tModLoader Mod List

Create

Find by name: | Back to Full List

Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
New Craftables
Download v1.2 (8.4 KB)

NotNitehawk

Adds a few new recipes to the game

Life Crystals
Crafted at an Anvil
Cost: Ruby(7) + Mana Crystal(3)

Silt
Crafted at a Heavy Workbench
Cost: Any Sand(2) + Any Stone(2) + Dirt(2) | Makes 3

Slush
Crafted Near Water
Cost: Any Ice(3) + Snow(3) | Makes 3

Extractinator
Crafted at an Anvil
Cost: Iron/Lead Bar(15) + Copper/Tin Bar(10)

Rubies
Crafted at a Bottle
Cost: Any Gem(2) + Pink Gel(1) | Makes 1

Magic/Ice Mirror
Crafted at an Anvil
Cost: Glass(10) or Ice(20) + Mana Crystal(5) + Recall Potion(3)


I mostly made this mod with Better Life Crystals in mind, since it takes 10 life crystals to make a Better Life Crystal.

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Rain Song Guitar
Download v1.1 (159.5 KB)

Simoxus

Reimplements the Rain Song Guitar from a newer version of Terraria that TModLoader isn't caught up to yet. Currently, it only plays one note. It doesn't do any damage, and you only need ten dirt blocks to craft it.

This is my first mod, so if you have any recommendations for what I should add to this, DM me on Discord! (Sim#1276)

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
Exterminium Mod

https://mirror.sgkoi.dev/direct/ExterminiumMod.png
Download v0.11.2 (3.1 MB)

The Exterminium Mod Team


Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Dogmations Extra Weapons
Download v1.0.2 (10.9 KB)

Dogmations

Dogmations Extra Weapons
Adds Extra Weapons For Dogmations Weapons

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
Charred Mod
Download v0.2.0 (595.9 KB)

CharizUniv

Charred Mod adds in a bunch of upgrades to vanilla accessories, aiming to increase the amount of effects the player can have going at a time.

Additionally, there is post Moon Lord content with deadly enemies and powerful weapons stored within.

As of v0.2, content has been added in pre-hardmode to add some variety as you get towards the post Moon Lord content.

IMPORTANT NOTE: THIS MOD IS **NOT** MULTIPLAYER COMPATIBLE!

Total count:
- 1 new biome
- 11 new tiles
- 67 new items
- 15 new buffs
- 0 new town npcs... yet
- 4 new enemies
- 2 new bosses

Changelog:
v0.2.0
- Added 32 more items
- Added 12 new buffs
- Added 1 new enemy
- Added 1 new boss
- Added 9 new tiles

- All summoner armor now spawn a minion alongside their set bonus
- A lot of items from 0.1 got recipe requirement changes
- Ultimate & Doom Quivers now convert Wooden Arrows to Flaming Arrows & Doom Arrows respectively
- Frozen Amphibian Boots have been removed
- Modified Doomsayer to be significantly more difficult
- Doomsayer got a trophy, mask, treasure bag, and Expert exclusive accessory
- Doom Sword reworked into Doom-a-rang
- Summon weapons no longer get crit chance modifiers
- Added a new pre-hardmode boss
- A bunch of new items relating to the pre-hardmode boss

v0.1.2
- Ichor Gauntlet now properly uses Ichor Flasks instead of Cursed Inferno Flasks
- Cuffs of Universes now reduces potion cooldown by 33% (from 25%)
- Doomsayer now drops 2 Doom Cores in Expert Mode (from 1)

v0.1.1
- Added note about multiplayer

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Oculus Vanity Set

https://i.imgur.com/TPbBosO.png
Download v1.0 (21.3 KB)

Hex

Adds Oculus Vanity Set.
Made by me Hex!
pls commission me im doing custom furry vanity sets msg me on discord

Hecks#1616

Character owned by: (0culus_the_skulldog) on instagram or (@Oculus_TSD) on twitter.

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Shinkun's Accessories
Download v1.7 (33.2 KB)

Shinkun

Update 1.7:
Rebalanced the life leech values.
Omnibench now is a standalone mod, find it by looking for "Shinkun's Omnibench".

<Shinkun's Accessories so far adds the following items>
//Ammo Singularities:
No ammo consumption, varying multipliers for damage, projectile speed and -on high tier variants- life leech.

//The Glass Cannon:
A late game item that doubles your damage but halves your max health, truly making you a glass cannon.

More upcoming!

<Item tiers>
My items have varying tiers based on strength or overal utility, they are as follows:
Common: early game, often times utility at the cost of damage or some other debuff
Uncommon: fist few bosses downed, utility without debuffs
Rare: utility with minor buffs
Epic: utility with notable buffs
Legendary: utility with good buffs
Ascendant: utility with great buffs (often only post-moonlord)

<Item balance>
I try to make sure my items aren't (too) over or under powered, however I may make mistakes.
So should you find some items are lacking or too strong, let me know:

Join my steam group for more, here you can contact me, too.
https://steamcommunity.com/groups/ShinkunsDevCorner

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
(J)ust (A)nother (M)od
Download v0.2.1 (91.2 KB)

Detla

(J)ust (A)nother (M)od is a WIP mod to learn how to code... for me

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
LightLeaves
Download v1.0 (10.6 KB)

Zyger

-LightLeaves-
This Mod gives all Leaf Blocks a glow.

This is so that clumps of leaves dont look too dark!

Now all big trees around the world will have an emissive glow and look nicer.

This was primarily made so that people who want to work with leaves dont have to necesarily light them up
and instead just leave them as they are.

-Mod By Zyger

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
THE MATRIX MOD
Download v5.9 (188.9 KB)

crisis studio


Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Spine Fixer Mod
Download v0.1 (7.7 KB)

Mello

Spine Fixer Mod adds a Spine Fixer Item which Fixes your spine. Pretty self-explantory

Localizer Package
5 years ago tModLoader v0.11.7.8 Edit | Delete
Star Charm
Download v1.0 (16.6 KB)

Lavendarjosh

Star Charm adds a single accessory to the game: the Star Charm.
It recharges 1/12th of your mana per second independent from all other mana regeneration.

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Caden's Mod
Download v0.1 (109.8 KB)

Caden

go and explore the world, explore and destroy powerful bosses

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Idle Slayer
Download v1.1 (138.1 KB)

Benjamin Høly

This is my first public mod so it's probably very bad
This mod contains:

-32 Items
-8 Weapons
-2 Accessories
-more nothing

this is a really small mod
but i will be adding more items to it later

if you have any feedback
please send it to my discord account
BenjaBlyant#4136

1.0.1
-Added logo

1.1
-Improved treasure bags
-Improved dragon and simurgh eggs
-Fixed and improved some recipes
-Added Boreas longsword

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Tutorial Mod
Download v0.2 (17.8 KB)

YHWH

I like cereal

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Cursed Heaven Mod [UNFINISHED]
Download v0.75 (158.9 KB)

tristanajanna

The Cursed Heaven Mod is focused on ALL stages in the game, including post moon lord stuff!
The name refers to the new playable character class, The Holy Priest and its counterpart The Unholy Priest!
Priests can heal themselves, cast powerful buffs and help allies.
Unholy Priests work with the enemies. They help monsters by healing and buffing them to get the desired rewards!
Priests (both Holy and Unholy) use specialized tools and weapons called Ritual Tools

Features:

- New Player Class! Become a Priest (or an Unholy Priest)!
- Priests can choose between Blessed Hammers, Magical Swords and Ritual Staffs!
- Tons of new Weapons, Equipment and Accessories...
- New Materials and Boss Loot!
- New Pre-Hardmode Mobs and Bosses!
- New Hardmode Mobs and Bosses!
- More post Moon Lord Content!
- New NPC and weapon enhancing system!
- More Luminite crafting!
- New *friendly* Bosses that can be killed ONLY playing as Unholy Priest!

This [UNFINISHED] Mod Contains:

- 27+ Weapons
- 4+ Ritual Tools
- 2+ Tools
- 3+ Accessories
- 0+ Armours
- 10+ Materials
- 1+ Bosses
- 3+ Mobs
- 4+ Placeables
and more..

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Marsh's Mod
Download v0.1 (3.3 KB)

Marsh

Yo husky whats up

Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
Mod of Bread
Download v0.1.0.3 (33.6 KB)

ObeisantBread84

Mod of Bread is a Mod that is made to add sveral things to terraria to make the game more enjoyable
if you have any questions about the mod, please leave them as a comment on one of my youtube videos:
https://www.youtube.com/channel/UCaEGMNe9dzrWFDRBggH4Lng

beta update 0.1.0.3 (7/9/2022) "useless update"
fixed an issue with the stone gun, removed my shot item, added a recipe for wand of sparking as well as 2 new "useless" weapons

beta update 0.1.0.2 (6/27/2022) "mining update"
added more useful recipes, a new 'Zenith' hamaxe and pickaxe, and a homepage (that does not work ): )

beta update 0.1.0.1 (6/4/2022) "I am too lazy to grind for these items update"
adds new stick crafting material as well as a few useful crafting recipes
icon automatically removed for some reason????

beta launch 0.1 (5/26/2022) "the launch"
added icon
current items: shark sword, sword of the swordsmen, coal, my shot, and stone gun
(many more items are planned to be added!)

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
BLU
Download v1.0 (3.1 MB)

Washington4/Martypotty

races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi"> This is a Terraria parody of Rogue Lineage:
The races in this mod aren't exactly balanced; except maybe between each other.
Any lore heard from the Race's lore pages may be incorrect or at most somewhat true / speculation. (There're also tiny bits of new "lore" related to Terraria stuff but that's just made up for fun.)

Mod Homepage leads to a Google document about recent and past changes/additions*

The races in this addon are decently different from their Rogue counterparts.
Despite this fact, you will likely see some extreme exaggerations or similarities between most of the races of this mod and the races of Rogue Lineage. For example Gaian is tanky, Rigan has high mana regen, and Ashiin has multiple class-based stats. Also 15 out of the 16 races this addon adds have a unique ability and offer somewhat differing things!
The races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Life Transfer
Download v0.1 (12.5 KB)

wetturtle45

This mod allows you to turn part of your life into an item, which can be given to someone else to give them life or given back to you.

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
<<-- | <- | -> | -->>