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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Grimbli's World
Download v0.2 (16.9 KB)

jollymood

don'g donolod this please
unless bardley or bardn :)

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Monster Girl Enemies
Download v0.3.0.1 (2 MB)

Jon Smitten

A cosmetic mod that converts various NPCs into cute monster girls. UwU
-----------------------------
Currently converted:
- all Slimes, Flying Fish, Angry Nimbus
- Antlion Charger, Antlion Swarmer, Vulture, Basilisk
- Snow Flinx, Wolf, Ice Elemental, Ice Golem (partially animated)
- Giant Flying Fox, Moth, Flying Snake
- Sea Snail, Shark
- Herpling, Brain of Cthulhu
- Unicorn
- all spider-type enemies incl. Sand Poacher
- Demons & Devils
- Lunar Pillars, Rainbow Crystal

Special thanks:
Mr.Scolex - Brain of Cthulhu, King Slime crown
-----------------------------
Due to the different dimensions of some of the sprites, the hitbox may not coincide with the sprite. In particular, aim for the body, not the head.
-----------------------------
Not converting:
- Already humanoid: All zombies, skeletons & skulls, goblins, pirates, elves, lihzahrds, cultists, mummies, ghouls, Paladin, Chaos Elemental
- Already female(-ish): Nymph, Harpy, Floaty Gross, lamiae, Medusa, Sand Elemental, Ice Queen
- Too small: all bats, Servant of Cthulhu, all goldfish and piranha, all jellyfish, all critters & corrupted variants, regular bees, Pixie, Crab, Squid
- Dungeon traps (Blazing Wheel, Spike Ball)
- Worm-type enemies
.
(Nothing's set in stone: Already done sprites may be revisited and low-priority sprites may get done.)
-----------------------------
Changelog:
.
v0.3.0.1:
- increased contrast of Rainbow Slime
.
v0.3 (slime update):
- all Slimes
- Basilisk
- Wolf
- Giant Flying Fox
- Sea Snail
- Rainbow Crystal
- updated Ice Elemental
.
v0.2:
- Flying Fish, Angry Nimbus
- Antlion Charger, Antlion Swarmer
- Snow Flinx
- Moth, Flying Snake
- Herpling, Brain of Cthulhu
.
v0.1.1:
- Fixed multiplayer crash
.
v0.1:
- Vulture
- Ice Elemental, Ice Golem (partially animated)
- Shark
- Unicorn
- All spider-type enemies incl. Sand Poacher
- Demons & Devils
- Lunar Pillars

Localizer Package
4 years ago tModLoader v0.11.5 Edit | Delete
Bags

https://i.imgur.com/TDtB5AT.png
Download v2.8.6 (472.9 KB)

Jonas

DISCLAIMER: Most of the incompatibilities with Calamity 1.5 are fixed by now, the new versions of Bags are NOT compatible with anything older than Calamity 1.5.0.001 anymore. Use the newest versions of both mods.

Important: This Mod only works with Calamity.


I created a Discord Server as a place for feedback, suggestions and to get information. Feel free to join! Click the "Visit the Homepage-Button" to join.


Visit my thread on the forums for more information, if you have feedback, suggestions, etc.


This Mod adds 41 Bags to the mod which can drop from enemies. Every single boss triggers a new one to be dropped.

There is a Town NPC who can spawn after King Slime has been killed who has items in his shop to give the player some useful information about the Bags. There is also one who sells potions which lower the current tier of dropped bags.


It also adds some ammunition bags in the shops to make buying ammo less tiring.


This Mod was created with the purpose to put the focus a bit more on action, and a bit less on farming and waiting. The newest update allows you to adjust the droprates of different categories of items just like you want it to be for the perfect experience.

(These are just the most important changes, full lists of changes are on my discord server)
v2.8.6:
-A few minor additions and changes

v2.8.5:
-A few minor additions

v2.8.4:
-Adjustments for Calamity compatibility

v2.8.3:
-A few minor additions and fixes

v2.8.2:
-A few minor additions and fixes

v2.8.1:
-Added a new command and reworked the bag command
-A few other minor changes

v2.8:
-Massive Early-Hardmode Bag Rework

v2.7.6:
-Removed Post-Polterghast Abyss Bag but added a
Post-Calamitas and a Post-Polterghast Abyss Activation
Crystal
-Added material from the Arsenal Labs

v2.7.5:
-Updated /bag command and both Town NPCs

v2.7.4:
-A few more compatibility things
-Added the Post-Draedon and the Post-Eidolon Wyrm Bag

v2.7.3:
-Added the Gem Bag
-Removed all the Developer Items from the Post-Supreme
Calamitas Bag

v2.7.2:
-A few small compatibility things
-Gave the Bag Tooltips some color

v2.7.1:
-Removed the Post-Yharon Phase 1 Bag
-Compatibility with the new Early Hardmode Progression Rework

v2.7:
-Bag Expert revamped
-All Legendary Items and Rare Item Variants removed from
Bags

v2.6:
-Added bags for Martian Madness, Pumpkin and Frost Moon
which drop when certain requirements are met (use /bag
for info)
-A few minor fixes

v2.5:
-Removed all the 4 fragments
-Added 4 different clams (Forest, Corruption, Crimson,
Hallow) and their respective pearls, used to craft
Potion of Beginner's Luck, Wealth, Fortune and
Absolute Luck

v2.4:
-Added bags for Giant Clam, Earth Elemental and all
3 biome mimics which drop when certain requirements are
met (use /bag for info)
-Added the Corruption, Crimson and Hallowed Activation
Crystal, working similar to the others mentioned below
-A few other minor changes and new drops

v2.3:
-Added the Golden, Shadow and Abyss Activation Crystal,
items made from golden and shadow keys to activate
certain drops
-Removed /bagt completely, but revived /bag. /bag is now
an informational command for dependencies and is
basically /bag and /bagt in one

v2.2.4:
-Nerfed bag droprates during Pumpkin and Frost Moon
Post-ML and Pre-Devourer of Gods

v2.2.3:
-Recolored all the potions in the Manipulators shop

v2.2.2:
-Added buff icon resprites and a few missing dependencies

v2.2.1:
-Added a line to the tooltip of all bags dropping hardmode
ores to prevent confusion

v2.2:
-A bunch of rebalances
-Renamed Bag Guide to Bag Expert and added a Config Option
to deactivate him for people who already know the mod well
-A few bug fixes

v2.1.1:
-Fixed a bug that caused you to get too much loot with
leftclick in Multiplayer and slowed done opening speed
to reduce lag

v2.1:
-Added a feature that allows you to open bags very quickly
by using/left clicking them

v2.0.1:
-Removed /bag and /bagt but enhanced the drop table
document on the discord server

v2.0:
-Resprites for ALL bags (except the ones in the shops)
-A new config so you can customize your game however
you want by disabling/enabling different categories
of items and/or lowering the dropchances of them
-A few bug fixes
-Recipes for Blood Orbs, Darksun Fragments, Nightmare
Fuel and Endothermic Energy using fragment leftovers

v1.13.6:
-Fixed a missing dependency in the Post-DoG Bag
-Lowered droprates of Stress Pills, Laudanum and
Heart of Darkness

v1.13.5:
-Reduced Auric Ore droprate
-Fixed a missing dependency in the Post-Plantera Bag

v1.13.4:
-Fixed Pro

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
The Jump Mod
Download v0.1 (6.2 KB)

Jonathan Joseph Lee Klein

The Jump Mod is a mod where you get to jump a little higher. Its pretty fun.

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
JonazMod
Download v0.1 (10.7 KB)

Jonaz889

JonazMod is the first Terraria mod i have ever made, I hope you will enjoy it:)

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Miuki's mod
Download v0.1 (28.7 KB)

JonskuElf

Miuki's mod

It's the best thing you could get.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Jon's Alternet Weapons Mod
Download v0.7 (47.8 KB)

JonUniversal


Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Joostmod Addon - April Fools AI
Download v1.1 (121.3 KB)

Joost8910

UPDATE Version 1.1:
- Added mod config to enable/disable each AI replacement
- When angered, overhauled critters now become a chaotic neutral party that attack both enemies and town npcs alike
- Overhauled Jellyfish now produce light and are affected by gravity when bouncing out of water
- Overhauled Granite elementals are no longer affected by gravity when bouncing
- Overhauled Jellyfish and Granite elementals now gain 9999 defense while bouncing

Everyone hates fighter AI, so I've replaced it, as well as various other b o r i n g vanilla AIs with totally superior Joostmod NPC AIs!
Here's the list of every exquisite AI replacement!

Slime AI -> Pinkzor AI (they get a big jump)
Demon Eye AI -> ICU AI
Fighter AI -> Cactuar AI
Flying AI -> Air Elemental AI
Worm AI -> Alpha Cactus Worm AI (they get a small boost towards the player)
Passive AI -> Cactoid AI
Caster AI -> Imp Lord AI
Cursed Skull AI -> X Parasite AI
Plant AI -> Forest's Vengeance AI
Bat AI, Vulture AI, Bird AI, and Flying Fish AI -> Roc AI
Swimming AI -> Death Knight AI
Jellyfish AI, Tortoise AI and Granite Elemental AI -> Spore Mother AI
Antlion AI -> Flowering Cactoid AI
Spike Ball AI and Blazing Wheel AI -> Spore Mother AI, but always in bouncing mode
Hovering AI -> Spectre AI
Flying Weapon AI -> Water Elemental AI, and they spawn in a group
Mimic AI and Biome Mimic AI -> Treasure Goblin AI
Unicorn AI -> Rogue Tomato AI
Herpling AI -> Skeleton Demolitionist AI
Lost Girl AI -> Jumbo Cactuar AI


April Fools!

Localizer Package
4 years ago tModLoader v0.11.7.4 Edit | Delete
Hostile Projectile Glow
Download v1.0.1 (10.2 KB)

Joost8910

Boss fights can sometimes be confusing with both your and the boss's projectiles flying all over the place, so this mod makes hostile projectiles glow red!

Version 1.0.1
- Added hotkey to toggle the glowing

Localizer Package
6 years ago tModLoader v0.10.1.4 Edit | Delete
Crouch, Crawl, and Roll
Download v1.2.2 (53.8 KB)

Joost8910

This mod allows you to, as the title suggests, crouch, crawl, and roll!
Crouching, crawling, or rolling halves your height, allowing you to fit into 1.5 block spaces.
Hold the Crouch key (I recommend CTRL and rebinding Smart Cursor) to, well, crouch.
Stay still while holding crouch to charge a crouch jump, which is higher and faster than normal!
Move while crouching to start crawling! Your speed is halved while doing this.
Press the crouch key while moving to roll! Rolling speed is increased by jump speed (like from frog legs).
Melee weapons deal 15% more damage and knockback during the first half of a roll.
Pressing and holding crouch midair will make you dive, increasing your horizontal speed.
Holding Crouch while diving and moving will make you roll when you hit the ground, reducing fall damage by 100!

Version 1.2.2
- Added Hotkey to toggle crawling so you dont need to hold down the crouch key
- Reduced diving runspeed multiplier from 2x to 1.5x
- You can now roll while crawling

Version 1.2.1
- Added support for mods to disable the ability to crouch using mod.Call
The arguments are
"CanCrouch" //string which is required
p //int for the player's index
canCrouch //bool whether the player can input crouch (point being to set this to false)
forceUnCrouch //bool which, if true, forces the player to uncrouch (forcing their head into the ceiling)

Example use:

Mod crouchMod = ModLoader.GetMod("CrouchMod");
if (crouchMod != null)
{
crouchMod.Call("CanCrouch", player.whoAmI, false, true);
}

Version 1.2
- Added Shoes of the Blur, now you can do a spin dash just like sonic!
- Added Shoes of the Rolling Blur, combination of Shoes of the Blur and Cross Charm
- Increased money value of Cross Charm and Charm of Immunity
- Reduced immunity frames granted from Charm of Immunity and Cross Charm from 24 to 20
- Tweaked tumbling physics and animation (rolling on a slope)
- You now tumble when you land with a dive
- You no longer get the melee weapon damage and knockback bonus towards the end of your roll

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
JoostMod

https://i.imgur.com/1bAxtuD.png
Download v0.9.0.1 (13.1 MB)

Joost8910

The Joostmod has to offer
450 new items
14 new armor sets
28 new placeable things (excluding banners)
11 new prefixes
14 new regular enemies
9 new minibosses
4 new bosses
2 new town npcs

Version 0.9.0.1
--- Weapons ---
Brawler's Glove
- Can no longer carry bosses even if they are knockback-susceptible
- Increased time latched onto a non-carryable enemy from 2 to 4 seconds
- Time limit now also applies to carryable enemies

Earthen Billhook
- Reduced Right Click attack speed
- Increased Right Click damage by 15%

--- Bug Fixes ---
Fixed issue where Gilgamesh would fall through the ground when transitioning phases during the lunge attack
Fixed launching multiplayer crashing and disabling the mod

Version 0.9
--- New Additions ---
Joostmod's Fifth Anniversary, a 10% chance drop from any Joostmod Boss
Storm Wyvern, new hunt available after the Wall of Flesh
Scroll of the Storm, reward item for the Storm Wyvern quest
Actual Mace, melee weapon found in gold chests with a 1 / 5 chance
Actual Flaming Mace, crafted upgrade to Actual Mace
Brawler's Glove, melee weapon sold by the travelling merchant

--- Weapon Changes ---
100 needles
- New sprite
1000 needles
- New sprite
Needle Wrath
- New sprite
Soul Spear
- Increased Use Time from 40 to 50
Duality Staff
- Now has a turn speed cap

Stone Fist
- New function: Right Click while fully charged to grab an enemy, allowing you to either pummel or throw it
- Attacking with fully charged punch now puts a launching effect on struck enemies that cause them to deal damage as they collide into other enemies
Dragon Tooth
- Use Time increased from 44 to 48
Earth Billhook
- Increased damage from 64 to 69
- Increased Boulder left click hit damage multiplier from 2.5 to 3

The Mustache
- New sprite
Ember Staff
- New minion sprite
Frostfire Staff
- New minion sprite
Gnome staff
- Damage increased from 30 to 42
- Minions now stab with close-range spears instead of shooting homing hats
- New Right Click function: holding Right Click will direct minions to raise shields that block enemies.
Cactus Staff
- Damage reduced from 200 to 150
- Minions now fire a barrage of 10 needles instead of single needles
Wand of the Forest
- Damage increased from 8 to 12
- Repeated use no longer stacks up leaves
Staff of Nature
- Damage increased from 29 to 44
- Repeated use no longer stacks up leaves
Pumpkin Staff
- Damage increased from 38 to 52
- Use Time reduced from 48 to 36
- Repeated use no longer stacks up pumpkins

--- Legendaries ---
- Legendary weapons can no longer receive prefixes
Revamped Scaling:
Pinkzor | +5% | (105% total)
Rogue Tomato | +5% | (110% total)
Forest's Vengeance | +5% | (115% total)
King Slime | +10% | (125% total)
Flowering Cactoid | +5% | (130% total)
Goblin Army | +10% | (140% total)
Eye of Cthulhu | +10% | (150% total)
ICU | +10% | (160% total)
Eater / Brain | +10% | (170% total)
Spore Spawn | +10% | (180% total)
Old One's Army | +10% | (190% total)
Queen Bee | +10% | (200% total)
Roc | +10% | (210% total)
Skeletron | +20% | (230% total)
Skeleton Demoman | +20% | (250% total)
Grand Cactus Worm | +20% | (270% total)
Imp Lord | +20% | (290% total)
Wall of Flesh | +35% | (325% total)
Pirate Invasion | +25% | (350% total)
Storm Wyvern | +75% | (425% total)
The Twins | +125% | (550% total)
The Destroyer | +125% | (675% total)
Skeletron Prime | +125% | (800% total)
Plantera | +400% | (1200% total)
Golem | +300% | (1500% total)
Duke Fishron | +300% | (1800% total)
Martian Invasion | +300% | (2100% total)
Mourning Wood | +150% | (2250% total)
Pumpking | +150% | (2400% total)
Everscream | +150% | (2550% total)
Santa NK1 | +150% | (2700% total)
Ice Queen | +150% | (2850% total)
Lunatic Cultist | +450% | (3300% total)
Nebula Pillar | +200% | (3500% total)
Solar Pillar | +200% | (3700% total)
Vortex Pillar | +200% | (3900% total)
Stardust Pillar | +200% | (4100% total)
Moon Lord | +900% | (5000% total)
JumboCactuar | +1000% | (6000% total)
SA-X | +1000% | (7000% total)
Gilgamesh and Enkidu | +1000% | (8000% total)

Boook's Bullet Hell
- New sprite
- Deals 40% reduced damage with any ammo classified as homing
- No longer shoot arrows
- Instead of a large rotary spread, it now fires with rate and accurac

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Obama
Download v0.1 (120.3 KB)

Jooster

Obama is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
4 years ago tModLoader v0.11.5 Edit | Delete
Mech Tweaker

https://i.imgur.com/SDvLeLJ.png
Download v1.0 (23.4 KB)

jopojelly

Mech Tweaker allows for customization of mechanical game elements such as timers, statues, and traps.

By adjusting values in the config, you can customize timing and limits.

Statues are normally limited to 3 items or 3 npc spawned, but adjusting the "Statue Limits" options can customize this limit.

Timers, traps, and statues also have various cooldowns which can also be adjusted.

To speed up a timer triggering a statue, both "Timer Speed Multiplier" and "Mechanic Speed Multiplier" need to be used together.

Be wary of extreme speeds in multiplayer play, as spawning traps extremely fast could cause lag, especially if there are several traps.

Also note that Spiky Ball Traps can't yet be sped up very much since the spiky ball limit is still in effect.

Localizer Package
4 years ago tModLoader v0.11.5 Edit | Delete
Census - Town NPC Checklist

https://i.imgur.com/UQAzgqX.png
Download v0.3.1 (45 KB)

jopojelly

Census - Town NPC Checklist modifies the housing panel to show missing townspeople.

A "✓" signifies that the conditions for spawning that npc have been fulfilled. An "X" means that conditions have not been fulfilled. A "?" means the game hasn't checked Town NPC spawn conditions yet. Hover over it to see the spawn conditions.

Mods can add the conditions for their town easily. In PostSetupContent, call census.Call("TownNPCCondition", mod.NPCType("ExamplePerson"), "Create a house from ExampleBlock.");

Townspeople spawn about 2 minutes after day begins, so the data shown might not be up to date until that check happens.

The command "TownProgress" can be used to check available Town NPC from the server console.

You can also hover over Town NPC in the housing menu to see an arrow pointing to their location. This feature can be toggled off in the config.

Localizer Package
4 years ago tModLoader v0.11.4 Edit | Delete
Begone, Evil! (Disable Evil Biome Spread)

https://i.imgur.com/KMfizw8.png
Download v1.1.1 (26.7 KB)

jopojelly

This mod allows biome spread to be toggled. By default, biome spread will be disabled just by enabling this mod.

Crimson, Corruption, and Hallow biome spread are affected by this mod. In addition, the random patches of evil biome spawned by breaking Demon Altars will also be disabled.

The setting is saved per world.

If you'd like to re-enable biome spreading, you can use the Hero's Mod integration or a chat command to toggle the effect.

With Hero's Mod enabled, the "Toggle Corruption Spread" permission allows you to use the Toggle Corruption Spread button in the Extension Tools sub-menu.

In Chat or the Server console, the "/spread" command will toggle the effect. (just "spread" in the server console)

Localizer Package
4 years ago tModLoader v0.11.7.6 Edit | Delete
DPSExtreme

https://i.imgur.com/5dxsEOC.png
Download v0.1.1 (33.3 KB)

jopojelly

DPSExtreme provides a Team DPS and Boss Damage meter for use in multiplayer.

While fighting bosses, you can see live stats on how much damage you are dealing compared to your teammates.

Localizer Package
6 years ago tModLoader v0.10.1.1 Edit | Delete
Antisocial

https://i.imgur.com/9jYrD7M.png
Download v1.2.1 (65.6 KB)

jopojelly

Antisocial allows all social accessory slots to be used as normal accessory slots. It's super cheaty, obviously.

A config allows for social armor to also be used, as well as limiting the number of affected social accessory slots.

When using HerosMod, the "Modify Antisocial Config" can be used to limit who can change the config settings.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Modders Toolkit

https://i.imgur.com/PTm2Ola.png
Download v0.17.0.1 (1.2 MB)

jopojelly

ModdersToolkit is a toolkit for modders, hence the name.

Current Tools
-C# REPL, evaluate and run code interactively (on server console as well)
-Hitbox visualizer
-Dust tool
-Item defaults tool
-Projectile spawner
-Player layer viewer
-Interface layer viewer.
-NPC Spawn Calculator
-Fishing Result Calculator (Thanks direwolf420)
-Texture updating/editing tool
-Shader updating/editing tool (w/ Webmilio) (see wiki for usage instructions)
-UI Playground
-Background Tool
-Miscellaneous (NPC info, tile grid, chunk calculator)

Planned Tools
-WorldGen tools
-Sound explorer/tester
-NPC Loot validator
-NPC Spawn validator
-NPC kill visualizer

Localizer Package
2 years ago tModLoader v0.11.8.4 Edit | Delete
Emoji Support

https://i.imgur.com/Tt3HHJ6.png
Download v0.2.1.1 (1.1 MB)

jopojelly

Adds Emoji support to ingame chat. Use by typing "[e:poop]" in chat.

Browse emoji keywords by searching using the visual keyboard to the right of the chat bar. Click button to expand.

Localizer Package
6 years ago tModLoader v0.10.1.3 Edit | Delete
Auto Trash

https://i.imgur.com/gCuV8kL.png
Download v0.5.2 (78 KB)

jopojelly

Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory.

Ctrl+Shift click inventory items to quickly add to auto trash list.

You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops.

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
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