tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Yet Another Boss Health Bar
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Download v1.3.2 (64.8 KB) |
Flashkirby99 |
Summary [g:4]
Based on the Boss Health Bars mod, but with my own twist on it because why not. Show the boss' head icon. Kinda supports non-standard bosses. Customised health bar graphics for some bosses. Has extra settings stored in Mod Configs/YetAnotherBHB.json Easily extensible for modders. Support for hamstar's Mod Helpers mod. Credits Flashkirby99 - I am making this mod. [g:13] Config Settings v2 [g:14] ShowBossHealthBars (true) enable health bars. SmallHealthBars (false) force all health bars to use the small frame. HealthBarDrawDistance (5000) maximum distance away from a boss health bars will be drawn for. HealthBarUIScreenOffset (16) pixel distance from the bottom of the screen to draw from. HealthBarUIStackOffset (6) pixel distance between each bar when multiple bosses are present. HealthBarUIDefaultAlpha (1.0) default transparency of drawn bars from 0 (fully transparent) to 1 (opaque). HealthBarUIMaxStackSize (0.15) amount of the screen that is allowed to be taken by boss health bars. HealthBarUIScreenLength (0.5) width of the health bar relative to the screen size. HealthBarUIFadeTime (30) number of frames to fade in/out. 60 frames is 1 second. HealthBarUIFadeHover (0.5) transparency of health bars when moused over. HealthBarFXShake (false) enable shaking when a boss takes damage. HealthBarFXShakeHorizontal (0.5) allow shaking horizontally, which may look messy. HealthBarFXShakeIntensity (2) how much to shake the bar by. HealthBarFXChip (true) show the amount of damage dealt over a per"> What's the difference between this and Boss Health Bars? Preference mostly. Barack Obama Ross' one has more customisation, whereas this one is more silly effects. [g:5] Summary [g:4] Based on the Boss Health Bars mod, but with my own twist on it because why not. Show the boss' head icon. Kinda supports non-standard bosses. Customised health bar graphics for some bosses. Has extra settings stored in Mod Configs/YetAnotherBHB.json Easily extensible for modders. Support for hamstar's Mod Helpers mod. Credits Flashkirby99 - I am making this mod. [g:13] Config Settings v2 [g:14] ShowBossHealthBars (true) enable health bars. SmallHealthBars (false) force all health bars to use the small frame. HealthBarDrawDistance (5000) maximum distance away from a boss health bars will be drawn for. HealthBarUIScreenOffset (16) pixel distance from the bottom of the screen to draw from. HealthBarUIStackOffset (6) pixel distance between each bar when multiple bosses are present. HealthBarUIDefaultAlpha (1.0) default transparency of drawn bars from 0 (fully transparent) to 1 (opaque). HealthBarUIMaxStackSize (0.15) amount of the screen that is allowed to be taken by boss health bars. HealthBarUIScreenLength (0.5) width of the health bar relative to the screen size. HealthBarUIFadeTime (30) number of frames to fade in/out. 60 frames is 1 second. HealthBarUIFadeHover (0.5) transparency of health bars when moused over. HealthBarFXShake (false) enable shaking when a boss takes damage. HealthBarFXShakeHorizontal (0.5) allow shaking horizontally, which may look messy. HealthBarFXShakeIntensity (2) how much to shake the bar by. HealthBarFXChip (true) show the amount of damage dealt over a per Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
NExperience Mod
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Download v1.3.13.6 (396.3 KB) |
Nakano15 |
Add leveling system to tModLoader with NExperience mod,
and mess with it's settings to create your perfect rpg mode. Localizer Package |
2 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Elements Awoken
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Download v1.3.13.3 (7.6 MB) |
ThatOneJuicyOrange_ |
30+ new enemy NPCs and banners to collect 900+ new items 2 pre-hardmode Bosses, 7 hardmode bosses, 4 post moonlord boss 3 minibosses and 1 event miniboss Unique music tracks for each and every boss and event in the mod! 2 new town NPCs 1 new post moonlord event Do you have an idea for the mod? Want to contribute somehow? Come join our discord! Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it! Hope you enjoy playing my mod :) ----CHANGELOG---- 1.3.13.3 - removed toy slime boss music and boss head 1.3.13.2 - fixed vanilla asset loading (hopefully, please tell me if not fully fixed) 1.3.13.1 - Important - Made Planter Box's count as a platform: this could come with side effects, please report any - Additions - Pebleer Banner - G O R E - Globule Cannon's sprite is now correct - A special Hive Crate caught in honey with some special items - Honeysuckle - Honeycrest- the first EA shortsword - Honey Cocoon - Majestic Hivefin which caught in honey which restores 120 mana - Infernace has a spawning animation - Changes - Made Majesty's projectile look better - Voidite can now be smelted by the Auto Smelter II - Changed Starstruck (the bow) to Thundering Recurve - Arid Hat now increases mana by 40 - Increased sell prices of Toy items - Decreased sell prices of Desert items - Nerfed Chaotron Impaler - Nerfed Manashard Longsword - Lowered Awakened Mode spawnrates: - 15% more normally - 30% more after a shadow orb has been smashed or EoC has been defeated - 50% more after Skeletron has been defeated - Lowered by 25% in the Jungle - Renamed Glass Heart to Fragile Heart due to confusion with SoA - Further reduced magma slimes magma damage - Reworked Blazeguard - Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip - Renamed Discordant Ore to Chaotron Ore - Renamed Chaos Heart to Chaosporidic Heart - Renamed Discordant Arrow to Chaotron Arrow - Renamed other Discordant things to Chaotron - Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable - Radiant items now inflict starstruck - Buffed Nightfall and reworked visuals - Changed some debuff effects - Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning - Buffed T1 Ancient Weapon - Void Essence now looks different when dropped by the Void Leviathan - Modified Obsidious's human forms last phase slightly - Made phase 1 Azana take 2x damage - Azana now makes warning lasers before creating the infection pillars - Sky Crate's have a 33% chance to drop a Sky Mill - Renamed Stinger to Scepter of the Tortured - Renamed Scorpion Blade to Protector's Edge - Renamed Chitin Staff to Mother's Magic - Renamed Pincer to Defender's Recurve - Bug Fixes - Permafrost now treats planterboxes like platforms - Putrid Armor no longer poisons town npcs - Flask of Extinciton is now crafted with a voidite bar instead of luminite ore - Fixed multiple recipes being crafted at the wrong station - Shadow Dodge no longer prevents Fragile Heart to killing the player - Item magnet no longer picks up Nebula Armour pickups - Ancient Amalgamate now deals contact damage - Exliture eyes now despawn - Azana doesnt get stuck in her dash state anymore - Fixed Great Lens not drawing 1.3.13- The Radiant Frost Update -Other - Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this -Additions - Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn - Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain - Heat Sink- T7 energy material - Boost Drive - Hyper Drive - Infernace death animation and secret - Wasteland secret :) - Force Barrier got reworked and now has a recipe, so its basically an addition :) - A better warning for the first boss prompt - Arid Armour (desert set) - Venom Gland now has a small visual on the arm - Eldritch Keepsake in honour of the celestials - Giant Toad that spawns in the jungle. Lick. - Plasma Thrower - Zapmaster 9000 - Imbalancer - Particle Accelerator - Putrid items and armor (Rotted Reaper armor) - Glass Heart for all the no-hit challenges - Rain Meter to show how much longer it will be raining for. Purchasable from the merchant - G O R E -Removals - Removed Puffs - The"> Elements Awoken aims to add to the experience playing Terraria. ----ADDITIONS---- 30+ new enemy NPCs and banners to collect 900+ new items 2 pre-hardmode Bosses, 7 hardmode bosses, 4 post moonlord boss 3 minibosses and 1 event miniboss Unique music tracks for each and every boss and event in the mod! 2 new town NPCs 1 new post moonlord event Do you have an idea for the mod? Want to contribute somehow? Come join our discord! Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it! Hope you enjoy playing my mod :) ----CHANGELOG---- 1.3.13.3 - removed toy slime boss music and boss head 1.3.13.2 - fixed vanilla asset loading (hopefully, please tell me if not fully fixed) 1.3.13.1 - Important - Made Planter Box's count as a platform: this could come with side effects, please report any - Additions - Pebleer Banner - G O R E - Globule Cannon's sprite is now correct - A special Hive Crate caught in honey with some special items - Honeysuckle - Honeycrest- the first EA shortsword - Honey Cocoon - Majestic Hivefin which caught in honey which restores 120 mana - Infernace has a spawning animation - Changes - Made Majesty's projectile look better - Voidite can now be smelted by the Auto Smelter II - Changed Starstruck (the bow) to Thundering Recurve - Arid Hat now increases mana by 40 - Increased sell prices of Toy items - Decreased sell prices of Desert items - Nerfed Chaotron Impaler - Nerfed Manashard Longsword - Lowered Awakened Mode spawnrates: - 15% more normally - 30% more after a shadow orb has been smashed or EoC has been defeated - 50% more after Skeletron has been defeated - Lowered by 25% in the Jungle - Renamed Glass Heart to Fragile Heart due to confusion with SoA - Further reduced magma slimes magma damage - Reworked Blazeguard - Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip - Renamed Discordant Ore to Chaotron Ore - Renamed Chaos Heart to Chaosporidic Heart - Renamed Discordant Arrow to Chaotron Arrow - Renamed other Discordant things to Chaotron - Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable - Radiant items now inflict starstruck - Buffed Nightfall and reworked visuals - Changed some debuff effects - Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning - Buffed T1 Ancient Weapon - Void Essence now looks different when dropped by the Void Leviathan - Modified Obsidious's human forms last phase slightly - Made phase 1 Azana take 2x damage - Azana now makes warning lasers before creating the infection pillars - Sky Crate's have a 33% chance to drop a Sky Mill - Renamed Stinger to Scepter of the Tortured - Renamed Scorpion Blade to Protector's Edge - Renamed Chitin Staff to Mother's Magic - Renamed Pincer to Defender's Recurve - Bug Fixes - Permafrost now treats planterboxes like platforms - Putrid Armor no longer poisons town npcs - Flask of Extinciton is now crafted with a voidite bar instead of luminite ore - Fixed multiple recipes being crafted at the wrong station - Shadow Dodge no longer prevents Fragile Heart to killing the player - Item magnet no longer picks up Nebula Armour pickups - Ancient Amalgamate now deals contact damage - Exliture eyes now despawn - Azana doesnt get stuck in her dash state anymore - Fixed Great Lens not drawing 1.3.13- The Radiant Frost Update -Other - Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this -Additions - Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn - Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain - Heat Sink- T7 energy material - Boost Drive - Hyper Drive - Infernace death animation and secret - Wasteland secret :) - Force Barrier got reworked and now has a recipe, so its basically an addition :) - A better warning for the first boss prompt - Arid Armour (desert set) - Venom Gland now has a small visual on the arm - Eldritch Keepsake in honour of the celestials - Giant Toad that spawns in the jungle. Lick. - Plasma Thrower - Zapmaster 9000 - Imbalancer - Particle Accelerator - Putrid items and armor (Rotted Reaper armor) - Glass Heart for all the no-hit challenges - Rain Meter to show how much longer it will be raining for. Purchasable from the merchant - G O R E -Removals - Removed Puffs - The Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
ExperienceAndClasses
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Download v1.3.13 (275 KB) |
Saerus |
This mod introduces an RPG-style class and leveling system where all monsters provide experience based on their health, defense, and damage stats. Your current level and progression is presented in a movable UI box. As you level, you unlock various bonuses and progress through three tiers of classes with several choices along the way.
A MAJOR overhaul is now underway. See the forums or discord for more details! CHANGELOG: ===v1.3.13=== Revised Cleric/Saint descriptions. The auras were removed a while ago. Several new ACTIVE abilities have been added in their place. See the website for more details. ===v1.3.12=== Removed free Opener Attack on full-health targets. Renamed Opener Attack to Assassinate. ===v1.3.11=== Applied orb xp fix to ascension and boss orbs ===v1.3.10=== Fixed multiplayer orb xp bug (no longer grants xp to all players) ===v1.3.9=== Disabled Ninja petal procs. Built on latest tModLaoder 0.10.1.5 ===v1.3.8=== Git Integration! You can now access downgrade through the Mod Browser. ===v1.3.7=== 1. Bug Fix * Fixed a bug that could prevent new and pre-mod characters from joining worlds ===v1.3.6=== 1. Cleric/Saint Abilities (complete!) * Sanctuary completely implemented * Divine Intervention completely implemented * Paragon/Renew completely implemented 2. Status System: * added a custom status system so that effects will not need to take buff slots (Cleric/Saint effects are statuses; during reworks, all current mod buffs will become statuses) * statuses do not show in the buff bar, but most will have visual effects * I am open to suggestions on how best to display duration info if at all (currently not shown) * added /expstatusmsg to toggle showing status gain/lose messages (defaults to on) 3. Misc: * Headless Horseman is now counted as undead * Optimizations for heavily populated servers and very low-spec systems 4. Bug Fixes: * Fixed a bug that could prevent certain mod abilit Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Classes Expansion
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Download v1.3.1.3 (1 MB) |
CAT |
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
GiantSwords
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Download v1.3.1.3 (10.4 KB) |
my name |
GiantSwords is a pretty cool mod, it adds new swords into the game to make the game more fun and help you in your adventure!
1.0: testing and added Giant Smooth Lead Sword and Giant Smooth Iron Sword 1.2: Added Smooth Lead Stabber and Smooth Iron Stabber 1.3: Changed sprites and stats, Damage of Giant Iron Sword has been reduced to 17 and both of the weapons will swing a little slower# 1.3.1: Added 2 new swords, Slime Sword, Giant Smooth Iron Torture. 1.3.1.1: had to change the Slime Sword texture because it was just too small... 1.3.1.2 changed speeds of all weapons. 1.3.1.3 changed stuff about the Slime Sword. now drops from slimes 1.5 plans: new swords: Giant gold sword +MANY MORE and Smooth bars and ores. Localizer Package |
7 years ago | tModLoader v0.10.0.2 | Edit | Delete |
Cha0s Mod | Forum page!
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Download v1.3.1.2 (515.7 KB) |
Hoovi |
CHAOS MOD NOW HAS A FORUM!
bit.ly/320TuPE Thanks for checking out the description!. ● SOME OF THE SPRITES ARE FROM OTHER MODS, IF A SPRITE IS FROM YOUR MOD AND YOU DO NOT LIKE IT, PLEASE CONTACT ASK TO REMOVE IT ON THE FORUMS. "> CHAOS MOD NOW HAS A FORUM! bit.ly/320TuPE Thanks for checking out the description!. ● SOME OF THE SPRITES ARE FROM OTHER MODS, IF A SPRITE IS FROM YOUR MOD AND YOU DO NOT LIKE IT, PLEASE CONTACT ASK TO REMOVE IT ON THE FORUMS. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Wrench Mod
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Download v1.3.1.2 (103.6 KB) |
Haku |
Adds some special tools for mechanics:
- Spark Wrench (Activates wires directly, so you don't need switches. Activating a wire ontop of a torch or lamp will not change its state, but the wire will still be tripped.) - Frame Wrench (Like the spark wrench but for a single tile.) - Light Wrench (Places invisible light sources which become visible when activated with a wire.) - Bag of Wires (An infinite supply of wires.) Adds two enemies to provide logic gates before the steampunker arrives: - T flip-flop - D flip-flop Adds pistons to move blocks around with: - Normal pistons (push blocks 1 tile, bounces players, npcs, and projectiles) - Spiked pistons (push blocks 1 tile, and can pull blocks back 1 tile, damages players and npc, bounces projectiles) - Long pistons (can push blocks an infinite distance, and can pull blocks back, bounces players, npcs, and projectiles) - Static variants (same as regular pistons except players, npcs, and projectiles are not affected - reducing lag significantly. Tiles will not update.) Information on pistons: - Sprites designed by Orion (thank you!) - Pistons do not work in multiplayer. - All pistons are instant, this means they can extend and retract more than once per tick. - Pistons will push the player, if the player is pushed by two pistons at once the velocity added will be doubled. - A piston can extend and retract more than once per tick in order to increase the velocity further. - Pistons will push wires, tiles, liquids, and walls. A wall can only be pushed if it has a wire or a tile placed on it, this is the same for liquids. - If a piston tries to push too many blocks, the last block will be broken to make a space for the other ones to move into. - If a piston tries to pull too many blocks, the last block will be ignored and won't move. - All blocks can be broken, if you use pistons to break into the lihzahrd temple early or mine late-game ore, that is your choice. - The strength of each piston type can be altered in the config file, 7 is recommended. Note: - If you are looking for animated, more decorative pistons for doors and other things, take a look at Project_Logic from Rartrin. (Not fully implemented) Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Assorted Crazy Things
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Download v1.3.1.2 (1.7 MB) |
Harblesnargits, direwolf… |
This mod adds a large amount of enemies, a hefty amount of pets, and a few other things. For a list of all content in this mod, please visit the homepage. We've got a lot of stuff to offer in this mod.
*- SEP 08, 2020 Major and minor bugfixes, and an update to newest Boss Checklist version *- MAY 28, 2020 Tiny fixes that were left out from the previous update Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Slime's Stuff
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Download v1.3.1.2 (16 MB) |
Waasephi |
Slime's Stuff is a mod that focuses on adding general content to the game all throughout progression, as well as enhancing areas that need more attention
Doing stupid fixes with mini updates Use this link to get to my Forum page https://forums.terraria.org/index.php?threads/slimes-stuff.85218/ (Homepage) Currently this mod adds: 5 New bosses 2 New biomes 1 New class 500+ New Items Lots of new enemies And much more! Credits: Thank You So Much To GoodPro712 On Discord For Making The New Icon And Helping With Many More Things Check Out His Mod Desiccation (and many more other mods)! Thank You So Much To Sora_92 On The Terraria Forums For The Explorer Sprite Check Out His Mod Wacky NPCs! Thank you so much to SpectralAves on youtube for making me music for the Giant Sand Sifter, he makes great music and you should check it out! Items that are references to people! Pancakes - FuryForged on youtube Miner's Sword - BaumProductions on youtube Spectral Blade - SpectralAves on youtube Check all of these people out they are all great! Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Weapons of Mass Decoration
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Download v1.3.1.2 (425.6 KB) |
JereTheJuggler |
This mod's goal is to provide methods of painting that are both faster and more fun to use!
Many different painting weapons and ammunition are available to use, with each spreading paint in their own unique way! In addition to the weapons, there are custom paints, including rainbow, flame, blue flame, green flame, grayscale and more! Ever wondered what a purple Eye of Cthulhu, a negative Zombie, or a rainbow Duke Fishron would look like? Well now you do! And this mod will let you find out! Enemies that you hit with painting weapons will also become painting in whatever color of paint you're using! There's even an additional Chaos Mode that adds in many zany new features that will help spread paint far and wide! (Note: this is turned off by default and needs to be enabled in the mod's config) Localizer Package |
3 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Valkyrie's Content Crate
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Download v1.3.1.2 (573.3 KB) |
Valkyrie Valhalla |
Just a mod that adds a lot of weapons, including spears.
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
World Gates
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Download v1.3.1.1 (47.4 KB) |
hamstar |
Blocks access to whole sections of the world by way of special barrier gates. Access requires obtaining a barrier of your own stronger than the world gates. Gates increase in strength with distance from spawn.
Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Excelsior
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Download v1.3.1.1 (3.7 MB) |
nightlight, Sir Mark, Ma… |
~~~ EXCELSIOR MOD ~~~
Excelsior is a mod that hopes to fill in the gaps left by the original version of Terraria, by expanding concepts that didn't feel complete, such as fleshing out the Thrower class and Summoner class The mod adds a variety of Armor, Weapons and Enemies, even 2 unique bosses Future updates plan to add more content throughout the game, such as new Bosses and Gear, from Pre-Hardmode to Post-Moonlord If you encounter any bugs while playing, please leave a message in the discord server This mod adds: 11 armor sets 60+ weapons 3 accessories 9 enemies 2 bosses numerous vanilla tweaks & changes developers: nightlight, Sir Mark, Maikli, Bologna ~ changelog ~ v 1.3.1 : Weapon Pack #1 * 5 new weapons * 4 new ammunitions v 1.3 * 2 new armor sets * 25 new weapons * 4 new enemies * boss rework * new summoner subclass - spirits v 1.2 * 2 new armor sets * 9 new weapons * 3 new tools * 1 new accessory * 1 new enemy * 1 new boss v 1.1.1 * improved boss ai v 1.1 * 3 new armor sets * 18 new weapons * 2 new enemies * 1 new miniboss * 1 new boss * new thrower subclass - Discs v 1.0 - release * 4 new armor sets * 16 new weapons Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Honor Bound
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Download v1.3.1.1 (102.9 KB) |
hamstar |
Binds you to play by honor codes. Can be adjusted in-game and then locked in for a given world. The following mods are required to run this:
- Durability: Items and armor break with use. - Lives: Finite number of deaths (unless playing hardcore). - Injury: Excessive damage lowers max health. - Stamina: Activity is limited by accumulated fatigue. - Capitalism: Shop prices increase with spending. - The Lunatic: Bosses must be killed by a time limit. - Losing Is Fun: Assorted tweaks for gameplay fairness. - Hamstar's Helpers: Assorted utility/library functions. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Pet Army(Unlimted Pets)
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Download v1.3.1 (21.8 KB) |
Hibub |
Hi
This mod adds in an item allowing you to equip up to 50 pets, and have all of them following you at once. It also has cross mod support, and allows you to cancel all of the pets with one buff. To get the "Endless Pets" item get 10 stone and 10 wood at a workbench. To use it alt fire(right click holding the item) and add pets to the slots. Right now you cant add non-light pets. Report Bugs on the forums page that should be linked as the homepage. Im also a pretty bad artists so if you want to help me with the art ask on the forum page or dm hibub#1738 on discord(Im in the tmod server discord.gg/tmodloader). Thanks for using my Mod - Hibub! Localizer Package |
2 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Spy's Infinite Consomables
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Download v1.3.1 (48.3 KB) |
Spiky |
DISCLAIMER: THE MOD WAS NOT TESTED IN MULTIPLAYER!
A simple Quality of life Mod giving the ability to make almost every consumable and tiles endless when you have enough of them Also include a few commands to change the setting in game and other features Many values can be changed in the config For more detailed infos, go to the GitHub. CONFIG Negative values for items (ex Thrown weapons) means items, positive value means stacks (-5 = 5 items, 2 = 2 stacks) AVAILABLE COMMANDS /SPIC values: Prints all available categories category: give the category of an item set : set the category of an item /ID: gives the id/name of an item Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Column Creep
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Download v1.3.1 (53.3 KB) |
Kestrel_ |
Column Creep replaces the standard hardmode biome "V" with two randomly positioned columns. The purpose of this mod is to allow for much easier control of biome creep without needing to disable it entirely. You can control exactly where these columns appear by placing a Beacon of Light (Hallow) and/or a Beacon of Night (Crimson/Corruption) Somewhere in your world. Column width and fade can be configured in the mod settings.
Planned features: - support for both crimson and corruption columns (or a choice between them) in one world. - custom ui for beacons. WARNING: This mod may cause conflict with other mods that also modify hardmode biome generation. P.S. If you have any issues with this mod, or would like to suggest features, you can find me on discord @ Kestrel#5483 Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Julius Mod of Randomness
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Download v1.3.1 (1.5 MB) |
Julius DeMicco |
Welcome to the Julius Mod of Randomness. I will be working on this when I feel depressed so I will be working on this quite often.
Special Thanks To: Scout Gaming, One of the Beta Testers Overlord of Sandviches, The Main Beta Tester Introducing Version 1.3 This update adds tree weapons Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Extra Weapons
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Download v1.3.1 (23.3 KB) |
GetReel YT |
Extra Weapons is a mod in which you get more weapons to craft and make throughout the game!
The crafting is not too simple nor complicated, but if you wanna leave some reccommendations or feedback, join the Discord! Also, by joining the Discord you will be notified when new updates are released, so join with the folowing link: https://discord.gg/ZaRbJ4S224 Logs: v1.1: -Added a banner for the mod. -Created Discord Server. -Changed the description of "ExtraSwords". v1.2: -Added 4 new weapons. v1.3: -Added 1 new weapon. -Changed the mod description. -Changed the mod name. v1.3.1: -Rearanged the damage levels. Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |