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Calamity Clicker Expansion
Download v1.0.1 (84.6 KB)

Morzach

This is a small mod made by me to add 5 extra clickers and 1 accessory into the game for post moon lord content.
Currently adds: Profaned Clicker, Cosmic Clicker, Auric Clicker, Exo Clicker, and Genesis Clicker. As well as the Elemental Clicking Glove.
Requires Clicker Class, Withertaco's clicker addon and Calamity to work.

V 1.0.1
- Added Description

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Rijam's Mod

https://i.imgur.com/gO3Co35.png
Download v1.0.5.3 (4.1 MB)

Rijam

Rijam's Mod is a bunch of random additions created by Rijam. This mod is mostly made as a learning experience, but feel free to check it out! Recipe Browser is highly recommended.

"Extemporaneous"

Includes:

4 Town NPCs
- Fisherman: sells bait, fish, fishing rods, and more. From my Fisherman NPC mod for 1.4
- - Arrives after the Angler has been rescued and there are 5 or more Town NPCs.
- Harpy: sells sky related items and a few extra things.
- - Find her in the sky.
- Interstellar Traveler: sells information items and weapons. Has a quest system.
- - Arrives if the player has an Odd Device in their inventory (Post-Evil Boss).
- Hell Trader: sells Underworld related items.
- - Spawns randomly in the Underworld, can move in in Hardmode.

154 new items and weapons throughout the game's progression.
- 33 weapons: 6 Melee, 8 Ranged, 8 Magic, 13 Summoner.
- 12 ammo types.
- 32 accessories.
- 8 armor pieces.
- 12 vanity items + 3 dyes.

Some QoL changes
- Town NPCs sell more things.
- Fisherman NPC.
- Interstellar Traveler and Fisherman sell information items.

Some cross mod support:
- Support for Census - Town NPC Checklist.
- Harpy sells some items from other mods.
- Town NPC cross mod dialog.

Known Issues:
- Summoner's Glove is a little buggy, details in its tooltip.

The code is open source if you extract the mod!

Basic wiki on the mod's GitHub: https://github.com/Rijam/RijamsMod/wiki

=-=-=-=-=-=-=-=-=-=
Version 1.0.5.3
- Added a config option to enable/disable the Town NPCs' cross mod dialog and selling cross mod items.
- Fixed an issue with the Harpy's dialog.

Version 1.0.5.0
- Hell Trader now only spawns on Obsidian Brick, Hellstone Brick, or platforms
- Hell Trader's spawn rate is decreased if Eye of Cthulhu or Skeletron have not been defeated.
- Fixed Sir Slush's AI in multiplayer.
- Fixed Eye of Cthulhu and the Treasure Bag dropping Bloody Arrows in Corruption worlds.
- Corrected one of the recipes for the Citadel.
- Buffed the Solyo, now spawns a projectile in the sky when it hits something.
- Added Hailfire Boots
- Added Quietus magic sword
- Fixed Timon's Axe's projectiles dealing double the damage and knockback as they should have.
- Added six "whips": Belt, Vile Whip, Vicious Whip, Sulfuric Whip, Festive Whip, and Stardust Whip
- Made the Slime Rain ever so slightly more interesting in Hardmode by adding a Spiked Green Slime and Flying Purple Slime.
- Gave the Unconscious Harpy knockback resistance.
- Added Evil Arrows, a combination of Unholy and Bloody Arrows.
- Added Fire Breathing Pack
- Added Charm of Life
- Fixed Snowman Muscle and Sir Slush showing the Frost Moon icon instead of the Frost Legion icon (just a visual bug).
- Added Sunplate Pillar Block
- Added Reef-Cola

Version 1.0.4.0
- Added Sulfur Torch, Sulfur Arrow, Sulfur Dart, Sulfur Bullet, Flask of Sulfuric Acid
- Added Flower of Hailfire
- Added two new accessories: Stellar Shield and Citadel
- Nerfed Spectre Dart. Now pierces 2 times instead of 4 and has a 30% damage reduction per pierce.
- Nerfed Luminite Dart. Now pierces 4 times instead of 6 and has a 25% damage reduction per pierce.
- Nerfed Shroomite Dart. Now has a 10% damage reduction per pierce.
- Nerfed Chlorophyte Dart. Now has a 10% damage reduction per pierce.
- Added a new pet: Fluffalo summoned with a Fluffalo Egg
- Added a banner for Sir Slush
- Fixed banners missing their tooltips

Version 1.0.3.1
- Nerfed Spectre Dart. Now pierces 4 times instead of 6 and has a 25% damage reduction per pierce.
- Nerfed Luminite Dart. Now pierces 6 times instead of 9.
- Made Burglar's Ring harder to craft.
- Hell Trader now sells the Lava Charm and Plummer's Hat.

Version 1.0.3.0
- Hell Trader now sells the Unholy Trident
- Pharaoh set and Ancient set are now armor sets instead of vanity
- New armor set: Infernic armor. A magic focused armor with some summoner support
- New magic weapon: Sulfuric Incursion
- Two new melee weapons: Timon's Axe and Hammer of Retribution
- Five new accessories: Rose of Fire and Ice, Different Bundle of Balloons, Too Many Balloons, Too Many Horseshoe Balloons, and Yoyo Backpack
- A new pet: Snugget summoned with an Interesting Sphere

Version 1.0.2.0
- Arms Dealer now sells Bloody Arrows
- Eye of Cthulhu Treasure Bag now drops Bloody Arrows while in a Crimson world
- Bloody Arrows now do 2 more damage than Unholy Arrows, but have a 7% damage penalty when piercing.
- Nerfed the Interstellar Pistol: Damaged reduced to 23 from 25
- Added a new enemy: Sir Slush. Spawns in during the Frost Legion.
- Added a new vanity item: Sir Slush's Top Hat.
- Harpy now sells White Feather from Shadows of Abaddon and Talon from Thorium
- Strange Rolls no longer give Ex

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Fire Mod
Download v0.1 (4.8 KB)

fredo

adds living fire block recipe

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Craftable Developer Items
Download v1.2.1 (17.7 KB)

PastaLaVista

This mod adds crafting recipes for all vanilla developer items so that you don't have to be at the mercy of unfavourable RNG to acquire nice fashion.

However, this mod is not meant to be like a cheating mod: each recipe (except the yoyos) are fairly expensive, and requires a Mythril/Orichalcum Anvil to craft them. If you want these items for zero effort, then I suggest downloading Cheat Sheet or HERO's Mod instead.

Arkhalis is not included in this version of the mod, as it is technically not a developer item in the way the others are. In the 1.4 version of this mod it is craftable like the rest.


----Changelog----
V1.2.1: Added a link to the mod's forum page.

V1.2: Updated the recipes for Red's items, Loki's items and Cenx's items (both sets).

V1.1: All chestplates and leggings have had their material cost lowered to match their helmets, as the previous costs were too high.

V1.0: Added recipes for the Aaron, Arkhalis, Cenx (both dress and armor), Crowno, D-Town, Jim, Lazure, Leinfors, Loki, Red, Skiphs, Will and Yoraiz0r related items.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Super Weapons Mod (Ultimate) v1.3
Download v1.5.1 (856.7 KB)

Roddinho

This is a super cool mod. Download and play for 10 years of good luck!.
It adds many cool weapons that you can obliterate your friends with.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Craftable Alchemy Table
Download v0.1 (5.7 KB)

bamptpo

This is a mod that adds a crafting recipe for the Alchemy Table for 10 Tungsten bars and 2 Lesser Healing Potions.

Sorry if this mod isn't that good, it's my first mod.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Calamity mod Traducción Español/Calamity Mod spanish translation
Download v1.9.8.2 (294.4 KB)

Master Dong

Calamity mod Traducción Español traduce el Calamity Mod al español.
Este mod fue creado para que los españoles que no dominen el ingles puedan disfrutar de este mod sin complicaciones.

Este mod se actualizará regularmente.

-Nombre de criaturas traducidos
-Accesorios traducidos
-Materiales traducidos
-Minerales traducidos
-Lore traducido
-Armas traducidas
-Armaduras traducidas
-Frases de los jefes en el chat traducidas
-Bónuses de armaduras

Proximas actualizaciones:
-Traducir hotkeys
NOTA: No estoy afiliado con Fabsol ni con los creadores del Calamity mod

__________________________
v1.9.8.2

-Eliminadas las traducciones de varias descripciones debido a que provocaban que el juego se cerrara (Rama de mejoras de la Espada de Biomas).
v1.9.8.1

-Eliminada la traducción de la descripción del Arca de los Elementos debido a que el juego se cerraba al pasar el ratón por encima debido a un error desconocido.
v1.9.8

-Arreglados varios errores
-Prevenidos crasheos por intentar traducir objetos que quitaron del mod.
v1.9.7

-Traducidos los contenidos principales de la Draedon Update.
-Traducidas las mascotas y mascotas luminosas.
-Traducida una silla
v1.9.6

-Eliminadas las traducciones de armas que no existen.
v1.9.5

-Traducidos los bónuses de armaduras.
-Traducidas las Hotkeys de las armaduras(hotkeys generales en progreso).
v1.9.4

-Corregidas varias descripciones antiguas.
-todos los acentos y ñs se muestran correctamente.
v1.9.3

-Traducidas las alas y las botas.
v1.9.2

-Mejorada la calidad de la traducción.
-Preparados ciertos requerimientos para actualizar los Sets de Armadura(Los jugadores que usen el mod no verán diferencias actualmente).
v1.9.1

-Corregidas descripciones de armas y objetos.
-Traducidos items que quedaron sin traducir en otras actualizaciones.
v1.9

-Traducidos todos los mensajes del chat(Mensajes de estados y frases de jefes).
-Traducidos algunos objetos de pasadas actualizaciones.
v1.8.11

-Traducido el arsenal de Draedon y todos los objetos de los laboratorios.
v1.8.10

-Puesto al día con las aztualizaciones del Calamity Mod.
v1.8.9

-Traducidas las pociones y los power-ups permanentes.
v1.8.8

-Traducidas algunas cosas que antes no estaban.
v1.8.7

-Nombre de criaturas traducidos.
v1.8.6

-Armaduras traducidas (sin bonus).
v1.8.5

-Armas de Rogue traducidas.
v1.8.4

-Armas de Invocador traducidas.
v1.8.3

-Armas Mágicas traducidas.
v1.8.2

-Armas A Distancia traducidas.
v1.8.1

-Armas Cuerpo a Cuerpo traducidas.
v1.8

-Traducidas todas las herramientas.
-Mejorada la calidad de la traducción.
v1.7.9

-Arreglado un error por el cual el mod no funcionaba.
v1.7.8

-Traducido todo el lore restante.
v1.7.7

-Traducidos los materiales restantes.
-Mejorada la calidad de la traducción.
v 1.7.6

-Mejorada la calidad de la traducción.
v 1.7.5

-Traducidos todos los tipos de munición.
-Traducidos algunos debuffs más.
-Traducido mucho lore.
v 1.6.2

-Traducidos la mayoria de debuffs.
-Traducidos aun mas jefes.
-Añadido un icono.
v 1.5.1

-Algunos jefes traducidos.
-Calidad de la traducción mejorada, ahora los acentos y las Ñ de todos los objetos traducidos son visibles, ya no se ven como *

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Better Music & Music Replacer

https://i.imgur.com/5YvmT4k.png
Download v2.1.3 (47.1 MB)

fiso64

[1.3] Music Replacer allows you to customize Terraria's soundtrack.
Comes with a bunch of default tracks, though you can easily remove them if you don't like them. Probably compatible with every mod.

FEATURES:
- Customize music for each individual enemy
- Replace biome music & title music
- Replace any modded event, biome or boss music
- Add conditions for your music:
- Only play when boss is in phase 2
- Only when player is underground
- Only during the night
- etc..


Included music is a mishmash of 1.4, Console Terraria, Otherworld, Calamity Extra Music, and Overhaul tracks:

Alt Rain: Terraria 1.4
Jungle Night: Terraria 1.4
Underground Desert: Terraria 1.4
Underground Jungle: Terraria 1.4
Ocean Night: Terraria Console OST
Space Night: Terraria Console OST
Title: Terraria Console OST
Blizzard: Cold Front by Turqoise
Underground Hallow: Chaos Elemental by DM Dokuro

King Slime: Gelatine Throne by Turquoise
Eye of Cthulhu: Boss 1 (Redux) by Kirbyrocket
Queen Bee: Stinging Onslaught by Turquoise
Wall of Flesh: Otherworld Wall of Flesh
The Destroyer: Otherworld Boss 2
The Twins: Boss 2 Remix by Kirbyrocket
Skeletron Prime: Boss 1 Orchestra by Blake Robinson
Plantera Phase 1 & 2: Plantera Metal Cover by FalKKonE
Duke Fishron: Eye of Cthulhu by DM Dokuro
Lunatic Cultist: Breaking the Seal by Turqoise

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
VanillaPlus

https://i.imgur.com/i2WZZG5.png
Download v0.998 (354 KB)

Arrgghhhhh

VanillaPlus!
It's vanilla Terraria, with some extra cool vanila-type stuff!
The content blends in with vanilla Terraria
Look out for the post-Moonlord Fusion Cutter and Arkhalis-style Parasite claws!

~~NOT CURRENTLY IN ACTIVE PRODUCTION~~

Last Updated: 6/16/2022

VanillaPlus Wiki page: https://vanillaplus-terraria-mod.fandom.com/wiki/VanillaPlus_Terraria_Mod_Wiki#Content

adds:
-23 Weapons
-5 accessories
-1 Town NPC - Suspicious Looking NPC - Sells boss summon items!
-3 enemy NPCs
~~~~~~~~~~~~~~~~some cool stuff~~~~~~~~~~~~~~~~~~~~~
Unique Weapons:
-Fusion Cutter: laser "sword" that is held out rather than swung;
right-click to launch laser disks

-Parasite Claws: Arkhalis type weapon; lifesteal

-Plaguebringer: shoots cone of Scourge of the Corruptor projectiles

-Last Whisper: clockwork assault rifle on steroids

-Phantom Knives: throws cone of knives EITHER starting on player OR ~25 blocks AWAY from player body; pierce through walls


Town NPC:
-Suspicious Looking NPC; sells respective boss summoning item after killing each boss
-above NPC sells new Plantera summoning item!

Accessories:
-Questionably Ethical Hoverboard: obscenely fast hover-board; >5x normal hoverboard x-velocity
-Aureola: post-Moonlord item with variety of magic buffs
-Celestial Capacitor: post-Moonlord item with melee buffs proportional to your health
-Cosmic Lens: post-Moonlord item with ranged buffs proportional to ranged crit %

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Gillburt
Download v0.2 (6.9 KB)

Smoker Snapdragon

Gillburt is a mod allowing players to roleplay as Gillburt by breathing water instead of air.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Conga's Random Mod
Download v0.1.4.3 (347.4 KB)

Conga Dispenser

A Random Mod is a pretty cool mod, very gamer.

Ok, I'll admit, I don't know what I was doing with this one.

Features

Adds some weapons idk

maybe adding ore later?

v0.1.1

Prehard

+3 new swords
+1 new enemy
+2 new throwables

Hard

+1 new magic weapon

v0.1.2

+1 new throwable (Prehard)
+1 new magic (Hard mode)

v0.1.3

+1 new magic (Hard mode)

v0.1.4

=Balance changes to crafting, and items.
+1 Town NPC
+1 armor set

v0.1.4.2

=Price changes

v0.1.4.3

=Name change to easily distinguish from other mods

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
BLU
Download v1.0 (3.1 MB)

Washington4/Martypotty

races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi"> This is a Terraria parody of Rogue Lineage:
The races in this mod aren't exactly balanced; except maybe between each other.
Any lore heard from the Race's lore pages may be incorrect or at most somewhat true / speculation. (There're also tiny bits of new "lore" related to Terraria stuff but that's just made up for fun.)

Mod Homepage leads to a Google document about recent and past changes/additions*

The races in this addon are decently different from their Rogue counterparts.
Despite this fact, you will likely see some extreme exaggerations or similarities between most of the races of this mod and the races of Rogue Lineage. For example Gaian is tanky, Rigan has high mana regen, and Ashiin has multiple class-based stats. Also 15 out of the 16 races this addon adds have a unique ability and offer somewhat differing things!
The races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Transcend's Customizations
Download v1.3 (44.1 KB)

Transcend

All of the following options are configurable:
- Teleport on full-screen map with right-click
- Teleport anywhere on screen with keybind (default is F)
- Perma-buffs (dangersense, hunter, nightowl, spelunker)
- No potion sickness
- Demi-god mode (can take damage but no death)
- Scaling potions in shop
- Infinite ammo
- Infinite mana
- Configurable max life and mana
- Homing projectiles (bullets, arrows, spells, etc)
- Instant respawn (with full health)
- Max pick speed
- Max tile speed
- Max wall speed
- Max reach range
- Increased item pickup range
- Increased item pickup speed
- Increased crafting station range
- Max minions and turrets set to 100
- Custom use times for any item (set with '/usetime n' command while selected)
- Farming mode (greatly increased spawns) with keybind (default is open bracket)
- Teleport to plantera bulb, if it is spawned (with '/plantera' command)
- Set the time of day (set with '/time dusk', '/time midnight', '/time dawn', '/time noon')

These are not configurable:
- 200 extra buff slots added

Source can be found @ https://github.com/dougbenham/Terraria-TranscendCustom-1.3

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Map Markers

https://i.imgur.com/xgqaRZU.png
Download v1.4.2.1 (170.7 KB)

Ved_s

Map Markers allows you to place markers on map.
Markers are stored per-player so other players on server will not see your markers, unless they set as Global.
Global markers can be edited or deleted only by their owners, or anyone if owner set marker as "Public edit" or "Public delete".
Starting with v1.1.0, multiplayer marker limit exists, it is set to 5 per player by default, this can be changed using mod's console command.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Biggle's Additions [alpha]
Download v0.2 (41.7 KB)

Bigglefottom

Biggle's additions is a mod that adds very cool (maybe not) items and npcs into the game
some things in this mod is very cool and other things are just silly.
i want people to download my mod even though it's in a rough state.

MORE ITEMS COMING VERY VERY VERY SOOOOOOOON!!!!

v0.2 changelog:
-added china sword (no offense)
-added greed crystal
-added HF Blade (i forgot to change the sprite sorry ¯\_(ツ)_/¯)
-added Biggle's Bow
-added Skeletron Prime's Jaw (pre-hardmode "mini" boss)
-added Mort from Madagascar (joke enemy and has a 0.001 change of spawning in both pre-hardmode and hardmode)
-added Icon (funny ikr)

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
gryn
Download v0.2.3 (416.3 KB)

gryn

Description:
mod to use w friends

Races:
-gryn

Credits:
-MrPlague (spriter, animator, and coder)
-CrocWithShades (betatester)
-Dragons Tired (betatester)
-Blaquestone (gameplay balance)
-Fallout_Patriot (gameplay balance, betatester)"> Description:
mod to use w friends

Races:
-gryn

Credits:
-MrPlague (spriter, animator, and coder)
-CrocWithShades (betatester)
-Dragons Tired (betatester)
-Blaquestone (gameplay balance)
-Fallout_Patriot (gameplay balance, betatester)

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Chonete Mod
Download v0.1 (8.1 KB)

MrMostaza

Chonete Mod agregra el querido sombrero tipico costarricense, un mod para sentirse mas patriotico durante tu partida.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Additional Spears
Download v0.1.1 (17.6 KB)

Samuel

This Mod adds more spears like:
-Crimtane Spear
-Stardust Spear
-Vortex Spear
-Nebula Spear
-Solar Spear
-Silver Spear

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Craftable Diving Helmet
Download v1.0.0 (8.1 KB)

Nyan

Recipe:
- 12 Gold Tier Bars
- 3 Glass Blocks
- 4 Chains
- 2 Souls of Night
@ any Anvil
= 1 Diving Helmet
"> Sick of farming for an item with apparently a 2% drop rate? Same, so here's a mod to craft a Diving Helmet.

Recipe:
- 12 Gold Tier Bars
- 3 Glass Blocks
- 4 Chains
- 2 Souls of Night
@ any Anvil
= 1 Diving Helmet

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
SoggyPizzaToez-Mod
Download v0.20 (31.5 KB)

SoggyPizzaToez

With this SoggyPizzaToez-Mod, you can make some new weapons such as Spitball Shooter, Sog Sword, W T A Sword and last but MOST DEFINITELY NOT LEAST, the WetSog. These are endgame weapons that are post moonlord and can be used with other mods! Download, Play and ENJOY!

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
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