Details of Rogue Improvements (fix)
-
Display Name
-
Rogue Improvements (fix)
-
Name
-
RogueImprovementsfix
-
Version
-
v0.1
-
Author
-
MeNo
-
File
-
Download
5 KB
Sync now (
Origin,
Mirror 1,
Mirror 7,
Mirror 8,
Mirror 9,
Mirror 10)
-
Last Updated
-
3 years ago
-
Description
-
This mod focuses on improving rogue class experience in Calamity mod. It's original stealth mechanic is useless because standing still while fighting a boss is a death.
Generally this mod attempts to change your playstyle from blindly spamming attack to carefuly aim each shot.
So my changes are:
* Stealth regeneration doesn't depend on whether you are walking or standing so you are free to move as fast as you want and still able to do stealth strikes.
* Stealth dodge: in full stealth you are invulnerable to first projectile or enemy contact (also works immediately after stealth strike). The dodge reveals you from stealth. This is a compensation to not working agro mechanic which doesn't really do any noticeable effect in the original mod.
* Rogue stealth strike deal more damage. This is multiplied after defense.
* Rogue weapons damage rebalance, fixed too OP and too weak weapons.
* Crit calculation uses crit chance at the time when projectile is launched, before stealth consumption.
Each feature can be enabled or disabled. Source code is included.
You can install/uninstall this mod in your existing playthrough.
Multiplayer IS NOT SUPPORTED YET.
Additional features:
* Full Rage on respawn with Heart of Darkness in inventory or equipment slot (even vanity).
* SuperDummy has defence and DR set according to a world progression.
* Prints total damage dealed to dummies - usable to measure stealth strike damage.
* Reduce grinding: all treasure bags drop, legendary, defiled and rare drop chances are upped to 50%.
* Cheat: slow motion key, locks on 30 fps.
-
tModLoader Version
-
v0.11.8.3
-
Localizer Package
-
Localizer Package
-
Mod Side
-
Both
-
Downloads
-
4327
-
Hot
-
3