tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
---|---|---|---|---|---|---|
AutoTools
![]() |
Download v1.2.0.0 (433.1 KB) |
Gortart |
Auto Tools add a lot of utility items that reduces grinding and/or time spent on mundane tasks.
Auto Tools also provides "infinite" potions and ammos via auto injector and auto ammo belt. For more information and tutorials about the mod, please visit the linked forum post. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Webmilio's Commons Library
![]() |
Download v0.1.16.4 (432.8 KB) |
Webmilio |
Webmilio's Commons Library adds a couple of things I use in all of my mods. You can extract the DLL from the Mod.
Things this adds: - Better Networking (in my opinion, at least). - Managers (manual or singletons that handle classes that could be seen as static, but need inheritance) - Loaders (manual or singletons that handle loading all found classes within the Terraria assembly, including mods) - Identity Manager (WIP): a way to get Steam ID from the user (if the user is using Steam) - A bunch of extensions - Keyboard Manager: get the state of any keys (NotPressed, JustPressed, Pressed, JustReleased), regardless of Mod Hotkey. - Custom Achievements: you can add custom achievements in a less complex way than without the library. - Effects: screenshake (multiplayer compatible), easy shaders Other Utilities: - Class which allows you to quickly create a tile-placing item once extended. Credits (Team Members) - Scalie: ideas for * Custom Achievements * StandardTileItem - Blockaroz3349: * Easy shader code cause I suck at doing them - "Stupid person with good ideas" who sometimes came up with good ideas but also stupid ones Special Thanks - Kazzymodus: being a gamer and hand-holding me with shaders until I understood them. If you want an example mod that uses this better networking, check out the JoJo mod by HellGoesOn on https://github.com/ruskies/TerrarianBizzareAdventure or https://github.com/ruskies/TLoZ and search for ModPlayerNetworkPacket. Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Critter Craze
![]() |
Download v0.1.1.5 (431.1 KB) |
Yuyutsu |
Critter Craze is a mod that introduces new plants and animals into the game! This mod aims to brighten up an otherwise barren Terraria with multiple critters and small, friendly animals, along with plants. The mod currently adds:
- 43 Critters - 106 Items - 19 Critter Habitats - 4 New Plants Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
pbone's Utilities
![]() |
Download v1.1.5 (430.1 KB) |
pbone |
Adds many features and items to increase the quality of life, including
- An item that automatically sends collected money to your piggy bank. - An item to summon a portable safe, similar to the money trough. - Bottomless buckets and sponges for lava and honey, as well as a liquid combination item. - Magnets to increase your grab range. - An item to automatically sell picked up items. - Global, configurable autoswing. - Endless buffs. - Increased buff slots. ...and more! All features/items can be enabled and disabled to prevent content overlap. The homepage has all the info on current features, changelogs, and an invite to our discord server. Check it out! Credits: - pbone: Main Developer. - Tomat: Developer, fixer of spritesheets. - Rijam: Additional fixer of spritesheets Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
MrPlague's Example Custom Race
![]() |
Download v0.2.3 (430 KB) |
MrPlague |
Description:
MrPlague's Example Custom Race adds in a custom race. It serves as a guide for those wanting to make their own custom races. Races: -Examplian Credits: -MrPlague (spriter, animator, and coder) -CrocWithShades (betatester) -Dragons Tired (betatester) -Blaquestone (gameplay balance) -Fallout_Patriot (gameplay balance, betatester)"> Description: MrPlague's Example Custom Race adds in a custom race. It serves as a guide for those wanting to make their own custom races. Races: -Examplian Credits: -MrPlague (spriter, animator, and coder) -CrocWithShades (betatester) -Dragons Tired (betatester) -Blaquestone (gameplay balance) -Fallout_Patriot (gameplay balance, betatester) Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Ghast Race
|
Download v0.1.0.1 (429.4 KB) |
Zefy |
This Is a another race for MrPlagues Authentic Races
Become the ultimate glass cannon with half health and a ton of dmg buffs, may not be balanced but im working on that Sprites are from Mr.Plauges Authentic races cause I dont know how to sprite Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
TTMod
|
Download v0.1 (427 KB) |
Chirp |
very much a wip
Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
MoreStaves
![]() |
Download v0.5.1 (426.2 KB) |
Penguin |
MoreStaves
Mod that adds: - 20+ new staff summon minions - Calamity Mod Integration - Wiki found on the GitHub Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Cryotic Cataclysm
|
Download v1.2.1.2 (426.1 KB) |
Fro_ZinOvr |
A Medium-Sized Mod That Adds Multiple Things.
THIS MOD ADDS: -Multiple new swords -A somewhat small but completely playable throwing class with a bunch of weapons and a handful of armor that goes up to post-pillarssets -Four new bars -A new crafting station used for obtaining counterpart crafting materials and creating alloys of multiple bars -A new light tool/weapon -New crafting materials -Six new wings, five pre-hardmode (2 per evil) and one post-Moon Lord -A new weak arrow -Three new bows -A new early-game shortsword -A major sword that gets stronger with each important boss you slay (EoC, EoW/BoC, WoF, Mech Bosses, Plantera, Golem, Lunatic Cultist, and Moon Lord) -Multiple different wands that you can craft -Some new furniture -Portable Demon and Crimson Altars -A lot of new flamethrowers, from pre-boss to post-pillars -A new summoner weapon type -Two new sets of tools -Seven new armor sets -New crafting stations -Many direct upgrades to existing weapons -Lunar Cores, which function as throwing fragments -And more! UPDATE LOG: - 1.0.0.0: Released - 1.1.0.0: (Cataclysm I Update): Removed Poles, Added The Cosmic Guard, Added The Chainlock, Added Wands, Added Hellbling Alloys, And Added The Hell Comet Bow - 1.1.1.0: (Chains And Altars Update) Added Micro Altars, Added The Chainplasm, And Changed The Cosmic Guard's Upgrading Crafting Recipe For All Versions Except 0%, Costing The Boss's Basic Loot/Weapon Drops To Upgrade Rather Than Trophies, 75% Is Now Crafted For Free At An Ancient Manipulator - 1.1.1.1: (Flamethrower Update) Added The Fire Spitter, Shadow Spitter, Skullflame, Forest Fire, And The Vortexthrower - 1.1.1.2: (Summoner Changes Update) Added Summoning Portals, Weapons Used By Summoner Class, Added Compact Gel And Gel Tools - 1.1.1.3: (Gel And Hellfire Update) Added Gel Samurai Armor, Buffed The Pixie Summoning Portal, Buffed The Milkyway Weaver Summoning Portal, Summoning Portals Now Cost Mana, Overhauled The Comet Shower Renaming It To Comet Fury, And Added Hellbling Wands - 1.1.1.4: (Seeds And Serpents Update) Nerfed wand mana cost, added Acidthorns, an artificial plant that can be used to create a powerful sword, Added a Seed Table for creating artificial plants, Flamethrowers no longer require illegal gun parts, Added the Serpent Blaster, a direct upgrade to the Phoenix Blaster - 1.2.0.0: (Throwing Overhaul) Nerfed wand mana cost, added Acidthorns, an artificial plant that can be used to create a powerful sword, Added a Seed Table for creating artificial plants, Flamethrowers no longer require illegal gun parts, Added the Serpent Blaster, a direct upgrade to the Phoenix Blaster, Fully-implemented Throwing Class with armor and weapons for the whole game, Added Crimtane Wings, balancing changes, and lots more! - 1.2.0.1: (Boreal Update) Added the Borealfrost Barrage, Onyx Launcher, Cryone Bars, and Acidbolt Bow, Made numerous recipes require Cryone Bars - 1.2.1.1: (Resprites Update) Resprited various items like the Starfate, Hellbling Alloy, all Wands and hardmode throwing weapons, and a few other things, added the Sus Master's Boots (why), reworked Molten Wand into Fiery Spellblade, a melee-functioning Magic Weapon, rebalanced some early-game throwing weapons LINK TO THE DISCORD SERVER: https://discord.gg/2TZcYA5 Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Crowd Control for Terraria
![]() |
Download v1.0.5 (426.1 KB) |
MR.G-bit |
Crowd Control for Terraria
This mod can be used in conjunction with the Crowd Control Desktop Application to allow Twitch viewers to interact with the streamer's Terraria world. You can either play in Singleplayer or Multiplayer. Some effects include: - Kill / heal / damage the player - Increase the spawn rate / spawn mobs - Give weapons / armour - Invert the controls - Fast-forward time / set the time - Buff / debuff the player - Flip the screen - and many MORE... Crowd Control setup guide: https://forum.warp.world/t/terraria-pc/16839 Crowd Control for Terraria repo: https://github.com/MrG-bit/TerrariaCrowdControlMod#readme Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Termination
![]() |
Download v0.0.1.8 (426 KB) |
Kogsey |
Check out the web page and give me some feedback please!
List of Additions: - a couple of weapons scattered throughout progression - some random materials - post Moon Lord boss called the electronic orb (w/ added lore no one asked for) Planned: - an Armour set requiring a drop from the electronic orb and one of the three ores - a boss called the dark cleaver - additions to the current accessory chains - a group of similar AI enemies that throw boomerangs - an enemy that looks like a bunny but deals damage and spawns underground - zenith blade level crafting trees and beyond for other classes (summoner included) - matter condenser converted to post Moon Lord powerful crafting table - some other random things I have written down update log is not necessarily an upload log, contains future plans and is subject to change: [planned] 0.1.0.0: fully implemented the electronic orb, the luminair tier and associated post Moon Lord items - completed the first stage of the mod 0.0.2.0: fully implemented the luminair alloy Armour set and weapons [implemented] 0.0.1.8: added a few attacks to the electronic orbs phase 3 and modified the way the recking balls spin so they are always in the same position - it be brutal 0.0.1.7: fixed a texture - yeah this gets it's own entry 0.0.1.6: added post Moon Lord rarities coinciding with the colors of calamity mod 0.0.1.5: replaced sirenium with luminair alloy and updated loot 0.0.1.4: removed engineer class and distributed items to other classes Localizer Package |
4 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Weapons of Mass Decoration
![]() |
Download v1.3.1.2 (425.6 KB) |
JereTheJuggler |
This mod's goal is to provide methods of painting that are both faster and more fun to use!
Many different painting weapons and ammunition are available to use, with each spreading paint in their own unique way! In addition to the weapons, there are custom paints, including rainbow, flame, blue flame, green flame, grayscale and more! Ever wondered what a purple Eye of Cthulhu, a negative Zombie, or a rainbow Duke Fishron would look like? Well now you do! And this mod will let you find out! Enemies that you hit with painting weapons will also become painting in whatever color of paint you're using! There's even an additional Chaos Mode that adds in many zany new features that will help spread paint far and wide! (Note: this is turned off by default and needs to be enabled in the mod's config) Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Project Century
|
Download v0.2.7.3 (424.8 KB) |
bobbymonboy |
This mod is currently in development. Features may be unstable.
This mod is contains cross-mod content with Infinity - Endless Items. This mod also has its own set of infinite items that are slightly more balanced than Infinity. This mod adds several items, including: An upgraded ankh shield that provides immunity to even more debuffs, including Stoned, Frozen, and Venomed. Expert Mode-exclusive shields that combine the effects of expert-mode boss-dropped accessories. Accessories that provide large advantages at the cost of lowering your max health. Several potions that combine the effects of vanilla potions. No more worrying about buff limits! A potion with an AOE effect! Get all your buddies together and share it! An item to summon the Traveling Merchant. An item to make the Skeleton Merchant spawn more frequently. Has a 2.5% chance to drop from Skeletron, 5% in Expert Mode. A potion that halves your damage but doubles your item use speed. Great for building and on-hit weapon effects! A tiered accessory that progressively increases your max minions more and more. A gun designed specifically to kill the Dungeon Guardian, to help with those pesky mods that add crafting recipies that use the Bone Key. Placeable Demon Altars. The harder-to-notice features include: The Arms Dealer now sells the Boomstick after the Queen Bee is defeated. The Dryad now sells the Staff of Regrowth after the Queen Bee is defeated. Bosses now have a 1% chance to drop an Infinity Stone. This drop chance doubles upon reaching hardmode and triples after defeating the Moon Lord. Infinity Stones are used to craft infinite items, like infinite potions and ammo pouches. The Slime Staff's damage now increases by 1 for every 100 gel in your inventory. This damage increase caps at 5% of your maximum health and increases to 10% during hardmode. You can now craft a large number of rare, drop-chance-based items. You can now craft Crimson Seeds from Corrupt Seeds and vice-versa at the Alchemy Table. The Painter now sells dungeon paintings when in the Dungeon. Available paintings change depending on the phase of the moon, bosses defeated, and currently alive NPCs. A few paintings are only sold during a blood moon. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Jungle Additions
|
Download v0.5.1 (424.7 KB) |
MaverX |
Jungle Additions is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Magic Storage
![]() |
Download v0.4.3.6 (423.3 KB) |
blushiemagic |
Are you tired of having a mess of chests in your base? Never remember where you put your items, and have to run across your entire house to get from chest to chest? This mod will solve all of your problems!
This mod offers a solution to storage problems once and for all. It allows you to construct a central network to store all your items, that you can access from one single block. If desired, you can even set up multiple access points to use your storage from anywhere in the world. You can search your storage for items with a certain name, filter by item types, etc. The magic storage can even craft items for you! The magic storage scales as you progress in your playthrough. It is accessible very early in the game, but with limited power. As you defeat bosses and earn more materials, you will be able to upgrade your storage to perform more functions and more easily expand the storage capacity. TODO: Money Compactor Blacklist/Whitelist for specific accesses Wait for bug reports Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Virus Mod
|
Download v6.7 (422.3 KB) |
The Disco Ninja |
Virus Mod lets you have weapons and items that are OP! It also adds new enemies that drop DNA and which is used for crafting good items! Virus pets are now added! Free gold is now available after Moon Laord! You can now craft gold bars with platinum bars so if you have a platinum world you can still get gold! :) :) :) New armour is now added and bosses. Added mage weapon! (More things coming soon). This is a link to my channel for a tutorial: https://www.youtube.com/channel/UCL37cwNQ8Z6u6QfF7BVju3Q
Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Modular Weapons (Beta)
|
Download v0.1 (420.9 KB) |
WitherTaco |
Modular weapons mod is a mod that adds modular weapons and modules for them to the game.
> > Modular Weapons < < Modular weapons this is a special group of weapons in which the effects depend on the modules. basicly haven't any effect. All modular weapons have levels that are based on the stages of the game. Weapons at the moment: ![]() ![]() ![]() > > Modules < < Modules are divided by the type of module and weapons that can be used. An empty module is sold by merchant. Modules have a 7 types: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > > Module Slots < < After opening the inventory, you can see the new pink slots. These are the slots for modules. You can't put the modules in the accessory slots because he takes them off right away You can increase a module slot count by boosters: . Mechanical heart (dropped by any Mechanical bosses in Expert mode) . Luminite heart (dropped by Moon Lord in any mode) > > Other info < < Have support of Recipe Browser Have call system (for other modders) - not fully complated I BAD SPRITER!"> Modular weapons mod is a mod that adds modular weapons and modules for them to the game. > > Modular Weapons < < Modular weapons this is a special group of weapons in which the effects depend on the modules. basicly haven't any effect. All modular weapons have levels that are based on the stages of the game. Weapons at the moment: ![]() ![]() ![]() > > Modules < < Modules are divided by the type of module and weapons that can be used. An empty module is sold by merchant. Modules have a 7 types: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > > Module Slots < < After opening the inventory, you can see the new pink slots. These are the slots for modules. You can't put the modules in the accessory slots because he takes them off right away You can increase a module slot count by boosters: . Mechanical heart (dropped by any Mechanical bosses in Expert mode) . Luminite heart (dropped by Moon Lord in any mode) > > Other info < < Have support of Recipe Browser Have call system (for other modders) - not fully complated I BAD SPRITER! Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Tome Mod
|
Download v4.6 (419 KB) |
PR0Doge22 |
Tome Mod adds in tomes and a sword and othre thing and idk what to put here, as I am writing this, i have not made the actual mod yet
Localizer Package |
one year ago | tModLoader v0.11.8.9 | Edit | Delete |
eX_CooL
![]() |
Download v1.4 (417.3 KB) |
Reebus |
Confront the gods of all power and energy in the universe. Adds 3 bosses, 2 enemies and a variety of items and weapons.
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Bombardier Class
|
Download v1.6.4 (417.2 KB) |
White_Tiger |
Bombardier Class (as you might have guessed) is a mod that adds a new class to the game.
The Bombardier is a class specialized in purposely missing enemies in order to hit them back stronger. Includes: -6 new armor sets and a headpiece for Hallowed Armor -25 new weapons -2 accesories -2 materials -Hallowed Rod -A lunar pillar The content in this mod is meant to be balanced around vanilla Terraria, but may be too powerful in some stages. Known bugs: Bombardier Emblem won't drop in Normal Mode Update Log: v1.5.4: Fixed a bug where the Zodiac Monolith would not turn back the sky after being disabled. v1.5.3: Tweaked Arduur's horizontal movement. Tweaked the Phantasmal Sphere's visuals. Duke Discron now always spins. Added the "Zodiac Fragment Block". Added the "Zodiac Monolith". Added the "Apex Ballista", the culmination of your journey. v1.4.3: Added a proper sky for the Zodiac Pillar (was just blue) Gave the Zodiac Pillar a screen filter similar to the other pillars v1.4.2: Actually made the Phantasmal Sphere have a sound effect. Really. Increased the length of the Phantasmal Sphere's trail. v1.4.1: Actually fixed the visual bug described in v0.4.1 Made Phantasmal Bolt spawn Phantasmal Spheres, which pass through tiles Made Phantasmal Spheres make a sound on spawning Resprited the Long Bomb Resprited the Splinter Ball Added a trail to the Long Bomb All bomb-type weapons now create a cosmetic explosion projectile Changed all the mirror-type weapons to use the "laser beam" sound effect when used. Added the "Zodiac Pillar" and its associated enemies. Made "Laser Beam"'s spawned projectile face upwards. Increased the hitbox of "Rigged Tomb" and "Long Bomb" and gave them a trail. Changed the Mysorean's spawned explosives to non-tile breaking dynamite. Increased the Trash Gun's damage to a further 99. Gave the Mysorean a trail. Made Duke Discron fire 3 discs instead of 1. Reduced Duke Discron's damage to 80 (was 150). Hallowed Rod now spawns blocks instantly and on the cursor, making it more distinct from the Ice Rod Added "Void Flask". v0.4.1: Tried to fix a multiplayer visual bug where it would infinitely duplicate a splinter on other player's screens. v0.4: Added pulsing effects to the following armor sets: -Sparkling Pearlwood Armor -Lively Sparkling Pearlwood Armor -Hallowed Visor -Airforce Armor -Zodiac Armor Made part of the mod name blue. Changed the set bonus descripton of Hallowed Visor. v0.3: Added trail effects to the following: -Zodaic Saw -Shadow Splinter -RPDM -Jungle's Wrath -Hallowed Bowling Ball -Evil Splinter -Duke Discron -Crystal Splinter Buffed Trash Gun's damage from 13 to 66. Made the second projectile of Trash Gun deal 150% damage instead of 50%. Gave Trash Gun autofire. Made Crystal Splinter be affected by gravity before splitting. v0.2: Updated the sprite of Soul of Evaporation. Updated the sprite of Zodaic Fragment. Corrected a mispelling in Zodaic Fragment's name. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |