tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
---|---|---|---|---|---|---|
Mod Helpers
|
Download v5.14.1.1 (1.9 MB) |
hamstar |
Supplies numerous helper functions, classes, services, utilities, and information for other mods. Features include:
* In-game mod control panel UI for reporting bugs, seeing status/tags of loaded mods, and other helpful in-game options. * Descriptive mod tags that may be viewed and edited by anyone, for any mod. Mod searches in the browser may be filtered by these tags. * Per-world mod locking available via. control panel to prevent mod mismatch mishaps. Modders: See the homepage for information on setting up your mod to receive bug reports! Credits: Nvar: Coal item's tile sprite sheet Darkpuppy: Tweaked mod icon Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Chaos Edition!
|
Download v1.2.2 (50.1 KB) |
GreenyNeko |
Inspired by Super Mario 64: Chaos Edition!
It adds random effects every few seconds making the game chaotic Current effects: - random buffs - random debuffs - teleport potion effect - magic mirror effect - healing deals damage instead - spawn random enemy - change hardmode - display random text - starts random event (regardless of requirements) - skips to night/day - swaps base mana and life - removes the ability to build or remove blocks - random monolith effect - converts a random convertable block to crimson/corruption or hallow - disables gravity for players and NPCs - plays random music - plays a random sound - adds a random effect to NPCs - recolors NPCs - enables / disables christmas! D: - no more flying and worming xD - free dangersense! but all blocks are dangerous - random pet - smash bros-like physics :D Changelog v1.2.2: - noGravity is no longer overwritten preventing the enemy gravity to be changed - reworked the monolith effects to match the original events Changelog v1.2.1: - Fixed a logic error making events happen every ~5-7s instead of 5-30s - Changed effect frequency to 17.5 on average Changelog v1.2.0: - Split random buffs into random buffs and random pets effects - Increased effect count to 24 - Brought back the flyless enemies from the gravity effect as their own effect - Added a new effect to random NPC effects taking noclip away from enemies Changelog v1.0.7: - Flying enemies are no longer affected by gravity when no gravity effect is inactive (this should fix portals too) - Code changes preparing for v2.0 Changelog v1.0.6: - No longer take damage when hovering over a heal item during healing deals damage Changelog v1.0.5: - Some random enemy effects did not happen (random ai, regen, teleporting, gravityless) Changelog v1.0.4: - Corrects health and mana after respawn - Attempt to fix health and mana saving wrong causing your max life to shrink - Attempt to fix enemy knockback after smash bros effect Changelog v1.0.3: - Now reapplies life + mana swap after death to prevent life truncation Changelog v1.0.2: - Now undos life and mana swap before saving to prevent life truncation Changelog v1.0.1: - fixed gravity of smash bros and no gravity affect permanently overwriting each other - removed debug message from smash bros effect Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
TWAILA
|
Download v0.4.0.0 (134 KB) |
Jadams |
AntiCheat: Only updates the UI if the tile has been reveled on the map
- Content Toggles: Toggles the various UI features on and off - UseDefaultPosition: Centers the panel on the top of the screen - LockPosition: Stops the mouse from being able to move the panel - AnchorX, AnchorY: Represents what part of the panel's positioning is constant when the content changes its size - AnchorPosX, AnchorPosY: The exact pixel location of the anchor point - MaxWidth, MaxHeight: The maximum percentage of the screen the panel can be - PanelPadding: How much space there is (in pixels) between the content and the edge of the panel - CycleDelay: How many ticks before the panel cycles its type - ContentSetting: Settings that describe what to do with the content when it is too big for the panel - HoverOpacity: How visible the panel should be when it is hovered over - ShowBackground: Displays the background panel - UIDisplay: Options for when the panel should be visible or hidden - HideUIForAir: Hides the UI when hovering over tiles that would otherwise not be upated by the UI - Panel Color: Changes the color of the background panel - TextShadow: Displays a black border around the text - OverrideColor: Overrides any pre-existing colors on the text - Text Color: Changes the color of the text - UseItemTextures: Priotizes displaying the texture of the item that places the tile as opposed to the texture of the tile itself (Only works for tiles that have items that place them) - ReservedImageWidth: The percentage of the panel that is reserved for the image if the text is too long [Controls] - Cycle UI Display Mode (Mouse3 by default): Cycles through the UIDisplay options [Changelog] v0.4.0.0 (4/12/2022) - Added Walls and Liquids to the UI - The panel now cycles through tile types (tile, wall, liquid) if more than one type applies v0.3.1.0 (3/30/2022) - Added more config options including AntiCheat, TextShadow, ContentToggles, and Colors - Fixed an issue where item textures would not default to tile textures if no item texture was found - The panel's text can how handle text tags - Toggle UI was changed to Cycle UI Display Mode to allow for the new Automatic display option - Plants now properly display on the UI when in their blooming state v0.3.0.0 (3/20/2022) - Added configuration settings for positioning and anchoring - The panel can now be moved with the mouse - Added the Trim, Shrink, and Overflow options to handle content that is too big for the panel v0.2.2.1 (3/12/2022) - Fixed a game crash when hovering over a giant mushroom v0.2.2.0 (3/9/2022) - Fixed issues with tiles that have extra data or can be activiated (Doors, Campfires, etc) - Fixed several incorrect or missing item textures - Fixed naming for locked chests and the enchanted sword shrine v0.2.1.0 (3/2/2022) - Gave names to tiles that don't technically have names in vanilla Terraria - Many name and texture fixes v0.2.0.0 (2/26/2022) - UI Scaling now works properly with the UI - The UI updates more efficiently - Fixed an issue where the UI would update with tiles that were off screen - The UI now explicitly prioritizes smart cursor over mouse coordinates - The default texture is now the confused buff texture v0.1.3.0 (2/18/2022) - Cacti now display the proper name and texture on the UI v0.1.2.0 (2/13/2022) - Saplings now display the proper name on the UI v0.1.1.0 (2/12/2022) - Trees now display the proper name and texture on the UI - Fixed a blurry texture issue v0.1.0.1 (2/11/2022) - Initial Release - The UI Panel displays the name, mod, and texture of most tiles in vanilla and modded Terraria"> Displays the name and mod of the tile you are looking at in the world This mod is greatly inspired by the Minecraft Mod WAILA by ProfMobius and is intended to function in a similar way [IMPORTANT NOTES] This mod is currently in development and is not complete [Config Options] - Visit the Forum page for more details on config options - AntiCheat: Only updates the UI if the tile has been reveled on the map - Content Toggles: Toggles the various UI features on and off - UseDefaultPosition: Centers the panel on the top of the screen - LockPosition: Stops the mouse from being able to move the panel - AnchorX, AnchorY: Represents what part of the panel's positioning is constant when the content changes its size - AnchorPosX, AnchorPosY: The exact pixel location of the anchor point - MaxWidth, MaxHeight: The maximum percentage of the screen the panel can be - PanelPadding: How much space there is (in pixels) between the content and the edge of the panel - CycleDelay: How many ticks before the panel cycles its type - ContentSetting: Settings that describe what to do with the content when it is too big for the panel - HoverOpacity: How visible the panel should be when it is hovered over - ShowBackground: Displays the background panel - UIDisplay: Options for when the panel should be visible or hidden - HideUIForAir: Hides the UI when hovering over tiles that would otherwise not be upated by the UI - Panel Color: Changes the color of the background panel - TextShadow: Displays a black border around the text - OverrideColor: Overrides any pre-existing colors on the text - Text Color: Changes the color of the text - UseItemTextures: Priotizes displaying the texture of the item that places the tile as opposed to the texture of the tile itself (Only works for tiles that have items that place them) - ReservedImageWidth: The percentage of the panel that is reserved for the image if the text is too long [Controls] - Cycle UI Display Mode (Mouse3 by default): Cycles through the UIDisplay options [Changelog] v0.4.0.0 (4/12/2022) - Added Walls and Liquids to the UI - The panel now cycles through tile types (tile, wall, liquid) if more than one type applies v0.3.1.0 (3/30/2022) - Added more config options including AntiCheat, TextShadow, ContentToggles, and Colors - Fixed an issue where item textures would not default to tile textures if no item texture was found - The panel's text can how handle text tags - Toggle UI was changed to Cycle UI Display Mode to allow for the new Automatic display option - Plants now properly display on the UI when in their blooming state v0.3.0.0 (3/20/2022) - Added configuration settings for positioning and anchoring - The panel can now be moved with the mouse - Added the Trim, Shrink, and Overflow options to handle content that is too big for the panel v0.2.2.1 (3/12/2022) - Fixed a game crash when hovering over a giant mushroom v0.2.2.0 (3/9/2022) - Fixed issues with tiles that have extra data or can be activiated (Doors, Campfires, etc) - Fixed several incorrect or missing item textures - Fixed naming for locked chests and the enchanted sword shrine v0.2.1.0 (3/2/2022) - Gave names to tiles that don't technically have names in vanilla Terraria - Many name and texture fixes v0.2.0.0 (2/26/2022) - UI Scaling now works properly with the UI - The UI updates more efficiently - Fixed an issue where the UI would update with tiles that were off screen - The UI now explicitly prioritizes smart cursor over mouse coordinates - The default texture is now the confused buff texture v0.1.3.0 (2/18/2022) - Cacti now display the proper name and texture on the UI v0.1.2.0 (2/13/2022) - Saplings now display the proper name on the UI v0.1.1.0 (2/12/2022) - Trees now display the proper name and texture on the UI - Fixed a blurry texture issue v0.1.0.1 (2/11/2022) - Initial Release - The UI Panel displays the name, mod, and texture of most tiles in vanilla and modded Terraria Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Gods Eternal
|
Download v0.4.5 (93.1 KB) |
Chazarian |
GODS ETERNAL
With reality itself seeming to shatter, what could a mere traveler hope to accomplish? IN PROGRESS (MAKES BOSS BAGS ABLE TO BE SOLD FOR AN AVERAGE PRICE TO AID WITH MONEY FARMING, AND ADDS A COUPLE ENEMIES AND TIERS OF TOOLS/WEAPONS SO FAR) Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Touhou Expansion
|
Download v0.7 (21.8 MB) |
Blink_Dagger |
Touhou Expansion is aimed for adding some boss fights from touhou projects,from th6 (the Embodiment of Scarlet Devil) to th15 (Legacy of Lunatic Kingdom).
Planned to add bosses:Yuyuko(Ten Desires version),Chen, Imaizumi Kagerou,Marisa(Imperisable Night version),Youmu,Junko,Flandre,Yukari. Due to the coming update of 1.4 version tModLoader, this mod will permanently stop updating. Flandre and Yukari still undone. Apologize for everyone who like this mod, and wait for the 1.4 version adapted release if possible. [C/FF0000:This Mod is not Gensokyo mod, please don't confuse them.] [C/006FFF:DISCORD LINK] https://discord.gg/8q6xgMDR6u [C/009FEE:GENSOKYO MOD DISCORD LINK] https://discord.gg/vvnwKWGgJC Deepest apologies for this mod's developers that were offended by me. [C/FF5F00:WARNINGS] *Due to technical problems,this mod hasn't done perfect adaptation of multiplayer gaming.. *Trying to enable cheating mod alongwith this mod may cause player taking 1000% damage and cannot regenerate health when any mod bosses alive. [Including: AlchemistNPC,WeaponOut,Antisocial,ExperienceAndClasses,Wingslot,FasterWeapons] [C/FFFF00:CHANGELOGS] V0.1 *Add bosses:Yuyuko,Chen,and some drops of Yuyuko V0.2 *Add accessory and things like trophy dropped by Yuyuko;most unfinished in-plan bosses have added musics V0.2.1 *Add accessory & trophy of Chen; reduced death sounds of bosses; tried to do multiplayer synch of Yuyuko,I wish her can be challenged normally in multiplayer gaming. However I cannot ensure there are no bugs still exist, so is possible please report bugs on my Discord server if you find any. *** CHEN's multiplayer synch is done halfway, so there may be unexpected conditions if summoned in single player or in server. V0.2.2 *Multiplayer synch of Chen.Kagerou boss fight will be added in V0.3, and will be fit for multiplayer gaming from the start. V0.3 *Added boss: Imaizumi Kagerou.I think it's fit for multiplayer gamings.(Lack in sprites so I used her head as summoning item lol) V0.4 *Added boss: Kirisame Marisa. Reimu's Last Word spell still in progress, so it's a half-done boss fight. May cause lag on bad PC due to too many bullets. V0.4.1 *Temporarilly disables the function of anti-cheating.Still not suggest playing with mods with totally overpowered items, like Weaponout and Experience&Classes. V0.4.3 *Completed Marisa's boss fight. Now Reimu will come out after you defeated Marisa, and escape with loots drop after her Last SpellCard. V0.4.4 *Fixed bugs aboout Potted Westbound and Marisa boss fight in multiplayer gaming. I have no idea about Reimu's bugs, so it won't be fixed recently. V0.4.5 *Added Kagerou's accessory, Marisa's weapon, and their treasure bags;added a half-done Junko fight. V0.5 *Added Junko's boss fight, I hope you like her. Added Marisa's accessory. Fixed a bug that will cause Hakero Staff aim an invulnerable target. V0.5.2 *Added Junko's weapon, nerfed Kagerou/Marisa/Junko's basic stats, nerfed the power of Junko's certain spellcards. V0.5.3 *Added config for non-boss musics. V0.5.5 *Fixed a bug that causes music volume being set to 0% while turn on the non-boss music config. V0.5.7 Added Kagerou's, Marisa's and Junko's bossbags and trophies, added Junko's expert mode accessory.Chen's and Kagerou's weapon lack in sprites and planned to come out in weeks. V0.6 Fixed a bug that causes bosses unable to release bullets correctly. Added Youmu Konpaku's boss fight.Added configurable title theme replacement.This is the final update for 1.3 tModLoader. V0.6.1 Damn it I forgot to write Youmu's summon item [C/FF0000:Chinese Translation from here] 车万拓展模组致力于加入一些在幻想乡mod中未出现的boss战,仅限正作(红魔乡-绀珠传)。 目前计划加入的boss为:西行寺幽幽子(神灵庙ver),橙,今泉影狼,雾雨魔理沙&博丽灵梦(永夜抄ver),魂魄妖梦,纯狐,芙兰朵露·斯卡雷特,八云紫。 由于1.4tml即将更新,这个mod将会永久停更。对所有喜欢这个mod的人说声抱歉,如果可以的话请你们等待适配1.4版本的本mod发布。 [C/FF0000:这个mod不是幻想乡mod,请不要搞混了。] [C/006FFF:DISCORD链接] https://discord.gg/8q6xgMDR6u [C/009FEE:幻想乡MOD DISCORD链接] https://discord.gg/vvnwKWGgJC [C/FF5F00:警告] *由于技术限制,boss战和部分物品可能在多人模式中适配的并不好。 *试图与作弊性质的模组一起加载,会使玩家在有模组boss存活时承受1000%伤害且无法回血。 [包括: AlchemistNPC,WeaponOut,Antisocial,ExperienceAndClasses,Wingslot,FasterWeapons] [C/FFFF00:更新内容] V0.1:加入boss:幽幽子,橙,以及幽幽子的一些掉落物 V0.2:加入幽幽子的宝藏袋和纪念章 V0.2.1:加入橙的饰品、宝藏袋、纪念章;降低一些音效的音量(例如boss死亡的爆炸声);试图做了幽幽子的多人同步,但也只能希望她在多人模式表现正常。 无论如何,我不确定是否还有依旧存在的bug,所以遇到bug的话 Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Sword that Kills Everything
|
Download v0.1 (21.9 KB) |
ObeisantBread84 |
this is my first mod, so it might be pretty bad, but I guess it's useful if you want to kill everything...
my youtube: https://www.youtube.com/channel/UCaEGMNe9dzrWFDRBggH4Lng (if I can learn how to I will also make invincible armor) Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Infinite Minions
|
Download v1.2 (77.4 KB) |
Volt |
The Infinite Minions mod adds a variety of items to the game:
10 Progressive (and overpowered) summon accessories 3 Exclusive hybrid weapons 1 Accessory for INFINITE MINIONS Speeds up the vanilla summon weapons Please do keep in mind that vanilla terraria has a hardcoded limit of 1000 projectiles. Minions are projectiles. I WILL FIGURE OUT HOW TO INCREASE IT EVENTUALLY. Join the discord server to give any suggestions Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
The Dungeon Lords!
|
Download v0.2.1 (392.1 KB) |
theBlock |
Hello Gamer! Weclome to the world of the Dungeonlords!
Hope you will have fun :) Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Ore Farming
|
Download v1.2 (20.7 KB) |
NotEvilBen |
This mod is a response to my test playthroughs in which I often accidentally skipped over early metals to go straight to tier 5 or 6. I decided to create a mod to make the first 4 tiers relevant again by making them easier to obtain in larger quantities.
Simply take herb seeds and combine with a tier 1-4 ore to make seeds that will grow an herb that drops that ore. If the herb is allowed to fully mature, it will also drop 1-3 seeds, allowing you to quickly expand your production. Just to give it some balance, you still need to find at least one ore of each type to start growing it, and higher tier herbs produce slightly less ore and each tier grows about 20-30% more slowly than the last. A fun side effect of this mod is that if you obtain just one of an ore that didn't naturally generate in your world, you can cultivate it and make a decent supply for yourself. And since making this was so much fun, I plan to release herbs/seeds for higher-tier metals as a separate mod, in case you don't want the higher-tier herbs in your world for balance purposes. Look for Ore Farming Extended for that one. Have fun and happy farming! Future Plans: •Tall, climbing plants that drop either ore from a tier randomly with a chance for both, but requiring only one of them to craft. Drops only stone if harvested before flowering. Behaves similarly to rope, falling apart if cut from below. •Add metallic glint effect to herbs. Version History: 1.2: Added a config option to slow down the growth rate of herbs, set the default to slightly slower than previous version, and added requirement of specific seeds for each tier of ore (tier 1: daybloom, tier 2: blinkroot or shiverthorn, tier 3: moonglow or waterleaf, tier 4: deathweed or fireblossom) 1.1: Streamlined herb code, making it copy less from ExampleHerb and adjusting growth rates/productivity upward, and using the growth stage to affect the probability of two ore when not fully grown 1.0: Created 8 herb types for tier 1-4 ores Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Quick Arena
|
Download v1.2 (82.7 KB) |
Faceless |
Bored of building your own arena. This will fix that. Any size you want.
Version 1.2: - Added Icon - Fixed Bugs Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
League of Legends Runes
|
Download v0.41 (522.8 KB) |
LoganZ2 |
This mod ports runes from League of Legends.
current runes: Grasp of Undying Conqueror Phase Rush More runes are incoming. v0.41 update: Improved descriptions. v0.4 update: Added Phase Rush from League of Legends. All runes are now equipable items instead of a switches. v0.3 update: Fixed a bug that Grasp proc with projectile gives permanent health. v0.2 Update: Fixed Conqueror healing amount, and increased to 8%/6% of damage dealt. Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
More Demon Eyes
|
Download v1.5.3 (220.5 KB) |
Riften Guard |
More Demon Eyes is a small mod that adds in 38 eye related enemies, 2 ore, 29 items, 3 new accessories, 2 sets of armor with weapons made with the ore, 2 tools, a pet, and 4 tiles. (Thank you Cobalt for helping me code this)
v1.5.3 Updated Eye See You Projectile sprite v1.5.2 Bug Fixes v1.5.1 Added an town NPC v.1.5 Changed most Eye spawn rates and added a new secret enemy that drops a weapon and has their own banner (*Hint* It spawns after Skeletron) v1.4.6 Sprite and balance changes v1.4.5 Last minute bug fixes and sprite changes v1.4.4 Bug Fixes and Balance changes (most importantly, both eye armors supports non vanilla classes like rogue and bard) v1.4.3 Topaz Eyes correctly drops 2 topaz, eye pendent is made at a iron anvil, and ALL eye enemies got balance changes v1.4.2.4 Reduced the lunar eye damage by 10 points v1.4.2.3 Buffed the lunar eyes damage by 100% v1.4.1.2 Devil Eye got their horns back and 1 new accessory v1.4.1.1 Fix a bug where cavern eyes would spawn in the dungeon v1.4.1 New wings and sprite changes v1.4 A lot of sprite and balance changes v1.3.7 Added 2 new throwing weapons and some balance changes v.1.3.6 We don't talk about version 1.3.6 v.1.3.5 Balance changes and localization changes v1.3.4 Added 1 new accessory v1.3.3 Bug Fixes v1.3.2 Sprite updates to the Cosmic Seeker armor, nerfed the Eye Poker, and everything made of Galactic Bars is cheaper to make v1.3.1 Fixed a few bugs v1.3 Added 2 new npc's, 1 new ore/tile, a new armor set and weapons with that new ore, and 8 new items v1.2.3 Added the endless silver bullet pouch v1.2.2 Fixed very problematic bugs v1.2 Added 12 enemies, 1 item, 1 new tile, and some minor bug fixes v1.1.9 Greatly improved the peeper helmet sprite. v1.1.8 Made some balance changes, minor bug fixes, and updated the devil eye sprite. v1.1.7 Made the eyeshakes have a 100% chance to drop. v1.1.6 Made the eye tools more viable and changed most of the eyes sprites. v1.1.5 Made the peeper set more universal. v1.1.4 Adds 1 new enemy and a new potion. (The last 2 versions was nothing too special.) v1.1.1 Adds 1 new pet. v1.1 Adds 6 new eyes, 2 items, and fixed an issue where you can blow up eye ore without defeating EOW or BOC. v1.0 Adds 16 eye enemies, 1 ore, and 8 items. Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Lava Slime Spawn No Lava
|
Download v1.0 (13.2 KB) |
-Cyril- |
It removed lava slimes' lava-spawning behavior in expert/master mode.
Pretty useful for expert/master mode players who are tired with lava slimes. 移除了熔岩史莱姆在专家/大师模式下生成熔岩的行为。 对于玩专家/大师模式但是不想要熔岩史莱姆生成熔岩的玩家十分有用。 Github: https://github.com/Crapsky233/LavalessLavaSlime Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Gold Dust Turns Everything Into Gold
|
Download v1.0 (25.9 KB) |
-Cyril- |
/ -> 此Mod给予金尘点石成金的能力. 你现在可以用它来将石头、小动物和史莱姆变成金子! 该Mod同时为金尘添加了一个合成配方,你可以在肉前就获得它: / -> Github: https://github.com/Crapsky233/OverpoweredGoldDust"> This mod gives gold dust the ability to turn stones, critters and slimes into gold! The mod also adds a crafting recipe for gold dust so you can get it pre-hardmode: / -> 此Mod给予金尘点石成金的能力. 你现在可以用它来将石头、小动物和史莱姆变成金子! 该Mod同时为金尘添加了一个合成配方,你可以在肉前就获得它: / -> Github: https://github.com/Crapsky233/OverpoweredGoldDust Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Boulder Rain
|
Download v1.0.0.2 (3.3 MB) |
fryzahh and the BR Team |
Welcome, random person, to the Boulder Rain mod!
This mod does exactly what you thnk it does. It adds a custom event that causes boulders to rain throughout the entire world. This mod currently adds: 9 different Boulder Rain events 21 different types of boulders A new difficulty mode - Rocky Wrath Lots of configuration and control over the mod Good luck and have fun dying to boulders Terrarian! Make sure to join the mod's discord if you have any concerns about the mod Changelog: v1.0.0.2 - Bug Fixes and Rocky Wrath removal -Rocky Wrath has been removed and all affected boulders were buffed to compensate -Enchanted Geode has been reworked -Minor bug fixes Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Mod Naran
|
Download v0.1 (10.6 KB) |
Nikolai Naran |
Primer arma del Mod Naran, una guada�a de brillantita criztalizada, la precursora del caos ordenado...
Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Remnants Mod Music
|
Download v1.0 (25 MB) |
Wombat |
i have no idea how copyright law works so i made this separate mod just in case
Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Another Another Pickaxe Modification
|
Download v1.1 (29.5 KB) |
ge |
This mod adds pickaxes, only that, maybe in the future it will add more things.
changelog v1.1 sus added Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
unnamed terraria mod (APLHA)
|
Download v0.22 (15.5 KB) |
goobersnot |
contains one sword for now. at least 1 weapon is in the works atm.
made some mistakes, so version is 0.22 ----------------------- v0.2 PATCH NOTES ----------------------- -Blinding Dark's name changed to Erebus Edge. -Erebus Edge resprited and given a new projectile. -Erebus Edge rebalanced to be pre-plantera; an alternative to the Terra Blade. -...and probably a few other things I missed! ----------------------- more weapons, tools, armor, n stuff coming soon. discord: https://discord.gg/nSKqcNzedJ Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
DumbItems
|
Download v3.7 (249.6 KB) |
death881 |
A collection of items that range from dumb crap to omega chaos gloves.
adds - - 100+ different items - a gun that is randomly generated every time you craft it - a dumb broken boss - broken crafting for the items - a town npc Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |