tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Virtuous Weapon Pack
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Download v1.1.1.2 (206.7 KB) |
Samrux |
Samrux's Virtuous weapon pack! Aiming to create new and fun weapon mechanics.
UPDATE 1.1.1: See forum thread or discord server for patchnotes. Have you ever wanted to shoot an arrow at the sky and have it rain despair on your enemies, fling your foes into the air and make them take fall damage, or hastily punch mobs to death like in a true anime scene? In this first release we include 19 unique weapons to play around with, most of which balanced for late-hardmode to Moon Lord. Featuring: - The Gobbler: This fantastic invention allows you to suck up any item from the ground, and then shoot them at your enemies! Each and every item in the game will possess different damage, properties and behavior; try everything in your inventory! Don't worry, the items are returned after being shot. (Experimental) - A completely new weapon type: Orbitals. These 12 items spread throughout the game choose the player's highest damage between magic and melee, and while active they stay near the caster as they deal damage to enemies and provide boosts and effects. The orbitals don't occupy buff slots and their damage doesn't interfere with other piercing weapons! - 3 melee weapons, 4 ranged weapons, and 3 magic weapons, all unique and finetuned, with new mechanics. With the homepage button below you will be taken to the forum thread, where you will find more info such as pictures, item recipes, and changelog, as well as links to Discord server and GitHub repo. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Endgame Content
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Download v1.1.1.1 (3.7 MB) |
Some Guy Named Gerald |
Terraria, although it is a great game, you know what it lacks in the most? ENDGAME CONTENT.
What fixes such a problem? This mod. This mod adds several new bosses, enemies, and items to add more collectability to the endgame. What does it add you ask? This mod adds: -104 new weapons -26 new enemies, all with respective banners -8 new bosses, all with respective trophies -24 new materials, for many crafting recipes -7 new paintings -3 new bomb types -7 new armor sets -23 new accessories -2 new tools -1 new grappling hook -9 new blocks -5 new walls -3 new arrow types, and 1 new bullet type -Placeable demon/crimson altars -Placeable plantera bulbs -Special thanks to Telemeid, Jah-amad, and Scratch Lunin for many of the amazing sprites in this mod! -Thanks to Telemeid and Jah-amad for the 7 paintings in this mod! -Huge thanks to Desolation Vortex for the Meteflora boss theme! -Want to see more of Telemeid's work? YouTube: https://www.youtube.com/channel/UCCXtaZ_FOmCidnG1X6B7K0w Deviantart: https://www.deviantart.com/telemeid -Want to see more of Desolation Vortex's work? YouTube: https://www.youtube.com/channel/UCWVA7Cd1GlkemykXPceeJxw Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Evil Swapper
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Download v1.1.1.1 (19.3 KB) |
Creeper Da Snek |
This mod allows swapping af almost all (if not all) Corruption/Crimson items (provided they can).
Example: Lightless Chasms <==> Deadland Comes Alive. If you would like to request a recipe or post a missing one, ask for it on the homepage. Changelog: v1.0.0.0: First release. v1.0.0.1: Updated to tModLoader v0.10.1. v1.1.0.0: Added some missing items. v1.1.1.0: Added Corruption/Crimson Crates. I might've missed them before, but I don't think so? v1.1.1.1: Updated to tModLoader v0.10.1.2, made open source. Localizer Package |
6 years ago | tModLoader v0.10.1.2 | Edit | Delete |
Variable Potion Sickness
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Download v1.1.1.1 (22.7 KB) |
Dark-Assassin |
Variable Potion Sickness by Dark-Assassin
Visit homepage for description and changelog Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Sundial Temporal Crafting
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Download v1.1.1.0 (25.4 KB) |
20jonas02 |
Have you ever been waiting for your resouces to grow?
Have you ever wanted more use from the Enchanted Sundial? Fret not, for this mod adds more usefulness to the sundial. You can use it to accelerate the gathering of naturally growing resources Every time you craft something it adds 1 day to the sundial cooldown, craft too much and you will have to wait for the next day. Currently craftable: all types of wood in their respective biomes from acorns, chlorophyte from chlorophyte and mud, pumpkins from pumpkin seeds (for free on halloween), naturally growing items in their respective places: herbs only when they bloom, cacti, mushrooms, crystal shards, seashells, corals and starfish Planned additions: Herb crafting compatibility with Thorium, Shadows of Abbadon and Spirit mod Changelog: 1.1.1.0 cleaned up code set default craft amount lower added crystal shard and (red) mushroom recipes 1.1.0.4 added icon thanks to: direwolf420 for pointing out a correct way to go about crafting conditions Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Onic The Hedgething
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Download v1.1.1.0 (139 KB) |
A LIVING MEME (doggeo/do… |
Localizer Package |
4 years ago | tModLoader v0.11.7.6 | Edit | Delete |
Wow, that's like 25 oranges or something
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Download v1.1.1 (5.9 MB) |
Wow25 |
A mishmash of various ideas I came up with
Features: 1 Weapon type (13 variations) 1 Projectile 2 Accessories 2 Enemies 1 Microbiome 3 Music Boxes (music by me) 2 Weird and Hard-to-find changes to vanilla npcs **Netcode is hard** **If an item doesn't work in multiplayer, just drop and pick it back up. That usually works** v1.0.1 ~Harrows now more expensive v1.1.0 ~Harrows a bit weaker ~New Music box v1.1.1 ~Fixed Music box spawn rate Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Finally a real piercing fix
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Download v1.1.1 (13 KB) |
VeganForTheAnimals |
Are you tired of piercing fixes either just not working with minions and multi-shot weapons? Or making them and a bunch of other weapons overpowered?
This is the mod for you! Any projectile that doesn't already have iframes set up is given 10 iframes per NPC. The mod also has a timer that checks for the amount of hits per projectile type (all minions are counted as one projectile type for balance reasons) and only lets them hit NPCs if they haven't already hit that NPC enough times. Please contact me if you have any issues or bugs with the mod. Discord: Vegan for the animals#6293 Patch Notes: 1.1.1 - Fixed error in the check for minions. 1.1 - Increased minion damage cap by 25%. - Fixed weapons dealing summon damage being counted as minions. Should now only count minions that take up minion slots. 1.0 - Release Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Chaos of Chaos
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Download v1.1.1 (84.6 KB) |
iz1yu |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Marquin é pica 2
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Download v1.1.1 (133.6 KB) |
exuvo |
Improved Tombstone Death Mod
Saves player inventory on death in a golden tombstone near where the player died. The player that died can retreive his inventory by right clicking his tombstone. Items are restored restored to the same slot you had them in, so no more fiddling around mid combat trying to equip armor again. May remove plants to fit the tombstone but never removes walls. If you die in the air 2 blocks of dirt will be placed to support a mid air tombstone. If it is not possible to place a tombstone your inventory drops on the ground as normal. On disconnect/save (the game saves pretty often) your not picked up tombstone with the most valuable items is saved locally and can still be retrieved in the next game session. If the tombstone has been removed or you go to a different map, the in game coordinates of the saved tombstone is printed in chat. Place a tombstone close to those coordinates (max 3 block distance) and right click it to restore your inventory. There is 1 bug that I am unable to fix and that is that a tombstone is still created even if you have an item that prevents death. Workaround is to quickly right click the tombstone but you really need to quickly realise that you had a prevented death which can be difficult during combat. Thanks to original author Logicon for the idea and base code. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Marquin é pica
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Download v1.1.1 (133.5 KB) |
exuvo |
Improved Tombstone Death Mod
Saves player inventory on death in a golden tombstone near where the player died. The player that died can retreive his inventory by right clicking his tombstone. Items are restored restored to the same slot you had them in, so no more fiddling around mid combat trying to equip armor again. May remove plants to fit the tombstone but never removes walls. If you die in the air 2 blocks of dirt will be placed to support a mid air tombstone. If it is not possible to place a tombstone your inventory drops on the ground as normal. On disconnect/save (the game saves pretty often) your not picked up tombstone with the most valuable items is saved locally and can still be retrieved in the next game session. If the tombstone has been removed or you go to a different map, the in game coordinates of the saved tombstone is printed in chat. Place a tombstone close to those coordinates (max 3 block distance) and right click it to restore your inventory. There is 1 bug that I am unable to fix and that is that a tombstone is still created even if you have an item that prevents death. Workaround is to quickly right click the tombstone but you really need to quickly realise that you had a prevented death which can be difficult during combat. Thanks to original author Logicon for the idea and base code. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Insta-Kill Sword for Gameraiders
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Download v1.1.1 (38.9 KB) |
Derpling |
This sword will insta-kill ANY mob similar to how the black hole pickaxe will destroy anything. Except this will drop loot and actually have effects on the world USUALLY.
Works on Calamity and other damage cap mods. For Gameraiders101 to use in his series. Update 1.1.1: Added an icon, homepage, and GitHub. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Piston Mod
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Download v1.1.1 (44.4 KB) |
Gaelyte |
A mod that features 4 pistons :
-The normal one that can only push at most 10 blocks for one tile -The sticky one that can also pull the block at its end -The long one is a bit stronger and can push for a distance of 2 tiles at once -The strong one is a Hardmode variant but an push blocks for a distance of 100 tiles Theses pistons are multiplayer friendly and are rotated with an hammer like the others vanilla traps. Thanks to Katona for making the sprites of this mod. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Starlight
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Download v1.1.1 (471.1 KB) |
LemonsBlue |
A small bullet-hell styled content mod that is slated for multiple updates and is currently in active development!
Adds: -Two new pre-hardmode minibosses -One hardmode boss -A new class: Runic/Runereader -Multiple weapons related to this class, ranging from pre-hardmode to late hardmode -Multiple runic accesories -Multiple runic armor sets, including helmets for hardmode sets The Runic damage class: Runic damage users, or Runereaders as they're called, are similar to mages. They use Anima, or soul power, to empower seemingly mundane items. Gameplay wise, Runereaders get access to a variety of new debuff options, and revolve mostly around debuffing enemies. Previous Major Update: Added enough equipment to get runereaders through the Moon Lord fight. Made some changes to how bosses work to lead into the next boss, which will be post-Moon Lord Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Claws in Terraria - Subclass
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Download v1.1.1 (34.8 KB) |
majqel_ |
This mod adds a claw subclass (for melee) into Terraria. It's not meant for boss fights and more for basic combat.
Claws are characterized by their extreme speed, but short range. There are currently 9 types of claws but more will be added in the next updates for this mod. btw i know the sprites are terrible 1.1.1 changelog: - Claws can no longer mine - Claws now have different speeds depending on the material they were made from. - The Claw now shoots a beam. 1.1 changelog: - New claw sprites (Still terrible but at least better than the old ones) - Added "The Claw" (crafted from 12 hallowed bars and 1 soul from each mech boss) - Claws are now somewhat slower 1.0 changelog: - Added Demonite, Crimtane and Meteor claws Localizer Package |
3 years ago | tModLoader v0.11.8.1 | Edit | Delete |
Calamituff's Calamity Music Replacement (PART 3)
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Download v1.1.1 (24.1 MB) |
Calamituff |
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Mumbo-Jumbo mod
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Download v1.1.1 (3.7 MB) |
ideas by Josh, Grace, an… |
Mumbo-Jumbo mod is full of Mumbo-Jumbo OKAY!!!!!????.
Localizer Package |
4 years ago | tModLoader v0.11.7.6 | Edit | Delete |
Nalyd Moddd
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Download v1.1.1 (33.6 MB) |
nalydddtumble |
(Disclaimer. Many items in this mod are unobtainable and unfinished. Use a cheat mod if you want to see all items.)
Nalyd Moddd V1.1.1 is a project I'm working on in order to try out some 'C#' code. Has some items, most of them don't do anything. But as I update the mod, and learn new things, I will add new items and features, or learn that I cannot do some features. So far this mod includes: -77 Items -9 Npcs -2 Bosses -8 Projectiles -9 Tiles -5 Music Tracks -1 Tree Variant Version History V1.1.1 -Fixed the staff issue -15 New Items -New material type - Gem Fragments -1 New Accessory -3 new Weapons -2 new Arrows -1 new Ore -4 New Projectiles -2 Bosses added -3 Worm Enemies -1 new soul -Ore World Generation Added -Starting game Summoner Weapon -New Boss Drops -New / Changed Recipes -Item Balancing . . . Extras / comments . -I also plan on adding new ore / armor / weapons for almost every boss. -Semi overhaul the original game by buffing / debuffing some weapons -Might one day try to get some people on this project so that I can get more stuff done -Have a nice day. :) Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
ChemX - Potions and Narcotics
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Download v1.1.1 (167.3 KB) |
DasherVIP |
ChemX adds multiple Potions, narcotics and miscellanious consumables that all have something to do with alchemy.
I do not have playtesters so please report bugs, or possible balance changes in the discord server! (You can find it on the forum page!) 1.1 Changes: -recolored icon -redone several sprites -balance changes Contributors: Kranot Rebmiami Yelloface Thank you for your contributions! Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Easier Potions
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Download v1.1.1 (18.4 KB) |
owbosh |
Speeds up the process of creating potions by increasing the amount of potions recieved through crafting recipes. The mod uses a configurable multiplier value to do this. There's also an option to remove bottles or bottles of water from crafting recipes to streamline things even further.
Compatible with modded potions. Changelog: 1.1.1 - Potion recipes that are only comprised of other potions (e.g. Yharim's Stimulants from Calamity) work a bit more sensibly with the config option "Adjust Potions Inside Potion Recipes" enabled. 1.1.0 - Added feature for choosing a consistent stack size for all potions, including modded ones. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |