Details of Orchid Mod


Display Name
Orchid Mod
Name
OrchidMod
Version
v1.3.0.9
Author
Verveine, S-Pladison
File
Download 2.8 MB Sync now ( Origin, Mirror 1, Mirror 7, Mirror 8, Mirror 9, Mirror 10)
Last Updated
2 years ago
Description
v1.3.0.8 : Balance and QoL patch.

The Orchid Mod aims to add content to the game in polished and refreshing ways.
You will not find the usual vanilla class items load here, most of Orchid content is, and will be based on
new classes, with unique and complex mechanics, and new interesting biomes/structures to explore.

Orchid's content is heavily inspired, and tries to respect vanilla guidelines as much as possible.
Thus, the mod is balanced around the main game, nothing should overpower it, and the classes
should blend in as much as possible with the main ones.

It adds :
- 3 new classes : The Gambler, Alchemist and Shaman.
While Gambler and Alchemist classes only have pre-hardmode content, the shaman class is implemented through the whole game !

- A lot of Thorium Mod cross-content (for the shaman class, with more to come for the other two).

- A new complex structure : The mineshaft, found roughly in the center of the map, allowing for a smoother start in the game.

The full changelog for this update is available either on discord or on the forum page !
Please, take a minute to report the oddities you may encounter :)
tModLoader Version
v0.11.8.5
Localizer Package
Localizer Package
Homepage
https://forums.terraria.org/index.php?threads/orchid-mod.78865/
Icon
https://i.imgur.com/ez5AhDu.png https://i.imgur.com/ez5AhDu.png
Mod Side
Both
Downloads
144070
Hot
15
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