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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Biome Barrage
Download v0.1.2.3 (19.9 KB)

Cal

Biome Barrage is a fun mod which adds in bombs that will drop every 5 minutes, spreading a large amount of a solution at random.
Please check out my other mods: Memes Unleashed and Mooshroom Things.

v.0.1.2.2
Added a one minute warning for bomb strikes
Added a message that displays when a bomb is dropped.

v.0.1.2.1
Added another stream of solution to every bomb
New icon!

v.0.1.1
Added random Solution Bomb dropping

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
The Forge
Download v0.4 (138.7 KB)

Nighlou

The Forge is a sequel(?) to EXOsphere, interest is quite low and i forgot this existed for a long time
Patch notes:

added "dev weapons", insanely powerful uber-tier items used to destroy pretty much everything

added some recipes and stuff

WARNING: DO NOT USE ATOM SPLITTER UNLESS YOU CAN CLEAR PROJECTILES, IT GENERATES AND INFINITE CYCLE OF LAG

Localizer Package
6 years ago tModLoader v0.11.6.2 Edit | Delete
Lan's No More Banners

https://i.imgur.com/JhSShXE.png
Download v0.2 (25.5 KB)

Lanboost

Removes all banners from inventory on pickup, no more inventory clutter!

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Lan's No More Vanity
Download v0.2 (25.3 KB)

Lanboost

Removes all vanity from inventory on pickup, no more inventory clutter!

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Lan's House Builder

https://i.imgur.com/tMhTBRg.png
Download v0.11.5 (92.1 KB)

Lanboost

Creates decent houses with a click, perfect for lazy people!
NOTE: uses resources (builder item can be crafted with 1 dirt)


Changelog:

V. 0.11.5:
- Added better failure message to better indicate what is wrong
V. 0.11.4:
- Fixed/added null checks for basically everything in DrawCursor as this is apperently needed #notsalty
who knows if this will actually help...
V. 0.11.3:
- Fixed/changed the cost to take either a torch or a gel+wood
V. 0.11.2:
- Added a message for the missing items when crafting a house.
- Added a real better cursor image for stone houses.
- Added snapping to tiles for the cursor image.
- Fixed an issue on multiplayer, when crafting a stone house the server created a wood house.

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Lan's Shared Map [Beta]

https://i.imgur.com/YBTtQ10.png
Download v0.21 (22.5 KB)

Lanboost

Shares exploration with all other players on the server!

I have heard reports about lag issues and such, so use on your own risk.
(I never personally have had issues when playing with 4 people)

Localizer Package
5 years ago tModLoader v0.11.8.4 Edit | Delete
Lan's Simple Mouse Highlight

https://i.imgur.com/DOYiisa.png
Download v0.2 (21.4 KB)

Lanboost

Always shows a ugly cursor, so you don't lose it!

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Lan's Uncraft Items

https://i.imgur.com/FbkDK9k.png
Download v1.31.3 (49.7 KB)

Lanboost

Make you able to uncraft items, meaning you will destroy the item and get the resource back (or a % of it), this is done with the hammer button to the right of inventory!

Now supports disabled token recipes for: ImkSushisMod and TokenMod

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
The Power of Wood
Download v0.1 (13.8 KB)

Potatonob21

The Power of Wood is a work in progress mod. So far i have only added 2 new swords. I may Add a new enemy npc and a boss i'll also update the sword models and its projectiles in the future.

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Sins Mod(WIP)

https://i.imgur.com/1dOPXRN.png
Download v0.0.0.12 (41.4 MB)

Cleyera

-Description-
===========================================
This mod is aiming to expand the game by adding items, bosses, etc.

This mod is WIP now so contents are overpowered and unstable.

If you can have good ideas, or fix typos, you can join the discord server (link on forum page) and help me.

===========================================
-Supporting Mods-
===========================================
-Boss Checklist
-Census
===========================================
-Changelogs-
===========================================
v0.0.0.0 to v0.0.0.12: WIP
-------------------------------------------
2021 5/29
V0.0.0.12
-New items
-Added some structures.
-Can be generated stella biome after Moon Lord has been defeated.
-Can be generated Deepsea.
-Some resprites
-Fixed fatal multiplayer bug
-Added 4 music by ra_men0
-Added Dark Matter set
-Removed Andromeda, Spiral, Magellanic and Milkyway Armor
-------------------------------------------
2020 11/22
V0.0.0.11
-Ores generated in the sky will be replaced by skyline ores.
-You can now use fonts that include Japanese
-Added ablility bar UI
-Stella biome almost compleated
-Added stella npcs
-Some resprites
-Buffed some vanilla bosses when Limit Cut is activated
-------------------------------------------
2020 8/1
V0.0.0.10
-Removed or changed thrower class contents
-Resprited Demonite Staff
-Resprited Adam & Eve
-Add some sprites
-Removed mystic & distortion
-Added stella biome. It will be gen PML but not for now.
-Betsy's curse applied to players.(It has own buff icon)
-Changed mod icon
-------------------------------------------
2020 6/20
V0.0.0.9
-Some weapons work fine
> Centry Weapons, Worm Minion Weapons, Mageranic Blaze
-Buffed some vanilla bosses when Limit Cut is activated
-------------------------------------------
2020 4/28
V0.0.0.8
-Small fixes
-------------------------------------------
2020 4/26
V0.0.0.7
-Fixed stuck on the "resetting game objects" and just does not move when making a new world
-Fixed Tidal Stream texture
-Added JP translation
-------------------------------------------
2020 2/29
V0.0.0.6: Early Access
-Removed items
> All ???, All Cross Bow, All Ballistic Arrow, Asura Armorset, etc
-Removed Mystic and distortion meteors
-Added the ore that is generated when you defeated Wall of Flesh
-Added new mode
-Shadowflame and Daybroken debuff applied to players.
-------------------------------------------
2020 1/4
V0.0.0.5: Early Access
-Added new 3 biomes
-Changed ritual texture
-------------------------------------------
2019 11/10
V0.0.0.3
-Supported Boss Highlights
-Added new boss
-Added items but most items still unavailable
==========================================="> ===========================================
-Description-
===========================================
This mod is aiming to expand the game by adding items, bosses, etc.

This mod is WIP now so contents are overpowered and unstable.

If you can have good ideas, or fix typos, you can join the discord server (link on forum page) and help me.

===========================================
-Supporting Mods-
===========================================
-Boss Checklist
-Census
===========================================
-Changelogs-
===========================================
v0.0.0.0 to v0.0.0.12: WIP
-------------------------------------------
2021 5/29
V0.0.0.12
-New items
-Added some structures.
-Can be generated stella biome after Moon Lord has been defeated.
-Can be generated Deepsea.
-Some resprites
-Fixed fatal multiplayer bug
-Added 4 music by ra_men0
-Added Dark Matter set
-Removed Andromeda, Spiral, Magellanic and Milkyway Armor
-------------------------------------------
2020 11/22
V0.0.0.11
-Ores generated in the sky will be replaced by skyline ores.
-You can now use fonts that include Japanese
-Added ablility bar UI
-Stella biome almost compleated
-Added stella npcs
-Some resprites
-Buffed some vanilla bosses when Limit Cut is activated
-------------------------------------------
2020 8/1
V0.0.0.10
-Removed or changed thrower class contents
-Resprited Demonite Staff
-Resprited Adam & Eve
-Add some sprites
-Removed mystic & distortion
-Added stella biome. It will be gen PML but not for now.
-Betsy's curse applied to players.(It has own buff icon)
-Changed mod icon
-------------------------------------------
2020 6/20
V0.0.0.9
-Some weapons work fine
> Centry Weapons, Worm Minion Weapons, Mageranic Blaze
-Buffed some vanilla bosses when Limit Cut is activated
-------------------------------------------
2020 4/28
V0.0.0.8
-Small fixes
-------------------------------------------
2020 4/26
V0.0.0.7
-Fixed stuck on the "resetting game objects" and just does not move when making a new world
-Fixed Tidal Stream texture
-Added JP translation
-------------------------------------------
2020 2/29
V0.0.0.6: Early Access
-Removed items
> All ???, All Cross Bow, All Ballistic Arrow, Asura Armorset, etc
-Removed Mystic and distortion meteors
-Added the ore that is generated when you defeated Wall of Flesh
-Added new mode
-Shadowflame and Daybroken debuff applied to players.
-------------------------------------------
2020 1/4
V0.0.0.5: Early Access
-Added new 3 biomes
-Changed ritual texture
-------------------------------------------
2019 11/10
V0.0.0.3
-Supported Boss Highlights
-Added new boss
-Added items but most items still unavailable
===========================================

Localizer Package
5 years ago tModLoader v0.11.8.4 Edit | Delete
TerraTyping

https://i.imgur.com/GCGOWz1.png
Download v0.1.3.1 (298 KB)

CrimsonTek

Levitate: Protects the user from ground attacks.
Volt Absorb: Allows the user to heal from electric
attacks.
Lightning Rod: Attracts electric projectiles, and
makesit immune to electric attacks.
Motor Drive: Speeds the user up when hit by electric
attacks, and makes it immune.
Water Absorb: Allows the user to heal from water
attacks.
Storm Drain: Attracts water projectiles, and makes
the user immune to them.
Flash Fire: Buffs the user when hit by a fire attack,
and makes it immune to them.
Sap Sipper: Makes the user immune to grass
attacks.
Thick Fat: Reduces the damage taken from ice and
fire attacks.
Fluffy: Reduces the damage taken from melee attacks,
but increases the damage taken from fire attacks.
Heatproof: Reduces the damage taken from fire
attacks.
Water Bubble: Reduces the damage taken from fire
attacks, and powers up the user's water attacks.
Justified: Powers up the user when hit by dark
types.
Water Compaction: Sharply raises the defense of the
user when hit by a water attack.
Steam Engine: Speeds the user up when hit by a
water attack.
Dry Skin: Damages the user in the heat. Heals the
user in the rain.
Mummy: Converts the attacker's ability to mummy
temporarily.
Corrosion: Allows the user's poison attacks to hit
steel and poison types.
Color Change: When hit, the user changes its type to
the attacking type.
Mold Breaker: The user ignores the opponents
abilities.
Sand Force: Powers up rock, ground, and steel
attacks during sandstorms.
Scrappy: Allows the user to attack ghostly enemies
with normal and fighting attacks.
Flammable: Increases the damage the user takes from
fire, but reduces the damage taken from water.

- Bug Fixes

v0.1.2.4
- Fixed weapons doing more damage than they should in normal mode
- Armor no longer shows a "damage penalty", despite not being weapons

v0.1.2.3
- Fixed weapons having too much damage

v0.1.2.2
- Minor updates to some code
- Proper config file

v0.1.2.1
- Made all Held Items rarer
- Made bloody heart only drop during blood moons
- Changed a few types

v0.1.2.0
- Added Held Items for every type.
+ Silk Scarf (Normal Type)
Crafted with 25 silk
+ Charcoal (Fire Type)
Dropped by enemies in the underworld
+ Mystic Water (Water Type)
Found while fishing
+ Magnet (Electric Type)
Dropped by enemies in the underground
+ Miracle Seed (Grass Type)
Sold by the Dryad for 40 gold
+ Never-Melt Ice (Ice Type)
Crafted with 50 ice at an ice machine
+ Fighter's Belt (Fighting Type)
Dropped during fighting
+ Poison Barb (Poison Type)
Dropped by the Queen Bee
+ Soft Sand (Ground Type)
[c/ba8c4e: Crafted with "> TerraTyping, created by CrimsonTek.

What does it do?

TerraTyping adds Pokemon-esque types to Terraria! Every vanilla weapon and enemy is given a type, and types that are effective will deal more damage. I included the 18 types found in Pokemon, as well as Blood and Bone to round out the Crimson and Dungeon biomes respectively.

This mod adds no items or enemies yet, only functionality. This means you can try it in a world you've already started, and it won't mess up your game!


Special Thanks to all the people that helped me with this mod.

Translations
|RU| Russian: Rostya
|FR| French: LyDek
|DE| German: Feutor

Github: https://github.com/CrimsonTek/TerraTyping
> My GitHub repository for the mod.

Mod Homepage: https://discord.gg/RvPGKwz
> My public Discord server for reports, suggestions, or anything else.

######## ######## ######## ########

Version History:

v0.1.3.1
- Fixed the "melee type" response color when using "/type npc [npc name]".

v0.1.3.0
- Added a new command: "/type"
Try "/type [type]" to see the strengths and weaknesses of a given type.
Try "/type npc [npc name]" to see the type of an NPC and it's strengths and weaknesses.

- Added 22 new abilities for enemies.
Levitate: Protects the user from ground attacks.
Volt Absorb: Allows the user to heal from electric
attacks.
Lightning Rod: Attracts electric projectiles, and
makesit immune to electric attacks.
Motor Drive: Speeds the user up when hit by electric
attacks, and makes it immune.
Water Absorb: Allows the user to heal from water
attacks.
Storm Drain: Attracts water projectiles, and makes
the user immune to them.
Flash Fire: Buffs the user when hit by a fire attack,
and makes it immune to them.
Sap Sipper: Makes the user immune to grass
attacks.
Thick Fat: Reduces the damage taken from ice and
fire attacks.
Fluffy: Reduces the damage taken from melee attacks,
but increases the damage taken from fire attacks.
Heatproof: Reduces the damage taken from fire
attacks.
Water Bubble: Reduces the damage taken from fire
attacks, and powers up the user's water attacks.
Justified: Powers up the user when hit by dark
types.
Water Compaction: Sharply raises the defense of the
user when hit by a water attack.
Steam Engine: Speeds the user up when hit by a
water attack.
Dry Skin: Damages the user in the heat. Heals the
user in the rain.
Mummy: Converts the attacker's ability to mummy
temporarily.
Corrosion: Allows the user's poison attacks to hit
steel and poison types.
Color Change: When hit, the user changes its type to
the attacking type.
Mold Breaker: The user ignores the opponents
abilities.
Sand Force: Powers up rock, ground, and steel
attacks during sandstorms.
Scrappy: Allows the user to attack ghostly enemies
with normal and fighting attacks.
Flammable: Increases the damage the user takes from
fire, but reduces the damage taken from water.

- Bug Fixes

v0.1.2.4
- Fixed weapons doing more damage than they should in normal mode
- Armor no longer shows a "damage penalty", despite not being weapons

v0.1.2.3
- Fixed weapons having too much damage

v0.1.2.2
- Minor updates to some code
- Proper config file

v0.1.2.1
- Made all Held Items rarer
- Made bloody heart only drop during blood moons
- Changed a few types

v0.1.2.0
- Added Held Items for every type.
+ Silk Scarf (Normal Type)
Crafted with 25 silk
+ Charcoal (Fire Type)
Dropped by enemies in the underworld
+ Mystic Water (Water Type)
Found while fishing
+ Magnet (Electric Type)
Dropped by enemies in the underground
+ Miracle Seed (Grass Type)
Sold by the Dryad for 40 gold
+ Never-Melt Ice (Ice Type)
Crafted with 50 ice at an ice machine
+ Fighter's Belt (Fighting Type)
Dropped during fighting
+ Poison Barb (Poison Type)
Dropped by the Queen Bee
+ Soft Sand (Ground Type)
[c/ba8c4e: Crafted with

Localizer Package
5 years ago tModLoader v0.11.8.4 Edit | Delete
Bags

https://i.imgur.com/TDtB5AT.png
Download v2.8.6 (472.9 KB)

Jonas

DISCLAIMER: Most of the incompatibilities with Calamity 1.5 are fixed by now, the new versions of Bags are NOT compatible with anything older than Calamity 1.5.0.001 anymore. Use the newest versions of both mods.

Important: This Mod only works with Calamity.


I created a Discord Server as a place for feedback, suggestions and to get information. Feel free to join! Click the "Visit the Homepage-Button" to join.


Visit my thread on the forums for more information, if you have feedback, suggestions, etc.


This Mod adds 41 Bags to the mod which can drop from enemies. Every single boss triggers a new one to be dropped.

There is a Town NPC who can spawn after King Slime has been killed who has items in his shop to give the player some useful information about the Bags. There is also one who sells potions which lower the current tier of dropped bags.


It also adds some ammunition bags in the shops to make buying ammo less tiring.


This Mod was created with the purpose to put the focus a bit more on action, and a bit less on farming and waiting. The newest update allows you to adjust the droprates of different categories of items just like you want it to be for the perfect experience.

(These are just the most important changes, full lists of changes are on my discord server)
v2.8.6:
-A few minor additions and changes

v2.8.5:
-A few minor additions

v2.8.4:
-Adjustments for Calamity compatibility

v2.8.3:
-A few minor additions and fixes

v2.8.2:
-A few minor additions and fixes

v2.8.1:
-Added a new command and reworked the bag command
-A few other minor changes

v2.8:
-Massive Early-Hardmode Bag Rework

v2.7.6:
-Removed Post-Polterghast Abyss Bag but added a
Post-Calamitas and a Post-Polterghast Abyss Activation
Crystal
-Added material from the Arsenal Labs

v2.7.5:
-Updated /bag command and both Town NPCs

v2.7.4:
-A few more compatibility things
-Added the Post-Draedon and the Post-Eidolon Wyrm Bag

v2.7.3:
-Added the Gem Bag
-Removed all the Developer Items from the Post-Supreme
Calamitas Bag

v2.7.2:
-A few small compatibility things
-Gave the Bag Tooltips some color

v2.7.1:
-Removed the Post-Yharon Phase 1 Bag
-Compatibility with the new Early Hardmode Progression Rework

v2.7:
-Bag Expert revamped
-All Legendary Items and Rare Item Variants removed from
Bags

v2.6:
-Added bags for Martian Madness, Pumpkin and Frost Moon
which drop when certain requirements are met (use /bag
for info)
-A few minor fixes

v2.5:
-Removed all the 4 fragments
-Added 4 different clams (Forest, Corruption, Crimson,
Hallow) and their respective pearls, used to craft
Potion of Beginner's Luck, Wealth, Fortune and
Absolute Luck

v2.4:
-Added bags for Giant Clam, Earth Elemental and all
3 biome mimics which drop when certain requirements are
met (use /bag for info)
-Added the Corruption, Crimson and Hallowed Activation
Crystal, working similar to the others mentioned below
-A few other minor changes and new drops

v2.3:
-Added the Golden, Shadow and Abyss Activation Crystal,
items made from golden and shadow keys to activate
certain drops
-Removed /bagt completely, but revived /bag. /bag is now
an informational command for dependencies and is
basically /bag and /bagt in one

v2.2.4:
-Nerfed bag droprates during Pumpkin and Frost Moon
Post-ML and Pre-Devourer of Gods

v2.2.3:
-Recolored all the potions in the Manipulators shop

v2.2.2:
-Added buff icon resprites and a few missing dependencies

v2.2.1:
-Added a line to the tooltip of all bags dropping hardmode
ores to prevent confusion

v2.2:
-A bunch of rebalances
-Renamed Bag Guide to Bag Expert and added a Config Option
to deactivate him for people who already know the mod well
-A few bug fixes

v2.1.1:
-Fixed a bug that caused you to get too much loot with
leftclick in Multiplayer and slowed done opening speed
to reduce lag

v2.1:
-Added a feature that allows you to open bags very quickly
by using/left clicking them

v2.0.1:
-Removed /bag and /bagt but enhanced the drop table
document on the discord server

v2.0:
-Resprites for ALL bags (except the ones in the shops)
-A new config so you can customize your game however
you want by disabling/enabling different categories
of items and/or lowering the dropchances of them
-A few bug fixes
-Recipes for Blood Orbs, Darksun Fragments, Nightmare
Fuel and Endothermic Energy using fragment leftovers

v1.13.6:
-Fixed a missing dependency in the Post-DoG Bag
-Lowered droprates of Stress Pills, Laudanum and
Heart of Darkness

v1.13.5:
-Reduced Auric Ore droprate
-Fixed a missing dependency in the Post-Plantera Bag

v1.13.4:
-Fixed Pro

Localizer Package
4 years ago tModLoader v0.11.8.9 Edit | Delete
Rubik's Weapons
Download v0.1 (11.7 KB)

FacePuncher731

Rubik's Weapons is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Witchery Mod
Download v0.2 (116.7 KB)

Buttercup

A mod that adds some semi-random things I wanted to add to the game.

Version 0.2:

Fixes:
Fixed the Dollmaker being able to harm players
Fixed the Dollmaker not selling the Goblin Voodoo Doll

Additions:
Added six new hardmode throwing weapons.
- Cobalt Shuriken
- Palladium Javelin
- Crystal Throwing Knife
- Cursed Throwing Knife
- Ichor Throwing Knife
- Terra Knife

Added two new summoning weapons
- Harpy Staff (Unobtainable)
- Destroyer Staff

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Potion Accessories, Again
Download v0.2 (58.3 KB)

username

Another attempt at making a somewhat balanced mod that adds equippable potions, made after getting tired of waiting until Solidified Potions gets updated to a recent version of tML. Current features:

* Accessory versions for all vanilla potion buffs and flasks, which cost 30 of their potions at an anvil (configurable)
* Buff icons are still applied, as some sort of balancing, to prevent potion effects from being applied twice in case a normal potion is used, because I think it's faster to do it like this, because all other options I know don't do this, and hopefully to make compatibility with other mods easier in the future

Possible future features:

* Compatibility with potions from most mods I know
* A way to achieve perfect balance by increasing the crafting cost if potion shop mods are detected
* Maybe better sprites too, who knows

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Swords & More
Download v0.13 (173.1 KB)

Uncle John (HY)

Swords & More Mod is my very first mod (Note: Im not very good at coding). Please feel free to give us on our Discord (Link at homepage) to give us feedback and or your opinions on it and how us should improve!

Credit to Dilbo Daggins and for making sprites for the mod! You're awesome man ! :D
Also special thanks to Rebmiami, who is also very helpful with sprites and codes! I owe you one! :D
Also credit for everyone on the Discord for giving me suggestions and helping me!

Also shout out to the Devs who put their mod codes on GitHub and on the Terraria forum thread!

Included content:
~60 items
(Melee, ranged, throwing and summoner included)

2 bosses
(Both Post-ML)

A new tier of weapons themed around serpents

Planned content:
More melee & ranged weapons

Possibly a new boss

Distinct minion buffs
(Kinda hard)

We the Swords & More community are trying really hard to fit many new stuff, and I think it's going pretty good! More members would be appreciated!

Localizer Package
6 years ago tModLoader v0.11.7.1 Edit | Delete
Chen's Gradius Mod

https://i.imgur.com/kwfNEUl.png
Download v1.2.11 (23.4 MB)

blancfaye7

My Gradius Mod is really just a fun mod in implementing Gradius features into Terraria (along with other SHMUP games). More updates will come after tModLoader 1.4 is stable. Stay tuned.

Current features:
1. Options/Multiples
2. Force
3. Freeze Options
4. Rotate Options
5. Needle Force
6. Option Seed
7. Charge Multiple
8. Aim Options
9. Search Options
10. Recurve Options
11. Spread Options
12. Turret Options

For more information about these features, visit the homepage.

New Enemies:
1. Moai
2. Garun
3. Zalk
4. Grazia
5. Big Core Custom
6. Sagna
7. Ducker
8. Dagoom
9. Rush

These enemies will only spawn in Hard mode. They also have their own banners, including boss enemies.
All enemies in this mod will scale accordingly when Plantera is defeated and when Moon Lord is defeated.
All enemies in this mod also display a behavior of retaliation as common in the Gradius series if the world is in Expert mode.
Bacterion stats can be configured though mod config.
For more information about these enemies and the behaviors, visit the homepage.

Added Music with music box:
1. The Position Light (Gradius ReBirth version, originally from Nemesis 3)
2. Departure For Space (Gradius III From Myth to Legend version)
3. Tabidachi (Gradius II Gofer no Yabou Version)
4. Intermezzo (Gradius V)
5. Starfield (Salamander Arcade version)
6. Sensation (Salamander 2)
7. Aircraft Carrier (Gradius Slot version)

New Weapons:
1. Uncanny Core Remote Rod
2. Zelos Influence
3. DES Advanced Cannon
4. Bacterian Frigate

Boss Checklist integration so that Big Core Custom will appear properly.
Hero's Mod integration so that not anybody can edit the mod configuration file.

Cross Mod Content API is available already! Check the homepage for more info.

Contact us if you have any suggestions and bug reports.

For changelogs, please visit the homepage. Complete information can be found in the mod's wiki. The link to the wiki is in the homepage as well.

There are plenty of ways in the homepage that you can help us with!

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Chen's Cursed Accessories
Download v0.1.4 (62.1 KB)

blancfaye7

Chen's Cursed accessories is a mod that adds accessories to the game which can increase stats a lot more than usual, but they are packed with negative effects as well!

This mod is a Work in Progress, and more will be added soon!

There are currently 11 accessories:
- Beguiling Necklace
- Bleeding Tooth
- Broken Shackles
- Daring Thigh Garter
- Demonic Horns
- Earring Of Desire
- Eye of Vlad
- Ring Of Temptation
- Sash Of The Evil One
- The Nail
- Thorned Choker

All of the accessories are only available through Cheat Sheet or HERO's Mod. They are not yet ready for actual gameplay, but players are free to test!

There is not much information about this mod, but the mod is currently just for fun and practice. I can see a huge potential here, though. So far, not much can be said from this mod except for making accessories that both have a positive effect and a negative effect.

Some of the sprites in this mod are placeholders. If you want to offer your spriting skills, then you can help me! If you also have suggestions, then that will be great.

Join the discord group and we can discuss from there.

Thank you for your time to try this mod and taking interest. Have a nice day!

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Changelog:

0.1.4
- Fix Sash of the Evil One Crit Damage multiplier from going below 0%
- Raise The Nail proc chance
- Reduce the amount crit damage is depleted when damaged (Sash of the Evil One)

0.1.3
- Add The Nail accessory (Vampire)
- Add Eye of Vlad accessory (Vampire)

0.1.2
- Add sprites to all existing accessories

0.1.1
- Initial release of the mod to the public

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Chen's Forced Teamwork Mod
Download v0.3.1 (25.5 KB)

blancfaye7

Chen's Forced Teamwork is a mod that should enforce some challenges as a team.

- Kill everyone else if one of the players die.
- The first who enters the world will be assigned the Leader.
- Players far away from the leader will be forced to teleport back to the Leader.
- When one player uses a potion, everyone will be affected.

If you have suggestions, then join my Discord server.

Current Update includes: (0.3.0 -> 0.3.1)
- Fix a bug where Shared Potion Healing multiplies by the number of players existing

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Custom Dye Pack
Download v1.0 (36.6 KB)

Kazzymodus

Adds a variety of new dyes.

Localizer Package
6 years ago tModLoader v0.11.4 Edit | Delete
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