tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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The Antiaris
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Download v0.1.0.11 (3.3 MB) |
Zadum4ivii, Sprywisp, Go… |
What is Antiaris? Antiaris is a new project from part of team which made Tremor Mod. The difference is that content in Antiaris is more interesting, balanced and unique, unlike in Tremor, basically "Quality > Quantity". Our team is trying to make the game bigger and make the player feel more interested in game. ![]() â— 423 Items â— 24 Mobs â— 1 Town NPC â— 2 Bosses â— 6 New structures â— 2 New mounts â— 2 Music tracks â— Support of Boss Checklist mod by Jopojelly ![]() â— Re-Logic - for creating Terraria â— tModLoader team - for developing tModLoader â— Zoomo - for allowing us to use his sprites & ideas â— Sergo - for allowing us to use his sprites & ideas â— Bla2e - for making armor animation sheets â— TMRC - for allowing us to use his sprites â— Bry-ccentric - for allowing us to use his "More Shadowflame Items" idea & sprites â— Snickerbobble - for allowing us to use his "Hidden Hearts" idea & sprites â— Phobostar - for making animation for Zadum4ivii's armor set â— Mintbut - for spriting and animating CookieSam's set and spriting chess accessories"> ![]() Antiaris is a new project from part of team which made Tremor Mod. The difference is that content in Antiaris is more interesting, balanced and unique, unlike in Tremor, basically "Quality > Quantity". Our team is trying to make the game bigger and make the player feel more interested in game. ![]() â— 423 Items â— 24 Mobs â— 1 Town NPC â— 2 Bosses â— 6 New structures â— 2 New mounts â— 2 Music tracks â— Support of Boss Checklist mod by Jopojelly ![]() â— Re-Logic - for creating Terraria â— tModLoader team - for developing tModLoader â— Zoomo - for allowing us to use his sprites & ideas â— Sergo - for allowing us to use his sprites & ideas â— Bla2e - for making armor animation sheets â— TMRC - for allowing us to use his sprites â— Bry-ccentric - for allowing us to use his "More Shadowflame Items" idea & sprites â— Snickerbobble - for allowing us to use his "Hidden Hearts" idea & sprites â— Phobostar - for making animation for Zadum4ivii's armor set â— Mintbut - for spriting and animating CookieSam's set and spriting chess accessories Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Helpful NPCs
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Download v0.2.1 (215.6 KB) |
Caseratis |
Helpful NPCs is a mod that adds four new NPCs that sell items that are usually boring to get.
NPCs: - Miner (Sells bars and gems. Spawns after defeating the EoC.) - Hunter (Sells monster drops/soul/essence related items and ammo. Spawns after defeating EoC.) - Fisherman (Sells bait, normal fish, and quest fish. Spawns if there is an angler.) - Environmentalist (Sells herbs, seeds, and critters. Spawns after defeating the Queen Bee) NPC sprites and icon were made by the talented Lonely Star#6056 (Big thanks) Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Infinity - Endless Items
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Download v19.0 (134.5 KB) |
Lolkat & DragonHunter003 |
Adds in endless items.
These items act similar to the Endless Musket Pouch / Quiver and some, such as the throwables, are the same but do not consume themselves. Website URL changed from the TCF link to the Discord link, since I'm not active on the forums anymore. Changelog is now on the Discord, due to limitations on text. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Census - Town NPC Checklist
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Download v0.3.1 (45 KB) |
jopojelly |
Census - Town NPC Checklist modifies the housing panel to show missing townspeople.
A "✓" signifies that the conditions for spawning that npc have been fulfilled. An "X" means that conditions have not been fulfilled. A "?" means the game hasn't checked Town NPC spawn conditions yet. Hover over it to see the spawn conditions. Mods can add the conditions for their town easily. In PostSetupContent, call census.Call("TownNPCCondition", mod.NPCType("ExamplePerson"), "Create a house from ExampleBlock."); Townspeople spawn about 2 minutes after day begins, so the data shown might not be up to date until that check happens. The command "TownProgress" can be used to check available Town NPC from the server console. You can also hover over Town NPC in the housing menu to see an arrow pointing to their location. This feature can be toggled off in the config. Localizer Package |
5 years ago | tModLoader v0.11.4 | Edit | Delete |
Base Mod
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Download v2.0.0.0 (552.7 KB) |
GroxTheGreat |
A mod to be used as a base, providing cleaner code and easier manipulation of the game.
Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Starter Classes (Mod Support & Custom Bags)
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Download v1.5.2.3 (30.4 KB) |
WesleyCody, igozdev |
Mod Config Menu to toggle certain aspects of the mod. In the new update players can customize a bag with their own items of whatever items from any mod they choose.
If you have any suggestions as to what class support you would like in the mod, or to report a change you would like, please view the forum post by clicking "Visit the Mod's Homepage." Currently this mod adds in 30 different starting class choices, including: � Melee (Vanilla) � Ranged (Vanilla) � Summoner (Vanilla) � Mage (Vanilla) � Throwing (Vanilla) � Rogue(Calamity Mod) � Bard, Radiant (Thorium Mod) � Druid (Mod of Redemption) � Shaman, Alchemist, Gambler (Orchid Mod) � Mystic (The Enigma Mod) � Clicker (Clicker Class) � Reaper (Guardians Mod) � Telekinetic (Esper Class) � Sentry (Expanded Sentries) � Melee, Ranged, Summoner, Mage (Thorium, Calamity, Ancients Awakened Variants) � Throwing (Thorium Variant) Many thanks to Verveine (creator of the Orchid Mod) for contributing to most of the bag sprites."> Starter Classes allows the player to begin their journey as which ever class they choose without the hassel of trying to get class related items, ammo, accessories, etc. along with giving the player iron tools to start with, along with a hammer. Use the Mod Config Menu to toggle certain aspects of the mod. In the new update players can customize a bag with their own items of whatever items from any mod they choose. If you have any suggestions as to what class support you would like in the mod, or to report a change you would like, please view the forum post by clicking "Visit the Mod's Homepage." Currently this mod adds in 30 different starting class choices, including: � Melee (Vanilla) � Ranged (Vanilla) � Summoner (Vanilla) � Mage (Vanilla) � Throwing (Vanilla) � Rogue(Calamity Mod) � Bard, Radiant (Thorium Mod) � Druid (Mod of Redemption) � Shaman, Alchemist, Gambler (Orchid Mod) � Mystic (The Enigma Mod) � Clicker (Clicker Class) � Reaper (Guardians Mod) � Telekinetic (Esper Class) � Sentry (Expanded Sentries) � Melee, Ranged, Summoner, Mage (Thorium, Calamity, Ancients Awakened Variants) � Throwing (Thorium Variant) Many thanks to Verveine (creator of the Orchid Mod) for contributing to most of the bag sprites. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Craftable Living Wood Stuff
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Download v1.0.1 (3.6 KB) |
Theray070696 |
Localizer Package |
7 years ago | tModLoader v0.8.1.2 | Edit | Delete |
Blood Blade
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Download v0.1 (32.2 KB) |
Xi |
This is Blood Blade.
This mod adds a new set of armor and tools, adds luminite hammers and axes, and 2 or 3 bonus items. The new set of armor is named the "blood" set. It is more powerful than the molten gear for pre-hardmode. It is made of the crimson set and a bit of crimtane bars. The new luminite tools aren't really new, because they were originally in the game. I reintroduced them for a bit more content for the game. They are all 135 Axe power and 110 Hammer power. There are two accessories items and one sword in bonus. the accessories are the minion Emblem and the medical shield. The shield adds a regeneration buff that can be good even for past Moon-Lord, and 10 defense. The minion Emblem adds 6 slots to your minion capacity. The sword is relatively OP, but it has his cost. It is made out of 50 Stardust Fragment, 25 Luminite bars and a broken Hero Sword. All of that makes a Stardust Cleaver, wich has 497 Melee Damage. Have a nice day, stay tuned for updates ! Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Where's My Items
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Download v0.5.1 (32.9 KB) |
jopojelly, alienmist325 |
Adds a method to locate items in chests easily. Press the hotkey and then start typing to find items in chests.
Make sure to assign the hotkey in the keybindings menu. To use, simply press the hotkey and start typing a search term. Chests, Banks (Piggy Bank, Safe, Defenders Forge), and Magic Storage Hearts containing items matching the search term will display a quick peek at up to 3 results. Press tab to restore from history the last search term. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
More Chest Loot
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Download v0.6 (24 KB) |
Graydee& Schmo |
More Chest Loot adds more loot to random chests for you to find. Currently adds 14 items to random chests throughout your world to find!
Forum page: http://forums.terraria.org/index.php?threads/more-chest-loot.51379 Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Discord Hook
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Download v1.0 (3.4 KB) |
ZeroLRS |
Adds a Rod of Discord that can go in your hook slot and be bound to a key.
Discord Rod + Lunar Hook Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Crystilium
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Download v11.5.2 (5.4 MB) |
Graydee, The dev team, j… |
Crystilium is a mod that focuses around a single new biome, the crystal biome. NOTE: You must
generate a new world to get any of the content for this mod. Adds a lot of new items, and even a challenging fun new boss. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Webmilio's Commons Library
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Download v0.1.16.4 (432.8 KB) |
Webmilio |
Webmilio's Commons Library adds a couple of things I use in all of my mods. You can extract the DLL from the Mod.
Things this adds: - Better Networking (in my opinion, at least). - Managers (manual or singletons that handle classes that could be seen as static, but need inheritance) - Loaders (manual or singletons that handle loading all found classes within the Terraria assembly, including mods) - Identity Manager (WIP): a way to get Steam ID from the user (if the user is using Steam) - A bunch of extensions - Keyboard Manager: get the state of any keys (NotPressed, JustPressed, Pressed, JustReleased), regardless of Mod Hotkey. - Custom Achievements: you can add custom achievements in a less complex way than without the library. - Effects: screenshake (multiplayer compatible), easy shaders Other Utilities: - Class which allows you to quickly create a tile-placing item once extended. Credits (Team Members) - Scalie: ideas for * Custom Achievements * StandardTileItem - Blockaroz3349: * Easy shader code cause I suck at doing them - "Stupid person with good ideas" who sometimes came up with good ideas but also stupid ones Special Thanks - Kazzymodus: being a gamer and hand-holding me with shaders until I understood them. If you want an example mod that uses this better networking, check out the JoJo mod by HellGoesOn on https://github.com/ruskies/TerrarianBizzareAdventure or https://github.com/ruskies/TLoZ and search for ModPlayerNetworkPacket. Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
High Quality Main Menu Logo Mod (HQMMLM)
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Download v0.1 (33.1 KB) |
a cats |
Replaces the terraria logo with random memes
Memes change every update Join the discord (mod homepage) to submit memes Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Antisocial
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Download v1.2.1 (65.6 KB) |
jopojelly |
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Subworld Library
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Download v1.1.1 (78.7 KB) |
John Snail |
Dimensions, made easy.
A tool for modders to easily add dimensions (referred to as subworlds), handling most of the hard work, such as loading, saving, and Multiplayer compatibility. - Registering Any class that derives from the 'Subworld' class is automatically registered as a subworld. Subworlds are highly customisable; from their size and how they generate, to whether they or the players inside of them save, to even what ModWorld is allowed to update while inside of them. Registering a subworld without directly referencing Subworld Library is also possible, via 'Mod.Call'. - Loading Loading a subworld is as simple as calling 'Subworld.Enter'. Each subworld can have a custom loading UI if its class overrides 'loadingUIState'. The UI can even persist after the world is loaded if 'loadingUI' is overridden. - Saving Subworlds can be set to be either temporary or permanent. Subworlds can also prevent players from saving while inside them. Subworld Library also handles deleting subworlds when their main world is deleted. - Multiplayer Subworld Library doesn't just handle loading, saving, etc. in Singleplayer; it also does so in Multiplayer, with little to no extra work required on your end. By default, players vote on whether to enter/leave a subworld, preventing any unwanted travels. - Misc. Subworld Library gets rid of Space, the Underworld, and both Oceans inside subworlds, freeing up tons of world space, and allowing for very small subworlds. If you encounter a bug, it is likely from another mod. Do not report it otherwise; 1.3 is no longer supported. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Sigil of Discord
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Download v1.1001 (106.7 KB) |
Vodest |
The 'Sigil of Discord' Mod is an implementation of various Items, Characters, Weapons, Armor etc. from the yet unreleased book/game 'Fallen - The Sigil of Discord'
Patchnotes - 1.1001 /Changes: //Thanatos: -Retextured -Changed it's recipe to add a new Ingridient, Discord Shards and a new Weapon, instead of a Muramasa. (Ingridients do need the completion of the Dungeon/Defeat of Skeletron to be crafted!) //Lead Greatsword: Changed Damage from 37 down to 22 due to it's early accessability. Changed it's speed to 'Extremely Slow' //Iron Greatsword: Changed Damage from 24 to 18 due to it's early accessability. changed it's speed to 'Slow' //Thanatum Clamatis -Renamed -Retextured /Added: //'The Townsguard's Lead Greadsword' Damage: 30 (Subject to Change undoubtly) Speed:'Slow' (Slower as the Iron Greatsword, Faster than the normal Lead Greatsword.) Recipe: 30 Gold Bars, 30 Lead Bars, 30 Discord Shards. Crafted at an Anvil Textures are subjected to Change in the next patch. //Discord Shards Material Item for various 'Twisted' Items, Such as Thanatos or the "Townsguard's" Items. Recipe: 1 Suspicious looking Eye, 20 Bones, 30 Silk. Crafted at Demon Altars. https://github.com/Vodest/Fallen-SoD-TMod- Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Universal Empires
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Download v1.0 (234.9 KB) |
toshnika |
A WIP content mod for Terraria
Adds: -3 Bosses -2 Non-boss enemies -Several Weapons (1 unobtainable) -2 New interactable blocks, a computer and an enchanting table -Enchanting mechanic, inspired my minecraft and my fevered imagination -New Prefix -1 New structure Credits: Just me for now - Toshnika Localizer Package |
5 years ago | tModLoader v0.11.2.2 | Edit | Delete |
Even More Modifiers
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Download v0.1.2.3 (479.9 KB) |
Jofairden |
Weapons, armor, and accessories can all roll up to 4 modifiers that grant a wide variety of bonuses and effects. See the homepage for details and changelogs
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Bags
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Download v2.8.6 (472.9 KB) |
Jonas |
DISCLAIMER: Most of the incompatibilities with Calamity 1.5 are fixed by now, the new versions of Bags are NOT compatible with anything older than Calamity 1.5.0.001 anymore. Use the newest versions of both mods.
Important: This Mod only works with Calamity. I created a Discord Server as a place for feedback, suggestions and to get information. Feel free to join! Click the "Visit the Homepage-Button" to join. Visit my thread on the forums for more information, if you have feedback, suggestions, etc. This Mod adds 41 Bags to the mod which can drop from enemies. Every single boss triggers a new one to be dropped. There is a Town NPC who can spawn after King Slime has been killed who has items in his shop to give the player some useful information about the Bags. There is also one who sells potions which lower the current tier of dropped bags. It also adds some ammunition bags in the shops to make buying ammo less tiring. This Mod was created with the purpose to put the focus a bit more on action, and a bit less on farming and waiting. The newest update allows you to adjust the droprates of different categories of items just like you want it to be for the perfect experience. (These are just the most important changes, full lists of changes are on my discord server) v2.8.6: -A few minor additions and changes v2.8.5: -A few minor additions v2.8.4: -Adjustments for Calamity compatibility v2.8.3: -A few minor additions and fixes v2.8.2: -A few minor additions and fixes v2.8.1: -Added a new command and reworked the bag command -A few other minor changes v2.8: -Massive Early-Hardmode Bag Rework v2.7.6: -Removed Post-Polterghast Abyss Bag but added a Post-Calamitas and a Post-Polterghast Abyss Activation Crystal -Added material from the Arsenal Labs v2.7.5: -Updated /bag command and both Town NPCs v2.7.4: -A few more compatibility things -Added the Post-Draedon and the Post-Eidolon Wyrm Bag v2.7.3: -Added the Gem Bag -Removed all the Developer Items from the Post-Supreme Calamitas Bag v2.7.2: -A few small compatibility things -Gave the Bag Tooltips some color v2.7.1: -Removed the Post-Yharon Phase 1 Bag -Compatibility with the new Early Hardmode Progression Rework v2.7: -Bag Expert revamped -All Legendary Items and Rare Item Variants removed from Bags v2.6: -Added bags for Martian Madness, Pumpkin and Frost Moon which drop when certain requirements are met (use /bag for info) -A few minor fixes v2.5: -Removed all the 4 fragments -Added 4 different clams (Forest, Corruption, Crimson, Hallow) and their respective pearls, used to craft Potion of Beginner's Luck, Wealth, Fortune and Absolute Luck v2.4: -Added bags for Giant Clam, Earth Elemental and all 3 biome mimics which drop when certain requirements are met (use /bag for info) -Added the Corruption, Crimson and Hallowed Activation Crystal, working similar to the others mentioned below -A few other minor changes and new drops v2.3: -Added the Golden, Shadow and Abyss Activation Crystal, items made from golden and shadow keys to activate certain drops -Removed /bagt completely, but revived /bag. /bag is now an informational command for dependencies and is basically /bag and /bagt in one v2.2.4: -Nerfed bag droprates during Pumpkin and Frost Moon Post-ML and Pre-Devourer of Gods v2.2.3: -Recolored all the potions in the Manipulators shop v2.2.2: -Added buff icon resprites and a few missing dependencies v2.2.1: -Added a line to the tooltip of all bags dropping hardmode ores to prevent confusion v2.2: -A bunch of rebalances -Renamed Bag Guide to Bag Expert and added a Config Option to deactivate him for people who already know the mod well -A few bug fixes v2.1.1: -Fixed a bug that caused you to get too much loot with leftclick in Multiplayer and slowed done opening speed to reduce lag v2.1: -Added a feature that allows you to open bags very quickly by using/left clicking them v2.0.1: -Removed /bag and /bagt but enhanced the drop table document on the discord server v2.0: -Resprites for ALL bags (except the ones in the shops) -A new config so you can customize your game however you want by disabling/enabling different categories of items and/or lowering the dropchances of them -A few bug fixes -Recipes for Blood Orbs, Darksun Fragments, Nightmare Fuel and Endothermic Energy using fragment leftovers v1.13.6: -Fixed a missing dependency in the Post-DoG Bag -Lowered droprates of Stress Pills, Laudanum and Heart of Darkness v1.13.5: -Reduced Auric Ore droprate -Fixed a missing dependency in the Post-Plantera Bag v1.13.4: -Fixed Pro Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |