tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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TerraTyping
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Download v0.1.3.1 (298 KB) |
CrimsonTek |
Levitate: Protects the user from ground attacks.
Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with "> TerraTyping, created by CrimsonTek. What does it do? TerraTyping adds Pokemon-esque types to Terraria! Every vanilla weapon and enemy is given a type, and types that are effective will deal more damage. I included the 18 types found in Pokemon, as well as Blood and Bone to round out the Crimson and Dungeon biomes respectively. This mod adds no items or enemies yet, only functionality. This means you can try it in a world you've already started, and it won't mess up your game! Special Thanks to all the people that helped me with this mod. Translations |RU| Russian: Rostya |FR| French: LyDek |DE| German: Feutor Github: https://github.com/CrimsonTek/TerraTyping > My GitHub repository for the mod. Mod Homepage: https://discord.gg/RvPGKwz > My public Discord server for reports, suggestions, or anything else. ######## ######## ######## ######## Version History: v0.1.3.1 - Fixed the "melee type" response color when using "/type npc [npc name]". v0.1.3.0 - Added a new command: "/type" Try "/type [type]" to see the strengths and weaknesses of a given type. Try "/type npc [npc name]" to see the type of an NPC and it's strengths and weaknesses. - Added 22 new abilities for enemies. Levitate: Protects the user from ground attacks. Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with Localizer Package |
5 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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Rubik's Weapons
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Download v0.1 (11.7 KB) |
FacePuncher731 |
Rubik's Weapons is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Fargo's Rainbow Mod
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Download v1.1 (15.9 KB) |
Fargowilta, pbone, Oli.H |
NEW UPDATE - V 1.1
-World gen now ignores certain tiles so you can technically do a full playthough on a Rainbow World. Rainbow Mod makes all players, projectiles, NPCs, tiles, and more rainbow! Generate a world for a unique playthrough.. Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |
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Witchery Mod
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Download v0.2 (116.7 KB) |
Buttercup |
A mod that adds some semi-random things I wanted to add to the game.
Version 0.2: Fixes: Fixed the Dollmaker being able to harm players Fixed the Dollmaker not selling the Goblin Voodoo Doll Additions: Added six new hardmode throwing weapons. - Cobalt Shuriken - Palladium Javelin - Crystal Throwing Knife - Cursed Throwing Knife - Ichor Throwing Knife - Terra Knife Added two new summoning weapons - Harpy Staff (Unobtainable) - Destroyer Staff Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Potion Accessories, Again
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Download v0.2 (58.3 KB) |
username |
Another attempt at making a somewhat balanced mod that adds equippable potions, made after getting tired of waiting until Solidified Potions gets updated to a recent version of tML. Current features:
* Accessory versions for all vanilla potion buffs and flasks, which cost 30 of their potions at an anvil (configurable) * Buff icons are still applied, as some sort of balancing, to prevent potion effects from being applied twice in case a normal potion is used, because I think it's faster to do it like this, because all other options I know don't do this, and hopefully to make compatibility with other mods easier in the future Possible future features: * Compatibility with potions from most mods I know * A way to achieve perfect balance by increasing the crafting cost if potion shop mods are detected * Maybe better sprites too, who knows Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Swords & More
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Download v0.13 (173.1 KB) |
Uncle John (HY) |
Swords & More Mod is my very first mod (Note: Im not very good at coding). Please feel free to give us on our Discord (Link at homepage) to give us feedback and or your opinions on it and how us should improve!
Credit to Dilbo Daggins and for making sprites for the mod! You're awesome man ! :D Also special thanks to Rebmiami, who is also very helpful with sprites and codes! I owe you one! :D Also credit for everyone on the Discord for giving me suggestions and helping me! Also shout out to the Devs who put their mod codes on GitHub and on the Terraria forum thread! Included content: ~60 items (Melee, ranged, throwing and summoner included) 2 bosses (Both Post-ML) A new tier of weapons themed around serpents Planned content: More melee & ranged weapons Possibly a new boss Distinct minion buffs (Kinda hard) We the Swords & More community are trying really hard to fit many new stuff, and I think it's going pretty good! More members would be appreciated! Localizer Package |
6 years ago | tModLoader v0.11.7.1 | Edit | Delete |
Chen's Gradius Mod
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Download v1.2.11 (23.4 MB) |
blancfaye7 |
My Gradius Mod is really just a fun mod in implementing Gradius features into Terraria (along with other SHMUP games). More updates will come after tModLoader 1.4 is stable. Stay tuned.
Current features: 1. Options/Multiples 2. Force 3. Freeze Options 4. Rotate Options 5. Needle Force 6. Option Seed 7. Charge Multiple 8. Aim Options 9. Search Options 10. Recurve Options 11. Spread Options 12. Turret Options For more information about these features, visit the homepage. New Enemies: 1. Moai 2. Garun 3. Zalk 4. Grazia 5. Big Core Custom 6. Sagna 7. Ducker 8. Dagoom 9. Rush These enemies will only spawn in Hard mode. They also have their own banners, including boss enemies. All enemies in this mod will scale accordingly when Plantera is defeated and when Moon Lord is defeated. All enemies in this mod also display a behavior of retaliation as common in the Gradius series if the world is in Expert mode. Bacterion stats can be configured though mod config. For more information about these enemies and the behaviors, visit the homepage. Added Music with music box: 1. The Position Light (Gradius ReBirth version, originally from Nemesis 3) 2. Departure For Space (Gradius III From Myth to Legend version) 3. Tabidachi (Gradius II Gofer no Yabou Version) 4. Intermezzo (Gradius V) 5. Starfield (Salamander Arcade version) 6. Sensation (Salamander 2) 7. Aircraft Carrier (Gradius Slot version) New Weapons: 1. Uncanny Core Remote Rod 2. Zelos Influence 3. DES Advanced Cannon 4. Bacterian Frigate Boss Checklist integration so that Big Core Custom will appear properly. Hero's Mod integration so that not anybody can edit the mod configuration file. Cross Mod Content API is available already! Check the homepage for more info. Contact us if you have any suggestions and bug reports. For changelogs, please visit the homepage. Complete information can be found in the mod's wiki. The link to the wiki is in the homepage as well. There are plenty of ways in the homepage that you can help us with! Localizer Package |
4 years ago | tModLoader v0.11.8.5 | Edit | Delete |
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Chen's Cursed Accessories
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Download v0.1.4 (62.1 KB) |
blancfaye7 |
Chen's Cursed accessories is a mod that adds accessories to the game which can increase stats a lot more than usual, but they are packed with negative effects as well!
This mod is a Work in Progress, and more will be added soon! There are currently 11 accessories: - Beguiling Necklace - Bleeding Tooth - Broken Shackles - Daring Thigh Garter - Demonic Horns - Earring Of Desire - Eye of Vlad - Ring Of Temptation - Sash Of The Evil One - The Nail - Thorned Choker All of the accessories are only available through Cheat Sheet or HERO's Mod. They are not yet ready for actual gameplay, but players are free to test! There is not much information about this mod, but the mod is currently just for fun and practice. I can see a huge potential here, though. So far, not much can be said from this mod except for making accessories that both have a positive effect and a negative effect. Some of the sprites in this mod are placeholders. If you want to offer your spriting skills, then you can help me! If you also have suggestions, then that will be great. Join the discord group and we can discuss from there. Thank you for your time to try this mod and taking interest. Have a nice day! -------- Changelog: 0.1.4 - Fix Sash of the Evil One Crit Damage multiplier from going below 0% - Raise The Nail proc chance - Reduce the amount crit damage is depleted when damaged (Sash of the Evil One) 0.1.3 - Add The Nail accessory (Vampire) - Add Eye of Vlad accessory (Vampire) 0.1.2 - Add sprites to all existing accessories 0.1.1 - Initial release of the mod to the public Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Chen's Forced Teamwork Mod
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Download v0.3.1 (25.5 KB) |
blancfaye7 |
Chen's Forced Teamwork is a mod that should enforce some challenges as a team.
- Kill everyone else if one of the players die. - The first who enters the world will be assigned the Leader. - Players far away from the leader will be forced to teleport back to the Leader. - When one player uses a potion, everyone will be affected. If you have suggestions, then join my Discord server. Current Update includes: (0.3.0 -> 0.3.1) - Fix a bug where Shared Potion Healing multiplies by the number of players existing Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Custom Dye Pack
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Download v1.0 (36.6 KB) |
Kazzymodus |
Adds a variety of new dyes.
Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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Geoff's Mod
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Download v1.2.1 (1.1 MB) |
Geoff Copuc |
Geoff's Mod is a Mod that adds Weapons, Tools, Enemys, Bosses AND MORE.
Join the "Geoff's Mod" discord server to submit ideas that could be in the mod! (Server invite is the homepage) :Update Log: 1.2.1 Update: Bug fixes 1.2.0 Update: Added Eye of Geoff Music Added Eye of Geoff Staff Changed Orange Lens to a crafting item Added Orange Silencer (New Orange Lens) 1.1.9 Update: Meowbow is now obtainable from Moon Lord Added Orange Lens Added Life Fruit recipe 1.0.0 - 1.1.8 Logs on Homepage Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Project: Otherverse
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Download v0.1.1.1 (132.5 KB) |
Mathew Daniels |
Welcome to the slightly less broken and amateur sequel to OddModd. I call it - Project Otherverse.
I've switched up my username, but really, I am the same guy who made it. - - Main Features: Paper! For books, bright walls, and semisolid blocks. Camoflague! It's just wood and/or dirt blocks with the properties of paper. Paper Katana! For broke weebs. Apples! You... throw them. Material Bombs! Come in two varieties (normal and ultra) and two Materials (Sand and Dirt). Dryad Gun! No, it doesn't shoot Dryads. Yes, it's broken. Yes, I need to fix it. Mass! It's supposed to spread, but I'm dealing with difficulties. - - If you want to contribute to the mod, conact me on discord [@Mathew Daniels - Otherversian#5776] (Can also contact me on the "homepage" (Discord Server)) Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Masochist Mode EX
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Download v0.3.7.2 (3 MB) |
Fargowilta and Terry N. … |
Eternity Mode DLC that turns the game into a truly hellish experience. Currently has no rewards. You subject yourself to pain entirely for its sake.
No toggle item needed to activate Masochist Mode EX in a world - just install, reload, and play. Requires Fargo's Mutant and Soul Mods! Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Terry's Mutant Mod
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Download v0.1.1.5 (12.4 KB) |
Terry N. Muse |
All enemies have a chance to be replaced with Mutant Boss (Mutant Boss).
All bosses are replaced with Mutant Boss (Mutant Boss). Mutant Boss (Mutant Boss) inherits the stats and drops of the enemy it replaces. Mutant Boss (Mutant Boss). Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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Instant Death Mod
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Download v0.3.1 (10.9 KB) |
Terry N. Muse |
Makes all damage instantly kill you. That's it. You're welcome.
Localizer Package |
5 years ago | tModLoader v0.11.7.6 | Edit | Delete |
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bean weapons
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Download v0.1.3 (36.2 KB) |
Kepcakum |
this mod is not complete but enjoy some bean themed items
features so far: bean ore - spawns in very large chunks baked beans - material made of bean ore and fallen stars bean blade - bean themed melee weapon bean staff - bean themed magic weapon bean bow - ranged weapon that fires beans can of beans - basically a better health potion to be added in future updates: maybe balance out the damage numbers enemies bosses? Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Octo Party
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Download v0.1.21 (34.7 KB) |
Zepht |
Just a cool octo mod for some cool peeps.
Couple of vanities and (wip) upgreadable weapons for each. Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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No Debuff Immunities for Bosses
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Download v0.1 (6.1 KB) |
Rebmiami |
Don't want any bosses to be immune to debuffs? Then this mod is for you! It will work with any boss, allowing for any debuff to be applied to any boss. Yes, this will also work with modded bosses!
Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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The Dice Of Fate
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Download v1.0 (415.5 KB) |
Rebmiami |
Have you ever rolled a die and wondered exactly how they work? How exactly do those little cubes come up with their random results?
A phenomenon known as Luck Energy. Luck Energy is the driving force behind anything and everything random. It is extremely unpredictable, but relatively harmless on Earth. In Terraria, however, Luck Energy is far stronger. So strong, in fact, that the difference between rolling a 6 or a 1 can mean life or death. Recently, dice have started to appear around Terraria. They all look and act different, but they all have one thing in common: You never know what will happen until you roll it. ------------------------------------------------- The Dice of Fate is a mod that adds a new set of items, the Dice of Fate. They are dropped by enemies, and come in a bunch of different varieties. Each one has it's own chances for something good or bad to happen, but, unless you get the luckiest one, there's always a chance it will go wrong. The Dice of Fate currently has: - 10 varieties of dice - 2 other luck-based items - 10 Extremely Bad events - 38 Very Bad events - 38 Bad events - 38 Good events - 38 Very Good events - 10 Extremely Good Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Custom Challenge Mod
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Download v0.1.2.3 (69.8 KB) |
Rebmiami |
NPC Combat Mod is a mod that allows the player to change the rules of Terraria to create an interesting variety of custom challenges.
To use the challenge creation features in this mod, you must do the following: -Go into "Mods" from the main menu -Find Custom Challenge Mod and enable it (if it isn't already) -Reload your mods -Click on the config button (gear and wrench) next to CCM -Adjust settings to your wish -Click "Save Config", reload your mods again, and play! Thanks to Kazzymodus for this shockwave tutorial: https://forums.terraria.org/index.php?threads/tutorial-shockwave-effect-for-tmodloader.81685/ Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |