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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Propellers
Download v1.0.0.0 (22.6 KB)

Propeller Man

This mod was made for a joke and got over 400 downloads why? i dont know but because so many ppl like it why not make it a leginimate mod!

This mod adds a new sub-class of wings called "Pellers" they are prehardmode wings. currently there are 5 propellers in the game going to the end of prehardmode!
(if you want more from this ill make another update at 1000 downloads or smth)

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Just New Audio Items
Download v0.1 (224.6 KB)

Birka

Its just new audio items. What?

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Sweet n' Sour
Download v0.1 (23.5 KB)

Padius

Sweet n' Sour mod is a small content mod adding food and cooking related things into the game
The mod is currently in beta, and i plan to add more things soon

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Quixie Pets
Download v0.2 (77 KB)

Quixie

Quixies Pet is a pretty cool mod, it does...this.
Adds new weapons for most classes
Currently adding a new pet.
Working on ore and WorldGen!

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Rocketlauncher269's Omega Mod Demo

https://mirror.sgkoi.dev/direct/TheOmegaMod.png
Download v0.0.0.8 (1.2 MB)

Rocketlauncher269


Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Fractures Of Penumbra

https://i.imgur.com/H8rDz7P.png
Download v0.1.2.7 (24.6 MB)

InsoucIANce / Insouciant…

Fractures of Penumbra is a Terraria mod which aims to add various endings/routes, biomes, enemies, bosses, items, and many more.

Note that this mod is still being developed, everything in this mod is not final, so expect for bugs and some low quality stuff.
This mod is not compatible for multiplayer as some content, especially bosses may not tend to behave properly.

Update:
Just music and a few resprites. Progress was slow since my PC broke for a month.

This mod currently has:
- 160+ items
- 4 bosses
- 1 biome (will not create by its own)
- 1 town NPC
- 10+ enemies
- A difficulty item, the Willbreaker
- Low Health FX (can be turned on/off at configs)
- 5 music tracks; 3 for bosses and 2 for one biome a
- Support for YABHB and Boss Checklist mod

You may join this mod's Discord if you like this mod:
https://discord.gg/6mRP3bYR2j

More information about the mod can be found in this forum:
https://forums.terraria.org/index.php?threads/fractures-of-penumbra-wip.105752/

Suggestions, reports and contribution are highly welcome!

CREDITS:

Sprite Artists:
InsouciantGote and Mythriel81

Coder:
InsouciantGote

Musician:
tetaruてたる

Other Contributors:
Chepyl, Byte the Protogen, milk, Rovic, NotsoMcMinty, Über Über 1, AppleWithBeak, Da capital, Daedronox, Chapface, TerraTom

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Excelsior

https://i.imgur.com/f13E8XD.png
Download v1.3.1.1 (3.7 MB)

nightlight, Sir Mark, Ma…

~~~ EXCELSIOR MOD ~~~

Excelsior is a mod that hopes to fill in the gaps left by the original version of Terraria, by expanding concepts that didn't feel complete, such as fleshing out the Thrower class and Summoner class
The mod adds a variety of Armor, Weapons and Enemies, even 2 unique bosses

Future updates plan to add more content throughout the game, such as new Bosses and Gear, from Pre-Hardmode to Post-Moonlord

If you encounter any bugs while playing, please leave a message in the discord server

This mod adds:
11 armor sets
60+ weapons
3 accessories
9 enemies
2 bosses

numerous vanilla tweaks & changes

developers:
nightlight, Sir Mark, Maikli, Bologna

~ changelog ~

v 1.3.1 : Weapon Pack #1
* 5 new weapons
* 4 new ammunitions

v 1.3
* 2 new armor sets
* 25 new weapons
* 4 new enemies
* boss rework
* new summoner subclass - spirits

v 1.2
* 2 new armor sets
* 9 new weapons
* 3 new tools
* 1 new accessory
* 1 new enemy
* 1 new boss

v 1.1.1
* improved boss ai

v 1.1
* 3 new armor sets
* 18 new weapons
* 2 new enemies
* 1 new miniboss
* 1 new boss
* new thrower subclass - Discs

v 1.0 - release
* 4 new armor sets
* 16 new weapons

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Ty's Simplified Summoning

https://i.imgur.com/5jabf5i.png
Download v1.2 (18.3 KB)

Typhlosionater

~Ty's Simplified Summoning~

Ty's Simplified Summoning is a relatively small quality of life mod made to improve the process of summoning minions/sentries and generally make it less tedious to do. It does this through several ways:
- Summon weapons all have their mana costs removed as they barely affect balance and mostly just slows down the summoning process.
- Summon weapons all have their abysmally slow use speeds halved to once again speed up the process of getting your minions out.
- Summon weapons all have auto reuse enabled so you don't need to get a hand cramp to summon them quickly. (Although this is turned off as standard for sentries to make them easier to place precisely)
- Summon weapons all now display their use speeds because why don't they!? They even have modifiers that effect it!

All the features above affect both modded and vanilla items and can be enabled or disabled via the mod config and there is also a configurable blacklist which can be used to blacklist certain items from being affected by this mod.

Versions:
v1.0 - Release
v1.1 - Mod linked to github & added logo
v1.2 - Fixed weapon speed tooltip's incorrect interaction with the Colored Damage Types mod

Planned updates:

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Zenek's Additions

https://i.imgur.com/nK203Bq.png
Download v1.0.4 (29.9 MB)

Zenek

A rather small content adding mod for terraria aimed to add to some of places that I think were left forgotten,
so there's plenty of content everywhere and anywhere.

Creator:
Zenek

Music:
Khaar's Theme - The Battle Cats | Evangelion Battle #4
The BOAR God's Theme - Octopath Traveler | The One They Call the Witch
A.G.C.'s Theme - Octopath Traveler | Decisive Battle II [8-Bit; VRC6]
Stellar Jellyfish Theme - Touhou 15 | Pierrot of the Star-Spangled Banner
??? Biome Theme - Iconoclasts | Blessed Creations (Bastion)

Thanks to:
Dave
Azzy
Mort
Mageu
Bartwk

for being helpful and boosting my morale!

ExampleMod and the whole TModLoader team for teaching me how to made all of this!
Random 2 year ago forum posts that helped me fix stuff!
Cheatsheet/Hero's Mod/Modder's Toolkit, helped a lot with testing!
Antiaris for teaching me how to increase sentry slots!

Version 1.0.4 - Whoopsie
Mort [joke weapon] is no longer craftable using dirt
Antago sword is no longer craftable using dirt
Leaf minion, platinium drone and friendly probe no longer glow in the dark
Zenekrang now deals 14 damage instead of 16
version 1.0.4 due to tmodloader moment

Version 1.0.2 - Music
Re-added custom music apart from Candior's custom music to save space

Version 1.0.1 - Simple Fix
renamed Icon.png to icon.png
renamed the code name from TestMod to ZenekAdd

Version 1.0 - Release
It's out!

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Hellstone Toilet

https://mirror.sgkoi.dev/direct/HellstoneToilet.png
Download v0.1.1 (11.5 KB)

Just Req


Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
The Bunnie's Revenge Remaster

https://i.imgur.com/vuUxGVh.png
Download v1.3 (52.9 KB)

RC3432 - Vanillavert Mod…

The Bunnies Revenge Remaster is a mod that gives the bunnies the chance to strike back. This adds multiple bunnies
with weapons they stole from shops and the arms dealer. They use these weapons against you and get stronger as time goes on, so make sure you progress effectively or they might win this war!
Current Bunnies:
Flintock Bunny: A basic infantry of the secret bunny arms organization, they fire single shots that deal small damage, but are mainly there to distract you from other attackers. Has a chance to drop a flintock pistol.
Copper Warrior Bunny: Weak but slightly more tanky than a flintock bunny, these foot soliders focus at melee attacks. Has a chance to drop copper gear.
Tin Warrior Bunny: Slightly stronger than a copper warrior bunny, these foot soliders focus at melee attacks. Has a chance to drop tin gear.
Iron Warrior Bunny: Those found worthy are dubbed as carrot guards, iron clad warriors that focus at melee attacks. Has a chance to drop iron gear.
Lead Warrior Bunny: Carrot Guards commonly promote to lead warrior bunnies, who strike powerfully and vindictively. Has a chance to drop lead gear.
Silver Warrior Bunny: Trained knights of the bunny deity, they soak up lots of damage and deal it back at you. Has a chance to drop silver gear.
Tungsten Warrior Bunny: Also known as Paladians, they soak up tons of damage and deal it back at you. Has a chance to drop tunsten gear.
Gold Warrior Bunny: A true lord of bunnies, they attack with devastating swiftness. Has a chance to drop gold gear.
Platinum Warrior Bunny: The best of the chromatics, they are a literal force of nature. Has a chance to drop platinum gear.
Minishark Bunny: After a few shady purchases with a certain town villager this bunny is 33% gun, 33% bunny, and 33% shark with 1% bullets.
Boomstick Bunny: While a bunny frame is not built for the recoil, this bunny couldn't care less and goes on rampages.
Ninja Bunny: Stealthy and Swfit, they can go near invisible and throw shurikens up into the air to avenge the slimey ninja.
Support Bunny: While not as agressive as the others, it creates beacons of healing energy that heal any monster in a small radius whilest pushing you away.
Sea Bunny: While uncommon, they swim around oceans and attack anyone who steps foot in the water. The terror doesn't end there as they can walk on land to persue foes.
Wizard Bunny: A skilled arcanist, they fire a spread of pure chaos into foes before teleporting behind the enemy for a quick kill.
Gargantuan Bunny: After being bloated with forces of the darkness and light, they became huge and aggressive machines of justice.

Large update coming soon, stay tuned in my discord!

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
The Etherium Mod

https://i.imgur.com/w1rLqoG.png
Download v0.0.2.8 (26.2 MB)

Urix

Welcome to The Etherium Mod!

This mod contains 90+ Items, and one boss.
This mod aims to add balanced content to vanilla Terraria.

-------------------------------------

Versions:

v0.0.1: Initial release
v0.0.2: Resprites, bug fixes, and music added.
v0.0.2.1: Minor changes and resprites
v0.0.2.2: Minor changes
v0.0.2.3: Minor changes
v0.0.2.4: Description changed
v0.0.2.5: Resprites, Batling Gun added, other minor changes.
v0.0.2.6: Bug fixes.
v0.0.2.7: Removed "Rainbow Shard", minor resprites.
v0.0.2.8 (current version): Minor resprites.

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Calamity Weapon Randomizer
Download v1.4.0.0 (55.3 KB)

HamburgerBoi

Calamity Weapon Randomizer is a weapon randomizer mod made for Calamity.
It does exactly what Weapon Randomizer mod does but every single calamity weapon is now on the list.
Pre hardmode weapons, Hardmode and Post-Moonlord weapons are seperated into 3 catagories to prevent tier breaking.
To prevent confusion, all weapons with rogue counterpart will only have the melee one(except elemental disk)
All weapons in the first hotbar slot is unconsumable, even weapons that are supposed to be consumable(so you don't throw your weapon away)

1.0 - mod introduced
1.1 - added all missing items
1.2 - slightly altered the timer + random item system to prevent lag when reading the huge item list
1.3 - changed the list to not have bot hrogue and melee weapon counterparts to prevent code confusion
1.3.1 - changed text color
1.3.2.1 - changed elem disk to only have the rogue version
1.3.2.2 - changed vanilla weapons that are post ml from hardmode list to post ml list
1.3.3 - fixed revives stopping the timer
1.3.4 - fixed several weapons being in the wrong place
1.3.4.1 - added in some command usage tip when you load in the world
1.4 - updated mod to match with calamity 1.5

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Wooden Shortsword and Pickaxe
Download v1.0 (8.3 KB)

Rover

No one wants this. If you download this, you are one of a kind. These are slightly better alternatives to the copper tools that you receive at the start of the game.

(Sorry about the lack of an icon, couldn't get it working.)

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
x15 26 mod

https://i.imgur.com/a9khUhG.png
Download v0.8.0.1 (7.3 MB)

HamsteR

https://discord.gg/9YscX9m4Vx
Or just click on the "home page" button

This mod contains:
-Russian and English localizations
-269 items
-89 weapons
-41 accessories
-8 armor sets
-4 light pets
-11 potions
-173 projectiles
-38 buffs
-9 debuffs
-35 prefixes
-1 boss
-15 enemies
-32 tiles
-2 walls
-37 sounds
-4 ores

v0.8 changelog:

Briefly:
+83 items
+32 weapons
+13 accessories
+3 armor sets
+0 light pets
+2 potions
+86 projectiles
+4 buffs
+2 debuffs
+10 prefixes
+1 boss
+4 enemies
+3 tiles
+0 walls
+17 sounds
+0 ores
and mod icon updated!


Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased (5 -> 8)
| Use speed reduced (45 -> 40)
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been increased
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been increased
|
| -Deathblade releases sparks and its size has been increased
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage (75 -> 60)
| Changed the wave sprite and its behavior
| Size has been increased
|
| -Solar Flame sprite changed
| Changed damage (175 -> 150)
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

Was changed for expert mode:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage increased (3 -> 6)
| shooting speed slowed down (3 -> 4)
| Spread reduced by 16.6%
}

-------------------------------------------

Was changed for hardmode:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been reduced (80 -> 50)

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to 35 seconds (was 30) the time spent in the void will be increased to 6 seconds (was 7)

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage (66 -> 75)
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every 1.3 seconds (was every 2 seconds)
| Mana cost (250 -> 100)
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage "> x15 26 mod is a root of evil...

I'm from Russuia and use translator for translate all to english!

There is now an official Discord server (But I'm too lazy to complete it, sorry):
https://discord.gg/9YscX9m4Vx
Or just click on the "home page" button

This mod contains:
-Russian and English localizations
-269 items
-89 weapons
-41 accessories
-8 armor sets
-4 light pets
-11 potions
-173 projectiles
-38 buffs
-9 debuffs
-35 prefixes
-1 boss
-15 enemies
-32 tiles
-2 walls
-37 sounds
-4 ores

v0.8 changelog:

Briefly:
+83 items
+32 weapons
+13 accessories
+3 armor sets
+0 light pets
+2 potions
+86 projectiles
+4 buffs
+2 debuffs
+10 prefixes
+1 boss
+4 enemies
+3 tiles
+0 walls
+17 sounds
+0 ores
and mod icon updated!


Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased (5 -> 8)
| Use speed reduced (45 -> 40)
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been increased
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been increased
|
| -Deathblade releases sparks and its size has been increased
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage (75 -> 60)
| Changed the wave sprite and its behavior
| Size has been increased
|
| -Solar Flame sprite changed
| Changed damage (175 -> 150)
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

Was changed for expert mode:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage increased (3 -> 6)
| shooting speed slowed down (3 -> 4)
| Spread reduced by 16.6%
}

-------------------------------------------

Was changed for hardmode:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been reduced (80 -> 50)

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to 35 seconds (was 30) the time spent in the void will be increased to 6 seconds (was 7)

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage (66 -> 75)
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every 1.3 seconds (was every 2 seconds)
| Mana cost (250 -> 100)
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Difficulty Editor

https://i.imgur.com/dhFyfoo.png
Download v1.0.0.2 (64.4 KB)

HamsteR

more of you, the stronger they are...

Warning! Only parameters from "Difficulty of all enemies and projectiles config" work on mobs and projectiles from mods

I hope you understand how it works)
__________________________

v1.0.0.2:

-Typo fixed

v1.0:

-Boss difficulty config moved to another tab

-Added Betsy parameters

-The maximum value of multipliers and divisors has been increased to 2/1000

-Minimum divisor value = 0.01/1

-Added invasion difficulty config

-Added event difficulty config

-Added Russian translation

v0.1.8.1:

-Updated mod icon

v0.1.8:

-Added the ability to change the amount of defense of hostile mobs

-Added icons to make it easier to find the options you need

v0.1.7:

-Now you can reduce the health and damage of hostile creatures

-Mod name changed to "Difficulty Editor"

-Updated mod icon

-Fixed a typo in the description of the Brain of Cthulhu

v0.1.6.3:

-Changed the color of the icon title and border

v0.1.6.2:

-Description changed

v0.1.6.1:

-Fixed typo in config

v0.1.6:

-Added boss parameters in config

v0.1.5:

-Added Difficulty Config

v0.1.4:

-Enemy projectiles deal x2.5 damage

"> You can adjust the amount of life, damage and defense for mobs, as well as damage for projectiles (but you need to choose an expert mod)

The more of you, the stronger they are...

Warning! Only parameters from "Difficulty of all enemies and projectiles config" work on mobs and projectiles from mods

I hope you understand how it works)
__________________________

v1.0.0.2:

-Typo fixed

v1.0:

-Boss difficulty config moved to another tab

-Added Betsy parameters

-The maximum value of multipliers and divisors has been increased to 2/1000

-Minimum divisor value = 0.01/1

-Added invasion difficulty config

-Added event difficulty config

-Added Russian translation

v0.1.8.1:

-Updated mod icon

v0.1.8:

-Added the ability to change the amount of defense of hostile mobs

-Added icons to make it easier to find the options you need

v0.1.7:

-Now you can reduce the health and damage of hostile creatures

-Mod name changed to "Difficulty Editor"

-Updated mod icon

-Fixed a typo in the description of the Brain of Cthulhu

v0.1.6.3:

-Changed the color of the icon title and border

v0.1.6.2:

-Description changed

v0.1.6.1:

-Fixed typo in config

v0.1.6:

-Added boss parameters in config

v0.1.5:

-Added Difficulty Config

v0.1.4:

-Enemy projectiles deal x2.5 damage


Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Ground ZERO

https://i.imgur.com/0vUXJx5.png
Download v0.2.8 (36.2 KB)

picklee

Ground ZERO is currently a WIP mod. I plan to expand upon this mod regularly, the current plans are to add all sorts of items
to terraria such as crossover weapons or many other things. As of now though it is a very tiny mod.

Ground ZERO currently adds NINE Weapons (more to come in the future)

Any Suggestions or Feedback would be Greatly Appreciated!
For Direct Contact please DM on Discord @ picklee#8348

Weapons Added:
Chaingun (DOOM)
BFG9000 (DOOM)
Thieves Sword (Castle Crashers)
Virtuous Contract (Nier Automata)
Masamune (Final Fantasy)
Scar (Fortnite)
Kunai (Naruto)
Spectre Knights Scythe (Shovel Knight)
Raygun (Call of Duty Series)

~CHANGE LOGS~
0.2.8 (MARCH 26/2021)
~Fixed some small errors

~Adjusted some items

0.2.7 (MARCH 26/2021)
~Added Raygun from the COD Series
(Crafting Recipe is: 15 Soul of Sight, Spacegun)

~Buffed Necro Scythe now has a chance to inflict debuff "Poisoned" on enemies

0.2.6 (MARCH 20/2021)
~Scar and Chaingun now have a chance to not consume ammo

~Masamune now has life steal properties (Invisible but there)

~Fixed a few mistakes with Necro Scythe

0.2.5 (MARCH 20/2021)
~Updated Icon

~Added Spectre Knights Scythe from Shovel Knight
(In Game Name is "Necro Scythe")
(Crafting Recipe is: 50 Bones, 15 Crimtane Bars)

0.2.4 (MARCH 19/2021)
~Added BFG 9000 from The DOOM Series
(Crafting Recipe is: 1 Magnet Sphere, 35 Spectre Bars, 10 Neblula Fragments)

~Added Kunai from Naruto (or really anything tbh)
(Crafting Recipe is: 5 Iron or Lead Bars, 999 throwing knives)

0.2.3 (MARCH 17/2021)
~Added Icon (for real this time.)

~Added Masamune (Sephiroths Sword) from Final Fantasy Series!
(Crafting Recipe is: 1 Muramasa, 15 Souls of Night)

~Added Fortnite Scar from.. Fortnite
(Crafting Recipe is: 1 Illegal Gun Part, 5 Iron or Lead Bars, 20 Hallowed Bars)

~Updated Virtuous Contract Sprite (Again)

~Fixed Thieves Sword Sprite

~Nerfed Thieves Sword Damage 16 to 13
~Nerfed Thieves Sword Use time from 28 to 36
~Fixed Thieves Sword Crafting Recipe to use Iron or Lead Bars, and use any wood

0.2.2 (MARCH 14/2021)
~Updated Virtuous Contract Sprite

~Nerfed Virtuous Contract 175 Damage to 143 Damage
~Nerfed Virtuous Contract Use Time from 18 to 28

~Buffed Thieves Sword 15 Damage to 16 Damage

0.2.1 (MARCH 14/2021)
~Added Virtuous Contract From Nier Automata, will shoot a projectile that comes back to you
(Crafting Recipe is: 20 Hallowed Bars, 5 Nanites)

~Added Homepage

0.2 (MARCH 13/2021)
~Added Thieves Sword is from the Game Castle Crashers, The Sword will shoot a golden coin as a projectile.
(Crafting Recipe is: 5 Gold Coins, 10 Iron Bars, 5 Wood)

0.1 (MARCH 13/2021)
~Released!

~Added Chaingun: This Chaingun is from the DOOM series, it will unload a ton of bullets upon your foes.
(Crafting Recipe is: 1 minishark, 30 Hellstone Bars, 5 Souls of Night)

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
AlternitaveWeapons
Download v0.4 (240.2 KB)

Gehrman

Adds Weapons And Items That Are Mostly Obtained Through Rare Drops

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
HUD Elements Lib
Download v5.0.0.4 (102.8 KB)

hamstar

This is a library mod for mods to define HUD-space UI elements that are able to be repositioned freely (alt+click to drag). Elements smartly avoid overlapping each other and vanilla HUD elements (if desired).

Note: This mod will not do anything without another mod to make use of it (hence, a library mod).

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Axespansion
Download v1.0 (15.2 KB)

terracrow

Axespansion adds hand-crafted axes made to battle your enemies!

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
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