tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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No Block Litter
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Download v1.1.0.0 (23.2 KB) |
Snek |
A simple mod that gives the player the option to disable enemies placing blocks (Snow Ballas, Antlions).
Also allows the player to disable the Sandgun from placing blocks and to disable Tombstones from being created. Players can choose to make affected behaviours work as they do in vanilla (placing a block), drop the corresponding item, or simply vanish. Changelog: - 1.0.0.0: Release - 1.0.0.1: Changed homepage to TCF page. - 1.1.0.0: Added sand- and tombstone-related changes. Added config options. Renamed mod to "No Block Litter". Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Fractures Of Penumbra
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Download v0.1.2.7 (24.6 MB) |
InsoucIANce / Insouciant… |
Fractures of Penumbra is a Terraria mod which aims to add various endings/routes, biomes, enemies, bosses, items, and many more.
Note that this mod is still being developed, everything in this mod is not final, so expect for bugs and some low quality stuff. This mod is not compatible for multiplayer as some content, especially bosses may not tend to behave properly. Update: Just music and a few resprites. Progress was slow since my PC broke for a month. This mod currently has: - 160+ items - 4 bosses - 1 biome (will not create by its own) - 1 town NPC - 10+ enemies - A difficulty item, the Willbreaker - Low Health FX (can be turned on/off at configs) - 5 music tracks; 3 for bosses and 2 for one biome a - Support for YABHB and Boss Checklist mod You may join this mod's Discord if you like this mod: https://discord.gg/6mRP3bYR2j More information about the mod can be found in this forum: https://forums.terraria.org/index.php?threads/fractures-of-penumbra-wip.105752/ Suggestions, reports and contribution are highly welcome! CREDITS: Sprite Artists: InsouciantGote and Mythriel81 Coder: InsouciantGote Musician: tetaruてたる Other Contributors: Chepyl, Byte the Protogen, milk, Rovic, NotsoMcMinty, Über Über 1, AppleWithBeak, Da capital, Daedronox, Chapface, TerraTom Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Summoner Master Race
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Download v0.2 (7 KB) |
Nobisyu_12 |
Summoner only. Ever.
Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Excelsior
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Download v1.3.1.1 (3.7 MB) |
nightlight, Sir Mark, Ma… |
~~~ EXCELSIOR MOD ~~~
Excelsior is a mod that hopes to fill in the gaps left by the original version of Terraria, by expanding concepts that didn't feel complete, such as fleshing out the Thrower class and Summoner class The mod adds a variety of Armor, Weapons and Enemies, even 2 unique bosses Future updates plan to add more content throughout the game, such as new Bosses and Gear, from Pre-Hardmode to Post-Moonlord If you encounter any bugs while playing, please leave a message in the discord server This mod adds: 11 armor sets 60+ weapons 3 accessories 9 enemies 2 bosses numerous vanilla tweaks & changes developers: nightlight, Sir Mark, Maikli, Bologna ~ changelog ~ v 1.3.1 : Weapon Pack #1 * 5 new weapons * 4 new ammunitions v 1.3 * 2 new armor sets * 25 new weapons * 4 new enemies * boss rework * new summoner subclass - spirits v 1.2 * 2 new armor sets * 9 new weapons * 3 new tools * 1 new accessory * 1 new enemy * 1 new boss v 1.1.1 * improved boss ai v 1.1 * 3 new armor sets * 18 new weapons * 2 new enemies * 1 new miniboss * 1 new boss * new thrower subclass - Discs v 1.0 - release * 4 new armor sets * 16 new weapons Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Goblin Slayer
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Download v0.5 (40.6 KB) |
Belial |
New additions:
Goblin King's heart -Hella op and really expensive Items: 1.Goblin Life Crystal -1 Life Fruit -1 Life Crystal -crafted at Mythril/Orihaclum Anvil 2.Goblin Slayer Greaves -1 Iron Greaves -10 Iron Bars -crafted at any Anvil 3.Goblin Slayer Helmet -1 Iron Helmet -10 Iron Bars -crafted at any Anvil 4.Goblin Slayer Mail -1 Iron Chainmail -10 Iron Bars -crafted at any Anvil 6.Strenthened Short Sword -1 Iron Short Sword -10 Iron Bars -crafted at any Anvil 7.Goblin King's Heart -50 Goblin Life Crystals -30 Chlorophyte bars -crafted at crystal ball Notes: This mod is inspired by the anime but not all of the content will be from the anime and if you haven't watched it you really should. Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Apacchii's Curated Classes
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Download v1.4.2 (1002 KB) |
Apacchii & Community |
Apacchii's Curated Classes is oficcialy supported by Apacchiis Classes Mod and serves as an addon/expansion to the original mod.
Apacchii's Curated Classes adds curated community made classes to the the mod called Apacchii's Classes Mod. Theres also some classes made by me, for the purpose of serving as code examples. More coming in the future. Currently adds: 4 Class. If you're interested in making a class yourself this mod is open source, so you can extract the mod's content and see for yourself how the classes are made. You then join the discord (mod's homepage) and ask me (Apacchii) if you can make a class. You'll have to make the class yourself on a newly built mod and then send me the files so i can curate them and release them as part of this addon. If needed i can provide additional example code files for you to look at, these are all commented and explain everything that you need to know when making a class. Do keep in mind that the mod is fully open source, so by making a class you are agreeing to your code being open source too. I wont take credit for anything the community makes, dont forget to name yourself in the class' tokens. Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Wood Expansion
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Download v0.1.8.1 (53.8 KB) |
Skeletronium |
Trees quickly go out of fashion as you progress through the game already in the initial stages. Not anymore. Now the pieces of wood will stay with the player for some time and will serve him faithfully.
Update 0.1.8.1 Nerfed "Erda": *Damage 130>100 *Firerate 12>15 Update 0.1.8 Updated sprite of "Core of the soul" Added "Erda" Update 0.1.7 Added "Hallowed Soul Container" Changed sprite of "Imperfect Hallowed Blade" Changed sprite of "Imperfect Fortified Hallowed Blade" Changed balance of "Imperfect Fortified Hallowed Blade" Changed sprite of "Hallowed Blade" Recipe of "Hallowed Blade" now is harder Update 0.1.6.2 Added new recipe for "Hallowed Wood" Update 0.1.6.1 Balance of "Hallowed Blade" is changed Update 0.1.6 Added "Imperfect Hallowed Blade" Added "Imperfect Fortified Hallowed Blade" Added "Hallowed Blade" Added "Hallowed Wood" Update 0.1.5.1 Added "Reinforced Rich Mahogany Helmet" Update 0.1.5 Added improved versions of wooden helmets have been added Update 0.1.4.1 Updated sprite of "The Edge of Nature" Update 0.1.4 Added "The Edge of Nature" Update 0.1.3 Added "Unstable Wooden Sword" Added "Stabilized Wooden Sword" Added "Enchanted Soul Container" Update 0.1.2 The crafting balance has been increased. Update 0.1.1 Added "Special Hybrid Wooden Sword" Added "Core of the soul" (Does not have a purpose on this build) Update 0.1 Added "Advanced Wooden Sword" Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Little tweaks and patches
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Download v0.7 (31.1 KB) |
Ved_s |
This mod adds a few little features to Terraria.
Some of them inspired by version 1.4. Everything is configurable. [v0.1] - using Ctrl in inventory moves item to trash or shop, Shift only moves to chest - ruler is available any time [v0.2] - dynamic camera (inspired by dynamic camera option in Terraria Overhaul) [v0.3] - chest switcher (hotkeys to switch to left/right chest from currently opened) [v0.4] - added Shift-Right-Click on item slot to take half [v0.5] - fixed mod unload [v0.6] - fixed crash when Dynamic Camera is either enabled or set to zero Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Stool Mod
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Download v1.4.6 (356.8 KB) |
FrenchFryArcade |
Stool Mod is my very first mod, and its DEFINITELY a work in progress.
DISCLAIMER: This mod is meant for corruption worlds. Also, some weapons may not be balanced. balance changes will come out as I go along! Also, be sure to play this mod with other small mods too! this mod is meant to add more to the vanilla gameplay experience, so try other things as well! The content is prehardmode only so far, and I am striving to make PHM as fufilling and enjoyable as I would like it to be. So please, Enjoy :D `~| BIG UPDATE: SUSSY BAKA Update |~` I have added... THE DEPRESSED SUSSY! WHEN YOU GET A TOMBSTONE, IT'LL AUTOMATICALLY MOVE IN. So, hope it makes the stool mod experience better ._. I also added the amogus outfit, its made with silk so now you and the whole gang can be sus Thanks so much for 6.9K downloads! This is just INSANE, The support on this mod has been so inspriring! Thanks for 250 subscribers as well, I'm so happy :D also subscribe to my youtube channel, FrenchFryArcade! *+_ CHANGELOG _+* -General changes -Added old, unimplemented and removed items from vanilla Terraria, and put my own spin on them - Adding more soon, play the mod to find the items! :D -Made the depressed sussy sell more items -Added Duality -Added StarStrike -Removed Blood Weapons Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Whips & more mod
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Download v1.7220 (998.5 KB) |
dpoopoop |
Whips & more mod is a pretty cool mod, it adds 25 new whips for you to attack enemies without summon damage penalty. It also adds much more stuff.
Update 1.72 Resprited Stardust Whip Update 1.71 Modded NPCs are no longer immune to SummonWhips debuffs Update 1.7 Rebalanced some post-moon lord weapons Update 1.67 Corite Knight defense reverted (80 -> 50) Corite Knight damage reduction increased (0 -> 30) Corite Knight Shield damage reduction increased (0 -> 30) Replaced all laser attacks with tiny meteors Replaced the final attack with a third phase Update 1.66 Corite Knight defense increased (50 -> 80) Corite Knight now dashes in fast mode attacks Update 1.65 Corite Knight changes! Corite Knight now does a cool 2nd phase transition Corite Knight gains a shield in the 2nd phase Improved corite knight final attack Anti-cheese move now only releases 1 dungeon guardian Added lasers to the radial fireball attacks Laser attack now fires at a constant speed and accelerates fire rate when it has lower health Corite Knight health increased (98000 -> 120000) Update 1.61 Meteor Wrath projectiles now fall faster, inflict ichor and betsys curse Update 1.6 5 New Whips update! Added Bluesteel Whip, Night's Fury, True Night's Fury, True Hallowed Whip, and Terra Whip Added Broken Hero Whip item Update 1.56 Corite Knight health increased (83400 -> 98000) Oreo Crawler health increased (11000 -> 15000) Update 1.55 Buffed Thorium Meteor Wrath (110 -> 120) Photon Sniper bullet now ignores gravity Resprited Cody Striker projectile Added glowmasks to some items Added glowmasks to some projectiles Update 1.52 Changed Meteor Wings tooltip Earlier whips have their attack speed increased Buffed Frostbite (23 -> 27) Buffed Bee Stinger (18 -> 23) Buffed The Tongue (15 -> 19) Buffed Worm Whip (15 -> 19) Update 1.51 Fixed recipe for Corite Knight's Hand Warmer Update 1.5 Whip Rebalancing! Nerfed Keychain (110 -> 100) Keychain summon tag reduced (7 -> 4) Keychain attack speed reduced (14 -> 16) Nerfed Suspicious Whip (260 -> 220) Nerfed Stardust Whip (225 -> 185) Nerfed Corite on a Stick (350 -> 200) Corite on a Stick explosion damage nerfed (1/2 -> 1/3) Nerfed Nerf Blaster (lol) (31 -> 28) Buffed Shroomite Star (168 -> 170) Shroomite Star attack speed increased (30 -> 25) Whip of Light melee speed boost increased (15 -> 20) Mighty Whip buffed (137 -> 140) Corruption's Curse buffed (123 -> 130) Crimson Cracker buffed (123 -> 125) Shroomite Star rarity changed (Lime -> Yellow) Butterfly Knife rarity changed (Orange -> Green) Oreo Cookie Ore rarity changed (White -> Purple) Oreo Cream Ore rarity changed (White -> Purple) Made magic hat even more random Resprited some whip projectiles Update 1.45 Resprited some whips Buffed Bee Stinger Fixed Oreo Pickaxe Update 1.44 Added a config that allows Weaponout whips to deal summon damage Update 1.43 Added multiplayer access! Play the whips & more mod with your friends! Made Shroomite Star easier to get Improved Oreo Pickaxe Update 1.42 Changed wool armor set bonus to 3% summon damage instead of +1 minions Update 1.41 Oreo mobs can only spawn 1 at a time (per type), no more crowds of oreo mobs Made crystal whip easier to get Solar Flare Spell projectiles now deal damage based on its damage number Improved Solar Flare Spell laser visuals Update 1.4 (no, not journeys end) Noob NPC now sells Calamity and Expanded Weapons items when those mods are enabled Noob NPC has more names and quotes when Calamity mod is enabled Improved Pipershot 2200 laser visuals Solar Flare Spell no longer shoots at target dummys Update 1.35 Added a config that makes weapons more balanced for non-calamity playthroughs (Extract the mod to see config changes) Made Corite Staff minions move faster, with less damage Changed Meteor Wrath use sound Meteor Square Plane, Ore-yo, and Oreo Rod projectiles now deal damage based on its damage number Update 1.33 Buffed Pipershot 2200 and Ultimatum Added a zoom function for Pipershot 2200 and Photon Sniper Update 1.325 Improved visuals for Oreo Obliterator Added a sound effect at full charge Oreo Sniper projectile damage reduced Update 1.32 Buffed Striped Butterfly Knife, Leaf Butterfly Knife, Solar Vortex Knife and Neon Gradient Knife. Luminite bars required to craft Neon Gradient Knife increased to 10 All butterfly knifes require only 1 butterfly. Update 1.31: Added 2 new monsters, the Oreo Crawler, and the Oreo Sniper. Added a message that tells you that oreo mobs are able to spawn, after you beat corite knight for the first time. --------------------------------------------------------------- UPDATE 1.3: Major whip changes! Summon tag is now a stat and the boost depends on the whip. There are 2 kinds of summon tag: Tag and Crit. Each whip has either tag, or crit, b Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Calamity Weapon Randomizer
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Download v1.4.0.0 (55.3 KB) |
HamburgerBoi |
Calamity Weapon Randomizer is a weapon randomizer mod made for Calamity.
It does exactly what Weapon Randomizer mod does but every single calamity weapon is now on the list. Pre hardmode weapons, Hardmode and Post-Moonlord weapons are seperated into 3 catagories to prevent tier breaking. To prevent confusion, all weapons with rogue counterpart will only have the melee one(except elemental disk) All weapons in the first hotbar slot is unconsumable, even weapons that are supposed to be consumable(so you don't throw your weapon away) 1.0 - mod introduced 1.1 - added all missing items 1.2 - slightly altered the timer + random item system to prevent lag when reading the huge item list 1.3 - changed the list to not have bot hrogue and melee weapon counterparts to prevent code confusion 1.3.1 - changed text color 1.3.2.1 - changed elem disk to only have the rogue version 1.3.2.2 - changed vanilla weapons that are post ml from hardmode list to post ml list 1.3.3 - fixed revives stopping the timer 1.3.4 - fixed several weapons being in the wrong place 1.3.4.1 - added in some command usage tip when you load in the world 1.4 - updated mod to match with calamity 1.5 Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
FOTON
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Download v1.0 (194.5 KB) |
BeH4uK |
Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Destiasion mod
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Download v1.2.5.7 (475.3 KB) |
Jokadrian and Tensmile13 |
Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Technologic
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Download v1.2.0 (7.5 MB) |
Jester |
Technologic is a small passion project I can't decide to stop working on so I might update sometimes I guess
1.2.0 - I'm bored update: . Removed Soul Seller in order to make the Mech cooler . Added joke items . Changed some Mech quotes . Added new dev items (old ones sucked) . Almost died . Removed the Grand Coupon 1.1.5 - Small Tweaks: . Retextured Mech . Nerfed an infinite money farm . Changed some Mech quotes . Removed some unobtainable items . Removed More Equips . Contemplated removing less (removed more anyway) . Finally made the Grand Drippler work as intended . Added the Grand Coupon 1.1.0 - Coupon update: . adds premium coupon . makes coupons more easier to use . 20% more fun points . 12% more changelogs . and 465% more presses of the tab key Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Turtle's Testing Mod
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Download v1.2.2 (35.7 KB) |
wetturtle45 (wait is thi… |
Turtle's Testing Mod is a mod to test stuff made by the creator
Update Log: BUFF UPDATE YAYS 1. Removed defence and max life items because theres a much better replacement 2. Added GOD POTION gives you way too many buffs that they all cancel eachother out and all you get is a few 3. Added no-jump potion 4. Made all potions able to be right clicked out so your save file isn't ruined. Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Justice for yoyos!
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Download v1.1.5.0 (130.1 KB) |
NicoCyso |
If anyone wanted to use yoyos like its a class this is a yoyo mod
Warning: Its unfinished and doesnt have many yoyos Adds: -Yoyos -Stuff for yoyos And thats it but hope for more because this isnt enough for yoyos is it If you actually think its worth supporting me, there is my channel: https://www.youtube.com/channel/UCWGdL4zXU_8iAKq_GaKcPdg But no, dont watch the videos you wont understand them and you will get the cringe Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Morshubox
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Download v0.12.2 (5.9 MB) |
reyntime69 |
this is just for me specifically to mess with my friend don't worry about it
Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
PsychedelicPrism
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Download v0.5.7 (66.1 KB) |
txin |
My first mod, originally intended to be a test.
Adds a custom Last Prism variant that summons 5 orbiting prisms that rougly converge around the cursor in a helix pattern. Each prism fires off a purple Last Prism beam, as well as random vanilla laser projectiles with increased damage and speed. Hold the cursor on the player for a pentagram pinwheel that spans the whole screen! As strong a weapon it is for early and mid game with its base damage of 1, by far the weapon's biggest strength is its ability to shred every enemy imaginable, all the way through not only late game, but every enemy and boss in every mod. The fully charged beams gain a dark energy centre which can penetrate through anything and everything. No matter how high the foe's HP is, no matter how high the defense, regen or DR, even invulnerability frames and invincibility status does not protect an enemy from the Psychedelic Prism's destructive capability. This mod is not designed to be particularly balanced in any respect. Its purpose is to be used for fun, or for those pesky bosses in some mods that are just too difficult to beat. It's weaker against weaker enemies, and gets stronger against stronger enemies. When fully charged, this weapon is able to wipe out any boss, including invincible ones, and does so at a satisfying, but intentionally not instant, pace. Deals knockback to all enemies including worms and bosses, weakens and destroys enemy projectiles countering with a shower of homing and star projectiles, and killing an enemy with it grants a plethora of buffs to the user. Patch notes (Latest first): Update 0.5.7: SLIIIDE TO THE LEFT *slides and crashes* Updated the mod/inventory icon to remove all those nasty mixels. - smudgedpasta Update 0.5.6: Fixed several issues with the target NPC despawning instead of dying, no longer breaks with attack speed modifiers. Update 0.5.5: Deflected projectiles close to the player can no longer damage them. Update 0.5.4: No longer hogs projectile cap when countering a large swarm of projectiles or boss minions. Update 0.5.3: Improved reliability of percentage-based damage on bosses with custom damage formulas. Update 0.5.2: Ported latest updates to the 1.3 version. Update 0.5.1: Fixed small error in beam colour calculation. Update 0.5.0: Adjusted damage formula. Now takes longer to kill weaker bosses, but is scaled by magic damage, magic crit chance, and luck. Prism orbital speed is now increased by melee speed stat. Now deals knockback to everything it hits, such as lunar pillars and enemy projectiles. Knockback now scales to inverse square of distance. Update 0.4.6: Made it easier to hold beams on the player. Update 0.4.5: Fixed inappropriately instakilling enemies after reloading world. Update 0.4.4: Now able to destroy normally destroyable NPC-based projectiles such as Ancient Light once again. Update 0.4.3: Laser barrage no longer scales with enemy defense. Now deals a bit more knockback when fully charged. Made it slightly easier to block projectiles. Update 0.4.2: Fixed item use time, which was previously causing issues for those obtaining the item in many prior versions. Update 0.4.1: Beam hitscan is now performed from the tip of the second intersection of the secant formed by the beam through the expanding orbital circle, preventing the beams being blocked by walls behind the player while charging up. Update 0.4.0: Initial animation now has vanilla Last Prism's rainbow colours, fading to purple, white, then black. Can no longer penetrate walls until dark beams appear. Update 0.3.9: Touched on startup particle effects, fixed small visual bugs, slightly improved overall computational performance. Update 0.3.7: Improved reliability of killing enemies that are not supposed to be killable, such as training dummies. Main attack deals slightly less damage to bosses. Startup animation on first load has been optimised. Update 0.3.6: Main beams no longer deliver instakill damage on targets with 1HP; only dark beams should. Update 0.3.5: Attenuated some sound effects, laser barrage made weaker against bosses, dark energy beams now drain all health an enemy has gained. Update 0.3.4: Minor bugfixes, allowed beam enemy kills to trigger player.OnHitNPCWithProj Update 0.3.0: Optimised hit detection, improved laser targeting algorithm to incorporate linear trajectory intercepts, added new sound effects, and slightly reduced overall damage. Defeating an enemy or countering a projectile with the main beams will now produce a shower of star-themed projectiles. Update 0.2.12: Updated damage scaling slightly again; main beams are no longer allowed to collide like regular projectiles are, and are only permitted to deal damage through the Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Hollow (Development Cancelled)
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Download v0.0.0.7 (1006.7 KB) |
Azreigh |
NOTICE: This mod is never going to be finished.
This is a mod aiming to bring Hollow Knight content to Terraria. Got a suggestion or a bug report? Head to our Discord Server (https://discord.gg/pRE2WSQAb6) and send it to the respective channel. ------------------------------------------- # Mod Contents This mod currently contains: 5 nails! Nail/Pogo Jumping! Bounce off of your enemies! Damage Rework! (Makes nails work like how they should. Still needs adjusting) ------------------------------------------- # Credits ---Dev Team--- Azreigh - Head Developer and Creator of Hollow ---Contributions--- lexcraftXD#7615 - Contributed some sprites. ---Other Credits--- Team Cherry - Creator of Hollow Knight (go support them by buying Hollow Knight!), Owner of most resources used and owner of the IP used. Christopher Larkin - Composed the original Hollow Knight OST (go support them by buying Hollow Knight and listening to their music!). Natie_fox - Emotional Support tModLoader Discord - Code Assistance ExampleMod - Code Assistance (helped me understand how tModLoader works) HollowKnightMod on GitHub - A few temporary resource files. ------------------------------------------- # Changelog v0.0.0.7 General polishing. v0.0.0.6 Fixed a crash caused when loading a Server with this mod. v0.0.0.5 Fixed Author in Build being wrong. v0.0.0.4 Fixed an issue where Nail Damage would not be accurate on enemies. Made Lifeblood work correctly. Shades will now save their position in the ModPlayer's save. The welcome message now only appears once. Geo and Pale Ore will now delete themselves from the inventory and increase their respective values in the ModPlayer. NailSlash projectiles now infinitely pierce. Mantis Claw (item) now states that it has no function in the Item Description. v0.0.0.3 Damage system changed to now do set numbers. TBAdjusted. Made Custom AI for Radiance and False Knight. Not representitive of the final AI. Natural Regen PERMANENTLY DISABLED. Please keep this in mind! Player can now only take damage in multiples of 20. If the damage isn't close to a multiple, it will be rounded up or down. Geo currently auto-deletes itself from the inventory. Will add a purpose for it soon. IF the player somehow overcharms (In the current build v0.0.0.3 this is impossible), damage taken is DOUBLED. v0.0.0.2 Mothwing Cloak now is only for Left/Right dashing Masks are larger Mothwing Cloak no longer relies on Double Tap inputs. Mothwing Cloak is now activated by Mothwing/Shade Cloak Hotkey HollowPlayer.cs started Players now spawn with the Old Nail. Pale Ore now stacks up to 6. Tiktiks added and they're buggy as hell False Knight added... Working on custom ai rn tho All Nails now pierce defense Nails now have no reforges available Sound effects added but unused. Nails now have new item use sounds Pierce changed to only work for items that shoot the projectile nailslash0 Removed audio tracks from the main mod. v0.0.0.1 Base Release Adds 5 nails, Nail/Pogo Jumping, Geo and Pale Ore. Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
BlackSteel Arcanum
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Download v0.12.4 (2 MB) |
ZeroZeeron |
Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |