tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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LOL
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Download v1.4 (9.6 KB) |
Will |
NIBBA
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
MinerNPC
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Download v0.1 (33.7 KB) |
Matyas... |
MinerNPC is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
nice!
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Download v0.1 (3.8 KB) |
pewpew |
nice! is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
TeraBackup
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Download v0.3 (17 KB) |
R |
TeraBackup:
Copy files when loading this mods. You can specify whether to back up individually. Use the standard configurations of tModLoader for the configurations. Backup execution is off by default. When using for the first time, turn on the "Take a backup" in the configuration. The backup will be performed when this mod is loaded, so reload it after changing the configuration for the first time. Please change the use of "Backup folder date time format" with sufficient knowledge. In the unlikely event that an error occurs, the configuration file will be deleted to initialize the settings. * This explanation is translated from Japanese by Google Translate. Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Mohammed's Addon
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Download v0.0.1.9 (77.3 KB) |
mohammed1336 |
---------| Latest Update |--------- Added "Radar Scanner" for mining. Added new item. Fixed Sheet of leaves crafting recipe. Remade robot armor setbonus. ------------------------------------ Mohammed's Addon is a pretty cool mod, it does...this. Also he's a cool dude... right? -Adds a new way to mine -Adds a whole new experience in the Snow Biome -Adds a new pre-Moonlord Set thats inbetween Moonlord and Golem ------------------------------------ Thanks to @Iggysaur#7510 on discord for the reshape and texture of the Boomstick handle. Thanks to @DarkLight#2919 on discord for helping with the Chocolate Rocket coding and Sheet of leaves coding. Thanks to @ArcheRion720#0953 on discord for helping with the stat bonus with the robot armor Thanks to @jopojelly#2739 on discord for helping me in general with the mod. Thanks to EVERY single person on the Tmodloader discord they really helped me out! Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Crescent
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Download v2.0 (2.6 MB) |
Infera/Seiko & Xynon |
This is an RPG mod!
I made it in my spare time! tl;dr: Stats, skills, and perks! (WARNING: DO NOT USE MULTIPLE RPG MODS, GAME BALANCE IS A DELICATE THING) I have a discord server! https://discord.gg/bkBVRKW Adds a Leveling system (With no level cap!), and a UI! Left-click the level indicator to toggle the stats pane Right-click to toggle the perks/skills pane Right-click a skill to set it, and press a keybind (see controls) to use it See the ingame UI for further details! Thank you to everyone on my discord server and anyone else who has supported me! -CHANGELOG- v2.0 I remade the mod from the ground up Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Expanded Sentries
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Download v0.984 (1.1 MB) |
TheLoneGamer |
This mod adds a new-ish class by making sentry weapons their own damage type. New weapons, armors, accessories, and two potions are added. Current version is supported up to the end of hardmode with custom items. Since this is an alpha, much is subjected to change and there are plenty of known issues. This mod is open source. In general this mod covers...
- New class, the Defender, that deals Sentry damage. - Plenty of new weapons. - Four new armor sets and seven hardmode ore helmets. - Some new accessories. - Sentries require line of sight to place. A late game accessory or setting can bypass this. - This mod's sentries can be used for the DD2 event at the cost of Etherian Mana after the turret slot limit is reached. - Sentries last for 24 real life hours. - HUD displays max number of sentries if it is greater than one (can be changed in config). - A buff gets added if any sentries are out, which can be canceled to remove all sentries. Vanilla changes related to sentries have been done... - All vanilla turrets now scale from sentry damage. - Crimson Rod, Nimbus Rod, and Clinger Staff now scale from sentry damage instead of magic damage and obeys the player's max sentries limit. - DD2 armors and accessories now boost sentry damage instead of summon damage. - Buffed Frost Hydra to penetrate unlimited times and cause Frostburn on hit. - DD2 turrets can be used before defeating the Old One's Army for the first time. This had to be done due to hardcoding to be able to freely use this mod's sentires. - Tier 2 and 3 DD2 helmets additional increases sentry limit by one. - Tier 3 DD2 armor set bonuses additional increases sentry limit by one. - All vanilla sentry weapons now have auto reuse. - Engineering Helmet is no longer vanity, but now an armor piece that provides some stats. Known Issues because I either can code it better or can't due to hardcoding... - Some of my older projectile sprites are still in, looking poor next to the resprites. - Water Tornado sometimes doesn't behave properly, causing parts of it to remain while others are missing. - Due to how I had to attempt to remove any summon damage bonuses from sentry weapons, there might be rounding errors which mean summon damage bonuses alone might have a minute effect on sentry weapon damage, usually amounting to one less damage. - DD2 accessories gives turret slot and minion damage bonus based on accessory slot it's equipped in. This happens even with no mods enabled so it might be a tModLoader issue. I've attempted to fix this, but it won't work correctly if you decide to equip more than one DD2 accessory at once, use extra accessory slots through Cheat Sheet, or have the Antisocial mod enabled. - Sometimes during the DD2 event, attempting to place sentries might end up wasting Etherian Mana without actually placing the sentry. - The wrong player may be given credit for kills done by another player's sentries. It's been a while since I was able to test this, so it may or may not be true anymore. - The Taboo Trap's Sandnado currently lacks the full visual effects of vanilla Sandnados till I figure out how to code it correctly. - Cross mod end game armors added don't yet have all the features of their respective armors. For JoostMod, no special key press ability yet. For Shadows of Abaddon, one of the helmets is crafted instead of brought from a NPC since I have yet to code adding the item to the shop properly with custom currency. For Spirit Mod, sentries don't get an on hit benefit yet. - Betsy Turret may not reach far away targets if the player has increased sentry range. The vanilla code I've used I had much trouble attempting to make work properly. - Reworked gem layers have a visual effect to aid in placing them within range, but this effect doesn't stay if the item is used outside the hotbar. Future Plans... - More weapons. - Cross mod support to add new sentries and items to fit within the themes of the mods. - Better balancing. - Bugfixes. Change Log... - 0.984: Fixed issue where having greater than 100% summon damage would cause sentries to have 1 less damage. - Updated handling of Thorium Mod mod calls. - Fixed UFO Deathray not being set to place floating properly. - Engineering armor set bonus no longer gives unlimited mana usage for sentries, but Expanded Sentries floating turrets. - Renamed Gritharvollr to Gridarvol. - Added Pulsar Potion, for cross More Potions support. Also added upgradable Luiafk unlimited items to go with the new potion. - Pulsar Jetpack can now allow flying up faster by holding up like the vanilla Jetpack. - Pulsar Drill lowered to a tile boost of 2 to be more in line with 1.4 vanilla lunar drills. - Lunar Portal Staff and Rainbow Crystal Staff now have double Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Coolsteirs Mod
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Download v0.3 (150.7 KB) |
Coolsteir |
THIS IS COOLSTEIRS MOD
www.jsfiddle.net Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
nook's stuff
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Download v0.1 (6.4 KB) |
Nook Uncanny |
nook's stuff is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Spectral Tools
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Download v0.5 (39.5 KB) |
ggp789 |
Spectral Tools Mod Adds
2 Bosses 11 Weapons 7 Crafting materials 1 Vanity Mask Current Developers ggp789 SuperSnagret64 (CommanderBones) Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Relaxia
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Download v0.1.3 (4.9 KB) |
MinertheMan |
Relaxia Makes terraria more relaxing
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
WarringWeapons
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Download v3.7 (270.5 KB) |
MagicDew |
The LivingDewCrew Has Come Out With A New Mod, To Expand Your Gaming Experiance Bro!
Pre.S. Please check out LivingDew on Youtube! https://www.youtube.com/channel/UCj4mHFCEL3RqJt0pgrqqCwA? UPDATE BOARD: --------------- - New Mob, Almighty Charger - Animation Fixes -Balancing, Fixes --------------- - New Mob, Almighty Dew Drop - New Boss LivingDew - Balancing, Fixes --------------- - New NPC, Barney The Unholy! - Possesses The player To Attack - New Hardmode Weapons - Minor Fixes And Changes --- - New NPC, Nate The Almighty! - Cursed Coin Targets The Player (No Damage Don't Worry) - Major Balancing - Extra Hardmode Weapons! -- - Minor Updates - Name Changes - New Powers! - This mod includes several different weapons with unique and interesting qualities including: - Several Weapons - Glitched Out Armor - 5 New Mobs - 1 new Boss - 3 Town NPCs - And So Much More! Whips Fans Weaponized Tools Scythes Dual Use Weapons And More! There are also a couple works in progress in the mod including: Mounts Biomes Objects There will be several updates to this mod so go to my page LivingDew on the Terraria forums if you have a request or bug that needs fixing! Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Always Christmas
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Download v0.1 (2.2 KB) |
Graydee |
You ever want christmas content, but don't want to wait all those months? Well this mod makes it christmas... ALWAYS!!
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Skylton's Test Mod
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Download v0.2 (3.3 KB) |
Skylton |
Skylton's Test Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
More_Weapons
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Download v1.1.2.3 (7.8 KB) |
Adrien |
This Mod Adds Weapon items, if you have any recommendations or spot any bugs, please email me at: adrien_s@techie.com and i will look into it! Most Items are made from dirt.
Version 1.1.2.3 -Atempted to Add a github respository and added icon Version 1.1.2.2 -Nerfed LightSaber Version 1.1.2.1 -Anti-Bug update Version 1.1.2.0 -Added Weapon: Poop Sword Version 1.1.0.1 -Anti-Bug update Version 1.1 -Added Weapons: Vampire Sword and Wooden Dagger Version 1.0 -Mod Released Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Overwatch meme
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Download v0.1 (24.3 KB) |
Chancellorbird |
noob i am pro genji
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
The Popper
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Download v0.1 (3.3 KB) |
Sakari |
The Popper is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Minion Critical Hits
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Download v1.1 (144 KB) |
dotSKN |
This mod will give every Minion a FIXED 10% Critical Strike Chance.
Notes: - % CAN'T be increased with the use of items. - The item itself will not display the "Critical Strike Chance" line. Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Cookie Mod Beta
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Download v0.2 (634 KB) |
EGaming |
Cookie Mod Beta v0.2
-1 enemy -1 boss -5 weapons -1 block and more Localizer Package |
7 years ago | tModLoader v0.10.1 | Edit | Delete |
Not Enough Sand
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Download v0.3 (3.5 KB) |
username |
Allows expressing your frustration with the uselessness of sandstone blocks by punching them at an anvil so hard that they turn into sand. This also works for corrupt/crimson/hallow sandstone.
Also lets you hammer down stone into sand at an anvil using a metal hammer. Because you aren't as graceful as a blocky man, you end up using the entire durability of your hammer in the process, a concept that was introduced to Terraria for this mechanic alone because stone blocks aren't walls meaning you're using a tool for an unintended function, causing it to break. The amount of stone you can pulverize at once varies with the quality of the hammer. Renamed for better clarity. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |