tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
|---|---|---|---|---|---|---|
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The Trinity Mod
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Download v0.1 (7.7 KB) |
Nooby Noob |
the trinity mod is gonna be a pretty big mod... but it will take very long to make
adds: +1 weapons +1 tile (i am having trouble making it) and more to come Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Forced Jungle Temple
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Download v1.7 (16.6 KB) |
NobeliumUranium_ |
Let's face it, nobody fights Golem in the temple, and while I can sort of understand that, I feel there should be a limit to this, at least for the first time you fight and defeat Golem.
So what does this mod do? Well, for one, you can't fight Golem anywhere except in the jungle temple if you haven't defeated it first, as you will be inflicted with Golem's Curse otherwise, which will disable use of items, and you won't be able to hurt Golem either. In addition, while you are in the jungle temple, you are inflicted with Golem's Presence, which works exactly like Creative Shock, until you defeat Golem for the first time. While this does have some flaws, such as temple generation being utter garbage sometimes, as well as the fact that there's nothing stopping you teleporting into the temple chamber, but it still does its intended job, to present a challenge. Did anyone ask for this? No, not really, but I still felt like making this mod. (Lowkey I think I have a Chaotic Good stance on this whole thing) Changelog: 1.7 Being in front of natural Lihzahrd Brick Walls before Plantera is defeated will summon Temple Guardians 1.6 Traps, Pressure Plates and Wooden Spikes in front of natural Lihzahrd Brick Walls can no longer be mined if Golem hasn't been defeated yet Golem's Presence no longer has the Creative Shock effect and now only serves as an informational debuff This means you can build in the temple again, allowing you to make a more controlled arena Just don't make your arena out of dart traps, as those will be affected too 1.5 Creative Shock is replaced with Golem's Presence, the effect is identical It didn't really matter that Creative Shock was replaced, as the debuff itself is purely cosmetic Lihzard Bricks in front of natural Lihzahrd Brick Walls can no longer be mined if Golem hasn't been defeated yet 1.1 to 1.4 Fixes 1.0 Initial release Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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WhiteHusk
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Download v0.1 (12.6 KB) |
WHB |
WhiteHusk is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Tutorial
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Download v0.1 (25.2 KB) |
Eliott |
Tutorial is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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TNT Yeeters
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Download v0.2 (49.8 KB) |
RandomMcSomethin |
This mod adds in the TNT Yeeter (from the meme) as an enemy that spawns in your world.
TNT Yeeters spawn in the Underground, Cavern, and Underworld layers during hardmode. Their main method of attack is to chuck a bundle of explosives at you (hence the name "TNT Yeeter") while you are within their line of sight. Their TNT explodes shortly after being thrown, and deals 50 base damage (100 in expert mode). In addition, yeeted TNT will destroy blocks in a small radius while in expert mode; be careful around your underground builds! When defeated, TNT Yeeters drop 20-35 TNT blocks. As of now, the mod only adds in TNT Yeeters, but more content is planned for future updates. ----------------------------------------------------------------- Changelog: v0.2: Added TNT blocks which can be activated by right click or wire. These are dropped by TNT yeeters v0.1.2: Fixed behavior inconsistencies between singleplayer and multiplayer v0.1.1: Cleaned up mod presentation stuff, added icon v0.1: Initial release Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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Spelunker Plus
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Download v1.1 (7.6 KB) |
SwordSage |
Spelunkers Plus adds an reusable item that gives the Spelunker Potion buff for 60 minutes. Easy mining.
Make it at an alchemy workbench using 1 Spelunker Potion Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Less Raggy Rock
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Download v1.0 (10.2 KB) |
NobeliumUranium_ |
Do you hate grinding the Ragnarok for a 1% drop chance?
If so, Less Raggy Rock is the mod for you, which adds 3 bow parts which can be made with 500 of each of the Ragnarok essences, then you can finally combine it with the Omega Core to create your well-deserved Bow of Light! Sprites are not original but w/e, it gets the job done. Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Malkontent
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Download v0.1 (13.5 KB) |
Malkontent |
Malkontent is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Inosuke / Nezuko (Demon Slayer)
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Download v1.1 (14.6 KB) |
Ghostbroster & Dead80s |
Inosuke & Nezuko vanity heads
Inosuke: 15 Silk Nezuko: Vine + WhiteString Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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BlazBlue
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Download v1.1 (38.1 KB) |
Ghostbroster |
THE WHEEL OF FATE IS TURNING
(Arakune & Hazama items) Arakune Body/Mask: Shadow Scales -OR- Tissue Samples Hazama Hat: 10 Silk + 2 Black Thread Ouroboros: 5 Emeralds + 3 Chains + 5 Souls of Night "F of G": Bee Gun + 10 Souls of Night + 5 Souls of Fright Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
White Main Menu
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Download v1.4 (21.9 KB) |
GoodPro712 |
White Main Menu serves as a tool for people to give concepts to tModLoader's main menu. This way, with the transparent UI, you can easily edit screenshots because there isnt some colorful background that obstucts your bucket fill or drag tools. The white background can instantly be turned off at any time via the mod's config. This mkd does not affect gameplay and switches the backgrounds when going ingame.
This mod was requested by Batby, and coded by GoodPro712 Discord: https://discord.gg/VrxSx4B Forum: https://forums.terraria.org/index.php?threads/white-main-menu.85142/ Github: https://github.com/GoodPro712/BatbyMenu/ Todo: Draw over the text in the bottom left corner My Other Mods: http://javid.ddns.net/tModLoader/tools/ranksbysteamid.php?steamid64=76561198422040054 Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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Digit's Vanity Pack
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Download v0.1 (11.4 KB) |
Digit |
Digit's Vanity Pack is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Beam Drill Pack
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Download v1.2.0 (48.8 KB) |
Nicholas12194 |
The Beam Drill Pack includes 10-16 new drills (depending on your config settings), each modeled after the Laser Drill.
The Purpose of this mod is to provide a very fast digging tool that is easy to obtain, but still follow the normal progression of the game by limiting what that tool can mine. By default, the lowest tier Beam Drill is crafted at an anvil using 20 meteorite bars, 10 emeralds, and a lens. If desired, you may enable EasyMode in the mod's config file to allow the crafting of tin and copper Beam Drills. These Beam Drills can be crafted at an anvil using your starting pickaxe, a glowstick, and a lens. Although they have low mining power, they can still mine much faster than anything pre-hardmode usually can. Once you have crafted a Beam Drill, you can upgrade it using various materials to increase mining power, range, and damage. If you like to dig fast and hate how sluggish the early pickaxes are, this is the mod for you. If you do not like digging fast or believe that the ability to do so should be earned, this is not the mod for you. Have fun, and hold on tight! Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Final Sword
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Download v0.6 (10.4 KB) |
Orionater |
This mod was supposed remove pink blocks but its really difficult so thats saved for later this mod is now a final sword mod
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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QuickSave
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Download v1.0 (4.4 KB) |
Webmilio, CanadianMRE |
Allows you to setup a QuickSave keybind so you never lose your progress (as long as you click the QuickSave key from time to time).
Thanks to CanadianMRE for losing 30 minutes of his progress and being angry about the AutoSave. Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Pointy Sticks Mod
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Download v0.2 (8.8 KB) |
nolan1218 |
Pointy Sticks Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Kaneda's Bike
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Download v0.1 (28.5 KB) |
Randomcitroner |
Adds Kaneda's Bike from the movie Akira as a mount.
This mod is extremely bare-bones. I might update it sometime. Crafted at Ancient Manipulator. Recipe: 50 Luminite Bars 5 Leather 50 Wire 50 Cogs 50 Nanites Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Zotsky's Arsenal
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Download v0.0.3.1 (2.9 MB) |
Zotsky |
Zotsky's Arsenal v0.0.3.1
Mod oriented to Endgame stuff. Adds a new class, and a lot of weapons and items wich synergize greatly with it. The mod is still fresh and under development, not playable at all, the reason i published it is to get some feedback and create some hype :P v0.0.3 changes: - Deleted "Hel's Mark" and "Hel's Rest" accessories. - Deleted "Hel Syphon" accessory and its associated buff. - "Hel Syphon" buff is now a bonus for the Hel's Visage armor set. - Color change on the three "Hel's Flakker" versions. - Other unimportant changes. v0.0.3.1 hotfix: - Fixed a bug where "Hel's Vow" worked incorrectly. Zotsky's Arsenal currently adds: - Helhound Sub-Class: Vanguard serving the godess Hel, deals destructive amounts of damage at the cost of his own health. Weapons made in Helfheim use health as ammo, and enrage whenever its weilder goes under half HP - 4 new items: * 3 Weapons * 1 Armor set * 1 Accesory - 2 buffs -- THIS MOD IS IN PROGRESS AND IN NO WAY PLAYABLE WITHIN A NORMAL PALYTHROUGH -- If you want to help me with this mod, contact me in the forums or in Discord "zotsky#3469" Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Wrench Mod
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Download v1.3.1.2 (103.6 KB) |
Haku |
Adds some special tools for mechanics:
- Spark Wrench (Activates wires directly, so you don't need switches. Activating a wire ontop of a torch or lamp will not change its state, but the wire will still be tripped.) - Frame Wrench (Like the spark wrench but for a single tile.) - Light Wrench (Places invisible light sources which become visible when activated with a wire.) - Bag of Wires (An infinite supply of wires.) Adds two enemies to provide logic gates before the steampunker arrives: - T flip-flop - D flip-flop Adds pistons to move blocks around with: - Normal pistons (push blocks 1 tile, bounces players, npcs, and projectiles) - Spiked pistons (push blocks 1 tile, and can pull blocks back 1 tile, damages players and npc, bounces projectiles) - Long pistons (can push blocks an infinite distance, and can pull blocks back, bounces players, npcs, and projectiles) - Static variants (same as regular pistons except players, npcs, and projectiles are not affected - reducing lag significantly. Tiles will not update.) Information on pistons: - Sprites designed by Orion (thank you!) - Pistons do not work in multiplayer. - All pistons are instant, this means they can extend and retract more than once per tick. - Pistons will push the player, if the player is pushed by two pistons at once the velocity added will be doubled. - A piston can extend and retract more than once per tick in order to increase the velocity further. - Pistons will push wires, tiles, liquids, and walls. A wall can only be pushed if it has a wire or a tile placed on it, this is the same for liquids. - If a piston tries to push too many blocks, the last block will be broken to make a space for the other ones to move into. - If a piston tries to pull too many blocks, the last block will be ignored and won't move. - All blocks can be broken, if you use pistons to break into the lihzahrd temple early or mine late-game ore, that is your choice. - The strength of each piston type can be altered in the config file, 7 is recommended. Note: - If you are looking for animated, more decorative pistons for doors and other things, take a look at Project_Logic from Rartrin. (Not fully implemented) Localizer Package |
5 years ago | tModLoader v0.11.8 | Edit | Delete |
Division Mod
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Download v2.0.2 (456.7 KB) |
The Zatsunes |
Division Mod is made from the Zatsunes. Also thanks to "Zotsky" for making Sound-EFX for a couple of the weapons.
Latest Patches: ▸Working on lore for the mod. ▸Putting mod into beta. ▸Divinium Bars and Abyssilite Bars added ▸Divine and Abyss weapon added. ▸Division Mod now has a Terraria Forum Thread, aswell as a Github page. ▸ Media: Dolan: Discord "Dolan Zatsune#0566" Twitter "@DolanZatsune" Crystal: Twitter "@CrystalZatsune" Offical discord server: https://discord.gg/HzHgFXV Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |