Details of Aura Class


Display Name
Aura Class
Name
AuraClass
Version
v0.3.0
Author
TRYAGAIN211
File
Download 504.9 KB Sync now ( Origin, Mirror 1, Mirror 7, Mirror 8, Mirror 9, Mirror 10)
Last Updated
2 years ago
Description
The Aura Class is a new class that has the speciality of... crowd control!

This mod currently has 2 subclasses: Auras and Waves.

Auras will create a ring and damage enemies inside the ring and cannot knockback enemies...
While Waves are controlled Auras that only partially cover an area, but deal more damage and can knockback enemies.
Note: No waves are currently in the mod.

Another feature is decay rate and is for Auras and make the Aura deal less damage to enemies farther away from the center.

Credit to Beancicle II for the idea, NoHaxJustXmod for expanding it, and TRYAGAIN211 for turning this idea into reality.
Also thanks for Glitchz123 for adding the idea of an aura, Black Magic, somehow I love testing things with it!

Changelog:

v0.3.0 "Improve, Expand, and Decay":
Changed Auras:
• Will no longer deal damage to enemies outside the circle.
• Deals reduced damage to enemies through blocks, exception is the spectre aura coming in the next minor update.
• Auras no longer deal damage while the player using it is cursed or frozen, but still can be used, and dust will change accordingly.
• You can no longer use auras while Stoned/Petrified.
• Added decay rate, a feature that took months to figure out.

Added Items:
• Magnifying Glass
• Magmafying Glass
• The Irradiator
• The Corrosion
• Cobalt Aura
• Palladium Aura
• Mythril Aura
• Orichalcum Aura
• Adamantite Aura
• Titanium Aura
• Holy Radiance
• Toxifying Mist
• Chlorophyte Field
• Photosynthifying Glass
• Jungle Blossom
• Temple's Guard
• Shrimpy Bubble
• Hyperspace Aura
• Dark Energy Armor
• Moon Rock

Items Changes:
• Blood Gem has been renamed to Blood Orb.
• Added an ability to Waves of Fire.
• Added an ability to Night's Shroud.
• Added an ability to Blood Orb.
• Added an ability to Radar Device.
• Added an ability to Sonar Device.
• Buffed Sonar Device.
• Desert Sands now fires multiple sand balls and no longer shoots sand at enemies behind walls.
• Reworked The Bee Hive.
• Aura Range for all weapons has been changed.
• Nerfed Glow Armor's Crafting Recipe and defense.
• Buffed Glow Armor by making it increase aura damage.
• Nerfed Radar Device's Crafting Recipe.
• Buffed Wooden Aura.

Updated Sprites:
• Radar Device
• Sonar Device
• Night's Shroud
• Blood Orb
• Waves of Fire
• Black Magic
• Wooden Aura
• The Bee Hive
• Desert Sands
• Glow Armor
• Dark Energy Fragment
• Aura Emblem
• Luminous Powder
• The Mod's Icon

Bug Fixes:
• Fixed a bug where Luminous Powder would sometimes not convert jungle to mushroom.
• Fixed a bug where players could use multiple auras at once.
• Fixed a bug where auras could not inflict critical hits.

Misc:
• Removed Test Aura.
• Desert Sands's Sand Ball now comes in many different visual variants.
• Removed a few prefixes but added the some more.
• Luminous Powder will now convert some enemies to their mushroom counterparts.
• Soil Aura no longer appears unless Joost Mod is loaded.
• The Dark Energy Fragment is now obtainable.
• Increased Desert Sands drop rate.
• A lot of items now have a glowmask.
• All items now have a sell price.
• Black Magic can now be obtained from golden lock boxes.
• Doubled drop rate of Aura Class items from bosses.
• Many items that increased crit chance now supports aura class crit, including buffs.
• Added support to another language, simplified chinese. (Translations were created through google translate, so some translations may be rough)
• The dungeon now generates 2 chests both containing black magic instead of placing black magic in a chest already containing a weapon.
• Glow Armor now glows, glowing brighter the more pieces of the set you have equipped.
• The Bee Hive's item and projectile sprite changes during halloween season. (Use something like fargo's mod config to change it at anytime).
• Added a crafting recipe for all tombstones.

v0.2.0.3:
Added Soil Aura. (Enable Joost Mod to craft)
Aura Emblem can be used to craft the Avenger Emblem.
Aura radius indicator is now a perfect circle.

v0.2.0.2:
Fixed Dust. (They were despawning too fast)

v0.2.0.1: (Sorry, I am somehow bad at starting with v0.0.0.1)
Added Radar Device.
Added Sonar Device.
Added Glow Armor.
Added Luminous Powder.
Nerfed the Sand Ball from Desert Sands.
Auras can now get bigger through the use of accessories or armor.
Aura radius is now much more clear.
Fixed the Gold Aura creating Tungsten dust instead of Gold dust.
Fixed the Aura Emblem dropping directly from the Wall of Flesh in Expert Mode. (This could allow you to get 2 Aura Emblems)
Icon now works.

v0.2:
Added Aura Emblem.
Added a Aura for each of the basic ores.
Added a icon.

v0.1:
Released.
tModLoader Version
v0.11.8.5
Localizer Package
Localizer Package
Homepage
https://discord.gg/xcpqfBVKfR
Icon
https://i.imgur.com/3UxpC6K.png https://i.imgur.com/3UxpC6K.png
Mod Side
Both
Downloads
39966
Hot
8
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