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Universal Throwing
Download v1.62 (23.1 KB)

IDGCaptainRussia

Universal Throwing (UThrowing) is a small mod that re-adds the throwing class for Terraria, to help prepare throwing weapons for 1.4
Should be cross-functional with the vanilla damage type for the time being

Update, should now boost both vanilla and modded throwing and allow for some (atm limited) prefixes

-Trap weapons could crit, this was unintended

-Fixed stacking velocity bug

Localizer Package
3 years ago tModLoader v0.11.7.8 Edit | Delete
Bread's Weaponry

https://i.imgur.com/FN9URCH.png
Download v1.60 (349.5 KB)

Breadcast

This mod currently adds:
- Random Weapons
- 2 New Ores
- 1 New Town NPC


version 1.20
- Added More tools
- Fixed Stuff
- Traveler NPC

version 1.30
- Added Soul Tools
- fixed stuff
- added Slime Armor

version 1.40
- renamed that one ore
- added more unobtainble stuff for fun
- added a few items
- remade some item sprites

version 1.50
- fixed stuff
- resprited a lot of weapons
- added a many new weapons
- removed Wooden Longsword, dagger and shortsword
- balancing
- remade some weapons

verion 1.60
- organized my folders so i can make updates easier
- removed daggers and longswords
- resprited sodalite and radium stuff
- changed earth staff projectiles to orbit you
- remade soul bars
- fixed ore rarities and values
- some balancing

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
More Costumes and Vanity

https://i.imgur.com/P3wtDuf.png
Download v1.60 (1.2 MB)

Melster

Adds costumes and single parts from various universes and also skins for items.

It supports the following languages: English and Spanish.

Update 1.60
- Added Hooded Herobrine Head.
- Added Mask of Cthulhu.
- Added Shub Niggurath Mask.
- Added Azathoth Mask.
- Added Wither Storm Head.
- Added Ice Ender Creeper Head.
- Added Prison Zombie Head.
- Added Giant Ghast Head.
- Added Creeder Head.
- Added CaptainSparklez Head.
- Gave the Creeper Mask a crafting recipe.
- Added SCP-049 Mask.

Update 1.50
- Added Drowned, Stray, Ghast, Spider, Cave Spider, Guardian, Elder Guardian and Wither heads.
- Added SCP-173. Vanity block.
- Added SCP-3388. Skin for cactus. I'll add a 3388 set later.
- Added SCP-1137. Vanity block.
- Made compatible with new version, if it wasn't already.
- Changed tooltip format.

Update 1.40
- Renamed mod, as now it adds skins for weapons.
- New icon.
- Added Dragon Handle. Skin for Copper Shortsword.
- Added Lostvayne. Skin for Night's Edge.
- Added Rhitta. Skin for The Axe.
- Added Gideon. Skin for Pwnhammer.
- Added Tesseract. Vanity block.
- Resprited Costume Creators.
- Added Space Stone. Skin for Magic Mirror.
- Added Chastiefol. Skin for Dark Lance.
- Improved some code.
- Added Zombie, Husk, Creeper, Skeleton, Wither Skeleton, Enderman, Beta Enderman and Steve heads.
- Removed Herobrine Head.

Update 1.30
Yay! 10000 total downloads!
- Added... something...
- Added Pump costume.

ok. i'm tired. have update.

Update 1.21
- Added Thanos (movie) costume.
- Fixed errors.

Update 1.20
- Changed icon.
- Added Captain America costume.
- Added Bellion costume.
- Added Zeldris wig.
- Added Derieri costume.
- Added new crafting stations: Costume Creator and Costume Creator (Spoilers). The first one lets you create some costumes, while the second one lets you create all of them, including costumes that may contain spoilers.
- Fixed errors.

Update 1.12
- Added Demon King Meliodas costume.
-

Localizer Package
5 years ago tModLoader v0.11.3 Edit | Delete
Nightmares Unleashed

https://i.imgur.com/P73Qopw.png
Download v1.6.7 (4 MB)

Psychotic

Fight some of the baddest bosses around! Or, fight some of the lesser bosses added for pre-hardmode!

This mod currently has;
- 10 unique bosses, 5 pre-hardmode, 4 hardmode, 1 true final boss (Tested with all endgame classes so it's very fair, just very difficult!)
- 7 minibosses, 3 pre-hardmode, 4 hardmode
- 135 items
- 12 enemies
- Extended throwing class
- The new final boss is spawned with materials obtained through Solar Eclipses, Alien Invasions and Pirate Invasions.
- Boss Checklist support!

Planned content;
- 16 bosses in total
- Lots more minibosses (Minimum 10)
- Tons more items (Hopefully a few hundred)
- Another tier to the endgame
- More regular npc's to flush out the game a bit (Hopefully at least 50)
- Extend the throwing class to hardmode (About 90% done)


1.6.7 adds:
- Added Worm Eye! Drops from Devourers. You use this to spawn the Grasper!
- Gave the Grasper a harder 2nd phase and expert mode AI! Also added an expert mode item and (so far) a new melee weapon drop!
- Gave the final boss his own theme! Also completely changed the sky modifier for him, he looks much more badass now! Basically, everything about him is improved. (He's much harder now)
- Nerfed the Full Restore a bit (Max stack size is only 1 now)
- Made all the bosses show up on the map again!
- Added the Dirt Yoyo! Toggles the class of damage (VANILLA) yoyos do upon use (Melee or thrown!), saved per-character!
- Did lots of balancing tweaks to the weapons post-moonlord! (The melee don't suck anymore!)
- Summoning item for the final boss requires more materials and is infinite now! Don't worry, if you had the old one you only need the new materials.
- Added the Imp lord! A pre-hardmode underworld boss for if you want one more step of gear before fighting the WOF.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Limited Life

https://i.imgur.com/5W230wN.png
Download v1.6.6 (218.3 KB)

Dual

The Limited Life Mod
For new playthroughs only.

Premise
- Your maximum life is stuck at 15,000.
- All normal forms of healing are nullified.
- Only treasure bags, , and heal you.
- Death is permanent.

Limited Life is multiplayer-compatible!
Supports CalamityMod items!

Other
- CalamityMod's health items (e.g. Dragonfruit) heal 1,000 life.
- These values are configurable.
- Visit the homepage for a changelog, detailed information, support, and a list of known issues.
- Locked heart sprite by Moonburn (@Moonburn IT on forums).

Good luck."> The Limited Life Mod
For new playthroughs only.

Premise
- Your maximum life is stuck at 15,000.
- All normal forms of healing are nullified.
- Only treasure bags, , and heal you.
- Death is permanent.

Limited Life is multiplayer-compatible!
Supports CalamityMod items!

Other
- CalamityMod's health items (e.g. Dragonfruit) heal 1,000 life.
- These values are configurable.
- Visit the homepage for a changelog, detailed information, support, and a list of known issues.
- Locked heart sprite by Moonburn (@Moonburn IT on forums).

Good luck.

Localizer Package
5 years ago tModLoader v0.11.5 Edit | Delete
Thorium Mod

https://i.imgur.com/mJwIxXA.png
Download v1.6.5.7 (60.1 MB)

DivermanSam & the Goons

Respark your love for Terraria by adding a MASSIVE amount of new items, npcs, enemies, bosses, weapons, tools, mounts, equipment and vanity pieces as well as a new biome and three NEW fully playable classes! Please enjoy!
- As big a thanks as I can to AdipemDragon, Barometz, BluNinja, Brutallama, Durrani19, and Exodus Starlit for their incredible sprite work!
- As big a thanks as I can to DarkLight and direwolf420 for their incredible code work!
- As big a thanks as I can to Uncle Danny and Hayaku for their incredible wiki, design, and balance work!
- A big thanks to the Terraria Community as well; This would be nothing without them!

+ 3 Classes, the Healer, Bard, and Thrower
+ 1 Biome, the Aquatic Depths
+ 11 Unique Boss Encounters
+ over 2500 Items
+ over 680 Tiles, Walls, & Furniture
+ over 160 Enemies & Critters
+ 10 Town Npcs
+ 12 Mounts

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Infinite and Unconsumable Boss Summons

https://i.imgur.com/l4CEivI.png
Download v1.6.5 (387.6 KB)

Juni Knytt

Hate losing all of your boss summons on that very frustrating boss?

Don't like having to go farming for more of those boss summons?

Are the shops that only sell summons AFTER the boss is defeated not enough?


Unconsumable Boss Summons is a mod that adds in boss summoning items that are infinitely usable.

Every Boss item can be crafted before their respective bosses.

Giving you infinite attempts to kill a boss without having to go back to farming for their summoning items.

All vanilla bosses by default have infinite summoning items.


This mod also add in the ability to spawn in multiple of any boss with said summoning item.

You can disable/enable this feature in the Mod Configurations.


Some recipes...


Preserved Suspicious Looking Eye - 1 Suspicious Looking Eye, 3 Mushroom, 1 Bottle of Water.

Worm Simulation (The Destroyer)- 1 Mechanical Worm, 10 wire, 5 iron.

Lunar Seal (Cultist) - 10 Solar Tablet Fragments, 10 Temple Brick.


1.6.3:
Fixed Wall of Flesh summon skeletron typo.
Added Duke Fishron Summons
Fixed Mod-wide typo YOU MAY HAVE TO DELETE Boss_Uncomsumable.tmod it has an m instead of an n in consumable.


The goal of the project is to eventually have infinite summons for all major content mods.
Contact me at Juni Knytt#1141 for any bugs or suggests.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
NotThatOP
Download v1.6.5 (7.8 KB)

ssgoddard

NotThatOP

Icons and base code copied from Op+recipes

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Tenebrae Mod

https://i.imgur.com/BEprPn2.png
Download v1.6.4.1 (1.2 MB)

Scratch Lunin and the Te…

The Tenebrae Mod is a mod that aims to improve the overall Terraria experience by adding new weapons, items, and other bits of content / QoL changes.
We plan to add a lot more stuff in due time, including post-ML content (a new biome and gamemode), plus a full overhaul to the meteorite biome.
A lot of the coming changes will be focused around a theme of "cosmic horror".

This mod is currently W.I.P.

-Developers-
Programmers- Scratch Lunin, Sag, mint william, Vintage, Darkuss
Spriters- Scratch Lunin, PSM, Strunter
Conceptulizers- WAV42 Big E, Slayer
Musicians- Squid and (possibly) Scratch Lunin

v1.6.4.1 Changelog: "The What Kind of Update Is This Update"

- Resprited Shade Sphere and Bloodbane
- Resprited and renamed the Darklight to Abaddon
- Increased chance for Medusas to drop Pocket Mirror from 1/100 (1%) to 1/20 (5%)

v1.6.4 Changelog: "Resprites and Fixes: The Sequel"

- Added 9 new unsafe variants of Dungeon Walls, which can be crafted from normal walls or bricks
- Added the ability to convert Dungeon Walls to Dungeon Bricks and vice versa
- Added the Stone Caltrop
- Resprited the Pot Mimic Banner (both item and tile)
- Resprited the Meteark and its projectile
- Resprited and reworked Eyebow to fire an alternate arrow on right-click
- Replaced Reflective Glove with Blind Man's Glasses
- Changed the Sightseeker's Rarity from Blue to Pink
- Changed recipes of Sticky and Bouncy Spiky Balls to now give 20 instead of 10 and 4, respectively
- Buffed Nebula Vaporwave (increased damage from 75 to 150) and fixed the Vaporwave projectile's animation being too slow
- Buffed the Meteark (use time decreased from 40 to 30, now fires meteors every 2 swings)
- Buffed and resprited the Skelerang (it now leaves a trail of gravity-affected bones in its path)
- Removed Feral Shots and gave the Feral Bite immunity to Medicated Bandage and its upgrades
- Removed Flesh Gauntlet and Berserked debuff
- This also fixed an issue where enemies lost all contact damage after being struck
- Removed Venom Antidote and gave the Venom immunity to Medicated Bandage and its upgrades
- Gave Webbed immunity to Armor Bracing and its upgrades
- Fixed a bug where the Pot Mimic would be invisible in the Underground Snow biome
- Fixed the projectile sprite of the Mecharang being the old sprite
- Fixed an issue where Spectre Spiky Balls could lifesteal from Target Dummies
- Fixed issues where the Nebula Vaporwave and Spectre Obliterator projectiles homed towards Target Dummies

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Bombardier Class
Download v1.6.4 (417.2 KB)

White_Tiger

Bombardier Class (as you might have guessed) is a mod that adds a new class to the game.
The Bombardier is a class specialized in purposely missing enemies in order to hit them back stronger.

Includes:
-6 new armor sets and a headpiece for Hallowed Armor
-25 new weapons
-2 accesories
-2 materials
-Hallowed Rod
-A lunar pillar

The content in this mod is meant to be balanced around vanilla Terraria, but may be too powerful in some stages.

Known bugs:
Bombardier Emblem won't drop in Normal Mode

Update Log:

v1.5.4:
Fixed a bug where the Zodiac Monolith would not turn back the sky after being disabled.

v1.5.3:
Tweaked Arduur's horizontal movement.
Tweaked the Phantasmal Sphere's visuals.
Duke Discron now always spins.
Added the "Zodiac Fragment Block".
Added the "Zodiac Monolith".
Added the "Apex Ballista", the culmination of your journey.

v1.4.3:
Added a proper sky for the Zodiac Pillar (was just blue)
Gave the Zodiac Pillar a screen filter similar to the other pillars

v1.4.2:
Actually made the Phantasmal Sphere have a sound effect. Really.
Increased the length of the Phantasmal Sphere's trail.

v1.4.1:
Actually fixed the visual bug described in v0.4.1
Made Phantasmal Bolt spawn Phantasmal Spheres, which pass through tiles
Made Phantasmal Spheres make a sound on spawning
Resprited the Long Bomb
Resprited the Splinter Ball
Added a trail to the Long Bomb
All bomb-type weapons now create a cosmetic explosion projectile
Changed all the mirror-type weapons to use the "laser beam" sound effect when used.
Added the "Zodiac Pillar" and its associated enemies.
Made "Laser Beam"'s spawned projectile face upwards.
Increased the hitbox of "Rigged Tomb" and "Long Bomb" and gave them a trail.
Changed the Mysorean's spawned explosives to non-tile breaking dynamite.
Increased the Trash Gun's damage to a further 99.
Gave the Mysorean a trail.
Made Duke Discron fire 3 discs instead of 1.
Reduced Duke Discron's damage to 80 (was 150).
Hallowed Rod now spawns blocks instantly and on the cursor, making it more distinct from the Ice Rod
Added "Void Flask".

v0.4.1:
Tried to fix a multiplayer visual bug where it would infinitely duplicate a splinter on other player's screens.

v0.4:
Added pulsing effects to the following armor sets:
-Sparkling Pearlwood Armor
-Lively Sparkling Pearlwood Armor
-Hallowed Visor
-Airforce Armor
-Zodiac Armor

Made part of the mod name blue.
Changed the set bonus descripton of Hallowed Visor.

v0.3:
Added trail effects to the following:
-Zodaic Saw
-Shadow Splinter
-RPDM
-Jungle's Wrath
-Hallowed Bowling Ball
-Evil Splinter
-Duke Discron
-Crystal Splinter

Buffed Trash Gun's damage from 13 to 66.
Made the second projectile of Trash Gun deal 150% damage instead of 50%.
Gave Trash Gun autofire.
Made Crystal Splinter be affected by gravity before splitting.

v0.2:
Updated the sprite of Soul of Evaporation.
Updated the sprite of Zodaic Fragment.
Corrected a mispelling in Zodaic Fragment's name.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
WeaponOut

https://i.imgur.com/hdaCktH.png
Download v1.6.4 (5.1 MB)

Flashkirby99

[English, 汉语, ру́сский]
WeaponOut is a quality of life and minor content mod that introduces items that use interesting game mechanics balanced for vanilla Terraria, but are capable of holding up to modded playthroughs. It adds fist, whips, multi-function and team support items as well as ease-of-use functions such as autoswinging accessories, teleporting hooks and temporary spawn points.

Summary:
* Hide/Show weapons being held with inventory icon (top left).
* Temporary spawn point tents! Silk + Wood.
* Fists! Dash at enemies to deliver devastating combos.
* Whips! Deals crits when hitting at the tip.
* Sabers! Fast striking swords with special charge effects.
* More dual-use Weapons! Right-click for secondary weapon abilities.
* Early game shields, with situational uses.
* Team-centric items for buffing, and restoring mana.
* Trivial accessories! Scale low tier weapons to high tier.
* Custom config file, if you want to toggle the above features.

Note: Config located in Terraria/ModLoader/Mod Configs

Content:
* 44 Fist Weapons
* 9 Whip Weapons
* 9 Saber Weapons
* Quite a few other weapons
* 25 Accessories (roughly)
* 1 Tile
* 3 Bullets

Now has a wiki page: https://terrariamods.gamepedia.com/WeaponOut

Credits:
Flashkirby99 - I am making this mod.
Eli10293 - Updated Sprites for: Mana Blast, Mana Sword, Molten Chains
Alena - Updated Sprites for: Steampunk Persuader
Gouvod - 汉语翻译
Milliath - Переведено на русский.
goldenapple - "Modder's Guide to Config Files"
Folks on the discord server - Suggestions, bug testing and all-round support. You guys rock!
kiedev666 - The first playtester.

Mod recommendations:
Virtuous = Adds a whole bunch of cool and unique weapons.
UnuBattleRods = Adds a fishing class that deals damage via special fishing rods that are also weapons.

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Bullwhip
Download v1.6.3.1 (120.7 KB)

hamstar

Provides a bullwhip. Good for slapping enemies around. Especially bats. May do a few other tricky things as well. Configurable.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
AutoReforge

https://i.imgur.com/8yUyX3W.png
Download v1.6.2.1 (92.3 KB)

Sad Onion

Auto Reforge is a mod that replaces normal reforge menu with more complex one that allows you to reforge automaticly.

Specific info on homepage


Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Gadget Galore

https://i.imgur.com/K6POw0f.png
Download v1.6.2.0 (51.7 KB)

Uncle Danny


- Thanks to Sal, AdipemDragon, Nao and Jace for the item and projectile sprites.
- Thanks to Grox The Great for allowing me to use his Base Mod tile finding code as a base for the Detector Compass.
- Thanks to Jopojelly for allowing me to use his Auto Trash UI slot code as a base for the drawing tool build slot.
- Thanks to Ozzatron for his help with testing multiplayer and figuring out the drawing algorithms.
- Thanks to Tic Tox for shouting me out on many occasions in his streams, and his continued support.
- Thanks to everyone else who has supported the mod in any way or form."> Gadget Galore is a mod that adds a small variety of gadgets that could be helpful during your playthrough.

-- BUILDING TOOLS --
The building tools are tools bought from the Mechanic, and make use of the build slot the mod adds. It allows you to place blocks, walls, platforms and paint placed in the build slot in various shapes and sizes, such as lines, circles, squares and more. They can be combined into one single tool for convenience.
The items will be consumed from your inventory, unless disabled in the config file. The building tools can also be disabled in the config file, if desired, i.e. for servers.

-- ALTAR CONTAINER --
The Altar Container is a small tool bought from the Mechanic that allows you to pick up, and place, a vanilla altar. It can still be smashed to cause Hardmode ore to spawn when placed again.

-- DETECTOR COMPASS --
The Detector Compass is a tool that serves as an add-on to the Metal Detector, and thus is only available from the Traveling Merchant if you have obtained the Metal Detector or any of its upgrades. If held, a compass will point towards the "best ore" displayed by the Metal Detector.

-- MASTER WAND --
The Master Wand is a tool that combines all the block placing wands together, it can be crafted from all the individual wands.

-- CREDITS --
- A huge thanks to Jofairden and Dark;Light for their immense help with various code and UI issues.
- Thanks to Wing for the immense continuous support and countless suggestions.
- Thanks to Sal, AdipemDragon, Nao and Jace for the item and projectile sprites.
- Thanks to Grox The Great for allowing me to use his Base Mod tile finding code as a base for the Detector Compass.
- Thanks to Jopojelly for allowing me to use his Auto Trash UI slot code as a base for the drawing tool build slot.
- Thanks to Ozzatron for his help with testing multiplayer and figuring out the drawing algorithms.
- Thanks to Tic Tox for shouting me out on many occasions in his streams, and his continued support.
- Thanks to everyone else who has supported the mod in any way or form.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Infection of the Worlds
Download v1.6.2 (34.7 KB)

Chem

Adds a block that will spread to nearby tiles, leaving nothing behind
Basically, an invasive bacteria that will eat anything (and I mean anything!)
When creating a world with this mod, small patches of infection will spawn in the caverns of the world
How quickly can you beat the game as the infection consumes the world from the inside out?
If the spread speed is too slow, pair this mod with the Configurable Growth Speeds mod for even more challenge!

Latest update:
Areas with a large amount of infection are more ominous and menacing

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Swordstone Mod

https://i.imgur.com/Nc2iHQM.png
Download v1.6.2 (23.5 MB)

Namorist

SWORDSTONE
-----------------------
Swordstone is a small content mod which aims to of course add content like any other mod.
Keep in mind this mod prefers has a balance of quantity and quality, but the mod's quantity is our first priority.

-----------------------

ITEMS:

38 melee weapons (1 currently unobtainable)
11 ranged weapons (1 currently unobtainable)
2 magic weapons
2 throwing weapons (1 currently unobtainable)
2 pickaxes
2 axes
1 hammer
8 enemies
2 town NPCs
1 miniboss
6 bosses
5 magic tools
11 materials
8 accessories
18 misc items
1 ammo
2 ores

-----------------------

v1.6.2 CHANGELOG:

- Added Zyberite and Paxemint armor sets.
- Added Slashing Dagger, a melee weapon crafted by the sword mold.
- Added Det Stora Svärdet, a melee weapon crafted by the sword mold.
- Updated Lunatic and Onyx weapon sets.
- Mass resprites of almost everything in the mod

-----------------------

Crediting Maikli for mod icon and most sprites

-----------------------

MUSIC:

Waterflame - Striker
ParagonX9 - Chaoz Fantasy
Xtrullor - The Armor Of God
Xtrullor - Terran Era
Dimrain47 - The Disturbance
Bossfight - Milky Ways
Fantishow - Fantihouse

-----------------------

Planned for future updates:

Addition of more items
Addition of more enemies
Adding a weapon class
Boss Checklist support"> SWORDSTONE
-----------------------
Swordstone is a small content mod which aims to of course add content like any other mod.
Keep in mind this mod prefers has a balance of quantity and quality, but the mod's quantity is our first priority.

-----------------------

ITEMS:

38 melee weapons (1 currently unobtainable)
11 ranged weapons (1 currently unobtainable)
2 magic weapons
2 throwing weapons (1 currently unobtainable)
2 pickaxes
2 axes
1 hammer
8 enemies
2 town NPCs
1 miniboss
6 bosses
5 magic tools
11 materials
8 accessories
18 misc items
1 ammo
2 ores

-----------------------

v1.6.2 CHANGELOG:

- Added Zyberite and Paxemint armor sets.
- Added Slashing Dagger, a melee weapon crafted by the sword mold.
- Added Det Stora Svärdet, a melee weapon crafted by the sword mold.
- Updated Lunatic and Onyx weapon sets.
- Mass resprites of almost everything in the mod

-----------------------

Crediting Maikli for mod icon and most sprites

-----------------------

MUSIC:

Waterflame - Striker
ParagonX9 - Chaoz Fantasy
Xtrullor - The Armor Of God
Xtrullor - Terran Era
Dimrain47 - The Disturbance
Bossfight - Milky Ways
Fantishow - Fantihouse

-----------------------

Planned for future updates:

Addition of more items
Addition of more enemies
Adding a weapon class
Boss Checklist support

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Gardener's Mod
Download v1.6.2 (92.5 KB)

Carl the Great

Gardener's Mod offers new possibilities in farming herbs, mushrooms and more.
The mod supports all vanilla herbs, mushrooms and all ore seeds from the Ore Seeds mod.
-------------------------------------------
How to play:
- The main new item and tile is the Harvester
- It is crafted with 5 seeds of each vanilla herb + a
+ a + 10 wood and iron/lead
- It only operates once a Range Card
and a Speed Card are inserted
- These come in 6 different tiers, each tier requires
10 bars (according to progress in game) and 5 gems
plus the lower tier card
- The farming area is displayed while viewing the
Harvester-Interface (right-click it)
- It can be moved around the Harvester by clicking
the corresponding arrow button in the interface
- Place a chest directly to the left and/or right of the
Harvester to auto-collect the drops
- Another new item is the Staff of Mycelium. It can be
purchased from the Dryad during a Full Moon phase
while in a Mushroom Biome
- The Staff of Regrowth can be purchased as well


Harvesting:
- The vanilla herbs will drop one or two seed- and herb-items
- Mushrooms will drop one item but Glowing Mushrooms only
have a 1/3 chance of dropping an item. No seeds are dropped
- The ore seeds will drop the amount of ores that was
determinated by the Ore Seeds mod's
creator and no additional seeds
- Seeds do not have to be replanted manually
- Plants like grass bushes are destroyed to make room
for mushrooms
- Harvested items will be placed in a chest directly next to the
Harvester. A chest to the left will be filled first
- If there is no chest or it is filled, items will drop to the ground


Disclaimers:
- There might still be some bugs.
- Does not work in Multiplayer


Planned Features:
- "Ultimate Staff of Gardening" (or so)
- Support for Dye "> Gardener's Mod offers new possibilities in farming herbs, mushrooms and more.
The mod supports all vanilla herbs, mushrooms and all ore seeds from the Ore Seeds mod.
-------------------------------------------
How to play:
- The main new item and tile is the Harvester
- It is crafted with 5 seeds of each vanilla herb + a
+ a + 10 wood and iron/lead
- It only operates once a Range Card
and a Speed Card are inserted
- These come in 6 different tiers, each tier requires
10 bars (according to progress in game) and 5 gems
plus the lower tier card
- The farming area is displayed while viewing the
Harvester-Interface (right-click it)
- It can be moved around the Harvester by clicking
the corresponding arrow button in the interface
- Place a chest directly to the left and/or right of the
Harvester to auto-collect the drops
- Another new item is the Staff of Mycelium. It can be
purchased from the Dryad during a Full Moon phase
while in a Mushroom Biome
- The Staff of Regrowth can be purchased as well


Harvesting:
- The vanilla herbs will drop one or two seed- and herb-items
- Mushrooms will drop one item but Glowing Mushrooms only
have a 1/3 chance of dropping an item. No seeds are dropped
- The ore seeds will drop the amount of ores that was
determinated by the Ore Seeds mod's
creator and no additional seeds
- Seeds do not have to be replanted manually
- Plants like grass bushes are destroyed to make room
for mushrooms
- Harvested items will be placed in a chest directly next to the
Harvester. A chest to the left will be filled first
- If there is no chest or it is filled, items will drop to the ground


Disclaimers:
- There might still be some bugs.
- Does not work in Multiplayer


Planned Features:
- "Ultimate Staff of Gardening" (or so)
- Support for Dye

Localizer Package
5 years ago tModLoader v0.11.3 Edit | Delete
Crushed!
Download v1.6.2 (16 KB)

Avatar Innuendo

"Crushed!" (formerly known as Crushed Ores) is a mod that aims to improve the amount of materials from a farming trip.
This mod only adds crushed version of ores at the moment.
Support for other mods is planned.
Version 1.6.2
-Bugfixes.
Version 1.6.1
-Bugfixes.
Version 1.6
-Calamity support added!
-Currently placeholder sprites.
Version 1.5.2
-Fixed a minor thingy.
-Working on Calamity, Thorium, Etc support.
Version 1.5.1
-Changed crushed ore needed for a bar back to original.
-All common ore has a ratio of 1 ore : 3 crushed. Includes lead-crimtane.
Version 1.5
-Made Adamantite and Titanium Chunks able to craft a Hellforge into their respective forges.
-Made crushed material equal to amount of normal material needed in a recipe.
Version 1.4.1
-Actually added the Mod Homepage. Oops.
Version 1.4
-Added Mod Homepage
-Renamed to Crushed!
Version 1.3.1
-Tweaked Luminite Chunks' sprite and tooltip
Version 1.3.0
-Added Chlorophyte Chunks
-Added Luminite Chunks (placeholder sprite)
Version 1.2.1
-Fixed Titanium Chunks crafting into Palladium rather than Titanium
Version 1.2
-Updated sprites.
Version 1.1
-Added Hardmode ores.
Version 1.0
-Initial release.
-Includes pre-hardmode ores.

Localizer Package
6 years ago tModLoader v0.10.1.4 Edit | Delete
Bombus Apis (The Bee Mod)

https://i.imgur.com/UpSgHqB.png
Download v1.6.1.1 (1.2 MB)

SkippZz

Bombus Apis (The Bee Mod), is a class content mod that adds content to vanilla terraria
- Adds a new class Beekeeper. This class uses hymenoptra damage to destroy your enemies

- This class, uses Honey, which is a similar resource to mana, albiet regenerated slower, more elusive, and should be used more sparingly

- Adds many content to progression, currently adding (46) weapons, (12) accessories, (6), armor sets, (2), armor helmets, and one new town npc

- The mod has just gone through a massive revision, respriting literally everything, and reworking many weapons, projectiles, and armor sets, it also adds plenty of new content

- The full patch notes of the update can be found on the official discord server, located on the forum page

- Current version: 1.6.1.1"> Bombus Apis (The Bee Mod), is a class content mod that adds content to vanilla terraria
- Adds a new class Beekeeper. This class uses hymenoptra damage to destroy your enemies

- This class, uses Honey, which is a similar resource to mana, albiet regenerated slower, more elusive, and should be used more sparingly

- Adds many content to progression, currently adding (46) weapons, (12) accessories, (6), armor sets, (2), armor helmets, and one new town npc

- The mod has just gone through a massive revision, respriting literally everything, and reworking many weapons, projectiles, and armor sets, it also adds plenty of new content

- The full patch notes of the update can be found on the official discord server, located on the forum page

- Current version: 1.6.1.1

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Hatred Arrows
Download v1.6.1.0 (6.7 KB)

JTrocks55

Hatred Arrows is a simple mod that adds a special new arrow type called Hatred Arrows, as well as the Hatred Bow.

The arrows home in on enemies with a high velocity and can be crafted with 150 regular arrows, 5 Souls of Fright, and 5 Souls of Night, producing 150 Hatred Arrows.

The Hatred Bow (when used with the Hatred Arrows) will launch 2 to 6 of them in a single burst. This can be crafted with 12 Hallowed Bars, 6 Souls of Fright, and 6 Souls of Night.

Both require Mythril/Orichalcum anvils.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
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