tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Creeper, Aw Man
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Download v1.7.5 (3.2 MB) |
ChemAtDark |
Aw man, here we go again.
This is a mod that adds Minecraft's iconic hissing, exploding mascot to Terraria. Current Features: 3 variants of Creepers: Standard, Charged, and exclusive to Creeper, Aw Man, the Stealth Creeper. 1 pet: An adorable Creeper Hatchling who rides into the night on a Phantom! 1 tile: A Jukebox that plays music! ---Version History--- 1.7.5 [~] Updated author name [~] Fixed Creepers sometimes dropping stacks of 0 Explosive Powder [~] Creepers no longer spawn in multiplayer (compatability is hard and I can't be asked to fix it at the moment, all the related items are still available however) 1.7.4 [~] Creepers of all types now detonate when set aflame, an easy way to dispatch earlygame Creepers with the Wand of Sparking, though you won't get any loot this way [~] Adjusted some text related to the Creeper Hatchling pet 1.7.3 [~] The description of Creeper's Awe will now warn you that the resulting explosion will also hurt you, apparently I forgot to test that 1.7.2 [~] Stealth Creeper actually inflicts Unstable in Eternity Mode, they also do less damage in Eternity Mode to make it matter [~] Removed Stealth Creeper auras because it makes more sense for it to be stealthy, auras remove that stealthiness. Besides, their other abilities make up for the lack of auras 1.7.1 [~] Standard Creeper's large aura now properly displays dirt particles instead of stone, whoops 1.7 [+] After some consideration, support for Eternity Mode for Fargo's Soul Mod has been reimplemented, though not everything related to it is present at the current moment, the following features have been added: [~] All Creeper types have a small aura of Stoned [~] Standard Creepers have a large aura of Antisocial [~] Stealth Creepers have a large aura of Marked for Death [~] Charged Creepers have a huge aura of Lightning Rod [~] Creeper explosions inflict Defenseless and Stunned for 5 seconds, as well as Fused for 15 seconds if you survive the initial hit [~] Stealth Creepers will also inflict Unstable for 10 seconds with their explosion [~] Standard Creepers can detonate even if you're behind a wall, they also have a chance of spawning as Stealth Creepers in prehardmode [~] Stealth Creepers are completely silent and don't take damage from water sources, they also cannot be targeted by homing projectiles under any circumstances [~] Charged Creepers have significantly more health, their resistance to damage is unchanged [~] Creeper's Awe drops from Charged Creepers, which gives attacks a chance to inflict Fused, it can no longer be placed like a furniture item 1.6.3 [~] Player detection now uses CanHit instead of CanHitLine, as it has been determined to be more accurate 1.6.2 [+] Added an easter egg to the Creeper pet [+] Suspicious Looking Gunpowder is significantly easier to obtain and is now once again a guaranteed drop from Charged Creepers 1.6.1 [+] Stealth Creepers have slightly more damage resistance when cloaked [~] Ranged projectiles will now miss Stealth Creepers when they are at full health, however they are not as quick at exploding in this case 1.6 [~] Added a friendly reminder to remove the old version of Creeper, Aw Man from your enabled list 1.5 [~] Stealth Creepers have more damage resistance when cloaked at least halfway and cannot be critically hit when fully cloaked 1.4.1 [~] Fixed an issue with Charged Creepers exploding 1.4 [~] Drops from Creepers now require some sort of interaction with the player, no more lava farms though not that they worked with Stealth and Charged Creepers anyway 1.3 [~] Sped up the standard Creeper's fuse time [~] Lowered all Creepers' damage resistance a bit 1.2 [~] Stealth Creepers briefly lose their invisibility after being hit, they also take a while longer to blow up but are somewhat quieter to compensate 1.1 [+] Added recipes for grenades, bombs, and dynamite using explosive powder and iron/lead, these recipes will become obselete pretty quickly but at least you'll have a use for all that explosive powder in prehardmode [~] Adjusted explosive powder drop rate for charged Creepers because I forgot to 1.0 Changes from previous release: [+] Code is cleaned up and generally better [+] Added banners [~] A namespace change was in order [~] Initial time for Creepers to play their "say" sound is randomized [~] Time between Creeper "say" sounds is slightly longer, from 2-5 seconds to 3-7 seconds [~] Standard Creepers should have better collision detection logic when deciding to blow up [~] Stealth Creepers have a slightly different sprite, it looks pretty menacing now [~] A few changes to how Creepers explode, they no longer use a projectile [~] Jukebox now plays C418 - Wait instead of M Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Azercadmium Mod (No Music)
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Download v0.3.1.5 (2.5 MB) |
BraycoeYT and the Develo… |
Stats: ~A new biome: The Ember Glades! It can be found under the Jungle in the Underworld. ~258 Items ~3 Bosses: ^2 Prehardmode Bosses ^1 Hardmode Boss (Matrix Scavenger needs reworks) ~41 total NPCs ~2 Town NPCs ~34 Tiles ~38 Buffs ~2 Subclasses (Blowpipes/Dart Guns and Javelins) ~3 Custom Soundtracks (get the Music mod) ~18 Modifiers (11 weapon, 7 accessory) Update V0.3.1.5: Bugfixes and Balancing ~Fixed Cinder Cedar Bow having the same use speed with both left and right clicking. ~Fixed the Jelly Bit projectile being upside down. ~Fixed the Jelly Staff's Mini Jellies not attacking when in tiles. ~Eldritch Jellyfish's expert drop now has a constant damage value instead of using the player's current weapon's damage. Credits: Active Devs: Braycoe (Owner, Coder, Minor Spriter, Minor Wiki) FunkItOut (Spriter) Skymanisbtman (Composer, Minor Spriter) Slayer (Concepts) HBDeus (Spriter) Mjoon (Spriter) Astrum (Spriter) Inactive Devs: Pufferfish77 (Spriter) Woodio (Coder) Quit: CrazySapling1 (Spriter) Koolaidlemonade (Spriter) ULTIMATEDQVID (Spriter) That One Book Man (Spriter) Anonymous Programmer (Coder and Minor Spriter) Minor Help: Math (Minor Wiki) Ashe (Minor Wiki) Setnour6 (Old Matrix Scavenger Theme) Polaris (Minor Wiki) ChimneyEggs (Minor Spriter) Don't Call Me Klarson (Minor Spriter) EternalAvant (Minor Spriter) Thunderminer79 (Help with Matrix Scavenger movement) Mr. Raccoon (Minor Spriter) Lamb Sauce (Minor Spriter) [The World] (Lore) Le Supreme Slimelad (Minor Lore and Minor Spriter) Unboxing Video (Minor Wiki) Deranged Lynx (Minor Wiki and Tactical Megaphone use sound) Max (Minor Spriter) Mick (Wiki and Minor Coder) Biscuiteer (Minor Spriter)"> Welcome to the Azercadmium Mod! We’ll spare you the whole generic description and cut straight to the chase: This mod doesn’t strive to fit in with vanilla, and it’s more of a giant passion project, where we add what we think is interesting. Have fun! DON'T USE THE WIKI! And make sure to get the music mod for music. Stats: ~A new biome: The Ember Glades! It can be found under the Jungle in the Underworld. ~258 Items ~3 Bosses: ^2 Prehardmode Bosses ^1 Hardmode Boss (Matrix Scavenger needs reworks) ~41 total NPCs ~2 Town NPCs ~34 Tiles ~38 Buffs ~2 Subclasses (Blowpipes/Dart Guns and Javelins) ~3 Custom Soundtracks (get the Music mod) ~18 Modifiers (11 weapon, 7 accessory) Update V0.3.1.5: Bugfixes and Balancing ~Fixed Cinder Cedar Bow having the same use speed with both left and right clicking. ~Fixed the Jelly Bit projectile being upside down. ~Fixed the Jelly Staff's Mini Jellies not attacking when in tiles. ~Eldritch Jellyfish's expert drop now has a constant damage value instead of using the player's current weapon's damage. Credits: Active Devs: Braycoe (Owner, Coder, Minor Spriter, Minor Wiki) FunkItOut (Spriter) Skymanisbtman (Composer, Minor Spriter) Slayer (Concepts) HBDeus (Spriter) Mjoon (Spriter) Astrum (Spriter) Inactive Devs: Pufferfish77 (Spriter) Woodio (Coder) Quit: CrazySapling1 (Spriter) Koolaidlemonade (Spriter) ULTIMATEDQVID (Spriter) That One Book Man (Spriter) Anonymous Programmer (Coder and Minor Spriter) Minor Help: Math (Minor Wiki) Ashe (Minor Wiki) Setnour6 (Old Matrix Scavenger Theme) Polaris (Minor Wiki) ChimneyEggs (Minor Spriter) Don't Call Me Klarson (Minor Spriter) EternalAvant (Minor Spriter) Thunderminer79 (Help with Matrix Scavenger movement) Mr. Raccoon (Minor Spriter) Lamb Sauce (Minor Spriter) [The World] (Lore) Le Supreme Slimelad (Minor Lore and Minor Spriter) Unboxing Video (Minor Wiki) Deranged Lynx (Minor Wiki and Tactical Megaphone use sound) Max (Minor Spriter) Mick (Wiki and Minor Coder) Biscuiteer (Minor Spriter) Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Equipment Loadouts
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Download v0.3.3 (40.3 KB) |
Kirtle |
Equipment Loadouts allows up to 10 different loadouts. Each loadout will have its own armor, accessories, vanities, dyes, and miscellaneous equipment.
Check the mod's homepage for a short video preview. Made with love by Kirtle Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Extra Recipes For CalamityMod
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Download v0.6.1 (44 KB) |
便当(IreneClift) |
Extra Recipes For CalamityMod can make your CalamityMod's Jounery easier than usual
I add some new Recipe for Rare Things in Calamity and Vanilla Try it,and enjoy it My English is not great,so excuse me. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Crafty Boss Drops
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Download v1.2.0.1 (146.4 KB) |
Momlob |
Have you ever fought a Boss, only for it to give you some Item you didnt want?
Farmed out a Boss and got mad, that it gave you the same crappy Item 10 times in a Row? Or are just tired of having to refight Bosses for that needed Weapon altogether? Well, this Mod aims to fix that. Lucky you! Crafty Boss Drops replaces Boss Drops with a Boss unique Material. This Material can then be used to craft the Bosses usual random Drops. If you want to keep the random Drops from Bosses, enable Drops in Config. Changelog: - 1.2.0 - Adjusted Drop Rates. - Improved majority of Sprites. - Boss Materials including existing ones are now marked by Tooltips. - New Mod Icon. - Added Items for Thorium Bosses. - Added Recipes for Thorium Items, Goblin Army Items and Golden Furniture. - Due to internal renames, some Items may be lost! Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Just A Normal Mod
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Download v1.1.4 (8.8 MB) |
YOLOgamer99166 and P4VkA… |
Huge thanks to P4VkA74 for helping me with this mod.
This mod was made to mess around with other mods. I actually re-made most items from the Example Mod but I think that's ok since I re-sprited them and changed some code. Update 1.1: Removed *questionable stuff*. Update 1.1.1: Fixed (?) the Earth's End because it couldn't mine blocks with a requirement of 0% pickaxe power. Update 1.1.3: -Resprited the Core of Absolute Darkness and Core of Flight. -Buffed the Death Schyte (even more XD). -Minor tweaks to damage on other weapons. -Made more things expensive af -Ex Life Crystal now has a crafting recipe Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Tools of Colors
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Download v1.5 (1.7 MB) |
Fiery |
Tools of Colors
Tools of Colors (ToC) is a content mod adding various weapons, tools, armors, monsters and other stuff to game. 1.5: The CCCLXV update Happy anniversary! Q: Why not "Anniversary update"? A: Because this name is really overused. -New items (More content coming in 1.5.1, because my pc is at repair and im using my old pc rn, I had my mod sources saved in the cloud, but that was before I started working on 1.5 update :/) Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Rothur Mod
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Download v0.2.2.1 (4.1 MB) |
Rothur Team |
Rothur Team
Zero Project - coder StarL - spriter Martosinc - coder Rothur Mod is a new mod that adds new items and monsters to the game v 0.2.2 already available! :) - 200+ new items - 15+ new enemy - 3 new mini bosses - 4 new bosses - new class - new biom ___________________________ Rothur Mod - это новый мод добавляющий в игру новые предметы и монстров v 0.2.2. уже доступна! :) - 250+ новых предметов - 15+ новых врагов - 3 мини босса - 4 босса - новый класс - новый биом Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Cool Kid Mod
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Download v1.2.9.3 (990.6 KB) |
Me |
Don't bother getting this mod, it's not very good.
Currently adds: - 274 Items - 20 NPCs - 6 Tiles - 1 Wall - 3 Bosses Most recent version: - Fixed spelling of "homicide" (sorry, I didn't know) - Made the shields scale crit with missing life, but harder to build Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Multiverse
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Download v0.7 (74.4 KB) |
WitherTech |
Multiverse allows Server Owners and Solo Players to add "Subworlds" to their World, Similar to the Multiverse Plugin for Minecraft.
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
ChemX - Potions and Narcotics
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Download v1.1.1 (167.3 KB) |
DasherVIP |
ChemX adds multiple Potions, narcotics and miscellanious consumables that all have something to do with alchemy.
I do not have playtesters so please report bugs, or possible balance changes in the discord server! (You can find it on the forum page!) 1.1 Changes: -recolored icon -redone several sprites -balance changes Contributors: Kranot Rebmiami Yelloface Thank you for your contributions! Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
randomeverything
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Download v1.3.2 (112.3 KB) |
Insectman5 |
this is my first mod. this mod adds random items that can be crafted or found throughout the game.
there is also an npc to sell these items instead of having to craft them. the npc is a work - in - progress, but has been changed a bit. this mod will contain other things in future updates too, such as enemies and critters - be sure to also check out the mod - somethings/practice (it is known as somethings in the mod browser but as practice in game) there may be crossover items between these two mods soon! - sorry about the mod versions(they all mixed up because i did them in the wrong order) - thanks to everyone who has downloaded my mod so far, as it has reached 500 downloads! thanks to everyone that downloaded so far! - thanks to everyone who has downloaded my mod as it has just hit 1000 downloads! i have added a new gun, so have fun with that! update history - 0.1 - start of mod - 0.2 - changed the crafting recipes - 0.3 - added new weapons and changed crafting recipes again - 0.4 - added npc to sell items - 0.4.5 - changed mod name and added npc head sprite - 0.5 - added new critter found in underworld - 0.5.5 - fixed critter spawn rate - 0.5.6 - fixed item - 0.6 - fixed npc animation - 0.6.5 - changed names for npc - 0.6.6 - fixed name error (again) - 0.7 - added another new critter (you'll know it when you see it) - 0.7.5 - fixed this new critter so its better - 0.8 - added projectile for a sword - 0.8.5 - added dusts and light to the sword projectile - 0.9 - added new yoyo - 0.10 - added a new jungle critter and now the two critters release lava when caught - 0.11 -fixed the lava problem with jungle critters, added new beam sword and changed yoyo stats - 0.12 - added a new accessory that grants you near invincibility (you take the same damage rates as dungeon guardian would) - 0.12.5 - fixed a mistake with the yoyos crafting recipe - 0.13 - added new sword - 0.14 - manybeamsword now shoots streams of projectiles and ignores immunity frames - 0.15 - added mob (no banner yet) and added spear - 0.16 - added magic missile, new spear and a 5 new stats to the unbreakable heart accessory - 0.17 - added 2 more stats to unbreakable heart that increase life regen - 0.18 - added sword for the 500 mod download occasion - 0.18.1 - unimportant minor change - 0.19 - added gun for celebration of 1000 downloads - 1.0 - added 2 shotguns - 1.1 - added new sword (and proabably something else i forgot about, not promising anything) - 1.2 - added a pickaxe that is very fast (seriously) - 1.3 - added a couple weapons and a candle holder (not currently placeable, crafting recipe will be changed soon) - 1.3.1 - changed spawning chances on a couple things - 1.3.1.1 - fixed up lava immunity with the critters (something broke too, dont question the update version) 1.3.2 - npc got removed because i figured out that it wasnt working (dunno if i ever added it) also some sprites got updated after this long time Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Tonks mod
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Download v1.1.2 (42.3 MB) |
Szlachta |
||OUT OF STOCK||
Tonks mod is cancelled for more info, check: https://www.youtube.com/watch?v=H_adSDqedgo IMPORTANT: THE STARFALL MOD IS RELEASED Tonks is a mod made by the Szlachta team. sebaq GoldenGamerPL & Ineedge discord - link in the homepage Szlachta team YouTube - https://www.youtube.com/channel/UCI2xJczF6S2zsCKZO-cFJ5g ----------------------------------------------------------------------------------- LOOKING for someone to make a Tonks mod wiki. DM me on discord for more information ----------------------------------------------------------------------------------- 1.0 - The Legend of Tonks Finally the 1.0 update, adding: 2 new challenging bosses new ores and materials new weapons and tools new enemies new buffs 1.0.0.1 - Fixed a bug when lore items didnt drop Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Hope
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Download v0.0.0.5 (33.5 KB) |
zzp198 |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Stars'n Stuff
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Download v2.2 (144.4 KB) |
Blue Cat Productions |
-- Intro --
Stars'n Stuff is a mod focused, but not limited to adding Star Cannon upgrades, as well as diffrent types of star-like weapons. WARNING: Using this mod with bigger content mods will probally create balance issues, so be aware! -- What This Mod Adds -- - 34 New Weapons - 2 New Bars -- Other -- If you want to help contribute to this mod, you can join the discord server by going to the homepage. Star aura code was made by Zoro UPDATES: 1.0 - Release. 1.1 - Added 3 new weapons. 1.2 - 3 new weapons 1.3 - Changed some weapons, 1 new bar, 6 new weapons. 1.4 - 2 new weapons 1.5 - 1 new weapon, changed sprite for the heavy star cannon 1.6 - Merchant now sells fallen stars, heavy star cannon resprite (again), and some other minor changes. 1.7 - 6 New weapons, some minor changes. 1.8 - New mod icon, 2 new weapons, and some other minor changes. 1.8.1 - Bug fixes. 1.9 - 7 new weapons, 1 new bullet, various resprites, lots of rebalancing, and slight mod icon changes. 1.9.1 - 1 new weapon, and some minor changes. 2.0 - 3 new weapons, lots of weapon overhauls, visual changes, and other slight changes. 2.0.1 - republish to fix the tmodloader version it was compiled on 2.1 - Reworked The Star and nerfed a few items. 2.2 - Several resprites and some reworks. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Ninja Class
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Download v0.1.1.1 (150.8 KB) |
MaximumSpectre |
Ninja Class is a mod that adds a new class called ninja. The class focuses on lots of movent and thowing daggers, kunai and traps for weapons.
It is currently a WIP and only has a very limited amount of gear currently. It would be apreciated if you gave feedback on this mods forum page. Big thanks to everyone who has helped me out! Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
CreateDungeonKeys
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Download v1.0.6 (22.2 KB) |
prost1_dmitry |
/: 2/= 15+20+= 5+5+5+5+5+500= 5+5+5+5+5+500= 5+5+5+5+5+500= 5+5+5+5+5+500= 5+5+5+5+5+500= changelog: update 1.0.6 (06.12.21) - the release date of this update is listed next to the update update 1.0.5 (05.31.21) - now the gold key can be made from platinum bars - shadow key crafting has become more balanced update 1.0.4 (05.28.21) - recipes in the description update 1.0.3 (05.27.21) - now the shadow key can be created from crimtane ingots update 1.0.2 (05.26.21) - became more compact (probably) update 1.0.1 (05.22.21) - release "> this mod allows you to create all the keys to the skeleton dungeon. recipes for creating keys (everything is done on /: 2/= 15+20+= 5+5+5+5+5+500= 5+5+5+5+5+500= 5+5+5+5+5+500= 5+5+5+5+5+500= 5+5+5+5+5+500= changelog: update 1.0.6 (06.12.21) - the release date of this update is listed next to the update update 1.0.5 (05.31.21) - now the gold key can be made from platinum bars - shadow key crafting has become more balanced update 1.0.4 (05.28.21) - recipes in the description update 1.0.3 (05.27.21) - now the shadow key can be created from crimtane ingots update 1.0.2 (05.26.21) - became more compact (probably) update 1.0.1 (05.22.21) - release Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
AutoTools
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Download v1.2.0.0 (433.1 KB) |
Gortart |
Auto Tools add a lot of utility items that reduces grinding and/or time spent on mundane tasks.
Auto Tools also provides "infinite" potions and ammos via auto injector and auto ammo belt. For more information and tutorials about the mod, please visit the linked forum post. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
ducks
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Download v0.22 (239.5 KB) |
yellow |
ducks
-this mod ironically doesnt contain much (if, at all anything) about ducks -adds a post ml weapon for each class (except summoner) -they are overpowered but are locked behind grinding (good luck) -they are good against post ml modded bosses so you should be fine Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
No Boss Distance Despawn (NBDD)
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Download v0.8 (10.5 KB) |
Naharie |
Exactly what it says in the name:
It stops bosses from despawning due to distance. No more do you have to retry try a boss again and again because it just can't keep up. Finally fixed! Should actually work now for all vanilla bosses and most modded bosses. Changelog: v0.8: Updated version number because I managed to mess up the update process. v0.7: Potential fix for an issue that caused any boss using NPC.Transform inside it's AI to instantly despawn. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |