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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Reduced crafting material costs
Download v0.0.6 (6.5 KB)

Threesan

Reduces crafting material cost to 35% (rounded up). Affects everything in the base game, with a few exceptions to avoid silliness. This does include both ore-to-bars and bars-to-equipment.

Does NOT affect other mods' recipes (though base-game bar types etc will be cheaper to smelt).

Example: Full iron armor + pickaxe + sword
Base game: 95 bars, from 285 iron ore (3 per bar)
This mod: 35 bars, from 70 iron ore (2 per bar)


== Version history ==

v0.0.6 (2017-09-05):
No game changes. Defensive code, speculative fix for mod failing to enable in one case.

v0.0.5 (2017-08-06):
Wooden Arrow, Musket Ball, Empty Bullet, Throwing Knife, and Grenade are restored to 1-to-1 upgrading (eg 5 Grenades makes 5 Sticky Grenades).

v0.0.4 (2017-08-02#2):
Excluded coins (inf.doh). (thanks snova0112)

v0.0.3 (2017-08-02):
Excluded *Wall and *Platform mats (inf.mats).
Excluded Mana Crystal (already cheap).

v0.0.2 (2017-07-30):
Added forum homepage.
Excluded 4 rope-coil types (inf.mats).
Excluded goggles and sunglasses (req 2 lenses).

v0.0.1 (2017-07-29):
Initial release. Affects all vanilla recipes.

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
Quality of Life: Rebranded
Download v0.4.1 (227.5 KB)

BowToes

This is a remake of the Quality of Life Standard mod, updated for 1.3.4.
I remade the mod from the ground up, except for most of the sprites. Those are all on INFINITE POWER.

Changelog:
v0.1: Initial release.
v0.3.1: Overhauled forum page. Fixed issues with drop rates.
v0.3.2.1: Fixed drop rates completely.
v0.3.3.0: Updated to tModLoader v0.10.
v0.4.00: Everyone now has the ability to extract this mod's contents and do what they wish with it.

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
SAO Swords

https://i.imgur.com/QEhUHGM.png
Download v0.3.3.3 (101 KB)

Kirtle

This mod is currently adding 10 swords:
Anneal Blade, Black Iron Great Sword, Dark Repulser, Elucidator, Excalibur, Gram, Ground Gorge, Guilty Thorn, Karakurenai, Lambent Light and Liberator.
1 Monster:
DireWolf
And 1 Vanity Pet:
Yui

Everything is from the Anime SAO series.

v0.3.3.3
-Added Yui (Vanity Pet)
-Added an experimental Quest (Can be buggy)

v0.3.3.2
-Changed a few recipes.
-Nerfed the DireWolf

v0.3.3.1
-Player will no longer start a fresh character without items.
-Recipes and weapon selling prices have been fully fixed and are now "fair" to play in a "Vanilla" experience.

V0.3.3 Changelog:
-Fixed some recipes.
-Added a homepage.

V0.3.2 Changelog:
-Black Iron Great Sword only has a chance of drop of 4%.

V0.3.1 Changelog:
-Added Gores (Monsters death particles).
-Fixed some swords.

V0.3 Changelog:
-Added the Dire Wolf (Early game) Monster.
-Dire Wolf drops the Black Iron Great Sword with 9% of drop chance (Best Pre-Hardmode sword).
-Edited the recipes.

V0.2.2 Changelog:
-Added 1 Sword: Guilty Thorn.
-Fixed the knockback of each sword.
-Added an icon to the mod.
-Added a test Mob to drop certain weapons.

V0.2.1 Changelog:
-Edited the damage value of each sword and added the corresponding rarity.

V0.2 Changelog:
-Added 8 Swords: Anneal Blade, Black Iron Great Sword, Dark Repulser, Excalibur, Gram, Ground Gorge, Karakurenai and Liberator.

V0.1 Changelog:
-Added 2 Swords: Elucidator and Lambent Light.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Terraria: of Dark and Below

https://i.imgur.com/SZdNskt.png
Download v0.4.3.2 (11.2 MB)

Mr. Sarge and his Develo…

"Darkness Falls Across the Land."
The 'Terraria: of Dark and Below' Mod is a mod aimed to add content and simple fun to your playthrough. It comes with 3 Bosses, a good deal of new items, and all the more to slaughter. This mod is ran by nothing more than passion and fun, and yet contains a darker theme with inspiration from Dark Souls.
Current Update: Return of The King (Sunken King Rework)

Special thanks to Hallam and ExampleMod for being crucial in making this mod.

Credits:
Mr. Sarge (Coding - Lead Developer, aka me.)
DarkPuppey (Spriting - Developer)
Hallam (Coding - Developer)
Theodore F. Sharpe (Moderation + Editing + cool dude iguess - Developer)
BoRKman (Lotsa Spriting - Developer)
Cturix Kemilon (Sounds - Developer)
Skeletony (Spriting - Developer)
Jsoull (Spriting, Ideas, Support - Developer)
SentryTurbo (Lead Musician - Developer)
Lyrebird (Ideas, Lore - Developer)
TheMadderHatter (Ideas, Lore - Developer)
MoonBurn (Spriting - Developer)
Maskano (Spriting - Developer)
The Kirill Greathly (Spriting)
Pyxis, Pacnysam, GamingWithZack, MoonlitWyvern, Gibb50, MelonDragon, Cherry, Gerno/Kerbol (Spriting)


Prepare yourself.
V0.4.3.2
(Reuploaded due to publishing error.)

https://forums.terraria.org/index.php?threads/terraria-of-dark-and-below-mod.79548/

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Survivaria - A Survival Mod

https://i.imgur.com/Xie8T2i.png
Download v0.4.0.0 (1 MB)

NuovaPrime, orian34, THE…

Survivaria is a unique mod that adds in multiple new survival mechanics, tons of new items and more.

Features:

Hunger - One of the 2 main resources in the mod, decreases slowly over time and gives increasing negative effects as it gets lower. The better food you eat the more hunger it will restore and the better bonuses you recieve.

Thirst - The other main resource in the mod, also decreases slowly overtime and faster in hot environments, also gives more negative effects as it gets lower. Drinking more revitalizing drinks keeps you refreshed for longer and gives better effects.

New food items - Over 100+ new foods and drinks to eat, the more time you spend making better meals the better the bonuses are. Don't slack on your diet!

New crafing stations and survival items - A handful of new stations which assist in creating better food. Also don't forget your handy survival items that assist you in many ways!


Changelog:

V0.4.0.0

1) Added the Blood Analyzer and the Hydrolyzer Crystals, sold by the goblin tinkerer and skeleton merchant respectively.
2) Added seeds for all existing survivaria plants, you can harvest them using the new iron or lead trowels, or the rare dynasty trowel sold by the traveling merchant.
3) Fixed Cloudstalk generating only between two cloud blocks, instead of just hanging from them.
4) Fixed Cocolate not dropping if it's not a pure palm tree.
5) Changed the mutating smoothie to make it more pog.
6) Lowered thirst drain rate a bit.
7) Made Hunger and Thirst save whenever you leave and rejoin the world, no more rejoining to reset it.
8) Fixed bug where vanilla well fed foods still said the effects even if it didn't do that, only happens with hunger enabled.
9) Fixed bug where enemies dropped nothing if you didn't have fargo's soul mod enabled.
10) All plants now have a chance to decay off if left alive too long, this should help with the overabundance of plant spawns.
11) Added a config option to adjust plant spawn rates in the world.
12) Made fiery tuber an upside-down plant.
13) Fixed bleed root not spawning.
14) Lowered the growth and chance for plants to spawn even more.
15) Various minor tweaks.
16) Updated some drinks' sprites.
17) The gold of the capt'n drops.
18) Updated mod weakrefs.
19) Fixed item default properties, tiles won't consume for no reason and other weird behaviors.
20) Added negative stats tooltips.
21) Gourd is no more broken.
22) Added books and salt recipes using survivaria plants.
23) Adjusted and modified many spawn conditions for plants.
24) Fixed some 2x2 plants not being handled correctly.
25) Added Overhaul compatibility for wet sand, now you can grow amalgae properly.

V0.3.2.2

1) Fixed bug where some foods couldn't be consumed but still gave their buffs, resulting in infinite food or drink.
2) Added Pop sensation and MRE.
3) Added new cross content foods with fargo's mutant/soul mod, a drop from the mutant boss and a food sold by the deviantt.
4) Changed the hunger and thirst drain multipliers to be floats, allowing it to go from x0-x3 instead of number values.
5) Fixed sounds not playing properly on many foods.
6) Decreased the chance and volume of the hungry and thirsty sounds.
7) Lowered the chance for plants to spawn.
8) New players now start with 4 MRE's to help last the first day or so.

V0.3.2.1

1) Slightly reduced thirst and hunger drain rates.
2) Adjusted the recipes for filtered water, crimson blaze, hot blooded pot, grind stone and mortar and pestle.
3) Increased volume of the low hunger and thirst sounds.
4) Fixed bug where it consumed the item if you tried to place a tile even if it wasn't a valid spot.
5) Fixed bug where disabling hunger or thirst in the config didn't actually disable it.
6) Added config to disable hunger and food stats on potions.
7) Added configs to adjust hunger and thirst drain rate multipliers.

V0.3.2.0

1) Slightly increased evil plants spawn rate.
2) Onfire and frozen debuff from food had doubled time.
3) Fixed bug where bigger foods just wouldn't give any stats.
4) Made plants appear on the minimap.
5) Cocolate drops properly now.
6) Added Spaghetti of Cthulhu, Super Salted Epineurium, Root of Evil, Honey-Filled Croissant and Endless Tripe Sausage.
7) Added hunger to potions.
8) Fixed some growing animations glitching out.
9) Fixed some plants dropping more items than they should.
10) Fixed bug where you could remove Nausea and Hyponatremia at the nurse.

V0.3.1.1

1) Fixed gamebreaking bug where placables would be consumed even if you couldn't place it.

V

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
World Expansion

https://i.imgur.com/11Lvdni.png
Download v1.0.3 (8.2 KB)

Quicksilvur

World Expansion: The Terraria Mod

Terraria usually sets the boundaries of your map around 20 blocks before the very edge, making it painful to reach those impossible treasure chests or other things, such as finishing world-length-long builds or massive ocean structures. This mod allows you to access parts outside of your world that you couldn't before!

World Expander will expand your world to the very edge of your playable map, including extra height in Space and deeper in the Underworld.
World Contractor reduces your world back to normal size, but your blocks will remain saved for the next time you wish to visit your expansion.

Official video of the mod:
https://www.youtube.com/watch?v=skzWM-Tfe00

V1.0: Initial release.

V1.0.1: Small addition and bug fixed when pausing at the left-most side of the world will cause the game to crash.

V1.0.2: Added 2 new items, Shrink and Widen, which do exactly as the name implies.

V1.0.3: Added 3 new items. Two of which control boundaries based on player position, and the third removes all boundary limits entirely.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Kills Give Health (Small QoL Update)

https://i.imgur.com/0Xsdrry.png
Download v1.5.2 (28.4 KB)

Derpling

Every time you kill an NPC, you gain (or lose) health!
Configurable via the mod's config!
For people that want a challenge...
Or for people that want a bit of an easy mode!
Similar to my Minecraft mod, which you can find
via the GitHub of this mod!
Hope you enjoy, and if there are any problems...
Contact me on Discord at Derpling#2533
Note: You must be in the Terraria or tModLoader server
to message me due to privacy settings! Sorry!
You can also join my Discord Server for help!

Update v1.5.2:
- Added an option for percentage increasing to damage.
- Added an option to lose stats upon death.

Update v1.5.1:
- Added Max Mana, Mana Regen, Defense, and Damage
effects.
- Fixed a few bugs, look on Trello for more.

KNOWN BUGS:
- Doesn't work in Multiplayer.
- Health below 500 is doubled upon exiting the game.
Report bugs via my Server or DM me on Discord!

MILESTONES:
8/4/21 - 10k downloads was reached! <3
8/24/21 - 15k downloads was reached! <3
8/29/21 - Top 1000 mods in tModLoader! <3
9/6/21 - 20k downloads was reached! <3
10/24/21 - 25k downloads was reached! <3
10/27/21 - Current downloads: 26,648"> Every time you kill an NPC, you gain (or lose) health!
Configurable via the mod's config!
For people that want a challenge...
Or for people that want a bit of an easy mode!
Similar to my Minecraft mod, which you can find
via the GitHub of this mod!
Hope you enjoy, and if there are any problems...
Contact me on Discord at Derpling#2533
Note: You must be in the Terraria or tModLoader server
to message me due to privacy settings! Sorry!
You can also join my Discord Server for help!

Update v1.5.2:
- Added an option for percentage increasing to damage.
- Added an option to lose stats upon death.

Update v1.5.1:
- Added Max Mana, Mana Regen, Defense, and Damage
effects.
- Fixed a few bugs, look on Trello for more.

KNOWN BUGS:
- Doesn't work in Multiplayer.
- Health below 500 is doubled upon exiting the game.
Report bugs via my Server or DM me on Discord!

MILESTONES:
8/4/21 - 10k downloads was reached! <3
8/24/21 - 15k downloads was reached! <3
8/29/21 - Top 1000 mods in tModLoader! <3
9/6/21 - 20k downloads was reached! <3
10/24/21 - 25k downloads was reached! <3
10/27/21 - Current downloads: 26,648

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Invincible NPCs
Download v0.1 (2.5 KB)

OlivierPlayz

Invincible NPCs is a mod that stops town NPCs from being damaged by other NPCs (enemys).

Localizer Package
7 years ago tModLoader v0.10.1.1 Edit | Delete
Martain's Order mod

https://i.imgur.com/Xf8NOBE.png
Download v0.4.75 (27.4 MB)

martintoco

Martain's Order Mod Beta: Rework frenzy (pt 5/10) snapshot 060122 likely the last 1.3 update (;
- This mod will eventually be translated to Spanish too! - ~ Este mod será eventualmente traducido al Español! ~

The mod is themed around the mysteries of the last hero that existed before you, opening to new artifacts and adventure.
"This mod's for expanding the game in general. It adds a bit of everything, items, weapons, etc. For further customization and strategy, with many other things planned."

- General additions -
Thrower class revived
Whips (Summoner supremacy)
New tiles and treasures on world generation
Enemies, npcs and bosses
New gear and accessories across all gameplay, including Post-moonlord

- Remarkable changes and additions -
New biomes: Void barren, Deep Caves
New biome combination between desert and tundra: Cold desert
New event-like-state-of-world: Forest's spirits
New Game mode(s): Hero mode, Thermic mode, Heartache mode
(wip)new ores and gems
(wip)Sub-classes for every class: melee - yoyoes, mage - cleric, ranger - arsonist, summoner - evocator, thrower - assasin
(wip)Terra and Chaos weapons for every class
Martinite weapons and almost all related items to it will be deleted within the upcoming updates! (:c)

Fixes: Multiplayer sync stuff, whip speed prefixes display correctly, random server lag, bla bla bla.
Bugs:
The mod's torches might bug if placed underwater. The Void Digger literally breaks apart in multiplayer.
Using whips or throwing rush on multiplayer might cause lag.
Using it with other content/game changing mods might cause trouble, the mod is very early in the making and still has some uncompatible code.
(PD: Thrower's celestial fragment is being changed from fractal fragments to time fragments. Ranger's sub-class rocketeer is being changed to arsonist, missiles will be turned into regular rockets eventually, sounds and hopefully a new track for britzz are also coming soon. An update is coming soon for fixing and readding dashing accessories!)

-Melee Guard Mechanic- (Slight seizure warning, check visuals in configuration)
After striking with melee weapons while being near the enemy, the player will change colors and gain damage reduction as well as knockback immunity until it fades out, with a maximum of three seconds.

-Throwing Rush Mechanic- (Extra whoosh)
Activated with a hotkey selected in controls, when holding a throwing weapon a small meter will appear and start to fill, pressing the selected key when it's full will activate the rush, briefly increasing throwing velocity and critical chance.After the rush depletes, a rush recoil debuff will be aplied.

-Extracts Mechanic- (Im'sushi smh)
Activated with the Investigation plan, extracts are dropped by enemies on their respective biomes and are used to craft materials or loot, in an archeology table, that aren't unlimited otherwise. If turned off, enemies and critters will drop extra copper coins instead.

-Double click Attack overload and Muscle cramp Mechanic-
While holding both action buttons the player will get 15% extra damage, 25% faster item use and 15% extra movement speed.
Doing so for too long will put you at the risk of having a muscle crump that will reduce damage by 10%, slitghly reduce life regeneration and prevent the use of attack overload.

-Hero Mode Difficulty- "Follow the right path"
Only toggleable with expert mode enabled.
Rises monsters' stats, doesn't change any vanilla AIs (compatible with other mods' gamemodes).
Taking high quantities of damage will inflict fracture into the player, reducing movement speed and health regeneration.

-Thermic Mode- "It's either too hot or too cold"
The player will be inflicted with debuffs depending on the biome and the time, only while their health or defense is low depending on the world's progression state:
Being exposed to high temperatures for too long will cause Insolation to the player, that will produce confusion and burning.
Being exposed to low temperatures for too long will cause Hypothermia to the player, that will produce coldness and freezing.
Being near the Jungle or glowing mushrooms for too long will cause an Allergy to the player, that will produce sneezing and cough.
The player will lose insolation if on water or frozen. Can be treated with an Endopill.
The player will lose hypothermia if near a campfire or on fire. Can be treated with an Exopill.
The player will sometimes lose their allergy if hit. Can be treated with a Herb infusion.

-Heartache Mode- "It hurts to hurt"
Defeated enemies will drop debuffing pickups that decrease different stats depending on the tool or weapon held and the current world progression state.
Landing critical strikes will also make enemies drop debuffing picku

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Regen From Bosses

https://i.imgur.com/PLKDHT7.png
Download v3.1 (42.9 KB)

Zwip-Zwap Zapony

Regen From Bosses makes your character regenerate some life per second, based on the amount of bosses that you have slain at least once in a world.

This mod exists to make Squire's Great Helm and Valhalla Knight's Breastplate less essential for people who don't want to use consumable health potions, although this mod can stack with those items.

This mod seems to have no effect in multiplayer - I don't know why.

This mod should currently support bosses from the following:
Terraria v1.3.5.2
Example Mod v0.11.3
The Antiaris v0.1.0.11
Calamity Mod (No Calamity Music) v1.4.2.103
Crystilium v11.3.1.5
Echoes of the Ancients v0.1.1
Exodus Mod v1.1.0.1
Ocram 'n Stuff v1.0.2.4
Pumpking's Mod v1.1.4.1
Mod of Redemption v0.7.5.3
Spirit Mod v1.3.4.1
Tremor Mod Remastered v1.3.2.7
Thorium Mod v1.5.1.2
Varia (Open Beta) v1.0.5.1
W1K's Mod Redux v1.1.1

"Integration" with the Boss Checklist mod has been considered for wide automatic mod-boss support, but it seems impossible to me at the moment.


Changelog:

Version 3.1:
- Updated support for Mod of Redemption

Version 3.0.2:
- Fixed two "sums" in the mod configuration menu being listed at wrong places in the menu

Version 3.0.1:
- Coloured the headers in the mod configuration menu for this mod, just to make it look prettier
- Minor source code cleanup

Version 3.0:
- Updated to tModLoader 0.11+, and uses the ModConfig system introduced in it
- (This means that any configuration from previous versions before 3.0 no longer applies, though the new method is more user-friendly)
- You can now adjust how much maximum life regeneration you can obtain by slaying all bosses/mini-bosses/events in a world, and how much it stacks with life regeneration from other sources, within the game
- Now supports additional life regeneration for slaying mini-bosses and events, as well as an always-active passive bonus, although none of those things are enabled by default (though they can be configured in-game)
- You can now also make it so that this

Localizer Package
5 years ago tModLoader v0.11.4 Edit | Delete
Mana Fruit Mod

https://i.imgur.com/gvFjhFZ.png
Download v0.1.4 (21.8 KB)

pollen

convicted tomatophile (Stevie) for mana cap increase.
Thanks to SmugB for world gen rewrite.

Changelog:
v0.1.4 ~
~ Increased spawn rate
~ Fixed mod unloading improperly
~ Increased mana fruit spawn rate

v0.1.3 ~
~ Increased max mana cap from 400 to 500

v0.1.2.1 ~
~ Fixed a bug that allowed for consumption of more than 10 mana fruit

v0.1.2 ~
~ Added Spelling and a more comprehensive description

v0.1.1 ~
~ Fixed issues with certain resolutions and UI zoom
~ Added an icon and a github repo

v0.1 ~
~ Added base functionality
"> This mod adds 4 things:

~ Mana Fruit Item
~ Mana Fruit Tile
~ Mana Fruit UI
~ Increases max mana cap from 400 to 500

Mana Fruit spawns after defeating all three mechanical bosses. They spawn in the jungle and can be detected by both metal detectors and spelunker potions. You can consume a maximum of 10 fruits for a total of 300 mana.

Credit to convicted tomatophile (Stevie) for mana cap increase.
Thanks to SmugB for world gen rewrite.

Changelog:
v0.1.4 ~
~ Increased spawn rate
~ Fixed mod unloading improperly
~ Increased mana fruit spawn rate

v0.1.3 ~
~ Increased max mana cap from 400 to 500

v0.1.2.1 ~
~ Fixed a bug that allowed for consumption of more than 10 mana fruit

v0.1.2 ~
~ Added Spelling and a more comprehensive description

v0.1.1 ~
~ Fixed issues with certain resolutions and UI zoom
~ Added an icon and a github repo

v0.1 ~
~ Added base functionality

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
x15 26 mod

https://i.imgur.com/a9khUhG.png
Download v0.8.0.1 (7.3 MB)

HamsteR

https://discord.gg/9YscX9m4Vx
Or just click on the "home page" button

This mod contains:
-Russian and English localizations
-269 items
-89 weapons
-41 accessories
-8 armor sets
-4 light pets
-11 potions
-173 projectiles
-38 buffs
-9 debuffs
-35 prefixes
-1 boss
-15 enemies
-32 tiles
-2 walls
-37 sounds
-4 ores

v0.8 changelog:

Briefly:
+83 items
+32 weapons
+13 accessories
+3 armor sets
+0 light pets
+2 potions
+86 projectiles
+4 buffs
+2 debuffs
+10 prefixes
+1 boss
+4 enemies
+3 tiles
+0 walls
+17 sounds
+0 ores
and mod icon updated!


Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased (5 -> 8)
| Use speed reduced (45 -> 40)
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been increased
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been increased
|
| -Deathblade releases sparks and its size has been increased
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage (75 -> 60)
| Changed the wave sprite and its behavior
| Size has been increased
|
| -Solar Flame sprite changed
| Changed damage (175 -> 150)
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

Was changed for expert mode:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage increased (3 -> 6)
| shooting speed slowed down (3 -> 4)
| Spread reduced by 16.6%
}

-------------------------------------------

Was changed for hardmode:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been reduced (80 -> 50)

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to 35 seconds (was 30) the time spent in the void will be increased to 6 seconds (was 7)

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage (66 -> 75)
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every 1.3 seconds (was every 2 seconds)
| Mana cost (250 -> 100)
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage "> x15 26 mod is a root of evil...

I'm from Russuia and use translator for translate all to english!

There is now an official Discord server (But I'm too lazy to complete it, sorry):
https://discord.gg/9YscX9m4Vx
Or just click on the "home page" button

This mod contains:
-Russian and English localizations
-269 items
-89 weapons
-41 accessories
-8 armor sets
-4 light pets
-11 potions
-173 projectiles
-38 buffs
-9 debuffs
-35 prefixes
-1 boss
-15 enemies
-32 tiles
-2 walls
-37 sounds
-4 ores

v0.8 changelog:

Briefly:
+83 items
+32 weapons
+13 accessories
+3 armor sets
+0 light pets
+2 potions
+86 projectiles
+4 buffs
+2 debuffs
+10 prefixes
+1 boss
+4 enemies
+3 tiles
+0 walls
+17 sounds
+0 ores
and mod icon updated!


Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased (5 -> 8)
| Use speed reduced (45 -> 40)
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been increased
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been increased
|
| -Deathblade releases sparks and its size has been increased
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage (75 -> 60)
| Changed the wave sprite and its behavior
| Size has been increased
|
| -Solar Flame sprite changed
| Changed damage (175 -> 150)
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

Was changed for expert mode:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage increased (3 -> 6)
| shooting speed slowed down (3 -> 4)
| Spread reduced by 16.6%
}

-------------------------------------------

Was changed for hardmode:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been reduced (80 -> 50)

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to 35 seconds (was 30) the time spent in the void will be increased to 6 seconds (was 7)

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage (66 -> 75)
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every 1.3 seconds (was every 2 seconds)
| Mana cost (250 -> 100)
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Nice Blocks

https://i.imgur.com/8LJdYrG.png
Download v1.1.10000060 (336.6 KB)

Guluere

Nice Blocks gives you blocks that you can make using dirt block, they are for decoration purposes.
They are hard to break early on but not impossible and easier later on. This is to make sure people don't use them as cheap building material early game.
You need to build a Block Maker Item using a dirt block and a workbench and place it down, each 50 of the blocks cost 1 dirt block.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
OP+Recipes
Download v1.9.1 (34.7 KB)

exarobibliologist

This mod adds some very useful, only slightly cheaty, recipes! Now supports alternate ores as well.

There's boomerangs, fishing bait, and dual-use swords!

Also adds some OP accessories called Pixels which can really super-charge the Player.

Use the Recipe Browser to figure them all out. Read all about the stuff in the mod on the mod homepage.

CHANGELOG
v1.0.0 - "You really need to work on the icons." / "Okay. How about now?" / "Well, it's not worse..."
Icons provided under the Creative Commons 3.0. Many thanks to Lorc for providing these icons at game-icons.net

v1.6 - Boomerangs ignore tiles and can be fired through walls and blocks.

v1.7 - The Pixels are so OP, there's really no point in trying to balance them by giving them ridiculously expensive recipes, so now all the Pixel recipes can be crafted with 1 Platinum Coin. You are responsible for controlling yourself if you don't like using OP things.

Localizer Package
5 years ago tModLoader v0.11.4 Edit | Delete
Silk Touch
Download v0.7 (146.2 KB)

Yukkie

Silk Touch is a placeable statics mod.
It is enable to create placeable items that you cannot collect in normally.

==== Craft List ====

- Special workbench (Workbench + Silk x 10 + Gel x 5)
Silky Work Bench

- Gem in StoneBlock (Gem + StoneBlock + Gel)
- Thin IceBlock (IceBlock + Gel)
- Large Coins Stashes (Coins + Silk + Gel)
- Bottle (Potion + Gel)
- Decorative (Item + Gel)
- Decorative Furniture (Furniture + Cobweb)
- Decorative Stone (DirtBlock + StoneBlock + Gel)
- Decorative Rock (StoneBlock + Gel)
- Decorative Lihzahrd (LihzahrdBrick + Gel)
- Decorative Sword (Sword + StoneBlock + Gel)
- Decorative Meal
- Decorative Herb Bag

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Universalis Incendium

https://i.imgur.com/y7q3FI5.png
Download v1.10.1 (120.2 KB)

InfernoZXV

InfernoZXV's Random Stuff is an experimental mod created by an amateur. I hope you enjoy it! Contact me at Inferno#3629 on Discord if you have any issues, would like to report a problem or would like to suggest something. You can also join my discord server, the link is https://discord.gg/q7kEH8M

Contains:
74 Items
22 Weapons
6 Tools
4 Enemies
5 Blocks, Walls, & Furniture
8 Accessories

Changelog:

1.10.1: Fixed a severe error with Radiation Sickness

1.10: Added Refined Uranium, along with 5 accessories

1.9.0.3: Added Uranium Ore, it's useless right now but will be important for later updates

1.9.0.2: Buffed the Aurum Knives, all Chromium tools and weapons, and Greasy Spatula, and made Caeruleum Bars easier to craft

1.9.0.1: Fixed a major error, and patched some smaller bugs

1.9.0: Changed the name of the mod, Added Chemistry, along with 10 chemicals, a chemistry station, and the ampoule, as well as 1 new sword and 1 other miscellaneous item related to chemistry. Also, fixed a few minor bugs.

1.8.0.1: Fixed a major error with the chef class

1.8.0: Added the Chef class, 2 new weapons, and a new accessory

1.7.0: Added 4 new crafting materials and 4 new weapons

1.6.0.1: Fixed the Microwave's throwing animation

1.6.0: Added yet another mage weapon, plus fixed a few minor issues

1.5.0: Added a new consumable throwing weapon, as well as fixing an issue from 1.4.0

1.4.0: Added 2 new mage weapons, plus a secret after the moon lord is defeated

1.3.0: Added a new crafting material and a new mage weapon crafted with it, also fixed the Gladius Iridis's projectile

1.2.0: Added a set of wings, which are currently unobtainable (The crafting recipe has now been added)

1.1.0: Added the knockback stick

1.0.2.2: Fixed some minor issues

1.0.2.1: Fixed an issue involving bows making gun sounds

1.0.2: Added crit chances to some weapons (Why didn't I do this earlier lmao)

1.0.1: Buffed and nerfed certain items to be more balanced

1.0.0: Added 4 new weapons and 6 new tools

0.9.1.2: Adjusted some drop chances

0.9.1.1: Fixed some balancing issues

0.9.1: Added a new weapon that drops from undergeound desert mobs

0.9.0: Added a new weapon, crafted with steel

0.8.0: Added a naturally spawning ore, used to make steel, plus a way to convert lead into iron and vice versa

0.7.1.1: Balanced some mobs

0.7.1: Added a drop for the Mechanical Gazer, which has no use [Usage for these items have been added in later updates]

0.7.0: Added a new post-plantera mob, doesn't drop anything as of yet

0.6.0: Added another yoyo, dropped by blood moon mobs

0.5.0: Added a new yoyo, dropped from Martian Saucers

0.4.1.1: Fixed a minor bug

0.4.1: Added mod icon

0.4.0: Added a use for all of the previous items, and a full crafting tree for the Gladius Iridis

0.3.0: Added 2 new mobs and 4 items, none of which have a use [Usage for these items have been added in later updates]

0.2.1: Fixed a bug regarding the Gladius Iridis' particles lasting for too long and occasionally summoning Queen Bee

0.2.0: Added a few items and crafts, none of which have a use [Usage for these items have been added in later updates]

0.1.1: Updated the projectile and fixed a bug regarding the Gladius Iridis

0.1.0: Release, Added the Gladius Iridius and a projectile for it

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
The Item Randomizer
Download v3.0 (20.8 KB)

lickleezzy

The Item Randomizer mod gives the player a random item every 30 seconds.
It's a lot like the item randomizer datapack in minecraft.
It also works with any mod installed.
Have fun!

Also thanks to Srakh, absoluteAquarian and Dark;Light in the tmodloader discord for help with everything.

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Buffaria

https://i.imgur.com/Pyg9nrE.png
Download v4.7.0.4 (302.2 KB)

Jabon

*NOTICE*
This mod is extractable, but do not blatantly copy sprites or code in this mod.

Quick Tip:
You can get the Potion Enthusiast by having Potion Tokens in your inventory

v4.7.0.4 Changelog
-Reworks-
Reworked Lobbing Potion & upgrades


CREDITS:
Ryuusei - For spotlighting this mod on their youtube channel!
Obsoleek - For displaying this mod on his Discord server!
HugeKraken - Spriting Help (Discord)
Arghabel - Phoenix Potion and E.M.C. (Discord)
Arghabel - Gunpowder Phial (Discord)
Arghabel - Glass and Sponge Potion (Discord)
Adali - Firefoot Potion (Discord)
Yeeb - Unflinching Potion (Discord)
cluppenguinfan - Potion Potion (Discord)
cluppenguinfan - Husk Potion (Discord)
Unboxing Video - Chaos Potion (Discord)
Unboxing Video - Suffocation Potion (Discord)
u/Uniquepotatoes - Texture inspiration (Reddit)"> Buffaria is a mod all about potions! It includes combinations of most vanilla potions, which accumulate into insane mega-potions. Other additions include phials, elixirs, and immunity potions. Phials apply debuffs to enemies, elixirs are class related potions, and immnunity potions, which provide immunity to misc debuffs.

To join the Discord, press the "Homepage" button. Credits are at the bottom!

*NOTICE*
This mod is extractable, but do not blatantly copy sprites or code in this mod.

Quick Tip:
You can get the Potion Enthusiast by having Potion Tokens in your inventory

v4.7.0.4 Changelog
-Reworks-
Reworked Lobbing Potion & upgrades


CREDITS:
Ryuusei - For spotlighting this mod on their youtube channel!
Obsoleek - For displaying this mod on his Discord server!
HugeKraken - Spriting Help (Discord)
Arghabel - Phoenix Potion and E.M.C. (Discord)
Arghabel - Gunpowder Phial (Discord)
Arghabel - Glass and Sponge Potion (Discord)
Adali - Firefoot Potion (Discord)
Yeeb - Unflinching Potion (Discord)
cluppenguinfan - Potion Potion (Discord)
cluppenguinfan - Husk Potion (Discord)
Unboxing Video - Chaos Potion (Discord)
Unboxing Video - Suffocation Potion (Discord)
u/Uniquepotatoes - Texture inspiration (Reddit)

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Star Wars Mod

https://i.imgur.com/EOttTEv.png
Download v2.1.1 (26.4 KB)

ZakTheHat

Welcome to the Star Wars Mod!

Adds 6 blasters
Adds 17 lightsabers
Adds 1 new crafting station
Adds 15 lightsaber crystals

What changed in 2.1?
- Balanced all weapons
- Fixed a few bugs
- Changed drop rate of crystals from 1/100 to 1/5000

Thanks to everyone in the tmodloader discord for helping me (https://discord.gg/RMZCqq6)
Thanks to Skultar, TerrorPenguin and Guluere for some sprites

So if you're wondering why this mod hasn't been updated in more than half a year, I'll be honest, I lost motivation, and the few times I did have motivation, I didn't have the code - that is up until recently when Mirsario was able to restore the code to the mod.


Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Lostlorn

https://i.imgur.com/5r7vsE0.png
Download v0.8.8.1 (2.5 MB)

TheHumanAlien5/DarkPhoen…

Lostlorn is a mod that hopes to add extensive postmoonlord content. Follow the link to join our discord and help shape this mod!

NOTE: Lostlorn does not play well with other content mods, and using other content mods usually causes Tesalite to not spawn correctly.




Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
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