
1 new town pet the town mouse
4 new pets
3 new mount
5 new hooks
Sewing Machine a new crafting station used as loom and for new clothing
Neo Table used to forge and craft new weapons
Barrier generator new placeable that gives ironskin to nearby players
2 new furniture sets
3 new critters
34 new enemies
New boss the dry worm w/ expert drop (in development)
New boss the giant fungus w/ expert drop
New invasion from the limbo
New boss the Sigil of Venom w/ expert drop

Compability with boss checklist avaiable

Other in development unobtainable content (cheat only)

Credits - Henryq, the creator of the mod.

Special thanks

Ven my best friend for being with me for 6 years and helping me on the most hard times
Re-Logic team for creating and working on Terraria
Tmodloader team for making this possible
Terraria wiki and various other sites for sharing useful information
And various people who shared and teached coding

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
CalamityRogueImprovements
Download v1.0.0.11 (3.3 MB)

wvlad

This mod focuses on improving rogue class experience in Calamity mod. It's original stealth mechanic is useless because standing still while fighting a boss is a death.

Generally this mod attempts to change your playstyle from blindly spamming attack to carefuly aim each shot.

So my changes are:
* Stealth regeneration doesn't depend on whether you are walking or standing so you are free to move as fast as you want and still able to do stealth strikes.
* Stealth dodge: in full stealth you are invulnerable to first projectile or enemy contact (also works immediately after stealth strike). The dodge reveals you from stealth. This is a compensation to not working agro mechanic which doesn't really do any noticeable effect in the original mod.
* Rogue stealth strike deal more damage. This is multiplied after defense.
* Rogue weapons damage rebalance, fixed too OP and too weak weapons.
* Crit calculation uses crit chance at the time when projectile is launched, before stealth consumption.

Each feature can be enabled or disabled. Source code is included.
You can install/uninstall this mod in your existing playthrough.
Multiplayer IS NOT SUPPORTED YET.

Additional features:
* Full Rage on respawn with Heart of Darkness in inventory or equipment slot (even vanity).
* SuperDummy has defence and DR set according to a world progression.
* Prints total damage dealed to dummies - usable to measure stealth strike damage.
* Reduce grinding: all treasure bags drop, legendary, defiled and rare drop chances are upped to 50%.
* Cheat: slow motion key, locks on 30 fps.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Zenith Alternative (First Fractal)
Download v1.0 (3.3 MB)

BlazenBreaker


Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
DRMW - Hopeless Gods

https://i.imgur.com/IUu1yWv.png
Download v2.9 (3.3 MB)

Minefubi

This mod is a Meme Mod of a internal joke, but we'll appreciate if you wanna know more about this universe presented in the mod, click on Mod HomePage to more information.

=====================================
V.2.9 Changelog

* Now the mod is totally translated to English *

FIXES
- The boss Grood is probably following the player now

ADDITIONS
- Grood now spits on you
- Lokhran is coming soon.
- Removed Evil Pipe

SOON
- Yolanda's Timeless Rod, uses differents items on the inventory to differents attacks
- Harp of Power, upgradeable magic weapon

if u wanna help with the sprites or something (lmao), comment something on the "Mod HomePage"

well, im gonna delete this mod soon
i mean, start a new one.

Localizer Package
4 years ago tModLoader v0.11.7.4 Edit | Delete
Ragnarok Mod

https://i.imgur.com/mJ7jQm8.png
Download v0.125 (3.3 MB)

SireRagnarok (Chance Bru…

Includes:
- Uranium
- Uranium armor - definitely safe to use!
- Nuclear bomb
- Extremely OP pickaxe
- Pepe on death screen - feels bad man
- Morpheus NPC
- Some paintings

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Spartan Spears Mod / MoreSpears

https://i.imgur.com/ENHdZBD.png
Download v0.2 (3.3 MB)

MoreSpears Team

THIS IS A BETA . NOT ALL ITEMS ARE FINAL .
BUGS MAY STILL BE WITHIN THIS MOD.

This mod was created by the MoreSpears Team:
J3TL4G_ - Instructor
InfinaMii - Programming
God Voldeshrew and vaultboybuilder 26 - Sprites

This mod currently adds some new spears, crafted using basic materials like iron and gold. You can find out if a mineral has a spear yet by giving its bar to the Guide.
It also adds a new block, Ancient Stone, and a music box, Spartan Event. These currently can only be gained through the Hero's Mod.





"> THIS IS A BETA . NOT ALL ITEMS ARE FINAL .
BUGS MAY STILL BE WITHIN THIS MOD.

This mod was created by the MoreSpears Team:
J3TL4G_ - Instructor
InfinaMii - Programming
God Voldeshrew and vaultboybuilder 26 - Sprites

This mod currently adds some new spears, crafted using basic materials like iron and gold. You can find out if a mineral has a spear yet by giving its bar to the Guide.
It also adds a new block, Ancient Stone, and a music box, Spartan Event. These currently can only be gained through the Hero's Mod.






Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
AdventurePlus
Download v0.1.1 (3.3 MB)

Rod

AdventurePlus adds in a few items and a new Town NPC.

[Items]
Crystalized Poker - Javelin
Brander - Sword
Frosting - Sword
Branding and Frosting - Sword
Undead Dagger - Dagger
Enchanted Dagger - Dagger
Crystal Bow - Bow
Ultimate Crystal Bow - Bow
Crystal Gun - Gun
Crystalized Chakram - Boomerang
Crystalized Tome - Spell
Ice Tome - Spell
Crystal Magnum - Pistol

[Crafting Materials]
Souls - Soul
Crystalized Bar - Ingot
Star Bar - Ingot

[Armor]
Crystalized Set - Melee/Ranged/Mage Set
Undead Set - Melee/Ranged Set
Ultimate Crystalized/Undead Sets - Melee/Ranged/Mage

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
The Antiaris

https://i.imgur.com/JZfAln8.png
Download v0.1.0.11 (3.3 MB)

Zadum4ivii, Sprywisp, Go…

What is Antiaris?
Antiaris is a new project from part of team which made Tremor Mod. The difference is that content in Antiaris is more interesting, balanced and unique, unlike in Tremor, basically "Quality > Quantity".
Our team is trying to make the game bigger and make the player feel more interested in game.

What does this mod add to the game?
● 423 Items
● 24 Mobs
● 1 Town NPC
● 2 Bosses
● 6 New structures
● 2 New mounts
● 2 Music tracks
● Support of Boss Checklist mod by Jopojelly

Credits:
● Re-Logic - for creating Terraria
● tModLoader team - for developing tModLoader
● Zoomo - for allowing us to use his sprites & ideas
● Sergo - for allowing us to use his sprites & ideas
● Bla2e - for making armor animation sheets
● TMRC - for allowing us to use his sprites
● Bry-ccentric - for allowing us to use his "More Shadowflame Items" idea & sprites
● Snickerbobble - for allowing us to use his "Hidden Hearts" idea & sprites
● Phobostar - for making animation for Zadum4ivii's armor set
● Mintbut - for spriting and animating CookieSam's set and spriting chess accessories"> What is Antiaris?
Antiaris is a new project from part of team which made Tremor Mod. The difference is that content in Antiaris is more interesting, balanced and unique, unlike in Tremor, basically "Quality > Quantity".
Our team is trying to make the game bigger and make the player feel more interested in game.

What does this mod add to the game?
● 423 Items
● 24 Mobs
● 1 Town NPC
● 2 Bosses
● 6 New structures
● 2 New mounts
● 2 Music tracks
● Support of Boss Checklist mod by Jopojelly

Credits:
● Re-Logic - for creating Terraria
● tModLoader team - for developing tModLoader
● Zoomo - for allowing us to use his sprites & ideas
● Sergo - for allowing us to use his sprites & ideas
● Bla2e - for making armor animation sheets
● TMRC - for allowing us to use his sprites
● Bry-ccentric - for allowing us to use his "More Shadowflame Items" idea & sprites
● Snickerbobble - for allowing us to use his "Hidden Hearts" idea & sprites
● Phobostar - for making animation for Zadum4ivii's armor set
● Mintbut - for spriting and animating CookieSam's set and spriting chess accessories

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Chen's Calamity Boss Rush Weapon Adjustments

https://i.imgur.com/4zI7bPs.png
Download v0.2.9 (3.3 MB)

blancfaye7

Allows obsolete weapons to be upgraded using Shadowspec Bars to use against Boss Rush. This is mainly for private use only with my dedicated server.
Calamity Mod is required. If you're interested, just use recipe browser. There are weapons from ChensGradiusMod that are included into the fray, but if the mod is not loaded, then the shadowspec version won't be included.
Multiplayer in Calamity has desync issues in Boss Rush when there are too many projectiles happening. This mod aims to widen weapon selection array that use less effects from obsolete weapons. They all require Shadowspec Bars to craft. Don't expect too much as the weapons don't do anything special from their obsolete counterpart. Their damage is just jacked up. That's it.
This is a work in progress always.

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
SpektrumMod

https://i.imgur.com/ZcTVA9M.png
Download v0.2.5.4 (3.3 MB)

Dragour37

-Spektrum Mod-
A regular content mod with a bigger focus on melee weapons(especially swords).
also containing:-an extreme mode
-multiple bosses spread across progression
-somewhat changed progression

Also check out my other mod: -No Mana Cost Mod(Mostly for cheating and fun. please do not use along with SpektrumMod)


Changelog: ...Sory Im too lazy to do this

Known issues: -Reloading the mod may disable extreme mode.









































































































































































Did you really hink you would find something here?



































































































Oh come on...



























































Well if you came this far then I guess there will be a reward













































































































































































































































































































Let me guess you were born on the first of April






























































Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
The Depths (Alternate Hell)

https://i.imgur.com/Cef2s0y.png
Download v0.2.1 (3.3 MB)

Lion8cake, Basically, I …

=========================================
The Depths (Alternate Hell)
=========================================
0.2.1 Version

Hello and welcome to the second mod we are working on to replace a vannilla biome in terraria. This time we are replacing the Underworld with the depths.
The Depths is focused around Gems and murcury and was a concept done y snickerbobble in 2015. Currently this mod is in early public release so many features may be missing or there may be a few bugs.

We encourage people make new worlds as this mod adds world generation to new worlds that allows the new content to be accessed.

This might be the last update for the 1.3 version so be on the look out for 1.4 version soon (but not that soon)
=========================================
Change Log
=========================================
Fixed Npcs not being immune to lava
Changed main depths theme to be HBDeus's new theme instead of the old granite Tremor theme by Delicous saturn

==========================================
-=Credits=-
==========================================
Lion8cake - The Main Dev behind the mod
Basically, I am little fox - Creator of the World gen, large gems, Tiles and other fixes
Ghast tear - World Creation UI
Snickerbobble - The main concept creator
HBDeus - For making the current Depths theme (thank you very much its very awesome :)!)

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Boulder Rain

https://i.imgur.com/EoAyuan.png
Download v1.0.0.2 (3.3 MB)

fryzahh and the BR Team

Welcome, random person, to the Boulder Rain mod!

This mod does exactly what you thnk it does. It adds a custom event that causes boulders to rain throughout the entire world.

This mod currently adds:
9 different Boulder Rain events
21 different types of boulders
A new difficulty mode - Rocky Wrath
Lots of configuration and control over the mod

Good luck and have fun dying to boulders Terrarian!
Make sure to join the mod's discord if you have any concerns about the mod

Changelog:
v1.0.0.2 - Bug Fixes and Rocky Wrath removal

-Rocky Wrath has been removed and all affected boulders were buffed to compensate
-Enchanted Geode has been reworked
-Minor bug fixes

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
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