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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
TheSlasher
Download v0.1 (8 KB)

NoSuddenMovement


Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Trap Vending Machine
Download v0.1 (9.2 KB)

PillarIdiots

Just a small mod created for a challenge playthrough where all bosses are to be fought with only traps.
Uses the vending machines mod to add a shop that sells traps and the items used to rig them up.
The machine is called "Mechanic's Stockpile" and costs 1 Iron/Lead bar and can be crafted by hand.

This was a one night project, but I published it in case someone has similar ideas for a playthrough.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Eldritch Awakenings
Download v1.2.1 (153.2 KB)

troll and me

not done dont get stop please

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Hollow - The Music Expansion
Download v0.3.0.1 (5 MB)

SkyeVibes

This is an expansion for my mod Hollow which will eventually add all Hollow Knight Music into Hollow.
Changelog:
v0.2: Actually made it work smh.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
No Natural Life Regeneration
Download v1.0 (5.5 KB)

Chem

Disables natural life regeneration.
Equipment and buffs that heal over time as well as healing potions will still function, but other than that you won't be able to generate life naturally.
This actually makes healing potions and regenerative accessories/buffs that much more impactful and important, which I think is great for challenges.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
PsychedelicPrism
Download v0.5.7 (66.1 KB)

txin

My first mod, originally intended to be a test.

Adds a custom Last Prism variant that summons 5 orbiting prisms that rougly converge around the cursor in a helix pattern. Each prism fires off a purple Last Prism beam, as well as random vanilla laser projectiles with increased damage and speed. Hold the cursor on the player for a pentagram pinwheel that spans the whole screen!

As strong a weapon it is for early and mid game with its base damage of 1, by far the weapon's biggest strength is its ability to shred every enemy imaginable, all the way through not only late game, but every enemy and boss in every mod. The fully charged beams gain a dark energy centre which can penetrate through anything and everything. No matter how high the foe's HP is, no matter how high the defense, regen or DR, even invulnerability frames and invincibility status does not protect an enemy from the Psychedelic Prism's destructive capability.

This mod is not designed to be particularly balanced in any respect. Its purpose is to be used for fun, or for those pesky bosses in some mods that are just too difficult to beat. It's weaker against weaker enemies, and gets stronger against stronger enemies. When fully charged, this weapon is able to wipe out any boss, including invincible ones, and does so at a satisfying, but intentionally not instant, pace. Deals knockback to all enemies including worms and bosses, weakens and destroys enemy projectiles countering with a shower of homing and star projectiles, and killing an enemy with it grants a plethora of buffs to the user.


Patch notes (Latest first):

Update 0.5.7: SLIIIDE TO THE LEFT *slides and crashes* Updated the mod/inventory icon to remove all those nasty mixels. - smudgedpasta

Update 0.5.6: Fixed several issues with the target NPC despawning instead of dying, no longer breaks with attack speed modifiers.

Update 0.5.5: Deflected projectiles close to the player can no longer damage them.

Update 0.5.4: No longer hogs projectile cap when countering a large swarm of projectiles or boss minions.

Update 0.5.3: Improved reliability of percentage-based damage on bosses with custom damage formulas.

Update 0.5.2: Ported latest updates to the 1.3 version.

Update 0.5.1: Fixed small error in beam colour calculation.

Update 0.5.0: Adjusted damage formula. Now takes longer to kill weaker bosses, but is scaled by magic damage, magic crit chance, and luck. Prism orbital speed is now increased by melee speed stat. Now deals knockback to everything it hits, such as lunar pillars and enemy projectiles. Knockback now scales to inverse square of distance.

Update 0.4.6: Made it easier to hold beams on the player.

Update 0.4.5: Fixed inappropriately instakilling enemies after reloading world.

Update 0.4.4: Now able to destroy normally destroyable NPC-based projectiles such as Ancient Light once again.

Update 0.4.3: Laser barrage no longer scales with enemy defense. Now deals a bit more knockback when fully charged. Made it slightly easier to block projectiles.

Update 0.4.2: Fixed item use time, which was previously causing issues for those obtaining the item in many prior versions.

Update 0.4.1: Beam hitscan is now performed from the tip of the second intersection of the secant formed by the beam through the expanding orbital circle, preventing the beams being blocked by walls behind the player while charging up.

Update 0.4.0: Initial animation now has vanilla Last Prism's rainbow colours, fading to purple, white, then black. Can no longer penetrate walls until dark beams appear.

Update 0.3.9: Touched on startup particle effects, fixed small visual bugs, slightly improved overall computational performance.

Update 0.3.7: Improved reliability of killing enemies that are not supposed to be killable, such as training dummies. Main attack deals slightly less damage to bosses. Startup animation on first load has been optimised.

Update 0.3.6: Main beams no longer deliver instakill damage on targets with 1HP; only dark beams should.

Update 0.3.5: Attenuated some sound effects, laser barrage made weaker against bosses, dark energy beams now drain all health an enemy has gained.

Update 0.3.4: Minor bugfixes, allowed beam enemy kills to trigger player.OnHitNPCWithProj

Update 0.3.0: Optimised hit detection, improved laser targeting algorithm to incorporate linear trajectory intercepts, added new sound effects, and slightly reduced overall damage. Defeating an enemy or countering a projectile with the main beams will now produce a shower of star-themed projectiles.

Update 0.2.12: Updated damage scaling slightly again; main beams are no longer allowed to collide like regular projectiles are, and are only permitted to deal damage through the

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Elite Riot Gear - NCR Ranger
Download v2.0.1 (49.1 KB)

Johannesburgy

Terraria sat vigilant, waiting for its master to return, shoes covered in Mojave dust.
Adds a Post-Mech teir ranged armor set based on the Elite Riot Gear from Fallout: New Vegas, as well as an Anti-Material Rifle, a hard upgrade to the Sniper Rifle.
Ideally, this is good enough to ride a ranged build to Moon Lord.

Future Plans: E-DE as a minion

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Axe Mower!
Download v0.1 (7.3 KB)

GacioSki

This mod add super OP weapon: Axe Mower (or Siekiarka)
It only damages enemy when below
(Sry for my english :P)

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Hollow (Development Cancelled)

https://i.imgur.com/9SExKR7.png
Download v0.0.0.7 (1006.7 KB)

Azreigh

NOTICE: This mod is never going to be finished.

This is a mod aiming to bring Hollow Knight content to Terraria.
Got a suggestion or a bug report? Head to our Discord Server (https://discord.gg/pRE2WSQAb6) and send it to the respective channel.
-------------------------------------------
# Mod Contents
This mod currently contains:
5 nails!
Nail/Pogo Jumping! Bounce off of your enemies!
Damage Rework! (Makes nails work like how they should. Still needs adjusting)
-------------------------------------------
# Credits
---Dev Team---
Azreigh - Head Developer and Creator of Hollow
---Contributions---
lexcraftXD#7615 - Contributed some sprites.
---Other Credits---
Team Cherry - Creator of Hollow Knight (go support them by buying Hollow Knight!), Owner of most resources used and owner of the IP used.
Christopher Larkin - Composed the original Hollow Knight OST (go support them by buying Hollow Knight and listening to their music!).
Natie_fox - Emotional Support
tModLoader Discord - Code Assistance
ExampleMod - Code Assistance (helped me understand how tModLoader works)
HollowKnightMod on GitHub - A few temporary resource files.
-------------------------------------------
# Changelog
v0.0.0.7
General polishing.
v0.0.0.6
Fixed a crash caused when loading a Server with this mod.
v0.0.0.5
Fixed Author in Build being wrong.
v0.0.0.4
Fixed an issue where Nail Damage would not be accurate on enemies.
Made Lifeblood work correctly.
Shades will now save their position in the ModPlayer's save.
The welcome message now only appears once.
Geo and Pale Ore will now delete themselves from the inventory and increase their respective values in the ModPlayer.
NailSlash projectiles now infinitely pierce.
Mantis Claw (item) now states that it has no function in the Item Description.
v0.0.0.3
Damage system changed to now do set numbers. TBAdjusted.
Made Custom AI for Radiance and False Knight. Not representitive of the final AI.
Natural Regen PERMANENTLY DISABLED. Please keep this in mind!
Player can now only take damage in multiples of 20. If the damage isn't close to a multiple, it will be rounded up or down.
Geo currently auto-deletes itself from the inventory. Will add a purpose for it soon.
IF the player somehow overcharms (In the current build v0.0.0.3 this is impossible), damage taken is DOUBLED.
v0.0.0.2
Mothwing Cloak now is only for Left/Right dashing
Masks are larger
Mothwing Cloak no longer relies on Double Tap inputs. Mothwing Cloak is now activated by Mothwing/Shade Cloak Hotkey
HollowPlayer.cs started
Players now spawn with the Old Nail.
Pale Ore now stacks up to 6.
Tiktiks added and they're buggy as hell
False Knight added... Working on custom ai rn tho
All Nails now pierce defense
Nails now have no reforges available
Sound effects added but unused.
Nails now have new item use sounds
Pierce changed to only work for items that shoot the projectile nailslash0
Removed audio tracks from the main mod.
v0.0.0.1 Base Release
Adds 5 nails, Nail/Pogo Jumping, Geo and Pale Ore.

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Phanterra

https://i.imgur.com/w404F9k.png
Download v1.3 (32 KB)

Surge

Weapons:
The Night String: A powerful new, pre-hardmode bow. Its design is inspired by the Night's Edge.

The Phanterra: A post-mech boss bow, that can shoot multiple arrows at once and kill most enemies in seconds!

The Summit: Inspired by the 1.4 Zenith. It summons a ton of bows around you, which all shoot a random arrow. It' able to destroy the strongest enemies and bosses.

Crafting:
The recipes are insipred by their meele counterparts.

Night String <= Demon Altar <= 1 Hellwing Bow + 1 Molten Fury + 1 The Bee's Knees + 1 Tendon Bow/Demon Bow

Phanterra <= / <= 1 Night String + 1 Hallowed Repeater + 20 Souls of Might + 20 Souls of Sight + 20 Souls of Fright

Summit <= / <= 1 Phanterra + 1 Phantasm + 1 Phantom Phoenix + 1 Aerial Bane + 1 Marrow + 1 Pulse Bow + 1 Chlorophyte Shotbow + 1 Titanium/Adamantium Repeater + 1 Tsunami + 1 Gold/Platinum Bow

License:
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.

This means you can copy, redistribute, remix, transform and build upon the mod fo any purpose, even commercially for monetized videos etc. but you have to use the same license.
https://github.com/Surge13/phanterra/

Changelog:

v1.1 Fixed Bugs

v1.2 Added Icon

v1.3 Renamed mod to Phanterra
Phanterra now converts wooden arrows to its own arrows."> Phanterra:
This Mod adds 3 new bows!

Weapons:
The Night String: A powerful new, pre-hardmode bow. Its design is inspired by the Night's Edge.

The Phanterra: A post-mech boss bow, that can shoot multiple arrows at once and kill most enemies in seconds!

The Summit: Inspired by the 1.4 Zenith. It summons a ton of bows around you, which all shoot a random arrow. It' able to destroy the strongest enemies and bosses.

Crafting:
The recipes are insipred by their meele counterparts.

Night String <= Demon Altar <= 1 Hellwing Bow + 1 Molten Fury + 1 The Bee's Knees + 1 Tendon Bow/Demon Bow

Phanterra <= / <= 1 Night String + 1 Hallowed Repeater + 20 Souls of Might + 20 Souls of Sight + 20 Souls of Fright

Summit <= / <= 1 Phanterra + 1 Phantasm + 1 Phantom Phoenix + 1 Aerial Bane + 1 Marrow + 1 Pulse Bow + 1 Chlorophyte Shotbow + 1 Titanium/Adamantium Repeater + 1 Tsunami + 1 Gold/Platinum Bow

License:
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.

This means you can copy, redistribute, remix, transform and build upon the mod fo any purpose, even commercially for monetized videos etc. but you have to use the same license.
https://github.com/Surge13/phanterra/

Changelog:

v1.1 Fixed Bugs

v1.2 Added Icon

v1.3 Renamed mod to Phanterra
Phanterra now converts wooden arrows to its own arrows.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Obama Cone
Download v0.1 (18.5 KB)

Blazen

This just adds a sword with an Obama Cone png with poorly done transparency.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
TerraTemp

https://i.imgur.com/jwjGTaj.png
Download v1.2.1.0 (404.4 KB)

MutantWafflez

Terraria, now with Temperature!

Ever wanted to die of Heat Stroke or Hypothermia in Terraria? Now you can! Here is a list of additions & changes for your dying pleasure:
+ Temperature, influenced by the biome you're in, time of day, humidity, wind speed, and many other factors
+ New "Thermometer" item that displays several different temperature related statistics (Hint: Might want to make one of these as soon as possible)
+ Entirely new accessories that can twist the temperature toward your advantage
* Every armor set & many accesories grant effects to combat the elements
* Many buff and debuff changes that now affect temperature

If you'd like to contribute to the mod or give suggestions, check out the forum homepage; from there you can see the GitHub repository as well as a link to join the mod discord, if you'd like to join it.

Happy Freezing and/or Burning!

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
David's Testing Mod
Download v0.2 (163.3 KB)

David15557

David's Testing Mod is one of the worst mods that exist. But it's a test/joke mod, so you can't complain.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
StarlightExpansionMod
Download v0.2.3.2 (75.8 KB)

Zthru

The SEM or Starlight Expansion Modpack gives you a variation of new post moonlord items and more.

Tysm for 1000 downloads!

Currently added:
8 items
1 NPC

Update 2.3.2:

Introduced the Starlight Guardian.
Note: Updates will come soon which will improve the Starlight Guardians attacks and NPC behaviour.

Future plans:
- Starlight Bow
- Guardian's servants
- Throwing weapons
- Armor
- Accessories
- Starlight Zone (Biome)
- Music

- Note: This is a very early test verision of the mod so exepct some minor bugs and enjoy!

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
Revenant Awoken
Download v0.1 (209.7 KB)

Septimus Maximus

In day’s old, revenant ruled the universe, completely unchallenged. That was until the space tyrant ophiuchus appeared.
For many years the battle between revenant and ophiuchus raged on, many lives were lost and many worlds were destroyed.
But after 300 years, ophiuchus locked revenant away and claimed the universe, but revenant is back and has unleashed
some of his strongest warriors against ophiuchus’s army. Now the battle has found its new battleground,
the world of terraria.

This mod adds:

2 new boss(with more coming)

New weapons

2 armor sets (a couple more coming)


Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Polymemization Mod
Download v1.0.1 (21.6 KB)

Akinkeho

Este Mod esta en desarrollo. [g:25].

Puedes unirte al desarrollo de este mod enviandome un mensaje directo
al numero

+52 249 141 5518.

Entre mas seamos mas rapido sera terminado este mod .


Polymemization Mod es una clara referencia a la carta con el mismo nombre de YuGiOh.
En este universo la Poliremizacion es un conjunto de almas que cumplen con la funcion
de fuisonar las armas, armaduras y/o otro tipos de objetos en el juego, asi combinando
las funciones de ambas y estas sean mas eficaces.
"> [g:25] Este Mod esta en desarrollo. [g:25].

Puedes unirte al desarrollo de este mod enviandome un mensaje directo
al numero

+52 249 141 5518.

Entre mas seamos mas rapido sera terminado este mod .


Polymemization Mod es una clara referencia a la carta con el mismo nombre de YuGiOh.
En este universo la Poliremizacion es un conjunto de almas que cumplen con la funcion
de fuisonar las armas, armaduras y/o otro tipos de objetos en el juego, asi combinando
las funciones de ambas y estas sean mas eficaces.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Five Second Recalls
Download v0.2 (11.2 KB)

redguy

Recall potions and mirrors now take 5 seconds to resolve.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Warlock Class
Download v1.2.1 (487.2 KB)

White_Tiger

Warlock Class adds a new class, the Warlock. The Warlock deals heavy damage and debuffs through pestilent weapons, which require malice.
Malice can be recovered slowly through waiting, or you could accelerate the process by hitting an enemy with a weapon's right click attack, which are usually close-ranged.
However, hitting a right-click attack universally inflicts Singed on the enemy who was hit, which prevents additional debuffs from being applied for the duration of the debuff.

It is meant to be balanced around vanilla Terraria, but may be over or underpowered in certain stages.

Includes:
-4 new armor sets
-24 new weapons
-7 accessories
-2 materials
-1 block
-A pillar

Update Log
v1.2.1
Actually gave "Lightless Dark" a recipe.
Updated the description.

v1.2
Made the explosions actually make an explosion sound.
Changed the use sounds of several items.
Gave "Violent" an actual sprite.
Resprited some of the right-click explosion sprites, including:
-Sandstorm's Fury
-Chlorophyte Staff
-Plasma Torch
-Radiant Staff
Radiant Staff's projectile's dust are now rainbow colored.
Made the Beehive on a Stick's right click act like launched flails.
Reworked the way malice is gained from right click attacks, preventing "stacking" charges.
Resprited Equinox Wings.
Reduced Lunar Lance's malice cost to 15, was 35.
Removed piercing from Lunar Lance.
Increased the damage of Lunar Lance and Radiant Staff.
Sharkshooter's projectiles now have a exploding sound effect on collision.
Added the Equinox Pillar and its asscosiated enemy.
Added Equinox Fragment Block.
Added Death Trident.
Added Chlorophyte Caltrops.
Added Lightless Dark.

v0.2
Renamed "Sharkron Gauntlet" to "Sharkshooter".
Made a custom projectile for Sharkshooter.
Increased usetime for Sharkshooter's left click attack.
Decreased malice gained from Sharkshooter's right click attack.
Renamed "Moonbiter" to "Lunar Lance".
Resprited Lunar Lance.
Decreased the frequency of dust on Lunar Lance's projectile.
Increased the use time of Lunar Lance's projectile.
Changed the Projectile AI of Lunar Lance's phantasmal spheres to Typhoon.
Resprited the explosion animation for Wildfire Torch.
Resprited the icon. (Only visible after downloading!)

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
CultistWeapons
Download v0.3 (68.9 KB)

Turbanik

This mod for people who regret that Lunatic Cultist has so many attacks but not any (

This mod adds:

1.Ancient light - stars of incredible beauty
2.Fireball cannon - shoots deadly fireballs
3.Ice Trident of justice - fires massive ice claster
4.Lightning Sphere Staff - places lightning orb which shoots cool branches lightnings
5.Yo-Yo of ancient ritual(Comming Soon)

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Spawn X9
Download v1.1 (5.4 KB)

Reveur

Spawn X9 increases enemies Spawn rate by 9.
9 times more enemies on your screen. Enjoy! :)
maxSpawns = 550

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
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