tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
|---|---|---|---|---|---|---|
Solutions Mod
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Download v1.4.2 (391.4 KB) |
JPAN |
Solutions mod adds several new Clentaminator solutions by way of a new town NPC, the Terraformer.
This solutions range from Filling solutions, which fill empty space with a block (or liquid), Removal solutions that remove any block (or liquid), biome spreading solutions, such as one for the Ice biome, to Ore spreading solutions that replace stone with a variety of ores and gems. This mod also add two new Clentaminator types, also sold by the Terraformer: the "One Shot Clentaminator" that allows you to fire one solution vial at a time (no more consuming 5 vials to convert one block) and the "Boomstick Clentaminator" that fires three bursts of spray (shotgun spread) per single vial shot (also with no auto reuse). To unlock the Terraformer, you need to have any Clentaminator in your inventory and an empty house. If she dies, she will only respawn if you have a clentaminator with you. Changelog v 1.4.2 - Updated to Tmodloader 0.11.6.1 Changelog v 1.4.1 - Jungle solution now also converts dirt into mud and any corrupt stone/sand back to normal. - Added icon Changelog v 1.4 - Version for tmod 0.10 - Added Actuating/De-Actuating Solutions: - They make appropriate solid blocks become passable/solid again. Actuating version sold by the Terraformer for 10 silver, post Golem, De-Actuating version crafted from 1 Actuating one. - Added Actuator Placing Solution: - Places actuators on wired, solid tiles that can be actuated eventually (ignores restrictions such as trees or chests on top). Made from 10 actuators and one Mineral Solution. - Added Wire Removing Solution: - Removes all wires, actuators and junction boxes placed on tiles. Sold by the Terraformer after defeating the Golem for 50 Silver. - Added Lihzarhd Brick Solution (an ore spreading solution) - Added Pickaxe Power Solution: - This special solution can remove any block your strongest pickaxe/drill/claw can mine. Example: If you only have a Copper pickaxe with you, dungeon bricks cannot be removed. However, if you have a Cobalt Pickaxe and a Copper Pickaxe in your inventory, dungeon bricks will be destroyed. For Lihzarhd Bricks, a Picksaw in your inventory is required, regardless of where it lies. It is sold by the Terraformer after you defeat all 3 mechanical bosses. Changelog v 1.3.2.1 - Corrected Dark Blue Solution spreading Crimson. Changelog v 1.3.1 - Corrected Chlorophyte solution spreading Adamantite. Changelog V1.3 - Major code refactor to allow for customizing sprays. - Added Grass Spreading Solutions: - Spread their respective kind of grass to any dirt/mud block that is in contact with air or platforms. - "Grass Spreading Solution" bought at the Terraformer for 25 silver. - Hallowed, Corrupt, Crimson, Mushroom and Jungle versions crafted with one "Grass Spreading Solution" and one biome converting solution (crafts 2). - "Anti-Grass Solution" now crafted with a "Grass Spreading Solution" instead of bought. - Added "Glass Filling Solution" and "Glass Removal Solution", crafted with 2 "Sand filling Solution" and one "Lava Filling Solution". - Added a "Luminite Solution" that drops from the Moon Lord with 1/5 chance (cannot be crafted like other ore/gem solutions). - Added Infinite versions to all solutions, crafted with 999*4 for most solutions and for ores/gem solutions with either 999*10 ore/gem + 999 Mineral Solution or 999 of the ore spread solution. - Added Nozzle and Barrel accessories, sold by the Terraformer: - Light Suppressor is available from the start, costs 50 gold, and makes all sprays emit no light. - Concentrator Nozzle is available post three mechanical bosses for 2.5 platinum and reduces the radius of conversion by half. - Spread Nozzle is available post Moon Lord for 10 platinum and doubles conversion radius. - Tri Reductor Barrel is available post three mechanical bosses for 5 platinum, and reduces spray distance by 1/3 and chance to consume ammo to 1/3. - Penta Reductor Barrel is available post Plantera for 7.5 platinum, and reduces spray distance by 1/5 and chance to consume ammo to 1/5. - Long Range Barrel is available post Plantera for 10 platinum and doubles spray distance at the cost of double ammo consumption. - Vast Range Barrel is available post Moon lord for 20 platinum and quadrples spray distance at the cost of 4 times the ammo consumption. - All accessories stack and work regardless of ammo available, so shooting Clentaminator with a Long + Vast Range Barrel will consume 8 ammo if available, but still work and shoot 8 times further even if you only have one solution. - Terraformer now only spawns in hardmode, Localizer Package |
6 years ago | tModLoader v0.11.6.1 | Edit | Delete |
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MultiLure
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Download v3.0.1 (73 KB) |
abluescarab |
MultiLure is a mod that adds a configurable number of lures while fishing and allows you to carry up to 99 quest fish in your inventory. MultiLure now includes fishing line accessories for those who don't like cheating. (Thanks to Dark Dragoon's Multi Lure Accessories mod for the idea!)
Note: if a quest fish is in your inventory when you cast, you still can't catch any more than what you're already carrying. Drop the existing fish or put them in a chest and try again. * Includes Cheat Sheet and HERO's Mod integration (hotkeys work with or without integration) * Press [ to remove a lure * Press ] to add a lure * Hold shift to add/remove 10 lures (works with both hotkeys and Cheat Sheet/HERO's Mod) MultiLure also has a configuration file at Documents\My Games\Terraria\ModLoader\Mod Configs\MultiLure.json. Check out the homepage for the best configurations. [Credits] * Nomad000 for the suggestion in the Terraria Forums * jopojelly for Cheat Sheet * HERO for HERO's Mod * VVV101 for releasing updated version * Dark Dragoon for Multi Lure Accessories [Changelog] v3.0.1 2019-08-17 * Build for tModLoader v0.11.4 v3.0.0 2019-04-18 * Added fishing line items (based on Dark Dragoon's Multi Lure Accessories) v2.2.0 2019-04-15 * Hold down hotkeys to speed up * Fix: swapped default hotkeys v2.1.1 2017-11-06 * Compiled for tModLoader v0.10.1 v2.1.0 2017-07-20 * Added the ability to carry multiple quest fish v2.0.0 2017-07-19 * Increased maximum lures to 100 * Added ability to press shift to add/remove 10 lures v1.0.5 2017-07-09 * Updated credits * Fixed version v1.0.4 2017-07-09 * Compiled for tModLoader v0.10.0.2 v1.0.3 2016-12-22 * Fixed for new IO system v1.0.2 2016-10-01 * Compiled for Terraria 1.3.3.2 v1.0.1 2016-08-13 * Now displays message when lure count is changed with hotkeys v1.1.0 2016-08-09 Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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Insight Reborn
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Download v2.0.3 (62.5 KB) |
abluescarab, shockah, Bo… |
Insight Reborn allows you to see the first 8 items in a chest just by mousing over it. Based on shockah's mod Insight.
Now includes the X-Ray Goggles accessory! You can enable/disable needing the goggles in the mod configuration file (Documents\My Games\Terraria\ModLoader\Mod Configs\InsightReborn.json). Craft X-Ray Goggles at a workbench + chair with 2 lenses and 2 rubies. [Changelog] v2.0.3 2019-08-17 * Build for tModLoader v0.11.4 v2.0.2 2017-11-06 * Compiled for tModLoader v0.10.1 v2.0.1 2017-07-26 * Fix: dictionary "duplicate key" error v2.0.0 2017-07-26 * Added X-Ray Goggles accessory * Added option to require X-Ray Goggles v1.1.4 2017-07-09 * Compiled for tModLoader v0.10.0.2 * Fix: works in multiplayer v1.1.3 2016-12-22 * Compiled for tModLoader v0.9.0.3 v1.1.2 2016-10-01 * Compiled for Terraria 1.3.3.2 v1.1.1 2016-08-07 * Fix: Swinging weapons is now possible when the popup is open v1.1.0 2016-08-04 * Added stack numbers to item slots v1.0.2 2016-08-04 * Fix: souls now animate correctly in the item slots v1.0.1 2016-08-04 * Fix: items in popup will now change when chests are close together v1.0.0 2016-08-04 Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
Crystilium
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Download v11.5.2 (5.4 MB) |
Graydee, The dev team, j… |
Crystilium is a mod that focuses around a single new biome, the crystal biome. NOTE: You must
generate a new world to get any of the content for this mod. Adds a lot of new items, and even a challenging fun new boss. Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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QuickStart
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Download v0.5.0.1 (8.1 KB) |
YTBoy |
This mod adds some Stuff :)
Version 0.1 APLHA - Added QuickStart Axe Version 0.2 ALPHA - Added QuickStart Pickaxe Version 0.3 Beta *Updated from tModloader v0.8.3 to 0.8.3.1* Localizer Package |
8 years ago | tModLoader v0.10.1.4 | Edit | Delete |
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Shekels
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Download v1.0.0.0 (59.1 KB) |
GreatestAlly |
Oy Vey!
Current Bugs: Possible desync problems with the lumberjack's grenade and the torcher. <v1.0.0.0> Last version. Added a new arrow type. Fixed Flux arrows not working. <v 0.3.4.2> Projectiles from the Archer card no longer collide with tiles when entering through the portals. Unlimited Bait Works - infinite bait. <v 0.3.4.1> Visual changes to Archer card. <v 0.3.4.0> Archer Card - stuff happens. <v 0.3.3.0> Updated mod to be compatible with tmodloader v0.10 Biome lockboxes now correctly give the corresponding biome chest item, instead of just vampire knives. Zerzerk now works like how it was originally planned, a ranged weapon similar to the daybreak and bone javelins. <v 0.3.2.2> Readded the command to check the number of angler quests that was accidentally deleted when updating to tmodloader v0.9.2.3 <v 0.3.2.1> Updated to be compatible with tmodloader v0.9.2.3 <v 0.3.2.0> Torcher now uses worldgen functions instead of directly editing tiles. Torcher now places tiles over moss. New Items: LumberJack's Grenade - stickes to tiles and cuts trees. Crafted with grenades and copper axes. Ocean and Desert crates - from fishing. Contains loot found in water chests and pyramids. <v 0.3.1.0> Attempted fix of Zerzerk arrows not syncing over servers. Torcher how does not try to attack torches to closed doors. Torch placing by torcher improved to not mess with background walls. New Item: Tundra Crate - A biome crate for the tundra <v 0.3.0.0> MemeBow visual update, name changed to Zerzerk. Arrows have also been updated. Flask of Frost visual update, not longer using placeholder sprites. New Item: Torcher - automatically places torches around the player. <v 0.2.5.0> Reworked the Meme Bow to not inflict a debuff. Instead, arrows stuck in enemies increate the damage dealt to that enemy by the next critical hit. Drecreaed the amount of green thread needed to craft to meme bow New Item: Flask o Localizer Package |
8 years ago | tModLoader v0.10.0.2 | Edit | Delete |
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Dart Expansion
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Download v0.3.0 (133.5 KB) |
efhosci |
Dart Expansion adds some additional darts, dart-firing weapons, and dart-related armors throughout the game.
imksushi mod may be useful in the early game. More information at http://forums.terraria.org/index.php?threads/assorted-mods-by-ef.46052 Localizer Package |
6 years ago | tModLoader v0.11.3 | Edit | Delete |
Even More Modifiers
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Download v0.1.2.3 (479.9 KB) |
Jofairden |
Weapons, armor, and accessories can all roll up to 4 modifiers that grant a wide variety of bonuses and effects. See the homepage for details and changelogs
Localizer Package |
7 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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GabeHasWon's Mod
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Download v2.6 (1.5 MB) |
GabeHasWon |
A reworking of an old mod. Basically just random stuff.
~ Gabe * * * I cannot promise the speed at which this mod is developed; motivation is fleeting. * * * Thanks to Heisergroup, Delta, and Smallwatch for some old sprites. These may/may not be in the current version, but I'll put the thanks here before I forget. Thanks to Dan Yami some grass code. * * * Update v2.005 Made Chaos Armor drop off of enemies, made Deadshroom Solution craftable. Tweaked the Granite Energy Staff's recipe. Fixed mispelling in the Studded Blowpipe's tooltip. Wrestled with a tile drawing error, not sure if it's good. Added Deadshroom Remover to counterract possible error. NOTE: Some worlds may fail to draw, and I don't have a fix for this. They should be good though...hopefully. (Starting at v2.0) Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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Dust and Sound Catalogue tModLoader
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Download v0.10 (132.9 KB) |
Flashkirby99 |
Modding tool which provides a quick way to view dust and sound effects ingame. Craft books with dirt.
Dust: Scroll through listed dust types. Dust is displayed with a scale of 1 and a velocity of 5 in the respective directions. (!) represents dusts that emit light and (.) represents dust that glows or emits very faint light. Sound: Change both sound effect type and style type. Sound is played at the your location. See book tooltips for further instructions on use. NOTE: As of tModLoader 0.9+, sounds are accessed via SoundID - names have been changed to reflect the names given there, where applicable. Particle 43 - The Shiny Particle Particle colour and scale appears to influence the intensity and colour of light emitted. The particle doesn't show unless at least one colour value is set to 255. Initially spawns with light currently available on that tile, meaning it won't appear in darkness (like Mithril Armour's effects). Usually used with Main.dust[dustIndex].fadeIn with a smaller inital scale, to due to lighting. Gravity Enabled: Doesn't slow down, ignores gravity. Gravity Disabled: Slows down and disappears faster. Localizer Package |
9 years ago | tModLoader v0.10.0.1 | Edit | Delete |
Dye Easy
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Download v1.7 (10.4 KB) |
goldenapple |
Have you ever wanted Dyes to be easier to craft?
No...? You only use Strange Dyes? OK then. But I'll tell you what this mod does anyway! -One dye ingredient now gives you 3 Dyes (e.g. 1 Red Husk = 3 Red Dye) -When combining recipes, you now get the same amount of dye that you used in the recipe (e.g. 1 Yellow Dye + 1 Orange Dye + 1 Red Dye = 3 Flame Dye) -Bright Flame, Intense Rainbow, Bright Silver and Lunar dye recipes are unchanged. Hopefully now you'll at least give regular old dyes a chance! Localizer Package |
7 years ago | tModLoader v0.10.1.4 | Edit | Delete |