tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Gibz Random Stuff
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Download v1.46 (105.3 KB) |
Gibz |
This is the discription and this is a mod I just threw together!
- I know plague isnt spelt pleague but its a special kind of plague. Added! 1.31 * Pleaguepier 1.32 * Doctorsknife 1.40 * DoctorsScalpel 1.41 Fixes Changes to items 1.42 Changes 1.46 *Skull Yo Yo Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
GaMeTerraria
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Download v0.1.1.1 (42.6 MB) |
John Snail |
- --=-=CONTENTS=-=-- -
- The man himself! Sells the Bootar, a vanity set, and an accessory that replaces vanilla boss music with various GaMetal covers. - Challenges, that take place in another dimension! Accessible by speaking with Revolver Axolot. - Super Moves, items that involve playing a time-stopping minigame for powerful effects! - Hornlitz, a lightning-fast horned lizard fought after Skeletron. - A secret, optional Hardmode boss. For every defeat, you can trade him a Shadow Chest item (excluding Dark Lance) for an upgrade."> A mod based on YouTube musician Jonny Atma (aka GaMetal), and his community. Originally starting out as a little mod for a few friends, it has evolved into one unlike any other! Even if you don't know what GaMetal is, there's lots here for everyone to enjoy. - --=-=CONTENTS=-=-- - - The man himself! Sells the Bootar, a vanity set, and an accessory that replaces vanilla boss music with various GaMetal covers. - Challenges, that take place in another dimension! Accessible by speaking with Revolver Axolot. - Super Moves, items that involve playing a time-stopping minigame for powerful effects! - Hornlitz, a lightning-fast horned lizard fought after Skeletron. - A secret, optional Hardmode boss. For every defeat, you can trade him a Shadow Chest item (excluding Dark Lance) for an upgrade. Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Duck Spear
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Download v2.0 (24.5 KB) |
EpicCrownKing |
Oolung made me do this
Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Mystic Hunter
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Download v0.1.7 (1.4 MB) |
Terratroid, Eldrazi |
Mystic Hunter is an inspiration taken out of the Castlevania series more prominently the metroidvania RPG set starting from the early GBA and ending at the glorious DS.
Various systems in place will allow you to experience a variety of play styles to enhance your vanilla experience and give you new reasons to explore and fight your way to the moon lord and back again. Update v0.1.7 - Adds Blood Moon event souls. - Adds Lunar Events event souls. - Adds Solar Eclipse event souls. - Adds SoulConfig > Adds configurable slider for soul drop chance (1%-50%, server-side). > Adds guaranteed soul drop configuration for NPCs (server-side). > Adds configurable position for Soul Index button (client-side). - Fixes Crimslime description. - Fixes Zombie soul graphically. - Fixes Elf Archer soul arrow not damaging enemies. - Fixes selected soul configuration not being saved. - Fixes multiplayer sync issue for certain blue souls. - Optimizes soul data handling (singleplayer and multiplayer). Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Bare Essentials
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Download v2.0 (10.2 KB) |
Rasy |
The base mod that the various "Bare Essentials" mods require.
Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Abolition
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Download v0.1.7 (167.7 KB) |
Triatomic |
Abolition Currently Adds Fourty one Items, one Boss, Two Npcs, and Four tiles.
I've decided to put this mod into hibernation. This Mod Probably Won't be Updated very often anymore. I decided this because the code was really messy, and the mod was overall disorganized. I might come back to it someday, but there is no guaruntee. If I do come back to it, there will be a full code rework. I will be working on other mods, though. So look out for me! Version 0.1.7: Hibernation Put mod into hibernation for undetermined amount of time. A concept for a 'Giant digger' Boss exists in this update. I never finished it but its there. Version 0.1.6: Resprites! 3/22/20 Pure Abolished Core Resprited Abolished Core Resprited Plasmic Marrow Resprited Abolished Idol Resprited Abolished Heart Resprited Version 0.1.5: New Stuff! 3/22/20 Sphalerite Geode Npc Added Zinc Sword Added Zinc Bow Added Reinforced Zinc Bar Added Tiles For Carbonyl And Zinc Bar Added Plasmic Marrow, As well As Carbonyl Now Drops From Dungeon Skeletons Sphalerite Now Generates In The World! Version 0.1.4: Weapons And Ores! 3/21/20 Karnage Blaster Added Plasma Platinum Pistol Added Plasma Gold Pistol Added Knights Juke Bow Added Sphalerite Ore Added Zinc Bar Added Version 0.1.3:Boss! 3/20/20 Abolished Knight Boss Added Abolished Knight Treasure Bag Added Abolished Heart Accesory Added Abolished Sheild Accesory Added Abolished Amalgam Added Abolished Tulip Added Abolished Essence Added Anguish Sludge Sprite Updated Carbonyl Hood Sprite Updated Abolished Idol Now Works Fixed Carbonyl Hood And Greaves Crafting Recipe Version 0.1.2:More Armor, And A mage Weapon! 3/19/20 Carbonyl Armor Added Abolished Staff Added Version 0.1.1:Armor And Fixes! 3/19/20 Plasma Infused Gold Armor Added Fixed: Female Plasma Platinum armor Various Visual Bugs Version 0.1.0: Release! 3/19/20 Added: Carbonyl Ore/ Bar Plasma Infused Platinum Armor Plasma Infused Platinum/Gold Bars Abolished Core Pure Abolished Core Abolished Blade Abolished Bow Abolished Idol(Currently Useless) Anguish Sludge Plasmic Marrow Sludge Soldier Npc Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Seraph's Terraformer Mod
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Download v1.1.3 (47.6 KB) |
Seraph |
Seraph's Terraformer Mod is a small Quality of Life/Testing mod that adds a variety of tools that make building and changing the world a little less of a hassle.
The mod contains: Terraformers, tools with multple uses that can be toggled on right click, currently two variants, the Terraformer and Super Terraformer The Super Clentaminator, fires solution in a long range conical spread, making the converting of biomes easier and more economical Two new Clentaminator solutions that convert the Forest and Jungle biomes between eachother Contains minor cross mod support with Calamity and Thorium for recipes. Changelog: V1.1.3: Terraformers now have an alternate earth remover mode which destroys walls Credits: Created and programmed by Seraph Sprites by Potat Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Risk of Slime Rain
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Download v0.4.0.2 (695 KB) |
Alucard I, direwolf420 |
https://forums.terraria.org/index.php?threads/wip-risk-of-slime-rain-risk-of-rain-in-terraria.80382/
"Risk of Slime Rain" is a mod that aims to add all the existing items from Risk of Rain 1 into Terraria, with some tweaks to fit Terraria's gameplay and world.
This mod offers permanent upgrades to the player character through items of varying rarity. Every item is a consumable and most of them stack infinitely for increased effect, upgrading your various stats to your heart's content. However the recipes for them are quite expensive (non-Commons aren't craftable at all!). The items can be found in chests across the world or dropped from bosses that are slain for the first time. The mod also features a config setting where you can selectively pick the amount of stacks each item occupies, in case you need to tweak/disable the effects. If you want the items you used back, defeat the Wall of Flesh for the Nullifier item. "Risk of Slime Rain" is in a beta-stage as of now, offering a fraction of what the end goal is. However, it is still playable! It currently offers: 25 items of Common rarity - a nice variety of offensive, utility and defensive items. 10 items of Uncommon rarity - mostly defensive items and a handful of offensive ones. 1 boss: Magma Worm - Pre-Hardmode, drops his unique boss item. Multiplayer compatible, no pvp support. Credits: Rodathus and Plantixx for most of the sprites. Changelog: v0.4.0.2 + Added config setting to disable recipes for consumable power-up items v0.4.0.1 + Buffed minion/sentry proc rate by 100% (from 10% to 20%) + Fixed Magma Worm's fireballs making a sound and bouncing too many times + Fixed certain player bound textures showing up when they shouldn't + Fixed Barbed Wire tooltip + Fixed rocket projectiles not accelerating when no targets exist "> "Risk of Slime Rain" is a mod that aims to add all the existing items from Risk of Rain 1 into Terraria, with some tweaks to fit Terraria's gameplay and world. This mod offers permanent upgrades to the player character through items of varying rarity. Every item is a consumable and most of them stack infinitely for increased effect, upgrading your various stats to your heart's content. However the recipes for them are quite expensive (non-Commons aren't craftable at all!). The items can be found in chests across the world or dropped from bosses that are slain for the first time. The mod also features a config setting where you can selectively pick the amount of stacks each item occupies, in case you need to tweak/disable the effects. If you want the items you used back, defeat the Wall of Flesh for the Nullifier item. "Risk of Slime Rain" is in a beta-stage as of now, offering a fraction of what the end goal is. However, it is still playable! It currently offers: 25 items of Common rarity - a nice variety of offensive, utility and defensive items. 10 items of Uncommon rarity - mostly defensive items and a handful of offensive ones. 1 boss: Magma Worm - Pre-Hardmode, drops his unique boss item. Multiplayer compatible, no pvp support. Credits: Rodathus and Plantixx for most of the sprites. Changelog: v0.4.0.2 + Added config setting to disable recipes for consumable power-up items v0.4.0.1 + Buffed minion/sentry proc rate by 100% (from 10% to 20%) + Fixed Magma Worm's fireballs making a sound and bouncing too many times + Fixed certain player bound textures showing up when they shouldn't + Fixed Barbed Wire tooltip + Fixed rocket projectiles not accelerating when no targets exist Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Powerups!
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Download v1.1.0 (54.4 KB) |
hamstar |
Enemies (and pots, if Pot Luck mod is enabled) now drop powerups. Powerups give the player a temporary buff according to the powerup type. Powerup types and drop rates can be configured.
Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
BareEssentials: Quick Swap
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Download v1.2.1 (6 KB) |
Rasy |
Quick Swap is a pretty neat mod that removes the cooldown between swapping items on the hotbar.
Version 1.2: Potions are again usable while using a weapon! Beware: The mod might not work perfectly with all mods, and might have introduced a bunch of unforseen bugs. Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Fargo's Both Evils
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Download v3.1 (97.8 KB) |
Fargowilta, kittenchilly |
This mod will create both Corruption and Crimson on any world created while it is enabled, as well as a whole bunch of other stuff to allow you to do everything concerning both evils in once world!
NEW UPDATE - V 3.1 -Fixed Key of Flight tooltip NEW UPDATE - V 3.0 -- Generation -Both evil biome chests now generate in the dungeon! -You can have both evil biomes generate during hard mode! -- New Item - Key of Flight: Craft using 15 souls of flight, place in a chest and you'll be able fight the other evil biome's mimic! -- Drops - Eye of Cthulhu: drops both evil's drops at the same time in normal mode, expert mode however only gives one or another evil's drops randomly per treasure bag. - Dryad: Now sells both evil's seeds and powders during a blood moon. - Steampunker: Now sells both evil's clentaminator solutions during a blood moon or solar eclipse. -- Config -You can now toggle if you want the biomes to avoid eachother or to just be placed randomly around the world in the config. Avoiding eachother is the default. -Both evil biomes generating in hard mode is a toggle for players that want more challenge. It defaults to off. -- Bug Fixes -ACTUALLY (hopefully) fixed the issue where world generation would get stuck at corruption pits. -Fixed a crashing bug where the world would only generate if the dungeon was on a specific side. -Generating worlds should be way more stable overall. Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Wrench Mod
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Download v1.3.1.2 (103.6 KB) |
Haku |
Adds some special tools for mechanics:
- Spark Wrench (Activates wires directly, so you don't need switches. Activating a wire ontop of a torch or lamp will not change its state, but the wire will still be tripped.) - Frame Wrench (Like the spark wrench but for a single tile.) - Light Wrench (Places invisible light sources which become visible when activated with a wire.) - Bag of Wires (An infinite supply of wires.) Adds two enemies to provide logic gates before the steampunker arrives: - T flip-flop - D flip-flop Adds pistons to move blocks around with: - Normal pistons (push blocks 1 tile, bounces players, npcs, and projectiles) - Spiked pistons (push blocks 1 tile, and can pull blocks back 1 tile, damages players and npc, bounces projectiles) - Long pistons (can push blocks an infinite distance, and can pull blocks back, bounces players, npcs, and projectiles) - Static variants (same as regular pistons except players, npcs, and projectiles are not affected - reducing lag significantly. Tiles will not update.) Information on pistons: - Sprites designed by Orion (thank you!) - Pistons do not work in multiplayer. - All pistons are instant, this means they can extend and retract more than once per tick. - Pistons will push the player, if the player is pushed by two pistons at once the velocity added will be doubled. - A piston can extend and retract more than once per tick in order to increase the velocity further. - Pistons will push wires, tiles, liquids, and walls. A wall can only be pushed if it has a wire or a tile placed on it, this is the same for liquids. - If a piston tries to push too many blocks, the last block will be broken to make a space for the other ones to move into. - If a piston tries to pull too many blocks, the last block will be ignored and won't move. - All blocks can be broken, if you use pistons to break into the lihzahrd temple early or mine late-game ore, that is your choice. - The strength of each piston type can be altered in the config file, 7 is recommended. Note: - If you are looking for animated, more decorative pistons for doors and other things, take a look at Project_Logic from Rartrin. (Not fully implemented) Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Sword of Gaia
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Download v0.330.3 (139.7 KB) |
Sinaqua |
Simple Things to learn Terraria modding. Changelog at bottom.
!!BALANCE IS WIP!! Honestly, it's not balanced right now. Mostly indev recipies and the like. Slowly getting there as testing progresses. -DESCRIPTION- Weapons: !!ALL RECIPIES SUBJECT TO CHANGE, THIS MOD IS VERY WIP, BUT IT IS STILL FUNCTIONAL/SAFE TO USE!! Sword of Gaia: Hardmode Arkhalis, longer reach and higher damage. Crafted from the Arkhalis and any Cobalt bar. Namesake of mod. New custom slash animation + emits light now! Color/recipe/name subject to change. Can be upgraded once more with Luminite. Shadowflame Dagger: Buffed Shadowflame Knives. Crafted from Shadowflame Knives. Daybreaker: Daybreak Upgrade for post-Moonlord. Faster and more damage. Crafted with Daybreak, Luminite Bar, and 15 Solar Fragments. Hammer of Gaia: Automatic Buffed Paladins Hammer (90dph ---> 150dph). I got tired of repeatedly clicking, Okay? Crafted with Paladins Hammer. AER-14, Improved Laser Rifle, crafted from Laser Rifle, 10 Metoric bars and 3 lens. Little less damage than SDMG or round-about. Uses 4 mana/shot Converted AER-14, as above but uses ammo rather than mana, projectile changes to whatever ammo you use. Crafted from AER-14. Can be converted back to the normal AER-14. Beam Rifle, crafted from 10 Hallowed bars, 10 Metoric Bars, and 3 Lens. Fires a Long-Range beam that bounces off of walls. Great for hitting everything in a cave at once. 4 Mana/Shot. Crystallus, 15 Solar fragments, 10 crystal shards, 1 Omni-Bar. Fires 5 SoG that seek. Semi-slow launch rate. Sealed Scroll: One Thousand Knives, 15 Nebula Fragmnets, 10 crystal shards, and an empty scroll (made from a book). Uses 5 mana/shot, fires 1 SoG that seeks. Fast. Recipe WIP. Balance WIP. Items: Psudeo Omni-Bar: crafted from all pre-Hardmode Bars (including those not spawned in a single world eg. BOTH Iron and Lead required). Crafted at Hellforge. Hardmode Psudeo Omni-Bar: As above, but Hardmode Bars. Crafted at Adamantite Forge. Omni-Bar: The 2 Psudeo Omnibars crafted with a Luminite Bar at an Ancient Manipulator. Used for this mod's penultimate crafting. Trinkets: Attuned Vial: 5 Omnibars at an Ancient Manipulator. 20 Armor Accessory that increases your minion count by 15 and buffs their damage by 100%. Azure Band: 5 Omnibars. Magical accessory that eliminates magic costs and increases health regen. Does not make you immortal, don't get cocky. Scroll of Lava-Wading: Omnibar and lava charm. Grants total immunity to lava and fire blocks. Prevents the "On Fire!" debuff. Probably the earliest Omnibar equipment to get. Golden Stone O' Life: 10 Omnibars, 10 Gold Bars, 10 Hallowed Bars. Rediculously powerful artifact that increases your health to around 1,000 and gives you standard life regen about on-par with the Shiny Stone, without needing to hold still. Omnicell Swarm: 15 Stardust Fragments and 2 Omnibars; spawns 5 Omnicell protectors, these take no minion slots and do base 120 damage. Try them, I recommend. Health/Other: Resonant Starcell: Omnibar, 15 Stardust Fragments, and a Super Healing Potion yields 10. Heals 500 Health. More things with Omnibars Soon! Omni-Armor is planned and being worked on. Everything except Omni-Bar equipment is crafted at a standard workbench. Anything done with Omnibars (besides the two sub-omnibar items) is done at the Ancient Manipulator. Enjoy, or don't. I don't own you. -------------------------------------- Plans: Bossmelter orb: Expensive consumable that summons a temporary minion. Does Extreme damage, but only to things that have ove X000 Health. Useless as a horde protection. Hordemelter orb: as above, but only targets things under X00 health, fires many seeking projectiles over its lifetime before dying. Used as either "emplacement" horde protection or maybe followers? Add in more weapons/abilities. Add special ammo for the AER-14 (or other guns, it's just meant to compliment the AER-14) Eventual plans (Don't Expect Soon): Learn how bosses work and code in an Omnibar Boss (Thinking like the mechanical bosses, but much, much stronger), drops Omnibars/Trinkets/Equipment. Omni tools/Weapons Omni Armor Actual In-Game icons for added stuff, rather than vanilla icons. //Somewhat done?? Shout out to my testers helping me along with Ideas and the such: Alaunus adth3759 Changelog v0.330.3: Fixed some misspellings, typos. Changelog v0.330.1: Added Omnicell Swarm. Changed SoG's slash, and added another version to be upgraded after moonlord. Balanced damages and some crafting recipies. Reworked how both seeking projectiles and the minions think. Changelog: v0.321.1: Lowered SoG brightness + changed how it moves. Now spawns particles (fancy!). Fixed an issue whe Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Fargo's Testing Mod
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Download v1.4.2 (12.3 KB) |
Fargowilta |
This mod is useful for testing purposes!
Features include: -A god mode that starts on and is more powerful than any others :tm: -Time never moves -Rain can never happen -Right click to map teleport All features can be toggled NEW UPDATE - V 1.4.2 -God Mode is now toggleable NEW UPDATE - V 1.4 -Renamed the mod -Added Paused Time, No Rain, and Map Teleport Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
CHUNKY
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Download v0.3.0 (8.8 MB) |
Chunky Norris |
Chunky is a collage of things I see, hear, or read that I wanted to experience in Terraria.
It is NOT multiplayer compatable. Update 0.3.0: Added a post-moonlord event and a way to switch bodies. Also furthered the skills system a little. Sprites are a work in progress. Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Webmilio's Commons Library
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Download v0.1.16.4 (432.8 KB) |
Webmilio |
Webmilio's Commons Library adds a couple of things I use in all of my mods. You can extract the DLL from the Mod.
Things this adds: - Better Networking (in my opinion, at least). - Managers (manual or singletons that handle classes that could be seen as static, but need inheritance) - Loaders (manual or singletons that handle loading all found classes within the Terraria assembly, including mods) - Identity Manager (WIP): a way to get Steam ID from the user (if the user is using Steam) - A bunch of extensions - Keyboard Manager: get the state of any keys (NotPressed, JustPressed, Pressed, JustReleased), regardless of Mod Hotkey. - Custom Achievements: you can add custom achievements in a less complex way than without the library. - Effects: screenshake (multiplayer compatible), easy shaders Other Utilities: - Class which allows you to quickly create a tile-placing item once extended. Credits (Team Members) - Scalie: ideas for * Custom Achievements * StandardTileItem - Blockaroz3349: * Easy shader code cause I suck at doing them - "Stupid person with good ideas" who sometimes came up with good ideas but also stupid ones Special Thanks - Kazzymodus: being a gamer and hand-holding me with shaders until I understood them. If you want an example mod that uses this better networking, check out the JoJo mod by HellGoesOn on https://github.com/ruskies/TerrarianBizzareAdventure or https://github.com/ruskies/TLoZ and search for ModPlayerNetworkPacket. Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
The Shop Market
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Download v1.0.3.5 (91.1 KB) |
Jacklz |
The Shop Market is a mod that introduces a single item and tile
that allows you to access any npc's shop that is in your town and not homeless. The trading table is bought from the travelling merchant. It has a 33% chance to be available. NPCs with multiple shops will have only their "active" shop in the trading table. Changelog: v1.0.3.5 oops v1.0.3.4 Fixed a bug where you could shift+click an empty inventory slot to be sold for no value into the trading table Fixed a bug that would cause a crash during the christmas event when coupled with the calamity mod (may preemptively fix issues with other mods too) Added more exception handling to prevent crashes in edge case scenarios Added some text beside the item price that identifies to the user what the special currency item name is called v1.0.3.3 Fixed the availability of the trading table from the travelling merchant so it appears as intended now v1.0.3.2 Updated to work with tmodloader v0.11.5 v1.0.3 Now compatible with shop expander v1.0.2 Some nice internal code cleanup Now requires TModLoader v0.11.4 You can now sell items when the trading table is open using shift click If you shift click an item you didn't want to sell, you can reclaim it by simply left clicking on it Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Horseman's Reaper
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Download v1.2.3.2 (42.5 KB) |
LegendCrypt |
Adds an upgrade to The Horseman's Blade in the form of a stylish scythe as well as a new recipe for The Horseman's Blade. But it may be costly.
Now with additional upgrades; Horseman's Reaper, Prehistoric Horseman's Reaper, and Ancient Horseman's Reaper. Note: This mod is in the stages of redesign. If all goes well you'll see it with a shiny new coat of paint under the name of "Hallows Harvest" (Name subject to change). Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Uncluttered Projectiles
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Download v1.2.2 (27.2 KB) |
hamstar |
Uncluttered Projectiles reduces the visibility clutter of any player's projectiles and dusts near the current player and bosses.
Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Geoff's Death Counter
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Download v2.4 (21.5 KB) |
GeoffrySkionfinschii |
Counts and displays deaths of online players
New Feature: It works better. Left Click to drag the window Right Click to close /deaths will reopen it 2.2 - Updated to latest tModLoader 2.3 - Updated so the first death isn't '0' 2.4 - Fixed some crash errors, data sync may not be instant any more. Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |