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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Lex Vanity Set

https://i.imgur.com/04eJFDE.png
Download v1.0 (19.5 KB)

Hex

Adds Lex Vanity Set.
Made by me Hex!
pls commission me im doing custom furry vanity sets msg me on discord

Hecks#1616

Character owned by: Sabor#1410 on discord.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
balls
Download v0.1 (3.3 KB)

sully

the os a fun mad

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Throwable Arrows

https://i.imgur.com/JiERClt.png
Download v2.0 (11.7 KB)

Breadcast

This Mod Allows You to Throw Arrows and Darts

-Might Cause Bugs And Errors-

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Gort Vanity Set

https://i.imgur.com/o4LVX9j.png
Download v1.0 (21.4 KB)

Hex

Adds Gort Vanity Set.
Made by me Hex!
pls commission me im doing custom furry vanity sets msg me on discord

Hecks#1616

Character owned by: Gort#5579 on discord.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Terraria Man

https://i.imgur.com/S2fV39F.png
Download v0.6.5 (60.4 KB)

Reuben

TerrariaMan es un Mod que pretende incorporar Items de Megaman al Juego.
Tambi�n Pretende integrar Efectos de Sonido y M�sica del mismo t�tulo.

Versi�n 0.6.5:
-Armadura Completa de RockMan
-Espada de Sword Man con Efecto de Sonido
-MegaBuster Funcional y con Efecto de Sonido

A�n En desarrollo.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Dragon Ball Terraria Tweaked
Download v1.0.25 (799.5 KB)

ColdHeaven

A mod i made for Dragon Ball Terraria that remove the infinitely ramping up ki drain of ssj forms and my attempt at balancing transformations around it.
If you feel or think something is either Underpowered or Overpowered, consider giving me feedback in my discord server

*Special thanks to
-screen shdaers
-Exterminator,
-GabeHasWon
-And many others in the TModLoader discord for helping me make this mod
*Credits for the main mod: the Dragon Ball Terraria team

Changelog:
-1.0.25
Buffed Ki blast,Spirit bomb,Final Flash and Final Shine
-1.0.24
Detransforming now revert your state by one instead of going to base(to go back to base hold charge then detransform)
-1.0.22
Super Kaioken now work similarly with kaioken(drain less when you have more ki)
increased Bigbang attack's ki drain
-1.0.20
Nerfed super kaioken
-Hotfixes
Buffed Kaioken
increased Ssjg's ki cost
Changed Ussj damage multiplier to the correct value
Reduced passive ki drain of ssj3 and lssj but increased their attack ki cost
-1.0.15
Changes to Lssj forms to make them more unique
Tuned ki drain across all forms again
-1.0.14
Reduced ki drain for every form due to it being too high(thank Xero for the very detailed feedback)
Streamlined Kaioken's health drain
-1.0.13
Increased Lssj drain
increased the time it take to master super saiyan by a lot
Reduced ingredient costs for Ki potions and Ki Stimulant, increased duration for Ki Stimulant
-1.0.12
Kaioken now stop draining health when you are stronger
-1.0.11
Release

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
NPCs Hide From Bosses

https://i.imgur.com/oQupEwd.png
Download v1.0.0.1 (18.3 KB)

Snek

A simple mod that makes NPCs hide in their house during boss fights, like how they do at night.

Changelog:
- 1.0.0.0: Release.
- 1.0.0.1: Added icon.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Summoner Master Race
Download v0.2 (7 KB)

Nobisyu_12

Summoner only. Ever.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
The Mandalorian Mod
Download v0.4 (107.2 KB)

Panda Siege

This mod adds various items and suits from The Mandalorian.

Armours:
- Boba Fetts Suit
- Din Djarins Suit
- Signet of the Mudhorn

Pets:
- Grogu

Materials:
-Beskar Ore
-Beskar Ingot

NPCs:
- The Armorer

Tools:
- Gravity Hammer

Weapons:
- EE-3 Blaster Rifle
- IB-94 Blaster
- Beskar Spear
- Darksaber
- Magnetic Tongs

Accessories:
- Boba Fett's Jetpack
- Din Djarin's Jetpack

Crafting Stations:
- Beskar Anvil
- Cryo-furnace

Vanity:
- Boba Fetts Suit
- Din Djarins Suit

And remember,
This is the way.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
CA Clicker Addon
Download v1.1 (22 KB)

Electrify

an addon for compact accessories! Clicker

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
CA Esper Addon
Download v1.2 (22.1 KB)

Electrify

an addon for compact accessories! Esper

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Elemental Hearts Recrafted

https://i.imgur.com/8vEQlFs.png
Download v1.10 (84.6 KB)

Vincent Jenei (Lite#4249)

A stripped down version of the rewritten classic mod - Elemental Hearts - adds in numerous consumable life crystals crafted using the various elements found across the game, bought from NPCs, or rewarded for killing bosses.

Quality > Quantity
Great addition to any modded playthrough.
Gives a use for leftover/extra blocks and ores, without being unbalanced.
Spreads with progression.
Simply complex.

Discord Link: https://discord.gg/WHMg38mXs8

Note: This mod was written in and for 1.4. If you still are on 1.3, this mod was backported and some features will be missing.
Also Note: The recipe browser shows "Tree" for the crafting station to make the gem hearts. They are actually crafted at each respective gem tree.
Also Note: STRIPPED DOWN FOR 1.3. ONLY THE ESSENTIALS.

Changelog:

1.10
Removed waste.
Removed debug logs.
Fixed the stupid bug where boss hearts had recipes. (After 2 months because I forgot 1.3 existed.)

1.02
Fixed the description...
Mod icon.

1.01
Fixed the description...
Mod icon.

1.0
Stripped down backport to 1.3. Initial publish to 1.3 modbrowser. The 2 mods, 1.4 and 1.3 are separate branches.
Only the essentials: This mod is not the same as the 1.4 mod. But they both have the same code structure and are both exponentially better than the deprecated version.
No:
UI.
Info.
Shockwaves.
Reverse Recipes.

No:
Lesion Heart
Empress of Light Heart
Queen Slime Heart

Gem HEARTS are crafted at an anvil.

Reduced Config Options.

0.160
Life Crystal Heart - Dedicated to AdamChromeE! Thank you for making a mod review!
Code Cleanup.
Names which used to be like: "Eye Of Cthulu", is now: "Eye of Cthulu".
Soul Of Fright Heart => Fright Heart.
Soul Of Might Heart => Might Heart.
Soul Of Sight Heart => Sight Heart.
Renamed "Eye of Cthulu" to "Eye of Cthuhlu".
Renamed "Brain of Cthulu" to "Brain of Cthuhlu".

0.153
Journey Mode code.
0.152
Fix description.
0.151
Code Formatting.
0.150
Boss hearts implemented.
(+21 hearts)
Rewrote the saving and loading code.
Player data doesn't get reset after every update/reload anymore! :)
This gives the .txt file in Appdata/Roaming less value, but I will keep it there incase something happens and the player wants to get back what they lost.

0.140
Hardmode hearts implemented.
(+30 hearts)
New optional info display (Similar to the cellphone), can be toggled in the config (Turned off by default).
(shows how much bonus HP you are recieving from the mod)
Fixed + added a lot of backend code.
Bestiary code + shop code implemented.
New settings in the config to allow you to disable/enable boss hearts or material hearts.
(A use case for this can be for a modpack which likes the boss hearts feature but dont like the material hearts. Disabling material hearts ALSO disables their recipes. Disabled hearts are destroyed (sold) upon entering your inventory.)

0.130
Item tooltip now displays information depending on its usability.
[Max Consumed]: if config is untouched/set to default.
[Amount/Max]: if config set to higher than 1.
[Disabled]: if config set to 0. (For modpacks etc.)
New config for the shockwave. Incase you want to disable it because it is too distracting or takes too long.
A new file gets created in AppData/Roaming every time you save the game, with info on which hearts you have consumed. This can be used incase something horrible happens to your save file and you need to add some things back.
Fix with the recycle crafting recipes, hearts that are crafted by only 1 item (Such as the enchanted heart) now return the full item when you craft back. It used to craft back into nothing, but the recipe would still be there.

0.120
Strong code Optimizations.
UI text demonstrating amount of potential HP earned, text doesnt show up if you can't consume another.
Reverse crafting recipes - All hearts can be extracted back into 80% of its material form, must be near an extractinator.
Value is now consistent with material cost. Sell price is a 75% return of what its materials would cost.
Logging code, in the client.txt file.
Mini shockwaves are released now opon consumption. If a heart gives +5 Max HP, theres 1. If a heart gives +25 Max HP, theres 5. You get the pattern.
Text is now determined by the rarity of the heart.

0.110
All pre-hardmode hearts finished.
First release on the mod browser.
(From here, I am going to make sure everything within the code and mod that I want is finished before comensing to Hardmode / Bosses. Im going to work on some UI etc.)

0.100
A complete rewrite of the old 1.3 classic. New repo, same mod. Drastically changing the codebase, incorporating a WAY more modu

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Extraria
Download v4.0 (77.4 KB)

Affe

Extraria is a hard mod.
Like super hard.
Every boss has been given a new item, also moonlord.
Yeah, we dont talk about Moonlord.

Any way, there is nothing fun in this mod. Just suffering.
Play at your own risk!!

You can make it, is just really hard :)

Be sure to check out the discord server.



Update log:
1.1: Fixed slimes dropping hive mind.
1.2: buffed moonlord
2.0: balance fix in Pre-hardmode super accessory and added challange items.
2.5: Added suport for Crimson worlds
3.0: Added Defense Potion
3.1: Added a discord server.
4.0: Rebalanced some projectiles and nearly all event bosses are buffed with new attacks.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Issy's Banner Boost
Download v0.2 (10.2 KB)

Issytia

A configurable way to get banner bonuses on the go.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Dripspark Mod

https://i.imgur.com/Sag9ImJ.png
Download v0.5 (38.3 KB)

WoahKenny

Do you feel like your character is lacking drip? This mod is exactly what you need!

Crafted using the Eye of Cthulu Shield and a pair of Frostwalker Boots.
The Dripspark boots are easily one of the best pre-hardmode accessories.

v0.5:
+ Updated tooltip
+ Added Eye of Cthulu Shield as an ingredient
- Removed Tabi as an ingredient

* Working on changing rocket boots color
* Possible sprite update in the future

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Automatic Healing Potions

https://i.imgur.com/v5mYBSf.png
Download v1.1 (23.6 KB)

Mashinec

Are you tired of pressing "Quick Heal" key mid-battle? Well this mod might just be for you.

Healing Potions are now automatically used when at low health.
The mod is also configurable.

(It also works on other healing consumables)

If you find any bugs message Mashin#9600 on discord.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Upgraded weapons
Download v0.6.0.1 (125 KB)

Newbie_Modder

Upgraded weapons uses ores and bars to make upgraders to make better weapons! It also adds new weapons!
It currently has upgraded every copper weapon/tool 3 tiers except copper bow. Every time you upgrade a weapon (3 times being the max) it will gain one green stripe on it. This might be hard to see.

In total it adds 1 new enemy, 18 tools, 19 melee weapons, 15 bows, 5 buffs and 5 new materials. This will be a small content mod which I will try to update regulary (if I haven't updated in a while it means I am working on a big update).


Mod by Newbie_Modder


===========================================
The "I forgot to add the boreal sword" update
---Added tier 1,2 and 3 boreal sword
---Added mod homepage
---Fixed a bug so copper bow tier 3 wouldn't say copper broadsword tier 3
---Fixed it so ebonwood bow tier 1, 2 and 3 wouldn't say copper broadsword tier 1
---Fixed it so ebonwood bow, copper bow, boreal bow, palm bow and wooden bow is not melee damage


===========================================
The "Wood" update
Version 0.6
---Changed Copper enhancment sprite
---Added Wooden hammer tier 1, 2 and 3
---Nerfed Double edged copper sword from 12-10 damage
---Nerfed Double edged copper sword tier 1 from 18-12 damage
---Nerfed Double edged copper sword tier 2 from 25-14 damage
---Nerfed Double edged copper sword tier 3 from 32-17 damage
---Added copper slime
---Added copper enhancment buff which gives 2 defense and lasts 10 seconds
---If you have the copper enhancment buff you can't use copper enhancment
---You get the copper enhancment buff by using copper enhacment (same thing for all other enhancment's they all give their own buffs).
---Added boreal enhancment.
---Added boreal enhancment buff which gives 1 defense and lasts 10 seconds
---Added wood enhancment buff which gives 1 defense and lasts 10 seconds
---Added beach enhancment
---Added beach enhancment buff which gives 1 defense and lasts 10 seconds
---Added corrupt enhancment
---Added beach corrupt buff which gives 15% increased movement speed and lasts 10 seconds
---Added palm enhancment
---Added palm enhancment buff which gives 1 defense and lasts 10 seconds
---Added palm wood sword tier 1, 2 and 3
---Added palm hammer tier 1, 2 and 3
---Added palm wood bow tier 1, 2 and 3
---Added boreal bow tier 1, 2 and 3
---Added boreal hammer tier 1, 2 and 3
---Added copper bow tier 1, 2 and 3
---Added wooden bow tier 1, 2 and 3
---Added wooden hammer tier 1, 2 and 3
---Added wooden sword tier 1, 2 and 3
---Added ebonwood bow tier 1, 2 and 3
---Added ebonwood hammer tier 1, 2 and 3
---Added ebonwood sword tier 1, 2 and 3
---Added boreal wood sword tier 1, 2 and 3
---Fixed copper axe tier 2 and 3 so instead of saying tier 1 they say their respective tiers


===========================================
The "new sword" update
Version 0.5.1
---Added Double edged copper sword
---Added Double edged copper sword Tier 1, 2 and 3
---Nerfed copper shortsword Tier 1, 2 and 3's knockback
---Nerfed copper broadsword Tier 1, 2 and 3's knockback

===========================================
The "patch" update
Version 0.5
---Added tier 1, 2 and 3 copper broadsword
---Added 5 fallen stars to tier 3 copper axe's crafting recipe
---Fixed a bug where copper axe tier 1, 2 and 3 would have axe power around 200%
--Fixed a bug where the tier 1, 2 and 3 copper axe would say tier 1, 2 and 3 copper hammer
===========================================
The "axe" update
Version 0.4
---Added tier 1, 2 and 3 copper axe


===========================================
The "icon" update
Version 0.3
---Tried to add icon


===========================================
The "icon" update
Version 0.2
---Tried to add icon


===========================================
The "release" update
Version 0.1
---Mod released
---Adds copper enhancement
---Adds tier 1, 2 and 3 copper pickaxe
---Adds tier 1, 2 and 3 copper shortsword
---Adds tier 1, 2 and 3 copper hammer

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Test Mod
Download v0.1 (8.7 KB)

Sheep777

Test Mod hahahahaha

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Something About Slimes
Download v1.2 (44.7 KB)

LemonyPep

Mediocre mod made by a beginner, gel is important!

Adds a couple items, all requiring some form of gel. No enemies yet, it's weird to program. Planning on adding more types of gel, cuz, reasons.

If you wanna give me advice, or stuff to add, or, like anything. I have a discord, not just for the mod, but in general.

https://discord.gg/XzS6JcA7yk

:]

1.2:
Slight balancing, slime armour defense downed by 1-ish.

1.1:
Slime armour and sprite changes, from making most tools green to blue.

1.0:
Made the mod with basic gel items, like a sword, and stuff. Also yellow gel.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Shooty Shoot

https://i.imgur.com/CQoiFlI.png
Download v1.3 (111 KB)

Kai

This is a mod focused on guns and upgradability. Each gun is made for a major step in progression whether its the first time you find iron to the time you beat the moon lord. This is still a work in progress, there are going to be 4 types of weapons in total.

The three types of weapon are:
Pistol
Rifle
Shotgun
Thanks for checking this mod out!


Changelog:
1.0 - Mod released, pistol class completed
1.1 - File changes
1.1.1 - Pistol sprite changes
1.2 - Rifles added
1.2.1 - Bugfixes
1.2.2 - More bugfixes (fixed tile 0 crafting, fixed hallowed rifle recipe)
1.2.3 - Yet more bugfixes (Zenith rifle, Chlorophyte pistol)
1.3 - Added Shotgun class: final class

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
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