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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Guns & Guns

https://i.imgur.com/IozHwla.png
Download v1.66 (31.6 MB)

Aarkryss

Adds several new and exciting guns to your Terraria world! This mod is a work in progress. Updates are currently paused due to a lack of motivation.

Feel free to join our Discord server: https://discord.gg/CXnjDT7

If you have gun requests, balance suggestions, or bug reports, feel free to post in the Discord, or email me at aarkryssofficial@gmail.com.
_____
26/03/2022 - Version 1.6.6
(Fixes)
- Fixed crafting recipe for Wyvern
(Changes and Tweaks)
- Buffed Wyvern
_____
26/03/2022 - Version 1.6.5
(Added)
- Added Fragmentation Grenade (Throwable)
- Added Flashbang (Throwable)
- Added Fleshbang (Throwable)
- Added FIC DH-8 Laser Pistol
- Added FIC LX-89 Laser Pistol
- Added FIC TS-40
- Added FIC SPX-9 ScatterPulse
- Added BARbarian 918 (Light Machine Gun)
- Added SEVEN-13 (Shotgun)
- Added BuzzSAW (Light Machine Gun)
- Added Bondsman (Handgun)
- Added FIC RB-6 Laser Pistol

(Fixes)
- Fixed Comically Oversized Derringer firing bouncy balls
- Fixed guns with alternate ammo types not working with Plain Bullets.**

(Changes and Tweaks)
- Rescaled airstrike explosions
- Rescaled Magnus 42
- Added more particles to Arc Cannon projectile
- Added custom sound to the Messiah (Not sure how I missed that)
- Updated sprite of Messiah
- Changed sound of X-50 Assault Blaster
- Derringer no longer fires two shots at once.

09/02/2021 - Version 1.5
(Added)
- Added Sterben (Handgun)
- Added AT-M18 (Anti-Materiel Rifle)
- Added LAST (LMG)
- Added PCM-9 (SMG)
- Added Simon K-Six (Carbine)
- Added Success (Battle Rifle, Oomph-ified)
- Added Flintlock Musket (Muzzleloader)
- Added BB-13 (Shotgun, Oomph-ified)
- Added Marty Classic (Breechloader)
- Added Wilbert 6 (Revolver)
- Added Ramen Type-J (Assault Rifle)
- Added Fr.Nk Ensign (SMG)
- Added Upset Justice (Revolver)
- Added Cuppa (Assault Rifle)
- Added Woodsman (Bolt-Action Rifle)
- Added Storm (Handgun)
- Added REDUN-2x2 (Handgun...s)
- Added Mayor's Arm (Lever-Action)
- Added Laser Designator (Misc) **
- Added Misty-4A1 (Scoped)
- Added Soggy 552 (Scoped)
- Added Air Force I.O.U. Slip (Ammo) ** (Crafing recipe is temporary until I think of something clever)
- Added Infinite Plain Bullet (Ammo)
- Added Infinite Armour-Piercing Bullet (Ammo)
- Added Infinite Electrified Bullet (Ammo)
(Fixes)
- Fixed crafting recipe for Wastelander
- Fixed degree of inaccuracy not functioning with certain guns
- Fixed tier of Mosa
(Changes and Tweaks)
- Nerfed Ultimatum
- Nerfed Trooper
- Buffed Arc Cannon
- Buffed Mosa
- Altered crafting recipe for Mosa
- Nerfed Komrade-S23
- Added muzzle smoke to antique/black powder guns (works best when aiming straight ahead)
- Buffed Plain Bullets (now on-par with Musket Balls)
- Buffed Klash
- Removed ability to craft Musket Balls (replaced with Plain Bullets)
_____
20/10/2020 - Version 1.4
(Added)
- Added Misty-4A1
- Added SASS-12
- Added SG-II
- Added BL-12
- Added REDUN-2x1
- Added Martyr-P7
- Added Komrade-S23
- Added Callicow
- Added Minigun
- Added Mini Minigun
- Added BR14-EVO
- Added Tuna
- Added MACRO-22
- Added P-X2
- Added Fish
- Added Direwolf
- Added Cinder Big Bore
- Added Shush
- Added Scope (crafting component)
(Fixes)
- Fixed not being able to zoom with Barrel Big Bore
- Fixed scale of Ol' Reliable
- Fixed Ol' Dismembered tooltip
(Changes and Tweaks)
- Changed Mod Icon
- Updated tooltip of Oomph-ifier.
- Changed crafting recipe of Oomph-ifier.
- Rebalanced **EVERYTHING**.
- Fixed all crafting recipes of Tier 5, 6 and 7 weapons (TWICE!)
- Changed crafting recipe of FMJ, JHP, and AP bullets.
- Altered crafting recipes of zoom-capable weapons.
- Rebalanced Comically Oversized Derringer (bouncy boolet)
- Nerfed Incendiary Bullets
- Nerfed Shard
- Nerfed Barrel Big Bore
_____
11/04/2020 - Version 1.3
(Added)
- Added Lurker
- Added Drake
- Added Greaser
- Added Trailblazer
- Added Scarab-LRHP
- Added Bandit
- Added Wallaby
- Added Hunter
- Added Heist
- Added Rookie Mk.IV
- Added MC-556
- Added SSP-26
- Added Tusk
- Added Wilhelm
- Added Umpire
- Added Slugger
- Added Ultimatum
- Added Dwarf-12
- Added New Tom
- Added New Hans
- Added Timberwolf
- Added Phoenix
- Added Phantom
- Added Mosa
- Added Oomph-ifier
- Added further crafting requirements for enhanced weapons **
- Begun preparations for a special feature **
- Added zoom functionality to all scoped weapons

(Changes & Tweaks)
- Re-scaled most handguns **
- Reshaded golden sprites
- Resprited Derringer
- Resprited Klash
- Resprited Misty-16
- Resprited Clot 9199
- Resprited Beret
- Resprited Messiah
- Resprited Shard
- Resprited Beret 94R
- Nerfed Splat-12
- Updated description for Breath of the Dragon
_______
30/12/2019 - Versi

Localizer Package
4 years ago tModLoader v0.11.8.8 Edit | Delete
Calamity Polish Translation

https://i.imgur.com/9874QS4.png
Download v1.3.6 (2.2 MB)

Kamelowy

Polskie tłumaczenie Calamity Moda

Na wstępie chciałbym podziękować:
Fabsolowi za pozwolenie na wykonanie tłumaczenia,
Skyshadowowi, twórcy hiszpańskiego tłumaczenia za pomoc z rozpoczęciem prac,
Uncle Danny'emu, administratorowi serwera Calamity Mod na discordzie za pomoc i możliwość pośredniego kontaktu z Fabsolem,
Wszystkim osobom które wyraziły chęć pomocy w tłumaczeniu Calamity, a na ten moment są to:
Alvaro De Blanco
HybridDeath
GlowMana
MKBadDill
SzymiSzim
Gaferex

a także całej polskiej społeczności Terrarii za używanie mojego tłumaczenia i czekanie tyle czasu.

Po ponad roku przerwy wróciłem do tworzenia tłumaczenia. Z góry przepraszam wszystkich zainteresowanych graniem w Calamity Moda po polsku którzy musieli tyle czasu czekać, aż pokonam swoje lenistwo.

Podjąłem decyzje, by zączać pisanie moda od początku, więc zajmie to trochę czasu, jednak dzisiaj przychodzę do was z modem, oferującym szczątkowe tłumaczenie Calamity Moda.
(W obecnym momencie tłumaczymy tylko rzeczy, których na 90% nie będzie obejmować następna wielka aktualizacja Calamity, by ominąć konieczność przepisywania ponad połowy linijek tekstu, przez zmiany w statystykach itp.)

Tłumaczenie obejmować będzie całego moda, od NPC i bossów, przez itemy, aż po buffy i debuffy.
Jeśli znalazłeś błąd lub chcesz pomóc w tłumaczeniu napisz do mnie na Discordzie: Kamelowy#2307

Miłej gry!
__________________________

CO OBEJMUJE OBECNIE TŁUMACZENIE?
Dowiesz się poniżej!
__________________________

Changelog:

v.1.3.6
- Poprawa wielu tłumaczeń
- Poprawki literówek
- Kilkanaście nowych tłumaczeń
- Poprawki tooltipów

v.1.3.5
- Ponad 70 Tooltipów
- Eutroficzne Meble
- Kosmilitowe Meble
- Botaniczne Meble
- Poprawa kilku tłumaczeń

v.1.3.3
- Masa nowych przedmiotów
- Poprawki starszych tłumaczeń (Dzięki HybridDeath!)

v.1.3.2
- Ponad 100 przedmiotów

v. 1.3.1
- Aktualizacja opisu tłumaczenia

v. 1.3.0
- Pełna optymalizacja kodu tłumaczenia
- Linijki kodu: 1441 => 581
- Waga kodu: 116 KB => 38 KB

v. 1.2.6
- Meble

v. 1.2.5
- Ściany
- Buffy/Debuffy (33%)

v. 1.2.4
- Bloki

v. 1.2.3
- Lekkie poprawki

v. 1.2.2
- Lekkie poprawki

v. 1.2.1
- Lekkie poprawki

v. 1.2
- Wszystkie barwniki
- Wszystkie farby do włosów
- Wszystkie rudy
- Wszystkie materiały (sztabki, drewno etc.)

v. 1.1
- Większość NPC/Bossów Pre-Hardmode
- Wszystkie akcesoria zaczynające się na literę "A"

__________________________


Patronite:
patronite.pl/plmodloader

Discord:
discord.com/invite/yH7nGMhrSu

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
B&S Super Swords
Download v1.3 (58.4 KB)

Blaise R. & Sam F.

B&S Super Swords is a mod that adds some pretty cool swords to the game.

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Thor Mod
Download v0.1 (7.9 KB)

Nova

Do you want to become Thor in Terrraria? Well now you can with this awesome mod!

Features:
Thor's Hammer - 20 Of each soul and 40 hallowed bars

Updates:
v 0.1 - Added Thor's Hammer

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Sword of Gaia
Download v0.330.3 (139.7 KB)

Sinaqua

Simple Things to learn Terraria modding. Changelog at bottom.

!!BALANCE IS WIP!!
Honestly, it's not balanced right now. Mostly indev recipies and the like. Slowly getting there as testing progresses.

-DESCRIPTION-
Weapons:

!!ALL RECIPIES SUBJECT TO CHANGE, THIS MOD IS VERY WIP, BUT IT IS STILL FUNCTIONAL/SAFE TO USE!!

Sword of Gaia: Hardmode Arkhalis, longer reach and higher damage. Crafted from the Arkhalis and any Cobalt bar. Namesake of mod.
New custom slash animation + emits light now! Color/recipe/name subject to change. Can be upgraded once more with Luminite.

Shadowflame Dagger: Buffed Shadowflame Knives. Crafted from Shadowflame Knives.

Daybreaker: Daybreak Upgrade for post-Moonlord. Faster and more damage.
Crafted with Daybreak, Luminite Bar, and 15 Solar Fragments.

Hammer of Gaia: Automatic Buffed Paladins Hammer (90dph ---> 150dph).
I got tired of repeatedly clicking, Okay? Crafted with Paladins Hammer.

AER-14, Improved Laser Rifle, crafted from Laser Rifle, 10 Metoric bars and 3 lens.
Little less damage than SDMG or round-about. Uses 4 mana/shot

Converted AER-14, as above but uses ammo rather than mana, projectile changes to whatever ammo you use. Crafted from AER-14.
Can be converted back to the normal AER-14.

Beam Rifle, crafted from 10 Hallowed bars, 10 Metoric Bars, and 3 Lens. Fires a Long-Range beam that bounces off of walls.
Great for hitting everything in a cave at once. 4 Mana/Shot.

Crystallus, 15 Solar fragments, 10 crystal shards, 1 Omni-Bar. Fires 5 SoG that seek. Semi-slow launch rate.

Sealed Scroll: One Thousand Knives, 15 Nebula Fragmnets, 10 crystal shards, and an empty scroll (made from a book).
Uses 5 mana/shot, fires 1 SoG that seeks. Fast. Recipe WIP. Balance WIP.

Items:
Psudeo Omni-Bar: crafted from all pre-Hardmode Bars (including those not spawned in a single world eg. BOTH Iron and Lead required). Crafted at Hellforge.
Hardmode Psudeo Omni-Bar: As above, but Hardmode Bars. Crafted at Adamantite Forge.
Omni-Bar: The 2 Psudeo Omnibars crafted with a Luminite Bar at an Ancient Manipulator. Used for this mod's penultimate crafting.

Trinkets:
Attuned Vial: 5 Omnibars at an Ancient Manipulator. 20 Armor Accessory that increases your minion count by 15 and buffs their damage by 100%.
Azure Band: 5 Omnibars. Magical accessory that eliminates magic costs and increases health regen. Does not make you immortal, don't get cocky.
Scroll of Lava-Wading: Omnibar and lava charm. Grants total immunity to lava and fire blocks. Prevents the "On Fire!" debuff. Probably the earliest Omnibar equipment to get.
Golden Stone O' Life: 10 Omnibars, 10 Gold Bars, 10 Hallowed Bars. Rediculously powerful artifact that increases your health to around 1,000 and gives you standard life regen about on-par with the Shiny Stone, without needing to hold still.
Omnicell Swarm: 15 Stardust Fragments and 2 Omnibars; spawns 5 Omnicell protectors, these take no minion slots and do base 120 damage. Try them, I recommend.

Health/Other:
Resonant Starcell: Omnibar, 15 Stardust Fragments, and a Super Healing Potion yields 10. Heals 500 Health.

More things with Omnibars Soon!
Omni-Armor is planned and being worked on.

Everything except Omni-Bar equipment is crafted at a standard workbench.
Anything done with Omnibars (besides the two sub-omnibar items) is done at the Ancient Manipulator.

Enjoy, or don't. I don't own you.

--------------------------------------

Plans:

Bossmelter orb: Expensive consumable that summons a temporary minion. Does Extreme damage, but only to things that have ove X000 Health. Useless as a horde protection.

Hordemelter orb: as above, but only targets things under X00 health, fires many seeking projectiles over its lifetime before dying. Used as either "emplacement" horde protection or maybe followers?

Add in more weapons/abilities.
Add special ammo for the AER-14 (or other guns, it's just meant to compliment the AER-14)

Eventual plans (Don't Expect Soon):
Learn how bosses work and code in an Omnibar Boss (Thinking like the mechanical bosses, but much, much stronger), drops Omnibars/Trinkets/Equipment.
Omni tools/Weapons
Omni Armor
Actual In-Game icons for added stuff, rather than vanilla icons. //Somewhat done??

Shout out to my testers helping me along with Ideas and the such:
Alaunus
adth3759

Changelog v0.330.3: Fixed some misspellings, typos.

Changelog v0.330.1: Added Omnicell Swarm. Changed SoG's slash, and added another version to be upgraded after moonlord. Balanced damages and some crafting recipies.
Reworked how both seeking projectiles and the minions think.

Changelog: v0.321.1: Lowered SoG brightness + changed how it moves. Now spawns particles (fancy!).
Fixed an issue whe

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Castled's Token Addon

https://javid.ddns.net/direct/CastledToken.png
Download v0.5.6.5 (558.9 KB)

Castled


Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Mounted Magic Mirrors

https://i.imgur.com/T1SB9vA.png
Download v1.2.1.1 (83.7 KB)

hamstar

This mod lets you craft your Magic Mirrors into wall-mounted fast travel points. Fast travel can be done between any discovered mounted mirrors in the world. Configurable.

Credits: Darkpuppy - Mounted Mirror sprite tweak.

Localizer Package
4 years ago tModLoader v0.11.8.9 Edit | Delete
Da_Robots_Mod
Download v0.3.9.9 (34.6 KB)

Da_Robot (as the title s…

Da_Robots_Mod

- 6 new swords
- 1 gun
- 1 magic weapon
- I'm working on gem gear

This mod is a WIP, so items will be added roughly every week.

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Not Enough Homing
Download v0.5 (84.3 KB)

Deltius

Ok so this adds a lot of homing bullets which are arguably unbalanced but who cares I wanted something cool as my first mod that others hadn't done

So the dirt bullet is overpowered it takes 1 dirt to make 999 of them and they arent consumable.

The rest are made with 1 bar of their type and give 70 of them. They all have a green trail.

The only 2 that are different are the vortex and ultimate.
The vortex takes 3 vortex fragments.
The ultimate take 3 vortex fragments and 1 luminite bar.

All are made at a normal anvil.

Upcoming features:
- endless pouches

Changelog:
V0.5 - Added endless pouches for all bullets

V0.4 - Changed default trail from green (the one chlorophyte still uses) to custom colours depending on the bullet

V0.3 - Added crimtane bullet as I forgot to add it in 0.2

V0.2 - Added bullets for all ores except Mythril, Orichalcum, Palladium, Cobalt

V0.1 - Added dirt and gold bullets

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Cosmivengeon Mod - Scales and Storm Update

https://i.imgur.com/vUagpjB.png
Download v0.1.12 (15.6 MB)

absoluteAquarian

The official Cosmivengeon mod.
Please read the thread on our homepage for more info!

(Currently only contains content up to the Wall of Flesh progression-wise.)

This mod adds the following:
2 Bosses
Several NPCs
Several Items
Several Buffs/Debuffs
1 New game mode (Desolation)
5 Songs
1 new ability (Stamina)

Localizer Package
5 years ago tModLoader v0.11.8.1 Edit | Delete
cheat calamity bosses
Download v0.1 (8.2 KB)

bjng

cheat calamity bosses is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Project tRU

https://i.imgur.com/yy5MDdG.png
Download v2.2.2.10 (4.6 MB)

tRU Team

WARNING
The mod doesn't add new content

Обо всех изменениях в русификаторе вы можете узнать на нашем Дискорд сервере
"> WARNING
The mod doesn't add new content

Обо всех изменениях в русификаторе вы можете узнать на нашем Дискорд сервере

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
True mod
Download v4.0 (52.3 KB)

Eirazyth

True mod adds content that might help in your modded endevours. right now it is a small but powerful mod and it will expand.

-1 enemy
-8 weapons


-two weapons have projectiles

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Lan's No More Vanity
Download v0.2 (25.3 KB)

Lanboost

Removes all vanity from inventory on pickup, no more inventory clutter!

Localizer Package
6 years ago tModLoader v0.11.5 Edit | Delete
Survivaria - A Survival Mod

https://i.imgur.com/Xie8T2i.png
Download v0.4.0.0 (1 MB)

NuovaPrime, orian34, THE…

Survivaria is a unique mod that adds in multiple new survival mechanics, tons of new items and more.

Features:

Hunger - One of the 2 main resources in the mod, decreases slowly over time and gives increasing negative effects as it gets lower. The better food you eat the more hunger it will restore and the better bonuses you recieve.

Thirst - The other main resource in the mod, also decreases slowly overtime and faster in hot environments, also gives more negative effects as it gets lower. Drinking more revitalizing drinks keeps you refreshed for longer and gives better effects.

New food items - Over 100+ new foods and drinks to eat, the more time you spend making better meals the better the bonuses are. Don't slack on your diet!

New crafing stations and survival items - A handful of new stations which assist in creating better food. Also don't forget your handy survival items that assist you in many ways!


Changelog:

V0.4.0.0

1) Added the Blood Analyzer and the Hydrolyzer Crystals, sold by the goblin tinkerer and skeleton merchant respectively.
2) Added seeds for all existing survivaria plants, you can harvest them using the new iron or lead trowels, or the rare dynasty trowel sold by the traveling merchant.
3) Fixed Cloudstalk generating only between two cloud blocks, instead of just hanging from them.
4) Fixed Cocolate not dropping if it's not a pure palm tree.
5) Changed the mutating smoothie to make it more pog.
6) Lowered thirst drain rate a bit.
7) Made Hunger and Thirst save whenever you leave and rejoin the world, no more rejoining to reset it.
8) Fixed bug where vanilla well fed foods still said the effects even if it didn't do that, only happens with hunger enabled.
9) Fixed bug where enemies dropped nothing if you didn't have fargo's soul mod enabled.
10) All plants now have a chance to decay off if left alive too long, this should help with the overabundance of plant spawns.
11) Added a config option to adjust plant spawn rates in the world.
12) Made fiery tuber an upside-down plant.
13) Fixed bleed root not spawning.
14) Lowered the growth and chance for plants to spawn even more.
15) Various minor tweaks.
16) Updated some drinks' sprites.
17) The gold of the capt'n drops.
18) Updated mod weakrefs.
19) Fixed item default properties, tiles won't consume for no reason and other weird behaviors.
20) Added negative stats tooltips.
21) Gourd is no more broken.
22) Added books and salt recipes using survivaria plants.
23) Adjusted and modified many spawn conditions for plants.
24) Fixed some 2x2 plants not being handled correctly.
25) Added Overhaul compatibility for wet sand, now you can grow amalgae properly.

V0.3.2.2

1) Fixed bug where some foods couldn't be consumed but still gave their buffs, resulting in infinite food or drink.
2) Added Pop sensation and MRE.
3) Added new cross content foods with fargo's mutant/soul mod, a drop from the mutant boss and a food sold by the deviantt.
4) Changed the hunger and thirst drain multipliers to be floats, allowing it to go from x0-x3 instead of number values.
5) Fixed sounds not playing properly on many foods.
6) Decreased the chance and volume of the hungry and thirsty sounds.
7) Lowered the chance for plants to spawn.
8) New players now start with 4 MRE's to help last the first day or so.

V0.3.2.1

1) Slightly reduced thirst and hunger drain rates.
2) Adjusted the recipes for filtered water, crimson blaze, hot blooded pot, grind stone and mortar and pestle.
3) Increased volume of the low hunger and thirst sounds.
4) Fixed bug where it consumed the item if you tried to place a tile even if it wasn't a valid spot.
5) Fixed bug where disabling hunger or thirst in the config didn't actually disable it.
6) Added config to disable hunger and food stats on potions.
7) Added configs to adjust hunger and thirst drain rate multipliers.

V0.3.2.0

1) Slightly increased evil plants spawn rate.
2) Onfire and frozen debuff from food had doubled time.
3) Fixed bug where bigger foods just wouldn't give any stats.
4) Made plants appear on the minimap.
5) Cocolate drops properly now.
6) Added Spaghetti of Cthulhu, Super Salted Epineurium, Root of Evil, Honey-Filled Croissant and Endless Tripe Sausage.
7) Added hunger to potions.
8) Fixed some growing animations glitching out.
9) Fixed some plants dropping more items than they should.
10) Fixed bug where you could remove Nausea and Hyponatremia at the nurse.

V0.3.1.1

1) Fixed gamebreaking bug where placables would be consumed even if you couldn't place it.

V

Localizer Package
6 years ago tModLoader v0.11.6.2 Edit | Delete
Webmilio's Commons Library

https://i.imgur.com/crCC7Zr.png
Download v0.1.16.4 (432.8 KB)

Webmilio

Webmilio's Commons Library adds a couple of things I use in all of my mods. You can extract the DLL from the Mod.

Things this adds:
- Better Networking (in my opinion, at least).
- Managers (manual or singletons that handle classes that could be seen as static, but need inheritance)
- Loaders (manual or singletons that handle loading all found classes within the Terraria assembly, including mods)
- Identity Manager (WIP): a way to get Steam ID from the user (if the user is using Steam)
- A bunch of extensions
- Keyboard Manager: get the state of any keys (NotPressed, JustPressed, Pressed, JustReleased), regardless of Mod Hotkey.
- Custom Achievements: you can add custom achievements in a less complex way than without the library.
- Effects: screenshake (multiplayer compatible), easy shaders

Other Utilities:
- Class which allows you to quickly create a tile-placing item once extended.

Credits (Team Members)
- Scalie: ideas for
* Custom Achievements
* StandardTileItem
- Blockaroz3349:
* Easy shader code cause I suck at doing them
- "Stupid person with good ideas" who sometimes came up with good ideas but also stupid ones

Special Thanks
- Kazzymodus: being a gamer and hand-holding me with shaders until I understood them.

If you want an example mod that uses this better networking, check out the JoJo mod by HellGoesOn on https://github.com/ruskies/TerrarianBizzareAdventure or https://github.com/ruskies/TLoZ and search for ModPlayerNetworkPacket.

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Shark Lad Balancing Incorporated

https://i.imgur.com/Ew361TP.png
Download v4.0 (166 KB)

Aleksh

Terraria has awful item scaling, so with this mod I attempt to improve it by buffing near pointless weapons and nerfing common top choices, as well as other nifty things.

Features:
- Improved weapon stats, for the better and for the worst
- Increased drop rates for some weapons
- Added descriptions and debuffs for most weapons
- Added special attacks and effects to some weapons
- Added recipes for some weapons
- Shortswords are probably better, dunno
- Reaver Shark ;)

Currently finished:
- Pre-HM Melee : ye we good
- HM Melee : no
- Pre-HM Ranged : will try working on
- HM Ranged : nah
- Pre-HM Mage : nada
- HM Mage : nyet
- don't even get me started on the others
- Other (Armor, Tools, etc) : sorta

Shark Lad will try his best to make you not wish you weren't born while playing this game!

Thank you to: Yuyutsu, Ozzatron, Dominic K, pixlgray, termigator, Zach, Uncle Danny, Fabsol and gourd for all the coding aid!

Localizer Package
6 years ago tModLoader v0.11.4 Edit | Delete
Throwing Hand Hammers
Download v1.2 (33.4 KB)

Omega Nightfueled

Throwing Hand Hammers is a mod that adds vanilla hammers in throwing style.
I did this mod because i was dissapointed with the paladin's hammer working like a boomerang.
These hammers work like the Hammer that the paladin throws

Ver.1.2 Currently haves:
All Prehardmode Hammer in Hand Style (rockfish not included and Pwnhammer is technically Hardmode)

Localizer Package
6 years ago tModLoader v0.11.4 Edit | Delete
Fargo's Banner Boost

https://i.imgur.com/rEhbGHK.png
Download v1.7.1 (11.9 KB)

Fargowilta

Banner Boost is an RPG mod of sorts that powers you up against enemies as you defeat more of them.
Every 50 (by default) Kills lets you take reduced damage and deal more damage to them.
At the max level of 20, you are totally immune to them and always kill them in one hit.

NEW UPDATE 1.7
-Modded enemies are now supported. Changing mods after you create the world can and will mess up which npcs have which levels
-Added Icon

NEW UPDATE 1.6
-Added Config to set the kills needed per level and the max level you can reach
-The actual max level is still 20, you can just limit your max bonuses by selecting a lower level cap

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Challenge Mod
Download v1.0 (40.5 KB)

exp111

Play challenge runs... you know... pretty self explaining.

Current Challenges (may not be up to date):
No Melee/Summon/Magic/Ranged/Thrown Damage.
Upside Down
Merfolk
No Armor
No Accessories
1 HP
Mineless

Use the Orb (given on spawn) to activate/deactive Challenges.

Localizer Package
6 years ago tModLoader v0.11.4 Edit | Delete
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