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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
More Swords Mod
Download v0.1 (16.4 KB)

adudadu

More Swords Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
Mr Tree Mod
Download v0.32 (21.7 KB)

RjayPL & GabeHasWon

Adds the beloved Mr Tree, among other things, from BaumProduction's series.

Mr. Tree Sprite by RjayPL; programming & Baum Mask texture by GabeHasWon.

v0.32: Added home page.

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
Giant Sword Mod
Download v0.1 (8 KB)

adudadu

Giant Sword Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
Colored Damage Types

https://i.imgur.com/arsD1LP.png
Download v1.6.0 (63.4 KB)

PvtFudgepants

Colored damage types changes the tooltip and damage text of weapons to be colored, so that it's easier to quickly tell what kind of damage the weapon deals at a glance.

Melee: Red
Ranged: Green
Magic: Blue
Thrown: Brown
Summon: Pink
Sentries: Light Purple

Cross-Mod Support for these damage types:
Thorium: Radiant, Symphonic, True
Calamity: Rogue
Redemption: Druidic
Enigma: Mystic
DBZ: Ki
Battle Rods: Fishing
Clicker Class: Click

v1.6.0
-Added cross-mod support for Calamity, Redemption, Enigma, DBZ, Battle Rods, and Clicker Class damage types.
-Added toggle to disable damage numbers.
-Added toggle to disable other players damage numbers in multiplayer.

v1.5.0
-Now works in multiplayer! Test it out and let me know if you run into any problems.
-Remade the config menu again. Tried to make it a little easier to get through.

v1.4.0
-Finally got around to adding mod configuration through tmodloader.
Old mod config files won't work, so unfortunately you'll need to redo your configs if you had changed anything.

v1.3.0
-Added support for in game config reloading through Hamstar's Helpers mod.
-Split Sentries and Summons into 2 separate damage types w/different colors. Sentry damage is colored Purple.
-Added support for Alchemic damage type from Tremor. Alchemic damage is Dark Pink.

v1.2.0
-The "True" damage type from Thorium mod is now added. True damage will be colored White/Gray.
-Adjusted the color of Symphonic damage type to make it stand out from Ranged damage more.

v1.1.1
-Damage text for Radiant and Symphonic damage types will now properly change color.
-Known issue: Tooltips on Symphonic weapons do not change color. This will be fixed in a later update.

v1.1.0
-Defense values on armor/accessories will now be colored gray.
-Now also changes the color of the text that shows when you deal damage to match the damage type of the weapon!
Note: Some projectile based weapons may show incorrect damage types. This needs to be manually changed for each individual projectile type. Please report any weapons that use incorrect colors.
Thorium damage types are not yet supported with this, and will use different colors for Symphonic and Radiant damage until the mod is updated
-This mod will now create a config file when loaded for the first time. You can use this file to toggle tooltip or damage colorings, and set individual colors for each type! Supports rgb and hex colors!

v1.0.3
-Now changes the text that pops up when you deal damage to also be colored based on the damage type.

v1.0.2
-Now works properly with Thorium's flat damage modifying items.

v1.0.1
-Now supports Symphonic and Radiant damage types from Thorium

Localizer Package
5 years ago tModLoader v0.11.8.1 Edit | Delete
Evil Swapper
Download v1.1.1.1 (19.3 KB)

Creeper Da Snek

This mod allows swapping af almost all (if not all) Corruption/Crimson items (provided they can).
Example: Lightless Chasms <==> Deadland Comes Alive.

If you would like to request a recipe or post a missing one, ask for it on the homepage.

Changelog:

v1.0.0.0: First release.
v1.0.0.1: Updated to tModLoader v0.10.1.
v1.1.0.0: Added some missing items.
v1.1.1.0: Added Corruption/Crimson Crates. I might've missed them before, but I don't think so?
v1.1.1.1: Updated to tModLoader v0.10.1.2, made open source.

Localizer Package
8 years ago tModLoader v0.10.1.2 Edit | Delete
Manyak
Download v0.5 (9.3 KB)

Berkay

Manyak mod h�a mq kesin indir mq h�a mq mq mq

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
Saint Penetrator From Saints Row:The Third
Download v1.0 (3.6 KB)

Mierzwox

Autor: Mierzwox
This is my first mod
Damage: 30
Crafting Recipe:
30 Iron Bar , Anvil

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
3D Tiles
Download v1.0.1 (25.4 KB)

Dark-Assassin

Adds a fake 3D effect to all solid tiles.

This is a FPS killer and may not work properly on weaker systems.
No tiles are drawn offscreen, so lower resolutions will give massive performance gains.
The less tiles touching air, the better the performance.
If your FPS is so low that you can't even open the settings menu, press F9 until it turns off.
Water doesn't work yet and likes to draw over top of everything

To use:
* Use Mod Settings Configurator to configure the mod as you wish
* Or edit the config file in Documents\My Games\Terraria\ModLoader\Mod Configs\ThreeDee.json
* Change your lighting to Retro or Trippy

Technical:
- Only tiles that are touching air, other non solid blocks or half/sloped blocks or glass will have their layers drawn, other tiles only have the top layer drawn
- If the tile is in complete darkness, it will not be drawn at all, unless they are next to a tile that is lit up
- Platforms and plants have half the depth
- The amount of layers drawn depends on how close or far away you are from said tile.
- Tiles will scale up depending on their distance from the player and their layer index, however this is just barely enough to cover all seams. It's barely noticeable.

Known Bugs:
* Players and water will be drawn infront of the 3D layers
* Higher resolutions than 1080p may see some gaps.
* Zoom not supported
* FPS killer

See Homepage for changes.

Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
Post Moon Lord
Download v0.1 (23.4 KB)

rubiksmaster02 and UNT |…

Post Moon Lord

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
Unusacies' Battle Rods

https://i.imgur.com/U7ZRRMT.png
Download v1.3.2.2 (730.3 KB)

Unusacies, JPAN

This mod adds a new class of Weapons, the Battle Rods, which are fishing rods that can attach to enemies (NPCs or Players with PVP enabled) and deliver damage over time. You can also fish with them.
Some rods only apply the damage over time, while others have secondary effects when stuck to the enemy and may have effects when simply lying in liquid.

This mod adds Battle Rods for each of the main tiers, from the weak Wooden Battle Rod to the really powerful Solar, Nebula, Stardust and Vortex Battle Rods.
It also includes several accessories that enhance the fishing class, from multi-lures to cast more than a bobber at once, hooks and metronomes that change your damage over time and fishing wires.

*Details on the Fishing Class*
To start using Battle rods, cast them as you would a normal fishing rod towards the target enemy. When the bob hits, you can wait for the bob to kill the enemy, or you can try and reel in the enemy by clicking and holding the left mouse button. This will either pull the enemy towards you (or you get pulled towards the enemy) or break the line.
Pressing the right mouse button will release the target from your hold, allowing you to recast towards any other enemy.

When choosing a Battle Rod, there are some things to consider:
- Damage is divided equaly between bobbers, so having more bobbers reduces the damage each bobber deals, but you can stick more than one bobber on the same enemy, so the difference is only visible if you manage to attach to multiple enemies.
- The bob time, or the time that passes between each damage being applied. Most early game Rods have 2 second bob times, but late game rods can go as low as 15 in game ticks in the default bob time.
- Tensile strength dictates how fast you and the enemy can be moving apart before reeling in breaks the line.
- Reel speed increase tells you how fast the enemy will go towards you (or you towards the enemy) when reeling in continuously.
- The hidden size multiplier (that usually increases slighty with improving rods) controls how big the enemy you try to reel in will actually come towards you. Enemies bigger than that will drag you towards them.

Fishing damage is calculated based on the biggest stat increase from the vanilla game, so if you are equipped with a 20% ranged increase, and no other damage increases, the rod will be receiving 20% increased damage, and still add all fishing damage buffs you might have.

Localizer Package
5 years ago tModLoader v0.11.8.3 Edit | Delete
The Pure Spirit Mod
Download v0.1.1 (59.4 KB)

luisfbrito

The Pure Spirit Mod adds one single boss: The Impure Soul.
She can be awoken by using the Essence of Impurity, a drop from Corruption/Crimson and Hallow enemies.
After killing her, you get:
Pre-Hardmode: Purity in a Bottle, used to clear the Corruption/Crimson from your world.
Hardmode: Soul of Purity, the same as Purity in a Bottle, but also clears the Hallow.

NOTE: This is my 1st mod, and I'm not a really good artist, but I put all my effort at this mod :)

>> Update History

v0.1.1
Added link to forum page.
Icy Balls now have chance to chill you and, at hardmode, freeze you.

v0.1
Initial release.

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
for_MAGES
Download v0.31 (30.3 KB)

Bad Luck

for MAGES is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
The Fidget Spinner Mod
Download v0.1.4 (60.8 KB)

TwistedPixl

Version 0.1.4
The Wings Update

+ Fidget-A-Rang
+ Updated Textures!
+ Renamed from Throwable Fidget Spinners to "The Fidget Spinner Mod"
---------------------------------------

This mod is basically just about fidget spinners.
Any suggestions can be added to the forum post.

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
Melee To Throwing
Download v1.2 (26.1 KB)

PvtFudgepants

Melee To Throwing changes many melee weapons that seem like they should be throwing weapons, into the "Throwing" damage type.

This mod affects mainly boomerangs, but will also change weapons such as Daybreak, Flying Knife, Possessed Hatchet, Paladin's Hammer, Shadowflame Knife, and Vampire Knives to be the Throwing type as well.

Any similar weapons to the ones listed above that come from mods will also be changed over. This is because instead of changing by specific item ID, I change the type based on the item settings that are commonly used by throwing weapons.


v1.2

Now changes the projectiles of the changed items so that they actually benefit from thrown crit chance.

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
TerrariaTestmod
Download v0.1 (38.4 KB)

Ranger22x

TerrariaTestmod is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
FlareStone
Download v1.3 (64 KB)

Flare123

I am currently adding more content into this mod

this mod currently adds:
5 new accessories
3 new items
14 new magic weapons
13 new pickaxes


Localizer Package
8 years ago tModLoader v0.10.1.1 Edit | Delete
BloodGod
Download v0.2.5 (29.9 KB)

Tyler and Autumn

BloodGod is a simple mod that will be added on hopefully once a day but no promises but right now theres a sword, yoyo,
and a laserbeam weapon.

V0.2.5

-Added Bar for HellOre

Still Working on getting the ore to spawn in the world which i will be doing with in this week hopefully and i will
also be working on a wiki page so that might be up either tonight Mountain Time Zone or tomorrow


V0.2.4

-Added Hostile NPC called flying gem
-Added WorkBench
-Added Ore but cant be mined/Doesnt spawn yet and still working on it
-Souls now drop from NPCs when killed


v0.1.9

-Added Wolf Blood Sword


V0.1.6

-Added LaserBeam weapon called Harvester
-Fixed/Changed the crafting recipe


V0.1.4

-Added a yoyo
-Changed Magic Weapon's Texture from book to staff
-Changed damage values for Blood Sword And Magic Weapon
-Changed Magic Weapons name to Blood Staff

Note: I will be adding a wiki page for current/future recipes and posibly full descrpitions/lore of the items if i can
get around to it cause im a little busy at the moment with life


V0.1.2

-Changed Magic Weapons projectile texture

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
Stevo's Mod
Download v0.1.5.8 (71.9 KB)

Stevo

This mod is a WIP that adds a few items for my server.

v0.1.5.8
-Corrected crafting requirements (Helmet no longer requires swiftness potion, legs do)

v0.1.5.7
-Fixed mathematical error that made characters incredibly weak (melee damage modifier was wrong)

v0.1.5.6
-Adjusted defense of armor and damage of sword.

v0.1.5.5
- Rebalanced Cinder Sword projectile to only do half the damage of the sword itself.
- Added Armor Set buffs. (+10% Melee Speed, +15% Movement Speed, Obsidian Skin Buff)

--------------------------------------------------------------------------------------

Crafting requirements are as follows (currently all items are crafted at the Ancient Manipulator):

Cinder Sword: (350 Base Damage, 175 Projectile damage, adds On Fire! buff to enemy)
30 x Hellstone Bars
18 x Solar Fragments
3 x Sapphires

Cinder Helmet: (60 Defense, adds Night Owl buff)
30 x Hellstone Bars
25 x Solar Fragments
8 x Fallen Stars

Cinder Breastplate: (84 Defense, +5% Melee Damage, adds Shine Buff)
65 x Hellstone Bars
35 x Solar Fragments
10 x Fallen Stars

Cinder Leggings: (50 Defense, +10% Movement Speed)
50 x Hellstone Bars
30 x Solar Fragments
1 x Swiftness Potion

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
Rockos ARPG Legacy
Download v0.10.0.22 (372.8 KB)

Rockos/Darkwolf7786

0.10.0.22 (8/26/2017)
-Gonna use this as a standard for now, tmodloader version + revision, should be alright.
-Fixed Max MP variable not saving properly. This caused MP gained from level ups not to remain on the character when reloading. Since MP gained at level up is based on your stats AT the level up, its not possible to fix this on pre-existing characters without leveling up again, so you'd have to make new characters for this, sorry. Thanks to Dexeren for noticing.
-Fixed the "Start with negative HP" on newly created characters. Thanks to Dexeren for supplying code for this.
-Prevented the "Status" window from showing while the inventory is open. It was left in from the original, though not many seem to like it there since people tend to play with their inventories open sometimes and it takes up screen space.


0.10.0.3
-Removed giving 1000 Skill Points on new characters, this was for testing.

0.10.0.2
-Updated to tmodloader 0.10.0.2
-Passives appear to save properly to characters.
-Special Thanks to Mirrodep for putting in the labor converting the save/load commands to this version.

0.93
-Fixed the multiplayer drop (plague from long ago)
-Fixed the multiplayer life bug which render player invincible. (plague from long ago too)
-Fixed exp give in multiplayer. (Plague from the start of porting this mod.)

0.92.1
-Fixed Heartless bug.

0.92
-Fixed life leech bug for non ranged
-Fixed draw fps drop ( I hope at least )
-Fixed damage while heartless ( I Hope too)
-Fixed life regen adding old life regen value


0.91.1
-fast fix hp reset




This mod add more deepness to the core game. By removing the need to hunt down crystal heart.

The core of this mod is a skilltree web of 524+ passive which help you build a character as your play fit.

Ui has been updated and more convinient with the option to move around the Ui itself.

Also, the monster give xp so you can grind as much as you need.

More info at terraria for

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
Something
Download v0.2 (434.8 KB)

KanzZ

Something mod... Is there something?

Adds...

Cool npcs!
Awesome items
Biomes
and an awesome experince :P

Localizer Package
9 years ago tModLoader v0.10.0.2 Edit | Delete
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