Details of Enemy Progresssion Scaling
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Display Name
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Enemy Progresssion Scaling
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Name
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EnemyProgressionScaling
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Version
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v2.2
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Author
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BiggMaccio
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File
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Download
21.6 KB
Sync now (
Origin,
Mirror 1,
Mirror 7,
Mirror 8,
Mirror 9,
Mirror 10)
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Last Updated
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3 years ago
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Description
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As you progress through the game the enemies you also get harder so you don't shrek them instantly (unless you have the Soul of Eternity, then they're always toast)
changelog v2.0: Added more configuration to determine the the kind of scaling including (by stats I mean damage and max life):
- Equipment Scaling: The stronger your gear the stronger the enemies.
- Boss Kill Count: Bosses you killed first are scaled more than the latter bosses.
- Strongest Enemy Stats: All enemies will share the exact same stats as the strongest enemy you've killed.
(May not be exact because of other mods modifying the same enemy)
- MAXIMUMATTACC: all bosses health and/or damage is the 32-bit integer limit.
- Only Scale Bosses
- Disable the scaling of damage, max life or neither
changelog v1.1
- Added Icon
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tModLoader Version
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v0.11.8.4
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Localizer Package
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Localizer Package
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Icon
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https://i.imgur.com/EoZRznu.png
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Mod Side
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Both
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Downloads
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4061
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Hot
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1