tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
|---|---|---|---|---|---|---|
|
The Ironic Doge Summon Mod
|
Download v0.2 (34.4 KB) |
Sag |
its just the description.
Localizer Package |
5 years ago | tModLoader v0.11.7.7 | Edit | Delete |
|
Trap Vending Machine
|
Download v0.1 (9.2 KB) |
PillarIdiots |
Just a small mod created for a challenge playthrough where all bosses are to be fought with only traps.
Uses the vending machines mod to add a shop that sells traps and the items used to rig them up. The machine is called "Mechanic's Stockpile" and costs 1 Iron/Lead bar and can be crafted by hand. This was a one night project, but I published it in case someone has similar ideas for a playthrough. Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
Eldritch Awakenings
|
Download v1.2.1 (153.2 KB) |
troll and me |
not done dont get stop please
Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
|
Hollow - The Music Expansion
|
Download v0.3.0.1 (5 MB) |
SkyeVibes |
This is an expansion for my mod Hollow which will eventually add all Hollow Knight Music into Hollow.
Changelog: v0.2: Actually made it work smh. Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
No Natural Life Regeneration
|
Download v1.0 (5.5 KB) |
Chem |
Disables natural life regeneration.
Equipment and buffs that heal over time as well as healing potions will still function, but other than that you won't be able to generate life naturally. This actually makes healing potions and regenerative accessories/buffs that much more impactful and important, which I think is great for challenges. Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
Zenith Pickaxe
|
Download v1.2.5 (103.6 KB) |
RandomComputerUser |
Adds 5 pickaxes to the game:
- Jungle Pickaxe - Midnight Pickaxe - Terra Pickaxe - Zenith Pickaxe - True Zenith Pickaxe Use the Guide and some pre-existing pickaxes to view the recipes for the new pickaxes. If you're experiencing lag, try disabling shaders in this mod's configuration menu. The True Zenith Pickaxe can switch between slow, medium, and fast mining speeds. Right clicking while the fast speed mode is active will throw pickaxes similarly to how the Zenith in 1.4 throws swords. v1.2.5 (2021-02-18) - Updated Midnight Pickaxe and Jungle Pickaxe sprites - True Zenith Pickaxe slow mode is now faster when smart cursor is enabled and slower when smart cursor is disabled - Projectiles and shaders now render correctly when both game zoom and UI zoom are above 100% - Minor tweak to shaders v1.2.4 (2021-02-16) - True Zenith Pickaxe recipe requirements updated: > All modded pickaxes are searched to find the highest pickaxe power (limited to 300%) > If highest (limited) power is above 230%, at least one pickaxe with at least the highest (limited) power is required to craft the True Zenith Pickaxe > Pickaxes with at least 500% power or 1000 damage do not activate the requirement, but may be used if the requirement is active > Pickaxes with at least 1000 damage may only be used if they also satisfy the pickaxe power requirement - Added a slow mode to the True Zenith Pickaxe - Shaders are now visible while the game is paused - Tweaked shaders - Optimized netcode v1.2.3.1 (2021-02-15) - Fixed shader going in wrong direction while in reversed gravity v1.2.3 (2021-02-15) - True Zenith Pickaxe now requires a stronger pickaxe (up to 300% pickaxe power) to craft if one exists in another mod and can be crafted itself - Lowered Luminite Bar requirement for True Zenith Pickaxe from 200 to 100 - Reduced pickaxe power of Zenith Pickaxe to 230% - Updated motion of True Zenith Pickaxe projectiles - Reduced damage of Zenith Pickaxe and True Zenith Pickaxe - True Zenith Pickaxe now appears smaller in projectile - Updated shaders - Updated dusts v1.2.2 (2021-02-14) - Slightly buffed True Zenith Pickaxe Fast Mode - Removed unused textures v1.2.1 (2021-02-14) - Fixed invisible True Zenith Pickaxe projectile bug (should now show Jungle Pickaxe) v1.2.0 (2021-02-13) - Added Terraria Community Forums homepage - Added the Jungle Pickaxe, Midnight Pickaxe, and Terra Pickaxe - Added shaders and a new configuation option - Improved custom smart cursor logic - Zenith Pickaxe now respects pickaxe power (True Zenith Pickaxe can still mine blocks above its pickaxe power) - Tweaked motion of True Zenith Pickaxe projectiles - Slightly reduced damage of True Zenith Pickaxe projectiles - Updated Fast Mode UI - Improved multiplayer support (hopefully) - Fixed slight stuttering when using non-fast right-click on the True Zenith Pickaxe - Fixed bugs related to autopause - Removed accidental debug text - Updated dusts The rest of the changelog can be found on the homepage Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
PsychedelicPrism
|
Download v0.5.7 (66.1 KB) |
txin |
My first mod, originally intended to be a test.
Adds a custom Last Prism variant that summons 5 orbiting prisms that rougly converge around the cursor in a helix pattern. Each prism fires off a purple Last Prism beam, as well as random vanilla laser projectiles with increased damage and speed. Hold the cursor on the player for a pentagram pinwheel that spans the whole screen! As strong a weapon it is for early and mid game with its base damage of 1, by far the weapon's biggest strength is its ability to shred every enemy imaginable, all the way through not only late game, but every enemy and boss in every mod. The fully charged beams gain a dark energy centre which can penetrate through anything and everything. No matter how high the foe's HP is, no matter how high the defense, regen or DR, even invulnerability frames and invincibility status does not protect an enemy from the Psychedelic Prism's destructive capability. This mod is not designed to be particularly balanced in any respect. Its purpose is to be used for fun, or for those pesky bosses in some mods that are just too difficult to beat. It's weaker against weaker enemies, and gets stronger against stronger enemies. When fully charged, this weapon is able to wipe out any boss, including invincible ones, and does so at a satisfying, but intentionally not instant, pace. Deals knockback to all enemies including worms and bosses, weakens and destroys enemy projectiles countering with a shower of homing and star projectiles, and killing an enemy with it grants a plethora of buffs to the user. Patch notes (Latest first): Update 0.5.7: SLIIIDE TO THE LEFT *slides and crashes* Updated the mod/inventory icon to remove all those nasty mixels. - smudgedpasta Update 0.5.6: Fixed several issues with the target NPC despawning instead of dying, no longer breaks with attack speed modifiers. Update 0.5.5: Deflected projectiles close to the player can no longer damage them. Update 0.5.4: No longer hogs projectile cap when countering a large swarm of projectiles or boss minions. Update 0.5.3: Improved reliability of percentage-based damage on bosses with custom damage formulas. Update 0.5.2: Ported latest updates to the 1.3 version. Update 0.5.1: Fixed small error in beam colour calculation. Update 0.5.0: Adjusted damage formula. Now takes longer to kill weaker bosses, but is scaled by magic damage, magic crit chance, and luck. Prism orbital speed is now increased by melee speed stat. Now deals knockback to everything it hits, such as lunar pillars and enemy projectiles. Knockback now scales to inverse square of distance. Update 0.4.6: Made it easier to hold beams on the player. Update 0.4.5: Fixed inappropriately instakilling enemies after reloading world. Update 0.4.4: Now able to destroy normally destroyable NPC-based projectiles such as Ancient Light once again. Update 0.4.3: Laser barrage no longer scales with enemy defense. Now deals a bit more knockback when fully charged. Made it slightly easier to block projectiles. Update 0.4.2: Fixed item use time, which was previously causing issues for those obtaining the item in many prior versions. Update 0.4.1: Beam hitscan is now performed from the tip of the second intersection of the secant formed by the beam through the expanding orbital circle, preventing the beams being blocked by walls behind the player while charging up. Update 0.4.0: Initial animation now has vanilla Last Prism's rainbow colours, fading to purple, white, then black. Can no longer penetrate walls until dark beams appear. Update 0.3.9: Touched on startup particle effects, fixed small visual bugs, slightly improved overall computational performance. Update 0.3.7: Improved reliability of killing enemies that are not supposed to be killable, such as training dummies. Main attack deals slightly less damage to bosses. Startup animation on first load has been optimised. Update 0.3.6: Main beams no longer deliver instakill damage on targets with 1HP; only dark beams should. Update 0.3.5: Attenuated some sound effects, laser barrage made weaker against bosses, dark energy beams now drain all health an enemy has gained. Update 0.3.4: Minor bugfixes, allowed beam enemy kills to trigger player.OnHitNPCWithProj Update 0.3.0: Optimised hit detection, improved laser targeting algorithm to incorporate linear trajectory intercepts, added new sound effects, and slightly reduced overall damage. Defeating an enemy or countering a projectile with the main beams will now produce a shower of star-themed projectiles. Update 0.2.12: Updated damage scaling slightly again; main beams are no longer allowed to collide like regular projectiles are, and are only permitted to deal damage through the Localizer Package |
4 years ago | tModLoader v0.11.8.6 | Edit | Delete |
|
Elite Riot Gear - NCR Ranger
|
Download v2.0.1 (49.1 KB) |
Johannesburgy |
Terraria sat vigilant, waiting for its master to return, shoes covered in Mojave dust.
Adds a Post-Mech teir ranged armor set based on the Elite Riot Gear from Fallout: New Vegas, as well as an Anti-Material Rifle, a hard upgrade to the Sniper Rifle. Ideally, this is good enough to ride a ranged build to Moon Lord. Future Plans: E-DE as a minion Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
Axe Mower!
|
Download v0.1 (7.3 KB) |
GacioSki |
This mod add super OP weapon: Axe Mower (or Siekiarka)
It only damages enemy when below (Sry for my english :P) Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
Da Capo
|
Download v0.7 (7.8 MB) |
Volknet_Online |
and the Axe Changelog: v0.3 -Bug fixed. v0.4 -Reworked how the immune works. v0.5 -Reduce the difficulty of the challenge. v0.6 -Tweaked the effect of performance. v0.7 -Switched Da Capo's left and right click attack. 该模组加入了《脑叶公司》及《废墟图书馆》中的Da Capo武器。 你可以通过仅使用魔法竖琴 更新日志: v0.3 -修复bug。 v0.4 -重做了伤害免疫的算法。 v0.5 -降低挑战的难度。 v0.6 -优化了演出效果。 v0.7 -互换了Da Capo的左右键攻击方式。 "> This mod add Da Capo from Library of Ruina/Lobotomy Corporation. You can get it by defeating Moon Lord using only Magic Harp Changelog: v0.3 -Bug fixed. v0.4 -Reworked how the immune works. v0.5 -Reduce the difficulty of the challenge. v0.6 -Tweaked the effect of performance. v0.7 -Switched Da Capo's left and right click attack. 该模组加入了《脑叶公司》及《废墟图书馆》中的Da Capo武器。 你可以通过仅使用魔法竖琴 更新日志: v0.3 -修复bug。 v0.4 -重做了伤害免疫的算法。 v0.5 -降低挑战的难度。 v0.6 -优化了演出效果。 v0.7 -互换了Da Capo的左右键攻击方式。 Localizer Package |
5 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Regret(悔恨)
|
Download v0.6 (4.1 MB) |
Volknet_Online |
This mod add Regret from Library of Ruina/Lobotomy Corporation.
You can craft it with Iron/Lead bars, Chains, Ectoplasm and Beetle husks on a Mythril Anvil which is near the lava. Changelog: v0.2 -Modified the details of special effects. v0.3 -Bug fixed. v0.4 -Bug fixed * 2 v0.5 -Fixed the screen broken effects. -Water candle will not cause the horror buff. v0.6 -Bug fixed 该模组加入了《脑叶公司》及《废墟图书馆》中的悔恨武器。 你可以在使用铁/铅锭,链条,灵气和甲虫壳在靠近岩浆的秘银砧上合成。 更新日志: v0.2 -调整了特效的细节。 v0.3 -修复bug。 v0.4 -修复bug*2 v0.5 -修复了碎屏特效。 -水蜡烛现在不会产生恐惧buff了。 v0.6 -修复bug。 Localizer Package |
5 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Hollow (Development Cancelled)
|
Download v0.0.0.7 (1006.7 KB) |
Azreigh |
NOTICE: This mod is never going to be finished.
This is a mod aiming to bring Hollow Knight content to Terraria. Got a suggestion or a bug report? Head to our Discord Server (https://discord.gg/pRE2WSQAb6) and send it to the respective channel. ------------------------------------------- # Mod Contents This mod currently contains: 5 nails! Nail/Pogo Jumping! Bounce off of your enemies! Damage Rework! (Makes nails work like how they should. Still needs adjusting) ------------------------------------------- # Credits ---Dev Team--- Azreigh - Head Developer and Creator of Hollow ---Contributions--- lexcraftXD#7615 - Contributed some sprites. ---Other Credits--- Team Cherry - Creator of Hollow Knight (go support them by buying Hollow Knight!), Owner of most resources used and owner of the IP used. Christopher Larkin - Composed the original Hollow Knight OST (go support them by buying Hollow Knight and listening to their music!). Natie_fox - Emotional Support tModLoader Discord - Code Assistance ExampleMod - Code Assistance (helped me understand how tModLoader works) HollowKnightMod on GitHub - A few temporary resource files. ------------------------------------------- # Changelog v0.0.0.7 General polishing. v0.0.0.6 Fixed a crash caused when loading a Server with this mod. v0.0.0.5 Fixed Author in Build being wrong. v0.0.0.4 Fixed an issue where Nail Damage would not be accurate on enemies. Made Lifeblood work correctly. Shades will now save their position in the ModPlayer's save. The welcome message now only appears once. Geo and Pale Ore will now delete themselves from the inventory and increase their respective values in the ModPlayer. NailSlash projectiles now infinitely pierce. Mantis Claw (item) now states that it has no function in the Item Description. v0.0.0.3 Damage system changed to now do set numbers. TBAdjusted. Made Custom AI for Radiance and False Knight. Not representitive of the final AI. Natural Regen PERMANENTLY DISABLED. Please keep this in mind! Player can now only take damage in multiples of 20. If the damage isn't close to a multiple, it will be rounded up or down. Geo currently auto-deletes itself from the inventory. Will add a purpose for it soon. IF the player somehow overcharms (In the current build v0.0.0.3 this is impossible), damage taken is DOUBLED. v0.0.0.2 Mothwing Cloak now is only for Left/Right dashing Masks are larger Mothwing Cloak no longer relies on Double Tap inputs. Mothwing Cloak is now activated by Mothwing/Shade Cloak Hotkey HollowPlayer.cs started Players now spawn with the Old Nail. Pale Ore now stacks up to 6. Tiktiks added and they're buggy as hell False Knight added... Working on custom ai rn tho All Nails now pierce defense Nails now have no reforges available Sound effects added but unused. Nails now have new item use sounds Pierce changed to only work for items that shoot the projectile nailslash0 Removed audio tracks from the main mod. v0.0.0.1 Base Release Adds 5 nails, Nail/Pogo Jumping, Geo and Pale Ore. Localizer Package |
4 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Phanterra
|
Download v1.3 (32 KB) |
Surge |
Weapons: The Night String: A powerful new, pre-hardmode bow. Its design is inspired by the Night's Edge. The Phanterra: A post-mech boss bow, that can shoot multiple arrows at once and kill most enemies in seconds! The Summit: Inspired by the 1.4 Zenith. It summons a ton of bows around you, which all shoot a random arrow. It' able to destroy the strongest enemies and bosses. The recipes are insipred by their meele counterparts. Night String <= Demon Altar <= 1 Hellwing Bow + 1 Molten Fury + 1 The Bee's Knees + 1 Tendon Bow/Demon Bow Phanterra <= Summit <= This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. This means you can copy, redistribute, remix, transform and build upon the mod fo any purpose, even commercially for monetized videos etc. but you have to use the same license. https://github.com/Surge13/phanterra/ v1.1 Fixed Bugs v1.2 Added Icon v1.3 Renamed mod to Phanterra Phanterra now converts wooden arrows to its own arrows."> Phanterra: This Mod adds 3 new bows! The Night String: A powerful new, pre-hardmode bow. Its design is inspired by the Night's Edge. The Phanterra: A post-mech boss bow, that can shoot multiple arrows at once and kill most enemies in seconds! The Summit: Inspired by the 1.4 Zenith. It summons a ton of bows around you, which all shoot a random arrow. It' able to destroy the strongest enemies and bosses. The recipes are insipred by their meele counterparts. Night String <= Demon Altar <= 1 Hellwing Bow + 1 Molten Fury + 1 The Bee's Knees + 1 Tendon Bow/Demon Bow Phanterra <= Summit <= This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. This means you can copy, redistribute, remix, transform and build upon the mod fo any purpose, even commercially for monetized videos etc. but you have to use the same license. https://github.com/Surge13/phanterra/ v1.1 Fixed Bugs v1.2 Added Icon v1.3 Renamed mod to Phanterra Phanterra now converts wooden arrows to its own arrows. Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
Obama Cone
|
Download v0.1 (18.5 KB) |
Blazen |
This just adds a sword with an Obama Cone png with poorly done transparency.
Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
TerraTemp
|
Download v1.2.1.0 (404.4 KB) |
MutantWafflez |
Terraria, now with Temperature!
Ever wanted to die of Heat Stroke or Hypothermia in Terraria? Now you can! Here is a list of additions & changes for your dying pleasure: + Temperature, influenced by the biome you're in, time of day, humidity, wind speed, and many other factors + New "Thermometer" item that displays several different temperature related statistics (Hint: Might want to make one of these as soon as possible) + Entirely new accessories that can twist the temperature toward your advantage * Every armor set & many accesories grant effects to combat the elements * Many buff and debuff changes that now affect temperature If you'd like to contribute to the mod or give suggestions, check out the forum homepage; from there you can see the GitHub repository as well as a link to join the mod discord, if you'd like to join it. Happy Freezing and/or Burning! Localizer Package |
5 years ago | tModLoader v0.11.8.3 | Edit | Delete |
|
star wars
|
Download v0.1 (7.1 KB) |
Diver5000 |
Jdfgyuakjajhg dyfhkjcwendsbue djhciuxwtiujklwfcgewuxhwfhcnekhcfunFw3jeuejvnrbdhdihioewaio6yuwjekwydgblewksjkgcbjkwascsehjamc kjws csajdjxwhxw 8oxnwkamdjkKQDIPWKAWJHDUSJ;jhwijwyhuweyguwibwegnsbnmc cewjbsces cjevgecsbmfnsilvbhuejsnvklre6shjldvshbjdcslliha
Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
David's Testing Mod
|
Download v0.2 (163.3 KB) |
David15557 |
David's Testing Mod is one of the worst mods that exist. But it's a test/joke mod, so you can't complain.
Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
StarlightExpansionMod
|
Download v0.2.3.2 (75.8 KB) |
Zthru |
The SEM or Starlight Expansion Modpack gives you a variation of new post moonlord items and more.
Tysm for 1000 downloads! Currently added: 8 items 1 NPC Update 2.3.2: Introduced the Starlight Guardian. Note: Updates will come soon which will improve the Starlight Guardians attacks and NPC behaviour. Future plans: - Starlight Bow - Guardian's servants - Throwing weapons - Armor - Accessories - Starlight Zone (Biome) - Music - Note: This is a very early test verision of the mod so exepct some minor bugs and enjoy! Localizer Package |
5 years ago | tModLoader v0.11.8.1 | Edit | Delete |
|
Revenant Awoken
|
Download v0.1 (209.7 KB) |
Septimus Maximus |
In day’s old, revenant ruled the universe, completely unchallenged. That was until the space tyrant ophiuchus appeared.
For many years the battle between revenant and ophiuchus raged on, many lives were lost and many worlds were destroyed. But after 300 years, ophiuchus locked revenant away and claimed the universe, but revenant is back and has unleashed some of his strongest warriors against ophiuchus’s army. Now the battle has found its new battleground, the world of terraria. This mod adds: 2 new boss(with more coming) New weapons 2 armor sets (a couple more coming) Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
|
BOB
|
Download v0.1 (6.7 KB) |
Diver5000 |
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE BOB IS UNLEASHED!
Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |