tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
---|---|---|---|---|---|---|
DragonSlayer Berserk
|
Download v0.1 (8.4 KB) |
Kevuz |
I made the Dragon Slayer Sword from Berserk. You need 15 Hellstone Bars to craft it and it can be crafted at an anvil.
PS. it is my first mod Localizer Package |
4 years ago | tModLoader v0.11.7.1 | Edit | Delete |
Defender Forge Unlimited Buffs
|
Download v0.1.1 (8 KB) |
Fayyne |
This mod allows you to place stacks of Potions into your Defender Forge for unlimted buff duration. Default is standard max stack, can be increases from 1 to 1000.
Do note if you go above standard stack size you will need a mod that allows for the QTY to be in a SINGLE stack. Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Hollow (Development Cancelled)
![]() |
Download v0.0.0.7 (1006.7 KB) |
Azreigh |
NOTICE: This mod is never going to be finished.
This is a mod aiming to bring Hollow Knight content to Terraria. Got a suggestion or a bug report? Head to our Discord Server (https://discord.gg/pRE2WSQAb6) and send it to the respective channel. ------------------------------------------- # Mod Contents This mod currently contains: 5 nails! Nail/Pogo Jumping! Bounce off of your enemies! Damage Rework! (Makes nails work like how they should. Still needs adjusting) ------------------------------------------- # Credits ---Dev Team--- Azreigh - Head Developer and Creator of Hollow ---Contributions--- lexcraftXD#7615 - Contributed some sprites. ---Other Credits--- Team Cherry - Creator of Hollow Knight (go support them by buying Hollow Knight!), Owner of most resources used and owner of the IP used. Christopher Larkin - Composed the original Hollow Knight OST (go support them by buying Hollow Knight and listening to their music!). Natie_fox - Emotional Support tModLoader Discord - Code Assistance ExampleMod - Code Assistance (helped me understand how tModLoader works) HollowKnightMod on GitHub - A few temporary resource files. ------------------------------------------- # Changelog v0.0.0.7 General polishing. v0.0.0.6 Fixed a crash caused when loading a Server with this mod. v0.0.0.5 Fixed Author in Build being wrong. v0.0.0.4 Fixed an issue where Nail Damage would not be accurate on enemies. Made Lifeblood work correctly. Shades will now save their position in the ModPlayer's save. The welcome message now only appears once. Geo and Pale Ore will now delete themselves from the inventory and increase their respective values in the ModPlayer. NailSlash projectiles now infinitely pierce. Mantis Claw (item) now states that it has no function in the Item Description. v0.0.0.3 Damage system changed to now do set numbers. TBAdjusted. Made Custom AI for Radiance and False Knight. Not representitive of the final AI. Natural Regen PERMANENTLY DISABLED. Please keep this in mind! Player can now only take damage in multiples of 20. If the damage isn't close to a multiple, it will be rounded up or down. Geo currently auto-deletes itself from the inventory. Will add a purpose for it soon. IF the player somehow overcharms (In the current build v0.0.0.3 this is impossible), damage taken is DOUBLED. v0.0.0.2 Mothwing Cloak now is only for Left/Right dashing Masks are larger Mothwing Cloak no longer relies on Double Tap inputs. Mothwing Cloak is now activated by Mothwing/Shade Cloak Hotkey HollowPlayer.cs started Players now spawn with the Old Nail. Pale Ore now stacks up to 6. Tiktiks added and they're buggy as hell False Knight added... Working on custom ai rn tho All Nails now pierce defense Nails now have no reforges available Sound effects added but unused. Nails now have new item use sounds Pierce changed to only work for items that shoot the projectile nailslash0 Removed audio tracks from the main mod. v0.0.0.1 Base Release Adds 5 nails, Nail/Pogo Jumping, Geo and Pale Ore. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Reaver Shark Nerf
|
Download v1.0 (3.4 KB) |
Naudia "Not" A. Modder |
Reduces the reaver shark's pickaxe power to prevent players from getting hellstone early.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
MeleeUpgrade+
|
Download v0.4.2 (98.8 KB) |
MuskelKen |
MeleeUpgrade+
At the end of the month I should be finished with most pre-hardmode items. Also this is my first time making a mod and my sprites ain't good. What this mod offers! Mod is still unfinished but SOON it will be finished for pre-hardmode just need to learn how to sprite :) > 9 Weapons! > 8 Accessories! My discord MuskelKen#3908 CHANGELOG > UPDATE Ver 0.4.2 Removed Dirt Sword and Nature Sword added Cactus sword made non-throwable anchor just a material re-sized all the accessories sprites so it will look better. I've made the Discord good now so if you wanna get updated on progress and stuff like that you can join the discord. Also a new Icon with a viking/skyrim feel to it. > UPDATE Ver 0.4.1 Added a homepage, and a new weapon BoneSword (sprite unfinished) > UPDATE Ver 0.4 Added 2 new weapons Anchor and Throwable Anchor Used a different sprite program which seems to look way better any suggestion you can send me a DM on discord. > UPDATE Ver 0.3 Added 3 new accessories Wooden Shield,Iron Shield and Spiky Shield Also reworked most of the sprites for shield but yet they look small ingame idk how to fix other than upscale everyhing. > UPDATE Ver 0.2.5 Added 1 new weapon called Explosive barrel You can buy from the Demolitionist > UPDATE ver 0.2 Added 2 new melee weapons WoodenBarrel and SpikyBarrel "> MeleeUpgrade+ At the end of the month I should be finished with most pre-hardmode items. Also this is my first time making a mod and my sprites ain't good. What this mod offers! Mod is still unfinished but SOON it will be finished for pre-hardmode just need to learn how to sprite :) > 9 Weapons! > 8 Accessories! My discord MuskelKen#3908 CHANGELOG > UPDATE Ver 0.4.2 Removed Dirt Sword and Nature Sword added Cactus sword made non-throwable anchor just a material re-sized all the accessories sprites so it will look better. I've made the Discord good now so if you wanna get updated on progress and stuff like that you can join the discord. Also a new Icon with a viking/skyrim feel to it. > UPDATE Ver 0.4.1 Added a homepage, and a new weapon BoneSword (sprite unfinished) > UPDATE Ver 0.4 Added 2 new weapons Anchor and Throwable Anchor Used a different sprite program which seems to look way better any suggestion you can send me a DM on discord. > UPDATE Ver 0.3 Added 3 new accessories Wooden Shield,Iron Shield and Spiky Shield Also reworked most of the sprites for shield but yet they look small ingame idk how to fix other than upscale everyhing. > UPDATE Ver 0.2.5 Added 1 new weapon called Explosive barrel You can buy from the Demolitionist > UPDATE ver 0.2 Added 2 new melee weapons WoodenBarrel and SpikyBarrel Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
The Rainbow Mod v1.0.1
|
Download v1.0.1 (59.4 KB) |
NapTimeDreamSack |
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Godspeed
|
Download v0.11.7.2 (37.4 KB) |
Its_Optima |
This mod was created by Its_Optima and inspiured by many games and ideas I've had throughout my life.
Example mod was used for the very start of this mod, and I've been editing alot of code. Currently, there are 4 new items. The dash kit, which is a better dash than tabi and Eye of cthulu shield, since the newq item is crafted using both of those. The Exodus hook, which is a hook that has far reach, can hook to 2 surfaces at the same time, and moves very fast. The Sword known as grace, which is a sword that will be upgraded throughout th entire playthrough, this weapon is not complete, but the first rendition is included. And finally, the crow wings. Very powerful wings accessible using obsidian and harpy feathers, so they are accessible in prehardmode. Localizer Package |
4 years ago | tModLoader v0.11.7.2 | Edit | Delete |
Craftable Bone Arrows
![]() |
Download v1.4 (6 KB) |
Marothedog |
Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Better Expert mode
|
Download v2.3 (139.9 KB) |
Daiyousei |
Fixes and tweaks expert mode
Changes may include: -Bug fixes(Skeletron Prime spinning speed, Clowns not spawning chattering teeth bombs) -Nerfs(Really annoying mobs such as bats and worms) -New attacks(demon eyes, fighter AIs, bosses, etc.) -Expert mode attacks for bosses that don't have one(Skeletron prime, The Twins, Golem, etc.) -Expert mode attack improvements(Plantera, Brain of Cthulhu, etc.) -New expert drops If you use this mod in normal mode, only the nerfs take effect Some changes will be moved to master mode once TMod 1.4 arrives Mod is not intended to be used with other mods that adds their own difficulty Changelogs: v2.3: -Gave Everscreams an expert drop (Mourning woods won't get one because of the 1.4 witch broom mount) -Made some improvements to Golem and Skeletron prime -Fixed prime cannon firing bombs and rockets at the same time -Nerfed delusional shield, can no longer deflect projectiles that can kill the player in one hit v2.2: -Added Telegraphs to cultist's Solar Sword attack -Made some optimizations -Buffed seeker droid, eyebolts destroy hostile projectiles and also home into them -Fixed Seeker droid triggering when taking a hit but not taking damage -Twins' eyebolts can now be destroyed -Gave biome mimics expert drops v2.1: -Worm remote now increases your max sentries by 3 -Made some improvements to Lunatic Cultist (again...) -Fixed Harvest scythes not getting melee boosts -Made some slight nerfs to some enemies -Clowns will now spawn chattering teeth bomb like in 1.4 -Added a Plantera summoning item v2.0: -Added an expert mode toggle(Obtainable from your local demon altar) -Fixed some projectiles having abnormally large hitboxes -Made visual improvements to some projectiles -Shadowflame pendant now shoots apparitions toward your last hit enemy instead of the cursor -Orichalcum petals and Chlorophyte leaf crystals no longer trigger the shadowflame pendant's effect as it causes an endless loop of projectile spam -Minions will restore less flight when dragon talon is equipped -Lost girls can now occasionally go invisible, this is mostly to match the nymph's expert mode drop's ability -Made some slight adjustments to Brain of Cthulhu's expert attack, their movement speed now depends on how far you are from it -World feeders no longer fire cursed flames while buried -Nerfed world feeder's expert attack -Made some improvements to fighter AIs -Made some improvements to projectile fighter AIs -Made some improvements to demon eye AIs v1.9: -Gave nymph an expert mode drop -Made AI improvements to twins' eyebolts, they now home the way I want them to -Made the expert drops drop like treasure bags, now they drop per player that interacted with the entity v1.8: -Added mod config(All are server sided and requires a restart to be changed properly) -Twins' eyebolts now home properly in multiplayer(FINALLY!) -Made major optimizations to lunatic cultist as it sometimes causes lag -Made minor changes to some attacks -Tweaked cultist again(removed/replaced attacks that were buggy/don't fit) -Cultist phase 3 now starts at 33% health as 25% health was too short for a phase since the boss dies too fast -Tweaked expert mode BoC's attacks, now it only starts at 50% health and happens 33% of the time(spoiler, its basically a "hive mind dash") -Buffed ice golem expert drop's attack speed -Removed spazmatism's projectile buffs -Destroyer lasers no longer go through tiles v1.7: -Gave Mothron an expert mode drop -Resprited turret attachment, now also has an equip texture(player's back) -Resprited seeker droid -Adjusted skeletron prime's spinning speed calculation to correctly match the 1.4 bug fix(31 mph base, up to 76 mph when 37.5 tiles away) -Changed skeletron prime's sprite animation so that the mouth only opens when missiles are about to fire -Changed skeletron prime's laser eyes attack so it increases in attack speed as health wanes -Turret attachment's skull missiles no longer fire if the player is attacking with a non-summoner weapon, if the player attacks with a non-summoner weapon, the cooldown would be reset as a small penalty -Turret attachment now supports pickaxes v1.6: -Reworked turret attachment, now the fired projectiles depends on your damage type(supports non-vanilla classes) >For non vanilla classes, it just fires a big, blue missile every 5 attacks >For melee, it fires a volley of red missiles every 4 attacks >For ranger, it fires 2 bouncy grenades(similarly to grenade launcher) >For mage, it fires 4 pink lasers that are inaccurate(notice how i did't specify as to what type of turret this weapon is) >For thrower, it fires 2 sticky mines that explode when touched(similarly to proximity mine launcher Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Gstats
|
Download v2.0 (188.8 KB) |
Dan Yami |
Originally by Compa under the name of "Global Stats Config", now taken over by me, Dan Yami, under the name of "Gstats".
Allows you to change global enemy stats as well as specific boss stats and their minions. Current supported mods: - Shadows of Abaddon (SacredTools) - my mod. - Thorium - Calamity - Enigma Mods will be added here if they are stable in Multiplayer and have a reason to have the stats of their enemies/bosses changed. Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Fate/Terraria
|
Download v0.1 (12.2 KB) |
Norse Modder |
Fate/Terraria is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
OP ITEM SET
|
Download v0.2 (8.6 KB) |
Reapermen |
OP ITEM SET
- 1 Sword - 1 Pickaxe You get very op weapons! Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Grab Bag Opener
![]() |
Download v1.0.0.3 (10.2 KB) |
Graumen |
Grab Bag Opener automatically opens all Vanilla Grab Bags(Crates, Treasure Bags etc.) and modded Treasure Bags in your Inventory with the Press of a Key(Settings >> Controls >> Keybindings >> Mod Controls >> GrabBagOpener: Activate). Press the Key again to stop the Opening Process.
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Chad's Better Prefixes
|
Download v0.4 (76.5 KB) |
Chad Dewitt |
This mod adds 6 modifiers
Veto = +45% knockback Colossal = +35% size Penetrating = +20% critical chance Ruination = +25% damage Wildfire = +25% speed Irregular = random stat distribution. Localizer Package |
4 years ago | tModLoader v0.11.7.7 | Edit | Delete |
Wooper Pet
![]() |
Download v1.2 (16.1 KB) |
chubert1 |
Adds a Wooper pet item which can be crafting using Purple Mucos at an Imbuing Station.
Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Dubstep Gun
|
Download v2.0.0 (9 MB) |
4keY |
Adds Dubstep Gun to game
craftable with lunar fragments and martian conduit platings v2.0 Added 2 new Dubstep Guns: Pop Star and Industrial fixed item rarity and value Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Terraria Ambience API
![]() |
Download v1.0.1.3 (29.5 KB) |
RightoeusRyan (Ryan) |
This is the API behind the mod named TerrariaAmbience. Use this if you wish to add underlying ambient tracks to your mod (be it birds, crickets, whatever).
Refer to the wiki at https://github.com/RighteousRyan1/TerrariaAmbienceAPI/wiki Update 1.0.1: - Fixed a huge oversight Update 1.0.1.1: - Fixed a bug Update 1.0.1.3: - Added + Fixed MaxVolume Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Titanium Sights
|
Download v0.2 (11 KB) |
DESTROYER90909 |
Titanium Sights is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Phazon Minions
|
Download v0.1.2.3 (30.2 KB) |
Daiki |
Phazon Minions adds a simple item called 'Phazon Sludge' which can be aquired post-moonlord. You gain increasing damage the more your minions kill enemies, and they grow in size too!
I plan to add more to this mod eventually, including changing what phazon sludge does and adding an event for a phazon meteor to land, similar to the regular meteor, with its own enemies and unique drops. Credit to Erryx for sprites Thank you to Kenflesh for coding help Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Carnage Mod
![]() |
Download v0.3.1 (7.1 MB) |
Carnage Mod Team |
Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |