tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Boomerang Plus
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Download v1.1.1 (91 KB) |
DeeJamie |
Boomerang Plus is a mod that adds 21 new Boomerangs to Terraria.
I have not seen alot of mods about boomerangs and i personally like boomerangs, so i made one myself. Please feel free to reply to the forum post with ideas and bug reports i want to make this mod as enjoyable as i can. V1.0 Added 21 new Boomerangs and 1 new Item. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Moon Lord Weapon Set 'Now with overpowered stuff :D and a bow'
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Download v1.1.1 (186.3 KB) |
KirbyDaGamerPuff |
This mod was made as a intro mod for me to learn how to make mods with TModLoader. I also started this project about 1 week before the
Terraria 1.4 update was released, and my goal was to release it before said update, hence some things dont make very much sense, i.e the boomerang using mana, and the spear not fully extending. There will be minor updates and fixes to said issues when I learn to rectify them. Until then however, take the mode "AS IS" and hey, this might be a small mod, but I found it somewhat ambitious for a first mod, and I can take pride in that. ANYWAYS enjoy I guess! :) HUGE thanks to @SolariumTea on Discord for letting me use parts of the unnerfed Daedelus Stormbow code they made(even though it seemed to not work, don't tell them i said that)(! If you want items that were nerfed to be un-nerfed go check out their mod "Removed nerf of items"! TO DO List: Make the boomerang fire a number of times equal to the stack of boomerangs being used, up to a max of 21- and then stop firing, similar to the Bananarang and Light Disc of the base game. Change the slap hand to be a better size and scale the hitbox with it. Fix an issue with the flail to make it act like a flail each time, and not having to fanagle it in-game- to get it to not act like the Flairon, i.e not being affected by gravity. Make the boomerang not use mana, which was a quick solution to limit how many times the item can be- used in quick succesion. Change some hitboxes to make more sense and/or work better. Balancing. Making item Rarity more consistent and logical. Probably some other minor things I dunno ChangeLog Update 1.1.2: Added Overpowered Versions of the items Added recipes for said items Changed name of "Prismatic Lunar Eye" to "Lunar Laser Eye" due to the item acting as a charged laser and not the Last Prism Spear extends further Yes, I know that some of the overpowered weapons sprites/projectile sprites have little floating pixels, that will be fixed when I feel like putting about an hour or 2(due to my photoshop skills) into properly making them golden Added new bow that is like the star wrath, but a bow, you'll see what I mean actually made the bow obtanable without cheats, as in the mood lord can drop it in expert mode, like all other weapons in this mod New Section: Dev Oopsies, for when I did a big oof I was having a biiiiit of trouble with the new bow, turns out I forgot to even make the bow shoot ANYTHING. oopsie Localizer Package |
4 years ago | tModLoader v0.11.7.2 | Edit | Delete |
Scalie's Structurizer
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Download v1.1.1 (154.7 KB) |
Scalie |
StructureHelper is a simple tool which allows mod creators to build world generation structures in-game and save them to external files, as opposed to manually encoding them into their source code, usually to the detriment of readability and organization. The nature of structures being saved to external files also allows for better organization, sharing, and editing/replacement of structures. The mod can also be used as a sort of world-editor allowing you to easily copy/paste sections of your world around.
The mod contains a number of features which give you a large amount of control over the structures you create and save, such as null tiles/walls and multistructures. These allow you to create complex generation with significantly less complex code. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Scottish Claymore
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Download v1.1.1 (11.2 KB) |
Sharpfart |
This just adds a scottish claymore.
The sprite is based on the Claymore from Dark Souls The Sword is crafted with 15 hallowed bars and 5 souls of might. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Worse Multiplayer
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Download v1.1.1 (13.1 KB) |
Oli.H |
Better Multiplayer by Kittenchilly implies the opposite of that - Worse Multiplayer!
This mod turns multiplayer into even more of a bug than it already is using a variety of astounding features: -Almost all boss summons are uncraftable! Now, you get to spend more time with your """friends""" as you wait for everything to spawn. -Wormhole potions are also uncraftable, but don't fret - Better Multiplayer makes it so the Witch Doctor sells them, though I couldn't have left it untouched, so they now cost 1 platinum! -Spawn rate now scales with the number of active players, for added fun during events! -Bosses have a 50% chance to drop nothing - good luck with all that grinding! -EVERY ENEMY now scales with the number of players online, in health and damage, of course! What better way is there to promote teamwork? -Careful - PVP is always on! And to spice it up even more, the team you're on is randomized every tick! -Share the pain! When a player has a debuff, every other player gets this debuff as well! -Damage taken from PVP is doubled, so you'd better be extra careful! -I even undid the Reaver Shark nerf from Better Multiplayer - it now has 225% pickaxe power! -Lastly, packets sent to and from the server have the sender/receiver randomized! Watch as your poor server bursts into flames! Enjoy the mod, and may your multiplayer experience be laggy and frustrating! Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
No More Potion Sickness/Mana Sickness
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Download v1.1.1 (6.4 KB) |
Steviegt6 (convicted tom… |
Github
https://github.com/Steviegt6/ =========================================== Website https://steviegt6.github.io/ =========================================== v1.1.0 - Actually made the mod freaking work, but this time it supports healing potions."> Get rid of the mana and potion sickness debuffs. (Slightly configurable) =========================================== Github https://github.com/Steviegt6/ =========================================== Website https://steviegt6.github.io/ =========================================== v1.1.0 - Actually made the mod freaking work, but this time it supports healing potions. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Subworld Library
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Download v1.1.1 (78.7 KB) |
John Snail |
Dimensions, made easy.
A tool for modders to easily add dimensions (referred to as subworlds), handling most of the hard work, such as loading, saving, and Multiplayer compatibility. - Registering Any class that derives from the 'Subworld' class is automatically registered as a subworld. Subworlds are highly customisable; from their size and how they generate, to whether they or the players inside of them save, to even what ModWorld is allowed to update while inside of them. Registering a subworld without directly referencing Subworld Library is also possible, via 'Mod.Call'. - Loading Loading a subworld is as simple as calling 'Subworld.Enter'. Each subworld can have a custom loading UI if its class overrides 'loadingUIState'. The UI can even persist after the world is loaded if 'loadingUI' is overridden. - Saving Subworlds can be set to be either temporary or permanent. Subworlds can also prevent players from saving while inside them. Subworld Library also handles deleting subworlds when their main world is deleted. - Multiplayer Subworld Library doesn't just handle loading, saving, etc. in Singleplayer; it also does so in Multiplayer, with little to no extra work required on your end. By default, players vote on whether to enter/leave a subworld, preventing any unwanted travels. - Misc. Subworld Library gets rid of Space, the Underworld, and both Oceans inside subworlds, freeing up tons of world space, and allowing for very small subworlds. If you encounter a bug, it is likely from another mod. Do not report it otherwise; 1.3 is no longer supported. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Boomz Melee Expansion
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Download v1.1.1 (72.2 KB) |
WasifBoomz |
Boomz Melee Expansion Version 1.1!
Dirt Shortswords and Broadswords are insanely fast, if a bit weak. Swords of Cthulhu drop from the legendary eye. Bouncy and sticky swords variants: Normal, Evil, and Excalibur Crimson and Corruption boomerangs. Lunar YEET sword. Spider web weapon. New solar boomerang! An item themed off of The Destroyer(Projectile sword), Retinazer(Yoyo), and Skeletron Prime(Boomerang). Combine The Retinazer along with The Eye of Cthulhu to form an even more powerful yoyo! Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Improved Tombstone Death Mod
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Download v1.1.1 (133.4 KB) |
exuvo |
Improved Tombstone Death Mod
Saves player inventory on death in a golden tombstone near where the player died. The player that died can retreive his inventory by right clicking his tombstone. Items are restored restored to the same slot you had them in, so no more fiddling around mid combat trying to equip armor again. May remove plants to fit the tombstone but never removes walls. If you die in the air 2 blocks of dirt will be placed to support a mid air tombstone. If it is not possible to place a tombstone your inventory drops on the ground as normal. On disconnect/save (the game saves pretty often) your not picked up tombstone with the most valuable items is saved locally and can still be retrieved in the next game session. If the tombstone has been removed or you go to a different map, the in game coordinates of the saved tombstone is printed in chat. Place a tombstone close to those coordinates (max 3 block distance) and right click it to restore your inventory. There is 1 bug that I am unable to fix and that is that a tombstone is still created even if you have an item that prevents death. Workaround is to quickly right click the tombstone but you really need to quickly realise that you had a prevented death which can be difficult during combat. Thanks to original author Logicon for the idea and base code. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Better Multiplayer
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Download v1.1.1 (19.4 KB) |
kittenchilly |
Better Multiplayer is a mod that hopes to improve the multiplayer experience right where its lacking, with everything being configurable!
Features: - Every feature listed can be toggled on or off - Forces everyone who joins to automatically join a team. -- Team color is selectable based upon config. - Whenever a player dies during a boss, that player is unable to respawn until the boss has been defeated or every player has been killed. -- This completely prevents the cheesing method of spacing out your deaths and taking turns respawning to the point where the boss is unable to despawn. - If you die during a boss fight, your camera gets fixated on the boss so you can spectate the action going on. -- This is mostly meant to be used with the no boss fight respawn feature above. - Nerfs Reaver Shark to be 64% pickaxe power. -- No more relying on trust; prevents the sequence breaking method that allows you to get hellstone pre-boss while still letting it be the most powerful pickaxe pre-boss. - Witch Doctor now sells Wormhole Potions -- An easy way to get wormhole potions without relying on fishing and herb farming. This mod isn't made for singleplayer, don't use it if you're not playing with others. Localizer Package |
3 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Instant Boss Despawn
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Download v1.1.1 (12 KB) |
kittenchilly |
Instant Boss Respawn is a mod that makes it so a boss instantly despawns when all players are dead.
It doesn't go into the ground or try to go off screen before it despawns, it just poofs away instantly when everyone is dead. Also works with the Wall of Flesh (so you don't have to wait until it reaches the end of the world) and all modded bosses. If you're playing with friends, I recommend using the No Boss Fight Respawn mod alongside this mod. It makes the multiplayer experience way more fair and fun. Localizer Package |
4 years ago | tModLoader v0.11.5 | Edit | Delete |
FastExtractinator
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Download v1.1.1 (6.7 KB) |
valkyrienyanko |
v1.1 - Now works with slush and desert fossil
Using the ore extractinator is now much faster. Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Halo UNSC Weapons MULTIPLAYER
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Download v1.1.1 (4.2 MB) |
Herodarrion |
DISCLAIMER: This is Multiplayer only! GlowMaskAPI is not required. Glowmasks will not work however.
All sprites were made by Hashashaaaa, so all credit goes to him and his amazing pixelart skill. All sounds and intellectual properties are owned by Microsoft, 343 Industries, and Bungie. This includes nearly every UNSC Halo weapon, however variants that reappear in other games are a weird hybrid, fusion of their art and functionality. This is my first experience with coding and modding so if you have any suggestions or compaints please tell me so I can improve this because we are all hyped for Halo Infinite and Halo MCC on PC. Plans for the future: Currently this only includes UNSC weapons, but I plan to add either a Covenant update or Covenant counterpart. I am also planning on adding some UNSC based mounts, town NPCs, and Covenant enemies. I also hope I could actually become somehow good at spriting so I can resprite everything and then as well add a Forerunner set of weapons. Another mechanic I'm trying to work on is reloading, a different Halo 3 ODST mod (Which I highly recommend!) does it very well, so far I've experiment with mana on the M41 SPNKr and M57 as well as the M6 GNR. Thank you for downloading! Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Halo UNSC Weapons SP ONLY
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Download v1.1.1 (4.2 MB) |
Herodarrion |
DISCLAIMER: This is Singleplayer only! GlowMaskAPI is required to run this.
All sprites were made by Hashashaaaa, so all credit goes to him and his amazing pixelart skill. All sounds and intellectual properties are owned by Microsoft, 343 Industries, and Bungie. This includes nearly every UNSC Halo weapon, however variants that reappear in other games are a weird hybrid, fusion of their art and functionality. This is my first experience with coding and modding so if you have any suggestions or compaints please tell me so I can improve this because we are all hyped for Halo Infinite and Halo MCC on PC. Plans for the future: Currently this only includes UNSC weapons, but I plan to add either a Covenant update or Covenant counterpart. I am also planning on adding some UNSC based mounts, town NPCs, and Covenant enemies. I also hope I could actually become somehow good at spriting so I can resprite everything and then as well add a Forerunner set of weapons. Another mechanic I'm trying to work on is reloading, a different Halo 3 ODST mod (Which I highly recommend!) does it very well, so far I've experiment with mana on the M41 SPNKr and M57 as well as the M6 GNR. Thank you for downloading! Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Calamity Weapons Unleashed
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Download v1.1.1 (20.8 KB) |
Webmilio, Blockaroz |
Want to use the different finite weapons but Calameme is doing you an unepic ? Then this mod is for you!
Quick definition: - Finite Weapon: a weapon that can only be used X amount of times during a boss fight (i.e. the magnum) - Finite Ammo: a type of ammo that cannot be obtained "infinitely" (i.e. magnum rounds) What this mod does: - You can now buy all types of finite ammo from the Arms Dealer after deafting their respectives bosses (see below)! - You can also use all finite weapons unlimited times during boss battles - All stack sizes for finite ammo changed to 999 Defeating King Slime/Eye of Cthulhu - You can buy Magnum Rounds from the Arms Dealer Defeating Skeletron/Entering hard mode - You can buy Grenade Rounds from the Arms Dealer Defeating any mechanical boss - You can buy Explosive Shotgun Shells from the Arms Dealer Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
wstuff
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Download v1.1.1 (5.6 KB) |
CreatrPlays |
wstuff is just some alpha versions of weapons correlating to a furture ore mod (OceanRune)
Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Last Word
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Download v1.1.1 (125.1 KB) |
Krbi |
A boss content mod, Adds another phase after a boss death, Expert only.
Adds a trophy and a sidegrade to the Expert mod drop. Based from Touhou Last Spells + Last Word spellcards. Currently has: Eye Of Cthulhu Skeletron Coming soon: Plantera Try it out! [Not multiplayer compatible...probably] Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Swords & Such
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Download v1.1.1 (51.7 KB) |
delta |
Swords & Such is a content mod made by a single aspiring coder. I'm looking to adding alot of swords into the game, the majority be projectile swords, to give the melee class justice.
Weapons Added: Version 0.1: Adds 11 swords: Amalgamation, Chain Link, Greatsword of the Fallen, Gusto, Hellfire Katana, Hellwing Angelstabber, Hive Hunter, Sectumsempra, Shreddr, Skull Shatterer, The Splinter. Version 0.1.1: Adds the Golden Angel, the beginning of the line of Angellic Upgrades. Version 0.2 and 0.3: Adds the first hardmode swords, found throughout progression. Version 0.4: Balance Changes across most Hardmode Weapons. Version 1.0: More Balance changes and two Kunai weapons added. Version 1.1.1: Discontinuing the mod... I'm instead working on a Mod called Weapon Type: Kunai. Give it a Shot! Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Player Statistics
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Download v1.1.1 (54.2 KB) |
hamstar |
Adds a display of player game statistics (via. hotkey or UI control panel). Player teams, PvP kills, deaths, latency, and relative progress are all shown and kept up to date in this display.
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Endless Explosives
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Download v1.1.1 (136.6 KB) |
Amorak |
Upgradeable Endless Handheld Cannons That Fire Different Vanilla Explosives
-Cannons Are Crafted At An Anvil With 199 Explosives For Example: 199 Grenades = Endless Grenade Cannon Cannon Types: They Can Be Upgraded To Shoot Farther And Faster ChangeLog 1.1 -Changed The Amount Of Explosives Required To Craft Their Respective Cannons From 999 To 199 1.1.1 -Added Icon"> -Adds Upgradeable Endless Handheld Cannons That Fire Different Vanilla Explosives -Cannons Are Crafted At An Anvil With 199 Explosives For Example: 199 Grenades = Endless Grenade Cannon Cannon Types: They Can Be Upgraded To Shoot Farther And Faster ChangeLog 1.1 -Changed The Amount Of Explosives Required To Craft Their Respective Cannons From 999 To 199 1.1.1 -Added Icon Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |