tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
|---|---|---|---|---|---|---|
Chroma's SK Content Mod
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Download v0.3.2.2 (1.6 MB) |
ChromaEquinox |
This is a fairly small mod made by myself. It is largely based off the game Spiral Knights, an MMO I used to play years ago.
This mod adds an assortment of weapons - mostly bombs, swords and blasters. It also adds a few new enemies to the earlygame and a couple of melee armour sets. The mod gives you enough content to do a whole playthrough solely focused on its weapons. FOR MORE INFO PLEASE VISIT THE FORUM POST! Beta 0.3.2.2 - Maskeraith pet can be obtained in crimson worlds too (should have been all along - whoops). - Leather recipe added for vertebrae. - Slightly buffed protobomb. It was a little underwhelming. - Protocrest drop chance increased as, if you were to get it too much later it would almost be pointless to have. - Protoshiled can now be melted down into odd scrap metal just like the other proto gear. Beta 0.3.2.1 - Fixed some typos. - Removed corrupt/hallowed pedestal condition for Grand Faust/Divine Avenger recipes. It only led to confusion. - Buffed Silversix and Blackhawk. - Lowered pulsar line sounds volume, sounds now play in multiplayer. - Other small things I forgot to write down. Beta 0.3.2 - Added Silversix and Blackhawk, available at the start of hardmode. - Resprited Argent Peacemaker and Sentenza. Made them post-mechs. - Slight sprite adjustments. - Currently doing a playthrough with the mod so lots of rebalancing. Lots of little bits and bobs. Mostly nerfs. - To make the Maskeraith Battle Sprite more useful and to keep it relevant throughout the whole game, made it inflic venom in hardmode instead of poison, also when ability is active the player will ignore knockback and only take half damage. - Fixed Corrupt/Crimson Salt Shard bombs' debuff. I broke it in the last update unknowingly. - Proto weapons can be melted down for 3 Odd Scrap Metal each but they also require 6 each to craft now. - Sniped Stranger Hat has got its Night Vision buff back. - Probably other stuff that I forgot to write down. Beta 0.3.1 - Added Pulsar, Gigawatt Pulsar and Polaris. Talk to the Mechanic about it! - Made Seraphynx pet spawner rarer. - More rebalancing. - Lowered Pulsars damage by 5. Beta 0.3.0.1 - Added "buff" icons for each battle sprite. - Slightly changed some sprites+dusts. Beta 0.3.0 - New feature - Battle sprites, little buddies to help you on your quest! 3 added so far, more to come in future updates. - Added Leviathan Blade and Lionheart Honor Blade. Functionally nearly the same, Lionheart Honor Blade has a slighty higher crit rate and is a rare drop only. - Added Sealed Sword, an ingredient in the crafting of the Divine Avenger and Grand Faust. - The text to signal that The Snarbolax is on the hunt now only appears once, just like it should. - Fixed a bug with the Nightmare Mane breaking nearly every other wall placed item in the game (whoopsie!). - Updated some sprites. - Both Awakened Duskblade recipes were wrong, they are now properly craftable. - Buffs and nerfs, rebalancing. - Updated forum post for tips to finding mod content. Go check it out! Beta 0.2.2.3 - Made mods enemies slightly more common, lowered material cost for Proto equipment. Beta 0.2.2 - Simple re-publish due to the wipe several months back plus tmodloader updates. Beta 0.2.1 - Darkened Snarbolax Armour sets' sprite borders. Looked messy and wishy-washy. - Nerfed Protosword top-end damage. From 26 defence (when it always shoots a beam, protocrest equipped or not), it gains 1 damage per 4 defence rather than 1dmg/2def. It's meant to be used early on, not the whole game. Still very useful for taking out bosses. - Made Barbarous Thorn Shield obtainable in hardmode. Too OP beforehand. - Slightly buffed Super Blast Bomb. - Made Nightmare Mane placeable! Beta 0.2 - Increased Protosword damage slightly. - Increased Blaster's knockback. - Added Crimson Salt Shard Bomb. - Added Crystal Shard Bomb. - Cleaned up and fixed various bits of code. Beta 0.1.35 - Tooltip changes. Added tooltips to various swords to indicate that they have right click functionality. Other tooltips changed for clarity. Beta 0.1.34 - First release. As this is the first public release please note it may not be well balanced. If you experience any issues or see places for improvement in balance please let me know. Not yet tested with other mods, so please let me know! Please also let me know how things work (or don't) multiplayer. Localizer Package |
5 years ago | tModLoader v0.11.7.6 | Edit | Delete |
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Kira ti cho creizi
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Download v0.1 (12.9 KB) |
KIRA KREIZI |
Kira ti cho creizi is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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DannyTools
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Download v0.2 (9.5 KB) |
FatherDanny |
DannyTools is a pretty cool mod, it does...this.
Localizer Package |
6 years ago | tModLoader v0.11.6.1 | Edit | Delete |
Charged+
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Download v1.5.4 (157.6 KB) |
Dominolan |
Charged+ expands on the pre-hardmode magic class by adding gem amulets, an alternative to gem staves. They operate similarly to the charged blaster cannon, although scaled down to pre-hardmode difficulty. There is one for every gem, and like the staves, they improve with the quality of gem used to craft them. This is the first version of the mod and I plan to continue updating it to expand past pre-hardmode. Visit the homepage to give feedback or ask questions.
Localizer Package |
6 years ago | tModLoader v0.11.6.1 | Edit | Delete |
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VeryReality
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Download v0.1.3 (30.2 KB) |
SatanDiggingSnow |
This mod adds complex mobs and a couple of unusual weapons.
The mod is under development. Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Octotacular Sword
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Download v1.0 (7.3 KB) |
Artificial |
Adds a new sword made from dirt at a work bench.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Hollow Knight+
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Download v0.8.3 (47 KB) |
Sam Fochs and Shane Eric… |
Adding Hollow Knight stuff while fitting in with Terraria. (Uploaded for testing)
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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No Homo
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Download v0.1 (7.2 KB) |
GOD |
No Homo is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Joe Mod
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Download v0.1 (38.3 KB) |
Rainbowunicornz |
poopoo
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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insanitea's mod
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Download v2.1 (89.8 KB) |
insanitea |
A miscellaneous compilation of me and my friend's ideas
v2.0 Added: -Recipie for Enchanted Orphan Shooter (nope it was bugged :( ) -A mysterious acronym...... v1.2 Added: -Enchanted Orphans and related (not really sorrry) -True Cactus Sword v1.0 Added: -Diamond Sword -Seer's Swarm Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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TenkaMod
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Download v0.1.1 (10.6 KB) |
Tenka |
There is nothing really finished in here yet.
WIP Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Noah's Mod
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Download v0.1 (19.4 KB) |
Jackson Weibel |
Noah's Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Zeddy's Weaponry
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Download v0.1.1.5 (364.3 KB) |
Captain Zeddy |
This mod aims to introduce a bunch of new ranged weapons and stuff.
0.1.1.5 -Added 2 shotguns -Added a brand new weapon, the "heavy metal" that can be upgraded with rare (10% chance) boss drops and has its own in game sound. This weapon is only upgradeable until eye of cthulhu but in the future i will add frops and upgrades for every boss in the game -Fixed a bug that made some weapons of the mod to be swinged like swords. (It was pretty fun to me ngl) 0.1.1.0 -Added 10 weapons (All bows). 0.1.0.3 -Added 2 weapons -Added mod Icon 0.1.0.2 -Bug fixes. -Added 3 wepons. -Recipes adjusted. -Weapons rebalanced. -Added a cheaper Megashark recipe using the Cursed shark. -All wepons (from this mod) prices adjusted. 0.1.0.1 -Added 1 weapon. -Added 1 ammo type. -Recipes adjusted. 0.1 -Added 2 weapons. Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |
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Bad Omen
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Download v0.22 (17.1 KB) |
lmckeveney855 |
Forgotten i must have, remember asking I do not!
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Chem's Masochist Mode Additions
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Download v1.5 (50.1 KB) |
Chem |
This mod adds some additional effects to the ever so popular Masochist Mode from Fargo's Soul Mod, though you don't actually need Masochist Mode to be enabled for these effects, but it's pretty critical for a full effect.
Most of the effects added by this mod are inspired from suggestions. I know Masochist Mode was renamed to Eternity Mode but screw that, I'm still referring to it as Masochist Mode. DISCLAIMER: This mod assumes that you're using Fargo's Soul Mod's Masochist Mode (or Eternity Mode, pick your poison) and as such does not consider whether or not it is actually active. In addition, it's not meant to be entirely balanced, much like Masochist Mode EX. New Masochist Mode Debuffs: Time Rupture Freezes you in place while blocking your vision. Stores damage taken until the debuff's duration is over. Dramatically cuts immunity frames after the initial hit. Most definitely not a JoJo reference, that's what Time STOP is for, not Time RUPTURE. Impaled Disables life regen and reduces damage reduction by 10%. The duration is infinite unless the player heals. Current additions: The Stoned debuff instantly kills you and creates a statue in your place Conversely, Midas will also instantly kill you, at least you won't be worthless though Spiked slimes of all types will explode into their respective spikes on death Ichor Stickers and Blood Crawlers explode into streams of ichor on death Clingers and Eaters of Souls explode into cursed fireballs on death Boulders inflict Defenseless for 10 seconds and Stunned for 3 seconds Geysers and Flame Traps randomly inflict On Fire, Frostburn, Cursed Flames and Shadowflame for 15 seconds, they may rarely inflict Flames of the Universe for 30 seconds instead Dart Traps inflict Crippled for 5 seconds and Venom for 10 seconds Super Dart Traps inflict Crippled, Clipped Wings and Ivy Venom for 5 seconds Spear Traps inflict Wounded and Marked for Death for 5 seconds Spiky Ball Traps inflict Marked for Death and Clipped Wings for 1 second Bones thrown by skeletons inflict Stunned for 1 second Nailhead nails, Deadly Spheres, Skeleton Sniper bullets, Everscream needles and ornament sharapnel inflict Wounded Shadow Fireballs inflict Time Rupture for 1 second Most Moon Lord attacks inflict Time Rupture for 1 second Phantasmal Spheres inflict Time Rupture for 2 seconds Phantasmal Deathray (all variants related to Moon Lord) inflicts Time Rupture for 3 seconds Golem is undefeatable outside of the temple if you haven't defeated it yet Lihzahrd Bricks, Wooden Spikes, Pressure Plates, and all traps in front of natural Lihzahrd Brick Walls cannot be mined until Golem is defeated Before Plantera is defeated, you have a limited amount of time to scout the temple, in addition you cannot use any items or loot any chests After Plantera is defeated, you're given a 5 minute time limit to explore the temple and fight Golem, this timer is disabled while Golem is alive Localizer Package |
6 years ago | tModLoader v0.11.7.4 | Edit | Delete |
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Gemstone Tools
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Download v0.1 (10.4 KB) |
Chairzaird |
Gemstone Tools is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Multiplayer Progression Assist
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Download v1.3.1 (58 KB) |
Juni Knytt |
Multiplayer Progression Assist is a crafting mod that adds in balanced crafting recipes for items that are practically essential for progressing in the game. The main idea is to bring in all the vanilla craftable items in Calamity, like craftable Hermes boots, cloud in a bottle, etc, and add them into a standalone mod with an emphasis on balancing. Multiplayer Progression Assist recipes: -Crafting Tables Recipes- Skymill: 10 Sunplate Block, 2 Any Iron Bar, 1 Chain Evil Alter: 20 Any Evil Bars, 20 Any Evil Material, 20 Any Evil Stone, 5 Any Evil Seeds Leather: 5 Vertebrae -Anvil Recipes- Hermes Boots: 1 Leather, 1 Fallen star, 5 Silk, 5 Any Silver Bars Cloud in a Bottle: 1 Bottle, 5 Cloud, 1 Fallen star Sandstorm in a Bottle: 1 Cloud in a Bottle, 5 Sturdy Fossil, 10 Sand Block Blizzard in a Bottle: 1 Cloud in a Bottle, 5 Ice Block, 10 Snow Block Anklet of the Wind: 10 Jungle Spore, 1 Any Evil Material Aglet: 5 Any Copper Bar Ice Skates: 5 Silk, 2 Leather, 2 Any Iron Bar Water Walking Boots: 5 Silk, 1 Leather, 1 Water-Walking Potion Lava Charm: 1 Chain, 5 Any Evil Material, 5 Hellstone, 1 Obsidian Skin Potion Flipper: 3 Silk, 1 Leather, 2 Shark Fin Diving Helmet: 5 Copper, 5 Shark Fin Cobalt Shield: 10 Any Cobalt Bar Magic Mirror: 1 Recall Potion, 5 Any Silver Bar, 10 Glass -Evil Alter Recipes- Fallen Star(3): 1 Mana Crystal -Tinker's Workshop Recipes- Dart Trap: 5 Wire, 10 Stone, 5 Wooden Arrow -Skymill Recipes- Shiney Red Balloon: 1 String, 20 Gel, 1 Fallen star Golden Horse Shoe: 5 Any Gold Bar, 10 Sunplate Block, 1 Fallen Star -Hardmode Anvil Recipes- Soul of Wight(3): 1 Soul of Sight, 1 Soul of Might, 1 Soul of Fright Soul of Sight: 1 Soul of Wight Soul of Might: 1 Soul of Wight Soul of Fright: 1 Soul of Wight Life Fruit: 5 Soul of Wight, 5 Jungle Spore Artificial Bulb: 5 Chlorophyte Bar, 10 Souls of Wight, 5 Jungle Spores Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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Noob craft mod
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Download v0.1 (10.6 KB) |
PBL a complete PRO!! |
Noob craft mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Astronomy Overhaul
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Download v0.2.3 (55.8 KB) |
gawgitta, polar, and Rig… |
Astronomy Overhaul
Astronomy Overhaul aims to flesh out the space biome, and give it some depth other than just "Harpies, Wyverns, Islands, sometimes aliens". This mod adds content to the space biome, to give players a reason to set up permanent outposts there as opposed to just dumping their painter there because the painting looks nice. -=-=-=-=-=- Changelog: 0.2.3: Began to upkeep a changelog, Renamed Sunsteel to Igneus, Added Igneus Spear Credit: Amazing thanks to the sprite artist, Polar Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Download v1.0.12 (13.8 MB) |
HikariAnimator |
Knitemare
Hi, It's me, Hikari. I've written this up to help You all know what You're getting into to, downloading this mod and all. Okay, so, What is this mod? Well, it is a Heavily Work in Progress mod, with the main aspects being Lore and Expanding the world of Terraria with new enemies, items, and bosses. We currently have what is probably the smallest "Team" working on the mod, with I, yours truly, and my Part-Time buddy, Who we'll call Myst. (You may know him from his works on, Oh, I don't know, being one of the three mains who are making "Mod of Redemption", and the guy who's designing Oblivion from Ancients Awakened, but that's not here or there..) Now, as that's out of the way, the Update Log. - V.1.0.12, The "No More Bosses" Update Self-Explanatory Title, the two bosses, got rid of 'em. Now, Now, Look, I know some people will be Screeching at me, but listen. They were both recodes of already existing bosses, we all know that, When I get better at scripting, THEN I'll add bosses back. Anyways, On a better note. We got re-sprites for All of the Eldritch gear, a.k.a the three items, A new set of stuff called "Darkflare", Which I won't spoil anythin' bout Yet. And some random re-sprites here and there, being the Oceanic Greatbow, Again, The Bloody Dagger, and the Pumpkins Poking Blade, so yea. (Oh also, Bye =) Anyways, that's all for now. I'll see you all Later! -Yours Faithfully, the Gaming Chair Potato, Hikari. (Wait, lastly, if you want to help ((Seriously I need help..)), you can DM me on Discord, at: Hikari#7544. :D)"> Knitemare Hi, It's me, Hikari. I've written this up to help You all know what You're getting into to, downloading this mod and all. Okay, so, What is this mod? Well, it is a Heavily Work in Progress mod, with the main aspects being Lore and Expanding the world of Terraria with new enemies, items, and bosses. We currently have what is probably the smallest "Team" working on the mod, with I, yours truly, and my Part-Time buddy, Who we'll call Myst. (You may know him from his works on, Oh, I don't know, being one of the three mains who are making "Mod of Redemption", and the guy who's designing Oblivion from Ancients Awakened, but that's not here or there..) Now, as that's out of the way, the Update Log. - V.1.0.12, The "No More Bosses" Update Self-Explanatory Title, the two bosses, got rid of 'em. Now, Now, Look, I know some people will be Screeching at me, but listen. They were both recodes of already existing bosses, we all know that, When I get better at scripting, THEN I'll add bosses back. Anyways, On a better note. We got re-sprites for All of the Eldritch gear, a.k.a the three items, A new set of stuff called "Darkflare", Which I won't spoil anythin' bout Yet. And some random re-sprites here and there, being the Oceanic Greatbow, Again, The Bloody Dagger, and the Pumpkins Poking Blade, so yea. (Oh also, Bye =) Anyways, that's all for now. I'll see you all Later! -Yours Faithfully, the Gaming Chair Potato, Hikari. (Wait, lastly, if you want to help ((Seriously I need help..)), you can DM me on Discord, at: Hikari#7544. :D) Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |