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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Player & Enemy Stats Multipliers
Download v1.0.7 (15.5 KB)

whis & compa

Allows you to change global enemy/player stats.

Visit the home page for more info on how to set up your configuration file!
Update 1.0.7: Added GlobalItemManaUsageMultiplier. Because Player Mana has a strange cap and can't go any higher than 400 it seems. (also for example with 20 mana & 10x multiplier the game won't allow you to go past 120 mana which correspond to a 6x multiplier)

Update 1.0.6: Fix for Crit Chance Multiplier. forgot some damage type (thrown)

Update 1.0.5: Added "GlobalPlayerDefenseMultiplier" which this time will multiply ALL player defense globally including, accessories, prefixes, buffs ....

Update 1.0.4: Added Player Crit Chance multipliers. haven't tested over 100% crit chance if you go crazy on them. Keep in mind this makes more damage & also way more knockback when a crit happens (default game behavior, it's just a reminder for balancing).

Update 1.0.3: Fixed items Mana usage being changed due to left over testing code. sorry folks

Update 1.0.2: Renamed "GlobalItemDefenseMultiplier" to "GlobalArmorDefenseMultiplier", your values will be transferred from the old to the new value. reason being that all my testing shows this value only ever affected Armor base defense, prefixes bonus defense never got multiplied. so this new name reflect that.

Update 1.0.1: Fixed items not being considered for player changes, they are now multiplied correctly.

Update 1.0.0: RELEASE. also concatenated the multiple config files in one.

Update 0.9.5: Thanks to JopoJelly, added player health & mana modifiers.

Update 0.9.4: removed specific per mod per boss modifiers too much support.

Update 0.9.3: removed scaling for non-boss, it was causing AI problems for some entities.
scaling for boss is still here use at your own risk.

Update 0.9.2: removed non boss only knockback modifier, boss & global are enough, can divide if needed.

Update 0.9.1: Fixed global stats. a lot of entities were NOT affected by the changes due to the way

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
More_Weapons
Download v1.1.2.3 (7.8 KB)

Adrien

This Mod Adds Weapon items, if you have any recommendations or spot any bugs, please email me at: adrien_s@techie.com and i will look into it! Most Items are made from dirt.
Version 1.1.2.3 -Atempted to Add a github respository and added icon
Version 1.1.2.2 -Nerfed LightSaber
Version 1.1.2.1 -Anti-Bug update
Version 1.1.2.0 -Added Weapon: Poop Sword
Version 1.1.0.1 -Anti-Bug update
Version 1.1 -Added Weapons: Vampire Sword and Wooden Dagger
Version 1.0 -Mod Released

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
OPgear
Download v0.1.1 (23.8 KB)

TerraMaster20

Hey world. This mod is only on the browser for NUNYA business so don't download. exept my friends;)

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Succubi's Wrath

https://i.imgur.com/R98Syeu.png
Download v0.6 (260.9 KB)

Hax4Ever

WARNING:
THIS MOD AIMS TO REPLACE ALOT OF VANILLA CONTENT.
DO NOT EXPECT IT TO BE COMPATABLE WITH EVERYTHING AS IT IS DESIGNED TO MORE OR LESS BE A STANDALONE.
IF YOU HAVE ANY ISSUES OR SUGGESTIONS PLEASE NOTIFY ME IN THE TMODLOADER DISCORD [Haxx]

Demons, monsters, and more for your Terraria world!

This mod is perfect for those who aren't so concerned about "Post moon lord content" but rather would prefer to have alot more content to populate the main game, or just have a different experience overall.
Some major changes include a new pit that goes from the surface all the way to hell! Not to mention that zombies are overall a much larger threat, and that you have plenty of new creatures to fight in your world, Centaurs, Succubi, Imps, and more!

The overall Terraria experience may be alot more difficult, or just alot different overall, depending on where development takes me, but stay tuned, I'm trying my hardest to introduce new content!

Music by Qw2
Art by Hax4Ever
Code by Hax4Ever (with the help of the TML Discord, thanks guys!)
Samples instruments and sprites from Final Fantasy 4 and 5, as well as Terraria, I do not own the copyright to these and only use them for aesthetic reasons.

Changelog:
0.6:
EVEN MORE adjustments to the sky, the ruins biome no longer makes everything white IIRC...
Ash pit no longer should spawn a huge tower and now spawns nicely in the surface.
Zombies balanced.
Mermaid and Median succubus sprites given better contrast.
Prime slime sprite overhauled.
Ectoplasm in ore form, can be found pre-hardmode.
Fine dirt and coal added.
Umbrium crystals coded in because I forgot to!
Genji armor and Genji helmet added, crafted using Umbrium crystals.
Added panties.
Added shirt and shorts.
Added freelancer's shirt.
Added strawberry (currently unobtainable).
Added Phuppy's Paws.
Misc. balances.
Voloptubus (Thiccubus) added.
Sphinx much rarer and only hardmode.
Greater Incubus (Finally).
Beige / Magic mushrooms for stone / dirt / moss (They currentl

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
PAYBACK
Download v0.1 (4.3 KB)

TheSavageGoldenBeetle

PAYBACK is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Luminite Hammers
Download v0.1 (15.5 KB)

Yukkie

Add Luminite Hammers, those are the fastest tool speed.

- Nebula Hammer
- Solar Flare Hammer
- Stardust Hammer
- Vortex Hammer

Recipe
Crafting Station
Ancient Manipulator
Ingredients
Nebula or Solar or Stardust or Vortex Fragment (14)

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Super's Mod

https://i.imgur.com/PasJvrp.png
Download v0.4.3 (1.5 MB)

SuperAndyHero

You know how fun it is to spam fallen stars to make noise? Well now, with this mod, you have a from a variety of noise makers to choose from! Ever wanted to build with mario blocks? You can with This mod!


(Check mod page for more info)


(Update Notes Are Backwords, Newest At bottom of Page)
+0.2.2
-Added a Remote (Beep Boop Bop)
+0.2.3
-Added a Button (Beep Beep Beep)
-Started The Collection of noise Makers
+0.2.4
-Added a Doorbell
-Added a Rubber Band
+0.2.5
-Added Musical Workbench (wip)
+0.2.6
-Finished Musical Workbench
-Added Recipes (Recipes for noise makers are wip) but you can get all current items using legit means now.
+0.2.7
-Added a Triangle
-New Button Texture
-Finished Music Workbench
+0.2.8
-Added Adatanium Forge and Titantite Forge
+0.2.9
-Finished Adatanium Forge and Titantite Forge
-Fixed Bug that made them not drop items
+0.3.0
-Added Brick Block
-Added ? Block
+0.3.1
(Major Update)
-Added Placeable Version for Brick Block
-Added Placeable Version for ? Block
-Added Tile for Brick Block
-Added Light Tile for Brick Block
+0.3.1.1
-Small Fix*
+0.3.2
-Tweaks
+0.3.2.1
-More Tweaks
+0.3.3
-Fixed Mario Blocks
-New Noise Item
+0.4
-1 new enemy npc
-1 new town npc
+4.1
-Nothing
+0.4.2
-Overhaul Support
+0.4.3
-Fixed some recipes

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Entity Weapons
Download v0.1 (31.1 KB)

Me_attack

Entity Weapons allows you to make weapons with the drops of certain enemies!
so far I have:
-the twins
-Skeletron Prime
-A griefer staff (LOL I had leftover code)
-The Moon Lord
-Skeletron
The WoF
more to come soon!

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
Tacklebox: Modest Fishing Content
Download v1.2.0 (72.7 KB)

Fooksie

Tacklebox adds a modest amount of supplementary fishing content throughout the game, mainly filling in the gaps left by the vanilla game. This includes...

- 20+ fresh new fish spread across Water, Lava, and Honey in the Desert, Mushroom, Meteorite, Dungeon, and other biomes previously lacking unique fish!
- 6+ juicy baits unlike any you've used before!
- several fishing rods, including some with unique properties!
- stylish fishing accessories!
- new fishing crates, including the long lost ocean and tundra crates!
- new junk items, because of course!

...and more!

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
MoStoof
Download v0.1.10.4 (112.3 KB)

Grimechtheultimate

My mission is for this mod to fill in progression gaps that were left throughout terraria along with adding in some of my owm flare of course. Updates weekly.

Thanks for over 4500 downloads guys :D.



Patch (0.1.10.4)

Added - XN-4 Carbine - Crafted the same way as a mega shark. More damaging and accurate but slower firing.

Added - Wright & Under Model 104 - Crafted at an anvil with 12 hellstone bars and The Undertaker.

Updated sprite for HS-3 Grand.

Updated sprite for Star Staff.

Updated and buffed Wooden Staff - Damage has gone up from 11 to 12 and it's use time is 7 frames faster.



Localizer Package
7 years ago tModLoader v0.10.1.5 Edit | Delete
♥ Fabu's Mod ♥

https://i.imgur.com/k27ttij.png
Download v2.0 (302.1 KB)

Fabu

Fabu's Mod is a little Terraria Mod made with tModloader, which adds weapons that the player can upgrade as they progress in the game.
It also adds some new and unique weapons, which have surprisingly in-depth features.

There are several weapons that you can craft in the beginning, and keep upgrading until post-Moon Lord.
Including one accessory.

It currently adds:

- 81 new weapons (With 14 different dyed variants for some weapons!)
- 11 new items
- 2 new tiles
- 1 new vanity sets (+ 3 Fox Ears!)
- 4 new tools; 1 Pickaxe, 1 Digging Claw, 1 Axe, and 1 Hamaxe
- 2 new pets
- 11 new accessories
Keep in mind that this mod is still a work-in-progress, and if anything seems unfinished or unrefined, there is a high chance that it will be finished/refined in a future update.

For a list of recipes I suggest using jopojelly's Recipe Browser mod, or any other recipe list mod.

Credit for a lot of the sprites goes to KregJoke.

Fabu's Mod has a Discord Server!
Do you have any questions about the mod? Any suggestions? Any bugs you would like to see fixed?
Come join, and talk to me!

Want a preview of some of the weapons? Check out the forum post! Link below.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Minion Crits

https://i.imgur.com/m9vVMzw.png
Download v1.1.0 (23.4 KB)

PvtFudgepants

This mod makes minions and sentries able to crit enemies like any other weapon.

You can either have the crit chance copy the crit chance of a specific weapon types, use your highest crit chance value, or have it at a flat 10% (but can be manually adjusted by the crit chance multiplier config)

Everything is customizable in the config menu.

v1.1.0
-Added a mod config menu.
-Added option to allow minion crits to gain bonus knockback like other weapons do.
-Added "flat 10% crit chance" option (can be adjusted by crit chance multiplier config)

v1.0.0
-Initial release

Localizer Package
6 years ago tModLoader v0.11.6.2 Edit | Delete
Colored Damage Types

https://i.imgur.com/arsD1LP.png
Download v1.6.0 (63.4 KB)

PvtFudgepants

Colored damage types changes the tooltip and damage text of weapons to be colored, so that it's easier to quickly tell what kind of damage the weapon deals at a glance.

Melee: Red
Ranged: Green
Magic: Blue
Thrown: Brown
Summon: Pink
Sentries: Light Purple

Cross-Mod Support for these damage types:
Thorium: Radiant, Symphonic, True
Calamity: Rogue
Redemption: Druidic
Enigma: Mystic
DBZ: Ki
Battle Rods: Fishing
Clicker Class: Click

v1.6.0
-Added cross-mod support for Calamity, Redemption, Enigma, DBZ, Battle Rods, and Clicker Class damage types.
-Added toggle to disable damage numbers.
-Added toggle to disable other players damage numbers in multiplayer.

v1.5.0
-Now works in multiplayer! Test it out and let me know if you run into any problems.
-Remade the config menu again. Tried to make it a little easier to get through.

v1.4.0
-Finally got around to adding mod configuration through tmodloader.
Old mod config files won't work, so unfortunately you'll need to redo your configs if you had changed anything.

v1.3.0
-Added support for in game config reloading through Hamstar's Helpers mod.
-Split Sentries and Summons into 2 separate damage types w/different colors. Sentry damage is colored Purple.
-Added support for Alchemic damage type from Tremor. Alchemic damage is Dark Pink.

v1.2.0
-The "True" damage type from Thorium mod is now added. True damage will be colored White/Gray.
-Adjusted the color of Symphonic damage type to make it stand out from Ranged damage more.

v1.1.1
-Damage text for Radiant and Symphonic damage types will now properly change color.
-Known issue: Tooltips on Symphonic weapons do not change color. This will be fixed in a later update.

v1.1.0
-Defense values on armor/accessories will now be colored gray.
-Now also changes the color of the text that shows when you deal damage to match the damage type of the weapon!
Note: Some projectile based weapons may show incorrect damage types. This needs to be manually changed for each individual projectile type. Please report any weapons that use incorrect colors.
Thorium damage types are not yet supported with this, and will use different colors for Symphonic and Radiant damage until the mod is updated
-This mod will now create a config file when loaded for the first time. You can use this file to toggle tooltip or damage colorings, and set individual colors for each type! Supports rgb and hex colors!

v1.0.3
-Now changes the text that pops up when you deal damage to also be colored based on the damage type.

v1.0.2
-Now works properly with Thorium's flat damage modifying items.

v1.0.1
-Now supports Symphonic and Radiant damage types from Thorium

Localizer Package
5 years ago tModLoader v0.11.8.1 Edit | Delete
Experience and Levels
Download v1.0.0.1 (6.4 KB)

Kachow

/// Experience & Leveling ///
// By Kachow //

This mod adds experience and leveling to terraria.

-Whenever you kill an enemy, you get Experience. This triggers when you ACTUALLY KILL an enemy, so cheat sheet butchering won't gain you levels. Different enemies will give different amounts of damage - King slime will give much more than a zombie.

-As you level up, your health and damage increases. With this mod enabled, you start at 80 health. Alternative methods of gaining life ARE disabled.


(recent updates):
Made experience gain slightly larger
Changed to new icon
Notes:
All your characters, no matter their life total will be set to 80 when you enable the mod. They will return to normal if the mod is disabled.

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
Shortswords
Download v1.2 (4.5 MB)

SDOAJ

Shortswords may be the most ignored weapons in the game. Usually, a player immediately goes for a Wooden Sword or a Cactus Sword and ignores the shortswords afterwards. This mod aims to make them more useful by upgrading the vanilla shortswords and adding a number of new ones. The mod also adds "unconventional" shortswords which work like spears, so that they can be used in any direction. Some of them even shoot projectiles!

Visit the mod's homepage (https://github.com/AdityaGupta1/shortswords) to see the source code or download other versions of the mod.

UPCOMING ADDITIONS

- More shortswords: Enchanted, Meteor, Terra (True Hallowed + Night's Edge), Chlorophyte, Spectre (Ectoplasm), Halloween (Pumpkin Moon), Christmas (Frost Moon), Temple, Martian, Ocean (Duke Fishron), and maybe a few more
- Accessories that exclusively boost shortsword stats
- New sword-themed post-Moon Lord boss

CHANGELOG

v1.2
-----

- New shortswords: Dugeon, Jungle, Night's Edge, True Night's Edge, True Hallowed
--- Unlike vanilla True Night's Edge and True Hallowed, the shortsword versions don't shoot projectiles - instead, they are the first spear-like shortswords in the normal progression order
--- The Terra shortsword will be the first (in terms of progression) to shoot projectiles
- Lunar Lance projectiles now move significantly faster
- All regular (not spear-like) shortswords now don't allow turning while using so that you can backpedal while attacking in the other direction

v1.1
-----

- New shortswords: Demonite, Crimtane, Hellstone, Hardmode Ores, and Hallowed
--- All act like the vanilla shortswords (and not like spears)
--- All are autoswing
- Improved vanilla shortswords
--- +1 damage
--- Autoswing
--- Player can turn while using
- Added Shadowfrost Gauntlet; made from Fire Gauntlet, Shadowflame Knife, and a Frost Core at a Mythril Anvil; 12% increased melee damage + speed, inflicts Shadowflame and Frostburn on hit
--- Still needs to be restric

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
Rockos ARPG
Download v0.93 (354.8 KB)

Rockos

0.93
-Fixed the multiplayer drop (plague from long ago)
-Fixed the multiplayer life bug which render player invincible. (plague from long ago too)
-Fixed exp give in multiplayer. (Plague from the start of porting this mod.)

0.92.1
-Fixed Heartless bug.

0.92
-Fixed life leech bug for non ranged
-Fixed draw fps drop ( I hope at least )
-Fixed damage while heartless ( I Hope too)
-Fixed life regen adding old life regen value


0.91.1
-fast fix hp reset




This mod add more deepness to the core game. By removing the need to hunt down crystal heart.

The core of this mod is a skilltree web of 524+ passive which help you build a character as your play fit.

Ui has been updated and more convinient with the option to move around the Ui itself.

Also, the monster give xp so you can grind as much as you need.

More info at terraria forums.

=================
= Features. =
=================

-Level system for character advancement. Now farming monster is more rewardly.
-Stat system to simule classes. Each stat affect their own set of effect on the player.
-Giant web skill tree over 524 skill and more coming.
-Revamped Life bar and Mana bar. Exp bar added and Item bar added.
-Ui customizable.
-Multiplayer support. (still some bug left due to tmodloader)
-Easy stat set with the mouse or the numpad button.
-Status screen for more advanced stat showed.
-Combat text improved for the exp gain.
-Compatible with any other creature mod.
-OVerkill system giving more xp.

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
Leveled Mod

https://i.imgur.com/AgWCWvg.png
Download v1.1.4 (2.4 MB)

Gotest, Webmilio

Leveled is a mod to add leveling to Terraria, while attempting to keep vanilla balance. This mod will not be including things such as classes, races, quests, and so on. Just Leveling.
Some things might not work correctly, such as proper projectile scaling by anything but players, due to tMod limitations.
Hearts, mana stars, equipment, and weapons are still VERY important to character strength.

Unleveled also supports this mod. So if you like interface mods, get Unleveled!

Please don't mix leveling mods. It extremely breaks the balance of the game and can also cause huge problems.

Notable additions:
*Levels and EXP.
*Max level is 100.
*Basic stats such as Stamina(HP), Strength(Melee), Resistance(Defense), Dexterity(Ranged), Agility(Throwing), Spirit(Summon), and Intelligence(Magic).
*Customizable stats that grant passive abilities and bonus basic stats.
*Passive abilities that you can enable or disable, at the cost of AP(Ability Points).
*A new stat "Armor" is essentially your total defense from equipment. Defense is your defensive power after the increase from your Resistance and level.
*EXP gain from mining pre-hardmode ores and fishing!
*Vanilla enemies have fixed levels. They will also scale up to a minimum level in Expert HardMode according to progression, but will not affect bosses.
*Enemies from mods will have their level reflect the level of the biome you're in. This isn't ideal for how the devs wanted their mod balanced and would need to support Leveled by giving them an appropriate level.
*Weapons that use mana have had their mana costs adjusted for the changes to maximum mana.

Tip: Entity HP bars will not show up until you unlock the Scan ability after leveling up a bit.

Credits:
*Gotest - Author, Coder, Spriter
*Webmilio - Coder, API

Special Thanks:
*ReLogic -> Terraria - Thank you so much for making a game that I have enjoyed for so long.


---Change Log---
--1.1.4--
*Changed the way NPC level data is stored. Big change to the API to allow easier compatibility.
*Added UpdateEquips override for the ability API.
*Fixed Aptitude and Finesse being swapped. You may want to get a stat reset if you used these.
*Updated Mana Shield and Barrier with their rebalances that the standalone received.
*Fixed an issue where NPCs that don't full heal like they're supposed to when they transform.
*Fixed an error when loading characters where having an ability active that no longer exists in the table. Such as an added ability from another mod.

--1.1.3--
*Implemented some of the balance changes introduced in the updated Standalone.

--1.1.2--
Updated for tMod 0.11.7.8.

--1.0.4.1--
*Fixed all NPCs level scaling.

--1.0.4--
*Updated to tMod 0.11.3
*Added a not so invasive tutorial for new players to help describe the mods features.
*Added seasonal effects to Power Flower, recommendation of AnArtBob.
*Adjusted damage scaling to be less major between levels.
*Fixed being unable to select world evil type when choosing Critical Mode.
*Fixed banner buff damage boost causing 300% more damage to projectiles.
*Fixed issue in multiplayer where modded enemy NPCs would not level scale to biome.

--1.0.3.4 to 1.0.3.7 --
These versions are hotfixes.
Currently working on bug: NPCs are all level 100.
*1.0.3.7 : Yoesph fix: NPCs no longer dissapear once hit.
*1.0.3.6 : Yoesph fix: old Leveled characters no longer explode.
*1.0.3.5 : Fixed critical bug in interface that made the game print an ungodly amount of errors in the chat.
*1.0.3.4 : Temporarily disabled the tutorial as its not complete.
*1.0.3.4 : [API]You can use the LeveledLanguageManager to add localized names and tooltips to your abilities, which was a obvious thing to do.

---1.0.3---
*Added a level cap to NPCs (same as the Player's).
*[API] Renamed NPCStats to LeveledNPCStats to prevent conflicting with other mods who are also unoriginal.

---1.0.2---
*Added API methods in NPCStats to make Town NPCs scale with custom conditions. See https://github.com/Arrenton/Leveled/wiki/NPCs.

---1.0---
*Massive reconstruction of the code of the mod to clean it up and make it easier to use.
*New API created to allow mod devs to give their mod support for Leveled.
*!!Native support for other mods has been removed and left to be done through the API.!!
*Made Ore EXP flags about 30% more efficient in RAM and in save data.
*The value that shows EXP to next level now says "MAX" when at level 100.
*New texture for the power flower.
*Weapons that use mana have had their mana costs altered according to the item's base rarity to be better fit with MP scaling. 40% to 170% respectively.
*Experience curve altered.
*Power Flower SP curve altered.
*Altered base stats from 3 to 2.
*Altered Damage/Defense/HP mul

Localizer Package
5 years ago tModLoader v0.11.8.3 Edit | Delete
TerraDimension
Download v0.1.8.1 (239 KB)

Nepgear

TerraDimension adds new items that are either Neptunia themed
items or misc things I use a filler whilst procrastinating
about updating.

V0.1.8.1
Added a Homepage
~Creating a Forum thread with a small wiki inside it

V 0.1.8
Added Protaguim ore+bar
Added Schneesturm
Added Earthquake
Added Wooden Katana
Added Pure Jelly
Added Acidic Jelly
Added Colored silks for making vanity and other
future projects.
Added Battery
Added Schwarz Processor Unit
Added Lilac Processor Unit
Added some new materials and some books became materials
Changed the mods name yet again

V 0.1.7.9
Added the NG N14 to the Pre-hardmode arms dealer.

V 0.1.7.8
~Reminding you that Royal Honey makes Hornets/Bees friendly
But not their stingers they shoot~
Added the SDMG to the NG P.U.R.G. 98's recipie.
-Added NG N14

V 0.1.7.7
-Added Frost
-Added recipie to Höllensturm
^[1Fire,1Cosmic,1LunarFlare,1ManaCrystal,15Luminite]
-Added Corrupt Heart
^[1CorruptVeil,1SweetheartNecklace]
-Added Corrupted Heart
^[1CorruptHeart,1SporeSac]
-Added Royal Honey
^[1RoyalGel,1HivePack,1Honeycomb]

V 0.1.7.6
Updated to tMod 1.3.5.2 ~Thanks Yoraz0r
^Don't try this at home kiddos

V 0.1.7.5
-Added Valkyrie
-Added Blase Sturm
-Added Höllensturm
-Blade is back baby!
-Added the NG P90
NG P90[Bought at the Arms Dealer]
-Added the NG PH47
-Added the NG P.U.R.G. 98
-Added Corrupt Veil!!! ~Special thanks to Fargowitlas
CVeil[1Starveil+1Worm scarf]
>Gun Blade has been removed because I can't sprite :(

V 0.1.7
-Changed the mods name from T0stersMod to NepgearsMod
-Added Curse
^[Dropped from Desert Spirits]
-Corrected the name of Beam Sword to Beam Saber
-Changed Beam Saber to auto re-use
-Beam Saber got a new sprite ~Thanks to Ducky
-Changed the speed of Fire's projectile
-Added Volley and it's counterparts.
^[Once you craft it you can combine it with 100 of another arrow~
~to create the variations.]
-Added right click abilities to some weapons
-Added Gun Blade ~Unfinished
>Removed Blade for now until I take the time to fi

Localizer Package
8 years ago tModLoader v0.10.1 Edit | Delete
Ranged Vampire Knives
Download v1.2 (5.7 KB)

Searinox

Allows you to craft Vampire Knives with damage type changed to ranged.

v1.2 Updated to TML 0.10

Localizer Package
8 years ago tModLoader v0.10 Edit | Delete
Energy Orbs (BETA) - Spin Update 1
Download v0.7.40 (317.6 KB)

Mineblaze

DISCORD SERVER: https://discord.gg/wq7agpD
PLEASE JOIN

=== v0.5 ===
* Added 5 levels of Grenade Guns
* Added consumable items:
- Enchanted Blaze
- Grenade Burst (2 levels)
- Star Burst
* Added staffs:
- Star Staff
- Blaze Staff
* Added Defender Sword and Bow (damage is based on max health and defense)

== v0.5.0.1 ==
* Added Discord link

== v0.5.1 ==
* Rebalanced Pickaxes and Swords

== v0.5.2 ==
* Added 5 levels of Energy Bow (finally!)
* Rebalanced Energy Bows damage

= v0.5.2.1 ==
* Discord update 2

== v0.5.3 ==
* Added Magicstone, Magic Crystal and Magicstone Sword (suggested by Shadow618)
* Added Dark Metallum and Dark Mettalum Sword (suggested by Parash)

= v0.5.3.1 ==
* Rebalanced orb crafts

= v0.5.3.2 =
* Bugfixes

== v0.5.4 ==
* Added Saturn Bars
* Added Saturn Pickaxe and Rod
* Added E-Orbs, dropping with 20% chance from any mob with >20 HP
* Added E-Rod, crafted from 120 E-Orbs
* Discord item now has damage and shoots special bullets!
Special thanks for Parash, TheMysticSword and KandyMan!

== v0.5.5 ==
* Added E-Gun, crafted from E-Orbs and Souls of Light
* Now E-Rod is crafted from 150 E-Orbs
* Added The Fire Beast staff

= v0.5.5.1 =
* Now E-Gun deals 29 damage (instead of 20), but now Souls of Sight are required

== v0.5.6 ==
* Added Nuclear Orbs. You can get them after beating Plantera
* Added Nuclear Gun with homing projectiles
! Special thanks to TheMysticSword for coding Nuclear Projectile

== v0.5.7 ==
* Added Energy Armor
* Rebalanced Discord
* Added Life Orb and Healer+ Orb

== v0.5.8 ==
* Added first NPC ever!!! It is Snowman!
! SUPER THANKS TO PARASH FOR THE IDEA AND SPRITES

=== v0.6 ===
* Added Star armor
* Added Star pickaxe, hamaxe, sword and bow
* Added Starfall
* Added Spiky Shield
* Added The Fastest Pickaxe Ever
* Rebalanced E-Gun speed

===== v0.7 =====
* Update to Modloader 0.10
* Remade Sprites (thanks to IDima24)
* Finished all En

Localizer Package
8 years ago tModLoader v0.10.0.2 Edit | Delete
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