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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
True Terrarian
Download v0.1 (50.2 KB)

SneakyBoy

True Terrarian is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Old Sun
Download v0.2 (11.2 KB)

kliverrrr

Old Sun is a pretty cool mod, it ...replaces the sun with the 1.1 sun.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Assorted Crazy Things

https://i.imgur.com/ooWojOP.png
Download v1.3.1.2 (1.7 MB)

Harblesnargits, direwolf…

This mod adds a large amount of enemies, a hefty amount of pets, and a few other things. For a list of all content in this mod, please visit the homepage. We've got a lot of stuff to offer in this mod.

*- SEP 08, 2020
Major and minor bugfixes, and an update to newest Boss Checklist version

*- MAY 28, 2020
Tiny fixes that were left out from the previous update

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Spawn Stuff
Download v0.1 (3 KB)

BoogaMan

Spawn Stuff is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Pice Stuff 2
Download v0.9 (79.1 KB)

Pice


Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Pice Stuff
Download v0.25 (11.2 KB)

Pice


Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Jamos Mod
Download v0.1 (16.5 KB)

Jamo

Randomly adding things i want :)

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
tutorial mod super
Download v0.1.2.1 (4.3 KB)

NewbieModder

please don't use this... it's stupid to the power of 9999999.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Necromancy

https://i.imgur.com/J5wAN1r.png
Download v0.1.3 (988.7 KB)

sleurk

Note: this is a very early version of this mod. It is bound to be very unbalanced. You can help me fix it by sharing your thoughts on the discord: http://discord.gg/eBKT8NC
Note: there's going to be a lot of bugs in multiplayer especially. Singleplayer will be more stable and playable, but hopefully I can fix multiplayer bugs eventually too. Report them on the discord when you encounter them.

Necromancy adds a new weapon class to the game!
Instead of harnessing the power of mana, Necromancers utilize the energy of life force.
A Necromancer can act as a tank, a damage-dealer, or a support, depending on your equipment.
New weapons deal necrotic damage, and they come in several types, based on the original 5 classes:

This mod also features integration with Thorium, including extra equipment from strange plating, the Fallen Beholder, the Strider, the Lich, Abyssion, and the Ragnar�k, as well as necrotic radiant and symphonic weapons!

Bonuses to necrotic damage are not specific to a subtype, so you can specialize into only this one class while still having a large variety of playstyles.

Some more specific information on this mod is on the Github wiki: https://github.com/sleurk/Necromancy/wiki

Every part of this mod is open-source, so if you're making your own mod and are wondering how to go about making a weapon class, or otherwise want to see how something in here is made, feel free to take a look!
Github: https://github.com/sleurk/Necromancy
Alternatively, you can use tModReader to unpack the .tmod file. Google can help you if you don't know what that means.

Credit to Thorium for the basis of necrotic radiant/symphonic weapons.
Credit for quite a bit of content of this mod (sprites, some items) goes to Crypt of the NecroDancer by Brace Yourself Games.
Credit for a little bit of content of this mod goes to Overwatch by Blizzard Entertainment.
(Something something imitation is the sincerest form of flattery. These are cool things that I like. I

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Bar Drops
Download v0.3 (3.5 KB)

Dreamer

Bar Drops makes all vanilla bosses drop bars and various other things.



V0.2 Added weapons, potions, and dyes to the drop lists.

V0.3 Added Gems to the drop lists.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Absolute Immersion

https://i.imgur.com/vvUdMHT.png
Download v0.3.0 (51.2 KB)

Slazmaz

General Information:
Absolute Immersion is a mod that strives to make Terraria a lot more immersive by adding rpg elements such as races and classes (for now). Comes with it's own character creation menu!

Please leave feedback via discord: Slazmaz#5611.
A mod forum page is yet to come.

OOPS! Races are currently only cosmetic!
Playable races:
Human
Goblin
More coming soon...

Classes:
Coming soon...

Releases:
//v0.3.0
Added Multiplayer support.

//v0.2.0
Completely custom character creation menu UI. Added customization feature: The goblin race.

//v0.1.0
All the 134 vanilla hairstyles are available in the character creation menu. Also added a slightly different character creation menu UI.
"> General Information:
Absolute Immersion is a mod that strives to make Terraria a lot more immersive by adding rpg elements such as races and classes (for now). Comes with it's own character creation menu!

Please leave feedback via discord: Slazmaz#5611.
A mod forum page is yet to come.

OOPS! Races are currently only cosmetic!
Playable races:
Human
Goblin
More coming soon...

Classes:
Coming soon...

Releases:
//v0.3.0
Added Multiplayer support.

//v0.2.0
Completely custom character creation menu UI. Added customization feature: The goblin race.

//v0.1.0
All the 134 vanilla hairstyles are available in the character creation menu. Also added a slightly different character creation menu UI.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Reaver Shark Nerf
Download v1.0 (3.4 KB)

Naudia "Not" A. Modder

Reduces the reaver shark's pickaxe power to prevent players from getting hellstone early.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
mage mod
Download v0.1 (7 KB)

FD0XY

mage mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
The Bird Mod
Download v0.5.7 (39 KB)

Orion

This small mod adds seven bird pets, including two dedicated to FuryForged.

Current Features:

-Bird pet (Obtainable with a drop from its respective npc)
-Gold bird pet (Obtainable with a drop from its respective npc)
-Blue jay pet (Obtainable with a drop from its respective npc)
-Cardinal pet (Obtainable with a drop from its respective npc)
-"Blue bird" pet (Obtainable by crafting a Celestial Feather)
-"Ferris" pet (Obtainable by crafting a Bird Hat)
-"Snowflake" pet (Obtainable by crafting a Special Snowflake)

Changelog:

Version 0.5.7:

-Another Snowflake resprite
-A few more minor sprite edits

Version 0.5.6:

-Updated mod icon
-A few minor sprite edits

Version 0.5.5:

-Feathers have a higher drop rate and sell for less money
-Cardinal added

Version 0.5:

-Resprited everything except the Blue Bird
-Some names and recipes changed

Version 0.4:

-Snowflake, snowflake buff, white, blue and gold feathers, celestial feather (previously helpful spirit), and special snowflake resprite.
-Feathers are now dropped by their respective birds (recipes removed)
-Helpful spirit changed into celestial feather with a new celestial feather recipe
-Only one pet can be active at a time
-Some descriptions changed

Version 0.3:

-Snowflake resprited
-Birds bob slightly

Version 0.2:

-Blue Bird added
-Blue Jay added
-Gold Bird added
-Bird added
-Snowflake resprited
-Snowflake Buff Icon resprited

Version 0.1:

Initial Release:
-Snowflake added
-Ferris added

Localizer Package
6 years ago tModLoader v0.11.6.2 Edit | Delete
Jarl's Equipment
Download v1.0 (19.1 KB)

GreatKonung

Jarl's Equipment is a small mod that adds a one set of vanity armor and an accessory.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Ossiwolf's mod
Download v0.9.5 (360.2 KB)

Ossiwolf

Current things in the mod:
(I have probably forgot some things)

Weapons
-Ossiwolf's Sword
-Ossiwolf's Spear
-Ossiwolf's Boomerang
-Ossiwolf's Yoyo
-Ossiwolf's Baton
-Ossiwolf's Gun
-The Golden Greatsword
-The Velocity Sword
-The Scale Stick
-Shadowflame Knives
-Lackidaisical Frailgug
-Dimensional Anchor Gun
-True Flintlock
-Shroomite Bullets
-Novemtrigintuple Cod

Tools
-Ossiwolf's Picksaw
-Ossiwolf's Hamaxe
-Ossiwolf's Hook
-Normalized Rod of Discord

Equipment
-Ossiwolf's Vanity Sunglasses
-Feather Wings
-Ossiwolf's Sunglasses
-Ossiwolf's Wings
-Duck food?
-Unbeatable I
-Wall Gem

Materials
-Ossiwolf Coin
-Soul of Smite
-Awakened Luminite
-All-Spice
-Omni-material
-3 types of trophies

Placeables
-Awakened Altar


Current NPCs:

Enemies
-Mad Mallard
-Mad Mallard Monarch
-Mad Marching Mallard

Town NPCs
-The Duck

Critters
-Weasel


Very original names I know, but then again it is my mod. If you want to make them, just give a mallard duck to the guide to find the recipe as all craftable items in the mod use it.

These items are thoughtlessly overpowered and will probably continue to be like this as I am not intending for most of them to be used in any playthrough. The lesser overpowered items might be able to be used but they still likely are overpowered for their point in progression.


Q&A

Q: When in multiplayer, why does...

A: I haven't the faintest idea.


Q: How do I report a bug?

A: You can't.


Q: Why did it take a year till the next update?

A: I was waiting for tModLoader 1.4, but it seems like it will take a bit longer than I expected.


Q: Why haven't you ported this over to the stable branch of Modded 1.4 yet?

A: 1600 errors say so.



Why am I writing this?


----------changelog----------


v 0.9.5

+ The duck npc now sells a bunch of different useful materials

+ Added the Normalized Rod of Discord that is rarely droped by weasels in hard mode.

+ Fixed most of the weasel's animation issues

+ Added and changed a bunch more stuff that I am currently forgetting about as it has been 8 months since the last update.


v 0.9.4

+ New Dimensional Anchor Gun, though still work in progress once finished it will prevent immunity and teleportation of enemies.

+ Better Sprites for crafting materials

+ New Critter: The Weasel.

+ Many changes to internal code for efficiency

+ The Ossiwolf's gun's bullets now chase enemies

+ New crafting station + more materials

+ Shroomite Bullets: chasing, piercing, and bouncing

+ True Flintlock: Shoots random projectiles

+ A ton more other changes I couldn't remember as it has been so long since last update...


v 0.9.3

+ Sunglasses now prevent death

+ Many new crafting materials/recipes

+ New Duck Town NPC

+ More improved sprites


v 0.9.2

+ Improved almost all sprites

+ Made the Frailgun work correctly (?)

+ Balanced the Shadowflame Knives (?)


v 0.9.1

+ Added The Mad Marching Mallard, a grounded duck enemy.

+ Added Shadowflame Knives, fires a spread of Shadowflame Knives in a style similar to Vampire Knives (does not lifesteal).

+ Added the Lackidaisical Frailgun, a gun that seems at first glance to be extremely underpowered.

+ Added the Duckdebilattenuation debuff, it freezes the movement of enemies and players.

+ Added Feather wings, a pair of easymode wings.

+ Added Ossiwolf Vanity Sunglasses for vanity.

~ Reduced the crafting requirements for the duck pet upon realizing it has nothing overpowered about it.

~ Golden Greatsword now directly ignores defence rather than giving armor piercing, rendering the buff unused.

~ Various random stat tweaks.

~ The lesser duck enemies now only spawn after Plantera.


v 0.9

+ Added The Velocity Sword, a unique sword that changes the velocity of enemies relative to your WASD inputs.

+ Added The Scale Stick, a stick that simply messes with the size of NPCs (normal to grow, press Down or d to shrink), also has a different effect on Mallards.

+ New Mob: A regular Mad Mallard that is more common and a lot less overpowered.

+ Finally got Duckbliteration debuff working.

+ Made sword projectiles homing and added Duckbliteration on hit.

+ Added Ossiwolf's Baton, a dual use weapon similar to Sky Dragon's Fury. It has only a small amount of melee damage to avoid the anti-butcher mechanic of some bosses, but adds the Duckbliter"> This is simply a mod I made for the creator which is myself Ossiwolf. I have no idea of why one would want to play this if one isn't of that name, but feel free as I truly couldn't care less...


Please be noted that certain combos of items can cause extreme lag to the point of reducing terraria to an annoying noise and a purple screen, though this doesn't cause any lasting problems (as far as I know), Terraria will need to be closed.


Current things in the mod:
(I have probably forgot some things)

Weapons
-Ossiwolf's Sword
-Ossiwolf's Spear
-Ossiwolf's Boomerang
-Ossiwolf's Yoyo
-Ossiwolf's Baton
-Ossiwolf's Gun
-The Golden Greatsword
-The Velocity Sword
-The Scale Stick
-Shadowflame Knives
-Lackidaisical Frailgug
-Dimensional Anchor Gun
-True Flintlock
-Shroomite Bullets
-Novemtrigintuple Cod

Tools
-Ossiwolf's Picksaw
-Ossiwolf's Hamaxe
-Ossiwolf's Hook
-Normalized Rod of Discord

Equipment
-Ossiwolf's Vanity Sunglasses
-Feather Wings
-Ossiwolf's Sunglasses
-Ossiwolf's Wings
-Duck food?
-Unbeatable I
-Wall Gem

Materials
-Ossiwolf Coin
-Soul of Smite
-Awakened Luminite
-All-Spice
-Omni-material
-3 types of trophies

Placeables
-Awakened Altar


Current NPCs:

Enemies
-Mad Mallard
-Mad Mallard Monarch
-Mad Marching Mallard

Town NPCs
-The Duck

Critters
-Weasel


Very original names I know, but then again it is my mod. If you want to make them, just give a mallard duck to the guide to find the recipe as all craftable items in the mod use it.

These items are thoughtlessly overpowered and will probably continue to be like this as I am not intending for most of them to be used in any playthrough. The lesser overpowered items might be able to be used but they still likely are overpowered for their point in progression.


Q&A

Q: When in multiplayer, why does...

A: I haven't the faintest idea.


Q: How do I report a bug?

A: You can't.


Q: Why did it take a year till the next update?

A: I was waiting for tModLoader 1.4, but it seems like it will take a bit longer than I expected.


Q: Why haven't you ported this over to the stable branch of Modded 1.4 yet?

A: 1600 errors say so.



Why am I writing this?


----------changelog----------


v 0.9.5

+ The duck npc now sells a bunch of different useful materials

+ Added the Normalized Rod of Discord that is rarely droped by weasels in hard mode.

+ Fixed most of the weasel's animation issues

+ Added and changed a bunch more stuff that I am currently forgetting about as it has been 8 months since the last update.


v 0.9.4

+ New Dimensional Anchor Gun, though still work in progress once finished it will prevent immunity and teleportation of enemies.

+ Better Sprites for crafting materials

+ New Critter: The Weasel.

+ Many changes to internal code for efficiency

+ The Ossiwolf's gun's bullets now chase enemies

+ New crafting station + more materials

+ Shroomite Bullets: chasing, piercing, and bouncing

+ True Flintlock: Shoots random projectiles

+ A ton more other changes I couldn't remember as it has been so long since last update...


v 0.9.3

+ Sunglasses now prevent death

+ Many new crafting materials/recipes

+ New Duck Town NPC

+ More improved sprites


v 0.9.2

+ Improved almost all sprites

+ Made the Frailgun work correctly (?)

+ Balanced the Shadowflame Knives (?)


v 0.9.1

+ Added The Mad Marching Mallard, a grounded duck enemy.

+ Added Shadowflame Knives, fires a spread of Shadowflame Knives in a style similar to Vampire Knives (does not lifesteal).

+ Added the Lackidaisical Frailgun, a gun that seems at first glance to be extremely underpowered.

+ Added the Duckdebilattenuation debuff, it freezes the movement of enemies and players.

+ Added Feather wings, a pair of easymode wings.

+ Added Ossiwolf Vanity Sunglasses for vanity.

~ Reduced the crafting requirements for the duck pet upon realizing it has nothing overpowered about it.

~ Golden Greatsword now directly ignores defence rather than giving armor piercing, rendering the buff unused.

~ Various random stat tweaks.

~ The lesser duck enemies now only spawn after Plantera.


v 0.9

+ Added The Velocity Sword, a unique sword that changes the velocity of enemies relative to your WASD inputs.

+ Added The Scale Stick, a stick that simply messes with the size of NPCs (normal to grow, press Down or d to shrink), also has a different effect on Mallards.

+ New Mob: A regular Mad Mallard that is more common and a lot less overpowered.

+ Finally got Duckbliteration debuff working.

+ Made sword projectiles homing and added Duckbliteration on hit.

+ Added Ossiwolf's Baton, a dual use weapon similar to Sky Dragon's Fury. It has only a small amount of melee damage to avoid the anti-butcher mechanic of some bosses, but adds the Duckbliter

Localizer Package
4 years ago tModLoader v0.11.8.9 Edit | Delete
Pooplog's Mod!
Download v0.3 (8.3 KB)

shrug0

Pooplog's Mod Is Still Under Construction, But Good So Far, From What I've Gathered Anyway.

v0.1

Added 9 Items Including Pooplog's Flamarang Launcher, And 8 More! (I forgot!)


Localizer Package
7 years ago tModLoader v0.10.1.4 Edit | Delete
Crab Mod
Download v0.1 (10.7 KB)

crabbyninja

Adds a bunch of crab themed stuff :^)

What This Mod Adds:

Weapons:
Crab Sword - Crafted with 20 Crab Chitin at any anvil

Items:
Crab Chitin - Has a 10% chance to drop from crabs

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Throwers Helper

https://i.imgur.com/YKlKgAH.png
Download v1.0.1 (20.7 KB)

valkyrienyanko

Throwing items are never consumed anymore.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
The Hell Breaker
Download v0.1 (3.2 KB)

zelay2008

Hi, This is my first mod so...Uh..Don't really judge me. Anyway I made the sword overpowered...Mostly because you need 666 Solar fragments..Heh Good luck farming the towers, Like i said first mod...so Enjoy!
And I'm garbage at descriptions! :D

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
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