tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
---|---|---|---|---|---|---|
Dirt Mod
|
Download v1.1.5 (53.5 KB) |
Pumpko |
This mod adds items made from dirt.
Mostly for early game. Adds - 1 Armor Set - 1 Wing Set - 1 Pickaxe - 1 Sword - 1 Hook - 3 NPCs - 1 Crafting Station Change Log 1.1.5 - Fixed Discord Link 1.1.4 - Bug Fixes 1.1.3 - Bug Fixes, Changed items and values 1.1.2 - Bug Fixes 1.1.1 - Bug Fixes 1.1 - Added 3 new NPCs, 1 currently unspawnable, added Dirt Furnace, crafting recipes are now crafted at this station. 1.0 - Released Thanks for Downloading Thanks for 400 downloads Any suggestions Email Me: PumpkinSpice262@gmail.com Discord: https://discord.gg/34UdcDV Localizer Package |
6 years ago | tModLoader v0.10.1.2 | Edit | Delete |
Saratoubi
|
Download v1.1.4.4 (114.1 KB) |
Saratoubi |
So uhh... Don't know who's been downloading this but thanks I guess.
Feel free to add me and tell me what you think. I really published this to test this mod with my friends. Kevin is a friend of mine. -woring on new item. -Nerfed the broken items. -You can summon Kevin (don't know why you would) -added some stupid testing stuff -sludge block still broken lol Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Star Wars Vanity
|
Download v1.1.4.3 (82.6 KB) |
Riften Guard |
Star Wars Vanity adds in Darth Vader, Stormtrooper, Scout Trooper, Boba Fett, Jango Fett, Emperor Palpatine outfits, and 2 new pets.
v1.1.4.2 Some minor improvements v1.1.4.1 Some sprite changes and crafting changes v1.1.3 Changed the vanity to be made of silk and not bone v1.0 Initial release Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Cheeze's Content Pack
|
Download v1.1.4.3 (2.9 MB) |
Cheezegami |
Cheeze's Conent Pack is a mod that adds a variety of content to Terraria.
As of right now the mod includes several tools, an armor set, a few new armor parts, a number of accessories, a new generated ore, 140+ weapons, lots of materials, several monsters, a town npc and a crafting station. � There's content spread over hardmode and pre-hardmode. � New content spread over a variety of biomes, places and events. � Stacked Items crafted at a heavy work bench to save chest space. � A ton of content related to other games like Ratchet & Clank, FlyFF and Overwatch. � Variants to certain vanilla monsters with useful loot. � Lots of new, fun and unique items are available. � Tiered Kunai and Halberds. � Alternative ways to get certain vanilla items. � Several Quality of Life improvements. � A little bit of cross content with other mods, more in the future. NOTE: Update 1.1.4.2 for tModLoader 0.11.7.2 has just come out! If you see or find anything odd be sure to tell me! Feel free to donate Ethereum to 0x7086C605A431ff8077a6378f79Ce32E125F1B000 or donate Bitcoin to 1CGDXuJHvyC3SLk2JEs4Q6hCULtHCTzxgD Changelog: v1.1.4.3 Hotfix Icon Updated v1.1.4.2 Hotfix Updated to 0.11.7.2 v1.1.4.1 Hotfix Fixed Tyrranoid sound not using the updated file. v1.1.4 - Quality Improvements Updated Megacorp Vendor to have a bigger contrast in the overworld sprite. Reduced Tyrranoid Noise Updated a few sprites v1.1.3 - 0.11 Support, Quality Improvements! Resprited a bunch of items to be more visually appealing Added Infinite Ammo variants and config. Created a new Icon. Fixed minor bugs. Added Viking Axe & Hammer Added True Sun Strike Some balance changes. v1.1.2.4 - GitHub integration The same as the previous version with some back-end changes to make the mod more open source reliable. v1.1.2.3 - Minor Fixes Hopefully finally fixed mobs spawning at wrong heights. Built for 0.10.1 Icon Fixed. v1.1.2.2 - Hotfixes Changed Eyebats to only spawn in night. Fixed Relic Fragment not dropping. v1.1.2.1 - Icon Testing Made an Icon and a few minor fixes. v1.1.2 - 0.10.0.2 Support, Quality Improvements and Nukes! Major Changes to most "Fist" Weapons. Utilizing FlashKirby99's WeaponOut methods to have a variety of special attacks, a better appearance and much more! Changes to Pulse Pistol and The High Noon to reflect your ammo on usage (might change again in the future in it's own ui section). Platforming Improvements to Agents of Doom Upgrade line. Variety of grammar tweaks and balances, I have rewritten a lot of text, so if you see any grammar mistakes, contact me. Added two new weapons to the Gravity Bomb upgrade line. A ton of graphical improvements to older sprites. Fixed some minor bugs. v1.1.1.4 - 0.9.2.1 support. Added a new monster. Fixed Loot pool of Dragon Eye. Buffed Pulse Rifle and the Vaporizers slightly v1.1.1.3 - Happy late new year! Fixed certain monsters spawning wrongly on the Y axis. I.E. Spawning in hell while they shouldn't. Added a new recipe for Money Through if Thorium Mod is enabled. Changed Molten Eye (which now spawns correctly) to only appear after defeating EoW/BoC. Changed Dragon Eye to only appear after defeating EoC. Overal Reduced Spawnrate of most monsters in the mod. Revisited a lot of old sprites that were below par. v1.1.1.2 - Merry Xmas Build for 0.9.1 Fixed AI problem with Granite Wanderer in expert mode shooting more than a single laser at once. Nerfed Dragon Eye. Removed Hellstone Bolt drop from monsters in the Underworld except Wall of Flesh, thus preventing an early way to get tier 2 weapons. Lancer and Heavy Lancer damage buffed and its shots now evaporate in water. Lava Gun buffed and its shots now evaporate in water. And more general fixes and balancing. Nerfed Dragon Eye in expert mode. v1.1.1.1 - Angel Update. (New)(Some)Angel Weapons and essence now drop from the mech bosses, more coming soon. Lots of bugfixes related to FlyFF weapons. New Texture for Sun Strike (based on the textures Eli10293 supplied me a while ago.) Reduced Droprate of certain weapons. Nerfed Dragon Eye in expert mode. Minor balancing and bugfixes. v1.1.1 - Galactic Madness. New Town NPC: Martian Trader Added Mahogany Blowpipe. Added Callisto Bow. Ultra Agents now permanently fly and do more damage. Added Slime Staff to King Slime drop list if Quality of Life mod is not loaded. Made the Merchant sell flares if you have a Lava Gun or its upgrades in your inventory. Made the Arms Dealer sell Rocket 0. Improved compatibility with Prefixes from Enemies. Fixed a bug that caused certain parts of recipes to dissapear when hovering over it when using a recipe group. Lancer and Lavagun resprited by Vladimier, I altered Localizer Package |
4 years ago | tModLoader v0.11.7.2 | Edit | Delete |
The Ancient Weapons Mod
|
Download v1.1.4.1 (23.9 KB) |
ThatCoconut |
The Ancient Weapons Mod adds various weapons at the beginning of your playthrough that can be upgraded throughout your playthough these weapons are meant to be balanced through the Progression of Vanilla Terraria.
All Melee Weapons will Have Auto Swing as a quality of life improvement ;) They are also only through pre-hardmode. I plan on updating this mod so keep a look out on that. Next Update will have hardmode swords most likely that shoot projectiles. Will be releasing as soon as possible. Hopefully in a couple of days. FWI: I'm really bad at making sprites so yeah If you would like to give feedback, suggestions, and report bugs on the mod, consider joining our mods discord server. https://discord.gg/jsthn6K Future patchnotes after v1.1.1 will only be in the discord server. Special Thanks to Rick4lyfe for helping make sprites for this mod. Patch Notes - -------------------- v1.0 - Initial Release Added 3 new swords. v1.1 Added Crimson Varient of the Corrupted Ancient Sword Added New Recipe for the Fiery Ancient Blade using Crimson variant of Corrupted Ancient Sword v1.1.1 Added Bloody and Corrupted Ancient Bows. Also added a Fiery Ancient Bow. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Pumpking's Mod
|
Download v1.1.4.1 (173.2 KB) |
Pumpking |
This mod adds lots of endgame content, including a Post-Moon Lord boss!
Check the thread for more details! Currently contains: - 60+ items - 2 bosses - New ore and crafting station - New armor - New accessories - A few quality of life items Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
PhantomMod:Sequel(幻影:续章)
|
Download v1.1.4.0 (21.6 MB) |
幻影mod制作组 |
感谢加载游玩 Phantom 幻影Mod!
幻影mod玩家群:415380627 强烈建议开启专家模式! 部分元素灵感来源于其他游戏及作品 幻影为原版添加了: *400+物品 *两个事件:尸潮和极光 *一个职业:刺客(未完成) *幻影技能系统(未完成) *一个新的维度:幻界 *幻影已支持联机 模组正在不断建设中,如有bug请反馈到玩家群415380627! 制作人员(按加入先后排名): [幻影] 绘画部 *H光 *囚牛 *子弹 *口艾鸭 *Vietemas *子弹 [幻影] 代码部 *Amalgam *殇 *Dam233666 [幻影] 脑洞部 *Bl-107 *z.k. [幻影] 音乐部 *Zoe [幻影] 其他人员 *弱而不新 *駌漜 *云翳 *Moon! 特别鸣谢: *部分贴图支持:维多利亚 *部分设定及贴图支持:禾黍 合作联动 本Mod已与Entrogic(熵之魔法)Mod合作 主制作:Cyril 联系方式:QQ群798484146 本Mod已与S.L.R.A(挑战者传说)Mod合作 主制作:Dam233666 联系方式:QQ群1101149230 版权相关 “玩具车”坐骑所使用BGM音乐为动漫《头文字D》插曲《Deja Vu》,原唱Dave Rodgers *Official Phantom Mod Wiki(官方屑英文wiki,正在完善): https://terrariamods.gamepedia.com/Phantom_Mod →想参与幻影模组建设,请加群:702954549! 感谢对幻影Mod的支持! By 幻影Mod制作组 "> 感谢加载游玩 Phantom 幻影Mod! 幻影mod玩家群:415380627 强烈建议开启专家模式! 部分元素灵感来源于其他游戏及作品 幻影为原版添加了: *400+物品 *两个事件:尸潮和极光 *一个职业:刺客(未完成) *幻影技能系统(未完成) *一个新的维度:幻界 *幻影已支持联机 模组正在不断建设中,如有bug请反馈到玩家群415380627! 制作人员(按加入先后排名): [幻影] 绘画部 *H光 *囚牛 *子弹 *口艾鸭 *Vietemas *子弹 [幻影] 代码部 *Amalgam *殇 *Dam233666 [幻影] 脑洞部 *Bl-107 *z.k. [幻影] 音乐部 *Zoe [幻影] 其他人员 *弱而不新 *駌漜 *云翳 *Moon! 特别鸣谢: *部分贴图支持:维多利亚 *部分设定及贴图支持:禾黍 合作联动 本Mod已与Entrogic(熵之魔法)Mod合作 主制作:Cyril 联系方式:QQ群798484146 本Mod已与S.L.R.A(挑战者传说)Mod合作 主制作:Dam233666 联系方式:QQ群1101149230 版权相关 “玩具车”坐骑所使用BGM音乐为动漫《头文字D》插曲《Deja Vu》,原唱Dave Rodgers *Official Phantom Mod Wiki(官方屑英文wiki,正在完善): https://terrariamods.gamepedia.com/Phantom_Mod →想参与幻影模组建设,请加群:702954549! 感谢对幻影Mod的支持! By 幻影Mod制作组 Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Battleaxes for Terraria
|
Download v1.1.4 (166 KB) |
Riften Guard |
Battleaxes for Terraria adds in 51 slow and massive battleaxes for Terraria. Battleaxes are all true melee.
v1.1.4 The Knight's Ring Damage Reduction is now 15% and The God's Holy Shield Damage Reduction to 20% (I'm trying to figure out a way to make it so the Battleaxes has some sort of cooldown so you can spam it) v1.1.3 Changed the Blazing Axe Sprite, nerfed The Knight's Ring to 20% Damage Reduction, The Armor Crusher now has a thorns effect and nerfed armor pen, Decreased life regen from the Healthy Pill, The God's Holy Shield now has a thorns effect and nerfed the armor pen and the Damage Reduction and decreased life regen from it and buffed the Slimy Battleaxe to 18 damage v1.1 Added a few accessories and added an icon v1.0.1 Made the Glass Battleaxe not as powerful and fixed the drops from enemies v1.0 Initial release Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
The Morshu NPC Mod
|
Download v1.1.4 (42.6 KB) |
Shrimp |
Lamp Oil? Rope? Bombs? This NPC has it for you, my friend. As long as you spawn it by carrying a Ruby.
This mod adds two NPCs now! Patch notes 25/06/21 Improved Sprites of The King and Morshu. Party Hats now look good on the two! Tweaked King's Loot a little. Rebalanced Items sold to not ruin Vanilla feel. Added Pixie Dust to the King's store. Items in NPC stores now unlock while progressing. Morshu still sells healing potions, but they improve the further you are in the game! The King's store items now also progress better. Fixed: Broken Sword was sold during the wrong moon phase. Now it can be purchased during full moon as it should be able to. Patch notes 24/06/21: Improved Sprites of The King. Changed some Sprites of Morshu. Loot of NPCs more randomized to fit in with vanilla NPCs. Balance Changes to make the mod feel more vanilla. Bug fix: King stopped attacking latest built -> Shoots Topaz Bolts again. Fixed multiplayer bug that made you disconnect. Cleaned up code causing another bug. Patch notes 23/06/21: Morshu: Tweaked Morshu's sprite and stats a little to fit better with the vanilla NPCs. Changed Spawn Condition: Large Ruby -> Ruby <- Now. [OUTDATED] Currently Sells: - Gel. - Rope Coil. - Bomb. Hardmode: - Greater Healing Potion. - Greater Mana Potion. If you're carrying a Large Ruby: - Life Crystal. Added a new NPC: King. The King is another popular face amongst the Zelda CDI universe. Spawn Condition: 12 or more Town NPCs. [OUTDATED] Currently Sells: - Enchanted Boomerang - Hero's Outfit - Bottle If any Mech Boss was defeated during a Full Moon: - Broken Hero Sword Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Just A Normal Mod
|
Download v1.1.4 (8.8 MB) |
YOLOgamer99166 and P4VkA… |
Huge thanks to P4VkA74 for helping me with this mod.
This mod was made to mess around with other mods. I actually re-made most items from the Example Mod but I think that's ok since I re-sprited them and changed some code. Update 1.1: Removed *questionable stuff*. Update 1.1.1: Fixed (?) the Earth's End because it couldn't mine blocks with a requirement of 0% pickaxe power. Update 1.1.3: -Resprited the Core of Absolute Darkness and Core of Flight. -Buffed the Death Schyte (even more XD). -Minor tweaks to damage on other weapons. -Made more things expensive af -Ex Life Crystal now has a crafting recipe Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Artifact of Spite from Risk of Rain
|
Download v1.1.4 (15.9 KB) |
Mr.Oofity |
This mod is a recreation of the Artifact of Spite from Risk of Rain. Any enemy that dies will now drop bombs, that damage scales with how far you are in the game.
As long as the mod in enabled, this will occur. If you want to return things to normal, disable the mod. This mod is a teaser for a bigger mod I am making, which is a full Risk of Rain mod, adding things from both RoR 1 and 2. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
TerraBow
|
Download v1.1.4 (27.7 KB) |
Phat |
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
New Vanity
|
Download v1.1.4 (138 KB) |
KSI Edge |
New Vanity is adds new vanity to the game.
Added: (Sold by Clothier NPC through goody bags) Castle Crashers: Red Knight Orange Knight Green Knight Blue Knight Blacksmith Pink Knight Grey Knight Halo: ODST Armor with different visor colors ODST Medical Armor ODST Pilot Armor New Vanity Items Bag: Minecraft Grass Block Mask Festive Wizard Hat Shadow Killer Armor (Vanity) Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
TDM3's stuff
|
Download v1.1.4 (452.3 KB) |
TheDiamondMan3 |
Mod that includes anything that comes to my mind.
-Updated to V1.1.4 >Resprited some stuff for the hundredth time >Made True Diamond Sword recipie harder and changed some stats for balance Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Tile Picker
|
Download v1.1.4 (11.9 KB) |
SeaGulll |
Add hotkeys for picking blocks and tiles.
Hotkeys: -Pickup Tile(Defaults to "F") If you have the block already in your inventory, changes your selected item like Auto Select while pressing the key -Pickup Wall(Defaults to "G") If you have the wall already in your inventory, changes your selected item like Auto Select while pressing the key -Smart Pickup(Defaults to Mouse3) Check whether you have the block already in your inventory and if you have, behaves like "Pickup Tile". If not, behaves like "Pickup Wall". v1.1.3 -Add "Smart Pickup" key. -"Picking Tile / Wall" keys renamed -"Picking Tile / Wall" keys' default keys changed Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Leveled Mod
|
Download v1.1.4 (2.4 MB) |
Gotest, Webmilio |
Leveled is a mod to add leveling to Terraria, while attempting to keep vanilla balance. This mod will not be including things such as classes, races, quests, and so on. Just Leveling.
Some things might not work correctly, such as proper projectile scaling by anything but players, due to tMod limitations. Hearts, mana stars, equipment, and weapons are still VERY important to character strength. Unleveled also supports this mod. So if you like interface mods, get Unleveled! Please don't mix leveling mods. It extremely breaks the balance of the game and can also cause huge problems. Notable additions: *Levels and EXP. *Max level is 100. *Basic stats such as Stamina(HP), Strength(Melee), Resistance(Defense), Dexterity(Ranged), Agility(Throwing), Spirit(Summon), and Intelligence(Magic). *Customizable stats that grant passive abilities and bonus basic stats. *Passive abilities that you can enable or disable, at the cost of AP(Ability Points). *A new stat "Armor" is essentially your total defense from equipment. Defense is your defensive power after the increase from your Resistance and level. *EXP gain from mining pre-hardmode ores and fishing! *Vanilla enemies have fixed levels. They will also scale up to a minimum level in Expert HardMode according to progression, but will not affect bosses. *Enemies from mods will have their level reflect the level of the biome you're in. This isn't ideal for how the devs wanted their mod balanced and would need to support Leveled by giving them an appropriate level. *Weapons that use mana have had their mana costs adjusted for the changes to maximum mana. Tip: Entity HP bars will not show up until you unlock the Scan ability after leveling up a bit. Credits: *Gotest - Author, Coder, Spriter *Webmilio - Coder, API Special Thanks: *ReLogic -> Terraria - Thank you so much for making a game that I have enjoyed for so long. ---Change Log--- --1.1.4-- *Changed the way NPC level data is stored. Big change to the API to allow easier compatibility. *Added UpdateEquips override for the ability API. *Fixed Aptitude and Finesse being swapped. You may want to get a stat reset if you used these. *Updated Mana Shield and Barrier with their rebalances that the standalone received. *Fixed an issue where NPCs that don't full heal like they're supposed to when they transform. *Fixed an error when loading characters where having an ability active that no longer exists in the table. Such as an added ability from another mod. --1.1.3-- *Implemented some of the balance changes introduced in the updated Standalone. --1.1.2-- Updated for tMod 0.11.7.8. --1.0.4.1-- *Fixed all NPCs level scaling. --1.0.4-- *Updated to tMod 0.11.3 *Added a not so invasive tutorial for new players to help describe the mods features. *Added seasonal effects to Power Flower, recommendation of AnArtBob. *Adjusted damage scaling to be less major between levels. *Fixed being unable to select world evil type when choosing Critical Mode. *Fixed banner buff damage boost causing 300% more damage to projectiles. *Fixed issue in multiplayer where modded enemy NPCs would not level scale to biome. --1.0.3.4 to 1.0.3.7 -- These versions are hotfixes. Currently working on bug: NPCs are all level 100. *1.0.3.7 : Yoesph fix: NPCs no longer dissapear once hit. *1.0.3.6 : Yoesph fix: old Leveled characters no longer explode. *1.0.3.5 : Fixed critical bug in interface that made the game print an ungodly amount of errors in the chat. *1.0.3.4 : Temporarily disabled the tutorial as its not complete. *1.0.3.4 : [API]You can use the LeveledLanguageManager to add localized names and tooltips to your abilities, which was a obvious thing to do. ---1.0.3--- *Added a level cap to NPCs (same as the Player's). *[API] Renamed NPCStats to LeveledNPCStats to prevent conflicting with other mods who are also unoriginal. ---1.0.2--- *Added API methods in NPCStats to make Town NPCs scale with custom conditions. See https://github.com/Arrenton/Leveled/wiki/NPCs. ---1.0--- *Massive reconstruction of the code of the mod to clean it up and make it easier to use. *New API created to allow mod devs to give their mod support for Leveled. *!!Native support for other mods has been removed and left to be done through the API.!! *Made Ore EXP flags about 30% more efficient in RAM and in save data. *The value that shows EXP to next level now says "MAX" when at level 100. *New texture for the power flower. *Weapons that use mana have had their mana costs altered according to the item's base rarity to be better fit with MP scaling. 40% to 170% respectively. *Experience curve altered. *Power Flower SP curve altered. *Altered base stats from 3 to 2. *Altered Damage/Defense/HP mul Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
JereTheJuggler's Custom Generation
|
Download v1.1.3.5 (443.5 KB) |
JereTheJuggler |
JereTheJuggler's Custom Generation is a mod that adds a lot of new features to the vanilla world generation. Some features are small and purely cosmetic, while some are completely new structures that will help with progression through the game. This mod also uses purely vanilla blocks and items, so any world created with this mod should also be compatible with the vanilla game.
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
MoreOres
|
Download v1.1.3.4 (380.4 KB) |
Esper, DoG and Cataclysnn |
MoreOres is a mod that adds several new ores and gems, with corresponding weapons, tools, armor and other items themed around them.
It adds: 2 new ores, magnetite and iridium. Magnetite spawns in the ice biome after a mechanical boss is killed, while iridium spawns in the underground on world generation. 2 gems, jasper, verdelite. Jasper spawns in the underground after Golem is defeated, while verdelite spawns in the underground on world generation. 2 craftable materials, heavy metal and celestium. Heavy metal is crafted with pre-hardmode metal bars, while celestium is crafted using all gems. 25+ weapons. These include weapons crafted with ores, gems, or other materials. 4 armor sets, jasper armor, iridium armor, magnetite armor and verdelite robe. 1 NPC, The Excavator. Future updates adding more ores and gems are planned. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Jeffery The Fish
|
Download v1.1.3.2 (17.6 KB) |
Oken |
His name is Jeffery... Be gentle.
(Go for a fish at the beach in Hardmode.) Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Nasuko Mod
|
Download v1.1.3.2 (4.9 MB) |
Aoi_nasuko |
This is Nasuko Mod. Add The EggPlant like Weapons, Items, and...?(This mod is bata... Sorry!)
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |